Your IP : 216.73.217.94


Current Path : /home2/noxxprod/public_html/c52d7/
Upload File :
Current File : //home2/noxxprod/public_html/c52d7/drm.tar

amdgpu_drm.h000064400000061255152726766050007065 0ustar00/* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
 *
 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
 * Copyright 2014 Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Kevin E. Martin <martin@valinux.com>
 *    Gareth Hughes <gareth@valinux.com>
 *    Keith Whitwell <keith@tungstengraphics.com>
 */

#ifndef __AMDGPU_DRM_H__
#define __AMDGPU_DRM_H__

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

#define DRM_AMDGPU_GEM_CREATE		0x00
#define DRM_AMDGPU_GEM_MMAP		0x01
#define DRM_AMDGPU_CTX			0x02
#define DRM_AMDGPU_BO_LIST		0x03
#define DRM_AMDGPU_CS			0x04
#define DRM_AMDGPU_INFO			0x05
#define DRM_AMDGPU_GEM_METADATA		0x06
#define DRM_AMDGPU_GEM_WAIT_IDLE	0x07
#define DRM_AMDGPU_GEM_VA		0x08
#define DRM_AMDGPU_WAIT_CS		0x09
#define DRM_AMDGPU_GEM_OP		0x10
#define DRM_AMDGPU_GEM_USERPTR		0x11
#define DRM_AMDGPU_WAIT_FENCES		0x12
#define DRM_AMDGPU_VM			0x13

#define DRM_IOCTL_AMDGPU_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
#define DRM_IOCTL_AMDGPU_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
#define DRM_IOCTL_AMDGPU_CTX		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
#define DRM_IOCTL_AMDGPU_BO_LIST	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
#define DRM_IOCTL_AMDGPU_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
#define DRM_IOCTL_AMDGPU_INFO		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
#define DRM_IOCTL_AMDGPU_GEM_METADATA	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
#define DRM_IOCTL_AMDGPU_GEM_VA		DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)
#define DRM_IOCTL_AMDGPU_WAIT_CS	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
#define DRM_IOCTL_AMDGPU_GEM_OP		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
#define DRM_IOCTL_AMDGPU_GEM_USERPTR	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
#define DRM_IOCTL_AMDGPU_WAIT_FENCES	DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences)
#define DRM_IOCTL_AMDGPU_VM		DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)

#define AMDGPU_GEM_DOMAIN_CPU		0x1
#define AMDGPU_GEM_DOMAIN_GTT		0x2
#define AMDGPU_GEM_DOMAIN_VRAM		0x4
#define AMDGPU_GEM_DOMAIN_GDS		0x8
#define AMDGPU_GEM_DOMAIN_GWS		0x10
#define AMDGPU_GEM_DOMAIN_OA		0x20

/* Flag that CPU access will be required for the case of VRAM domain */
#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED	(1 << 0)
/* Flag that CPU access will not work, this VRAM domain is invisible */
#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS		(1 << 1)
/* Flag that USWC attributes should be used for GTT */
#define AMDGPU_GEM_CREATE_CPU_GTT_USWC		(1 << 2)
/* Flag that the memory should be in VRAM and cleared */
#define AMDGPU_GEM_CREATE_VRAM_CLEARED		(1 << 3)
/* Flag that create shadow bo(GTT) while allocating vram bo */
#define AMDGPU_GEM_CREATE_SHADOW		(1 << 4)
/* Flag that allocating the BO should use linear VRAM */
#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS	(1 << 5)

struct drm_amdgpu_gem_create_in  {
	/** the requested memory size */
	__u64 bo_size;
	/** physical start_addr alignment in bytes for some HW requirements */
	__u64 alignment;
	/** the requested memory domains */
	__u64 domains;
	/** allocation flags */
	__u64 domain_flags;
};

struct drm_amdgpu_gem_create_out  {
	/** returned GEM object handle */
	__u32 handle;
	__u32 _pad;
};

union drm_amdgpu_gem_create {
	struct drm_amdgpu_gem_create_in		in;
	struct drm_amdgpu_gem_create_out	out;
};

/** Opcode to create new residency list.  */
#define AMDGPU_BO_LIST_OP_CREATE	0
/** Opcode to destroy previously created residency list */
#define AMDGPU_BO_LIST_OP_DESTROY	1
/** Opcode to update resource information in the list */
#define AMDGPU_BO_LIST_OP_UPDATE	2

struct drm_amdgpu_bo_list_in {
	/** Type of operation */
	__u32 operation;
	/** Handle of list or 0 if we want to create one */
	__u32 list_handle;
	/** Number of BOs in list  */
	__u32 bo_number;
	/** Size of each element describing BO */
	__u32 bo_info_size;
	/** Pointer to array describing BOs */
	__u64 bo_info_ptr;
};

struct drm_amdgpu_bo_list_entry {
	/** Handle of BO */
	__u32 bo_handle;
	/** New (if specified) BO priority to be used during migration */
	__u32 bo_priority;
};

struct drm_amdgpu_bo_list_out {
	/** Handle of resource list  */
	__u32 list_handle;
	__u32 _pad;
};

union drm_amdgpu_bo_list {
	struct drm_amdgpu_bo_list_in in;
	struct drm_amdgpu_bo_list_out out;
};

/* context related */
#define AMDGPU_CTX_OP_ALLOC_CTX	1
#define AMDGPU_CTX_OP_FREE_CTX	2
#define AMDGPU_CTX_OP_QUERY_STATE	3

/* GPU reset status */
#define AMDGPU_CTX_NO_RESET		0
/* this the context caused it */
#define AMDGPU_CTX_GUILTY_RESET		1
/* some other context caused it */
#define AMDGPU_CTX_INNOCENT_RESET	2
/* unknown cause */
#define AMDGPU_CTX_UNKNOWN_RESET	3

struct drm_amdgpu_ctx_in {
	/** AMDGPU_CTX_OP_* */
	__u32	op;
	/** For future use, no flags defined so far */
	__u32	flags;
	__u32	ctx_id;
	__u32	_pad;
};

union drm_amdgpu_ctx_out {
		struct {
			__u32	ctx_id;
			__u32	_pad;
		} alloc;

		struct {
			/** For future use, no flags defined so far */
			__u64	flags;
			/** Number of resets caused by this context so far. */
			__u32	hangs;
			/** Reset status since the last call of the ioctl. */
			__u32	reset_status;
		} state;
};

union drm_amdgpu_ctx {
	struct drm_amdgpu_ctx_in in;
	union drm_amdgpu_ctx_out out;
};

/* vm ioctl */
#define AMDGPU_VM_OP_RESERVE_VMID	1
#define AMDGPU_VM_OP_UNRESERVE_VMID	2

struct drm_amdgpu_vm_in {
	/** AMDGPU_VM_OP_* */
	__u32	op;
	__u32	flags;
};

struct drm_amdgpu_vm_out {
	/** For future use, no flags defined so far */
	__u64	flags;
};

union drm_amdgpu_vm {
	struct drm_amdgpu_vm_in in;
	struct drm_amdgpu_vm_out out;
};

/*
 * This is not a reliable API and you should expect it to fail for any
 * number of reasons and have fallback path that do not use userptr to
 * perform any operation.
 */
#define AMDGPU_GEM_USERPTR_READONLY	(1 << 0)
#define AMDGPU_GEM_USERPTR_ANONONLY	(1 << 1)
#define AMDGPU_GEM_USERPTR_VALIDATE	(1 << 2)
#define AMDGPU_GEM_USERPTR_REGISTER	(1 << 3)

struct drm_amdgpu_gem_userptr {
	__u64		addr;
	__u64		size;
	/* AMDGPU_GEM_USERPTR_* */
	__u32		flags;
	/* Resulting GEM handle */
	__u32		handle;
};

/* SI-CI-VI: */
/* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */
#define AMDGPU_TILING_ARRAY_MODE_SHIFT			0
#define AMDGPU_TILING_ARRAY_MODE_MASK			0xf
#define AMDGPU_TILING_PIPE_CONFIG_SHIFT			4
#define AMDGPU_TILING_PIPE_CONFIG_MASK			0x1f
#define AMDGPU_TILING_TILE_SPLIT_SHIFT			9
#define AMDGPU_TILING_TILE_SPLIT_MASK			0x7
#define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT		12
#define AMDGPU_TILING_MICRO_TILE_MODE_MASK		0x7
#define AMDGPU_TILING_BANK_WIDTH_SHIFT			15
#define AMDGPU_TILING_BANK_WIDTH_MASK			0x3
#define AMDGPU_TILING_BANK_HEIGHT_SHIFT			17
#define AMDGPU_TILING_BANK_HEIGHT_MASK			0x3
#define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT		19
#define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK		0x3
#define AMDGPU_TILING_NUM_BANKS_SHIFT			21
#define AMDGPU_TILING_NUM_BANKS_MASK			0x3

/* GFX9 and later: */
#define AMDGPU_TILING_SWIZZLE_MODE_SHIFT		0
#define AMDGPU_TILING_SWIZZLE_MODE_MASK			0x1f

/* Set/Get helpers for tiling flags. */
#define AMDGPU_TILING_SET(field, value) \
	(((__u64)(value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT)
#define AMDGPU_TILING_GET(value, field) \
	(((__u64)(value) >> AMDGPU_TILING_##field##_SHIFT) & AMDGPU_TILING_##field##_MASK)

#define AMDGPU_GEM_METADATA_OP_SET_METADATA                  1
#define AMDGPU_GEM_METADATA_OP_GET_METADATA                  2

/** The same structure is shared for input/output */
struct drm_amdgpu_gem_metadata {
	/** GEM Object handle */
	__u32	handle;
	/** Do we want get or set metadata */
	__u32	op;
	struct {
		/** For future use, no flags defined so far */
		__u64	flags;
		/** family specific tiling info */
		__u64	tiling_info;
		__u32	data_size_bytes;
		__u32	data[64];
	} data;
};

struct drm_amdgpu_gem_mmap_in {
	/** the GEM object handle */
	__u32 handle;
	__u32 _pad;
};

struct drm_amdgpu_gem_mmap_out {
	/** mmap offset from the vma offset manager */
	__u64 addr_ptr;
};

union drm_amdgpu_gem_mmap {
	struct drm_amdgpu_gem_mmap_in   in;
	struct drm_amdgpu_gem_mmap_out out;
};

struct drm_amdgpu_gem_wait_idle_in {
	/** GEM object handle */
	__u32 handle;
	/** For future use, no flags defined so far */
	__u32 flags;
	/** Absolute timeout to wait */
	__u64 timeout;
};

struct drm_amdgpu_gem_wait_idle_out {
	/** BO status:  0 - BO is idle, 1 - BO is busy */
	__u32 status;
	/** Returned current memory domain */
	__u32 domain;
};

union drm_amdgpu_gem_wait_idle {
	struct drm_amdgpu_gem_wait_idle_in  in;
	struct drm_amdgpu_gem_wait_idle_out out;
};

struct drm_amdgpu_wait_cs_in {
	/* Command submission handle
         * handle equals 0 means none to wait for
         * handle equals ~0ull means wait for the latest sequence number
         */
	__u64 handle;
	/** Absolute timeout to wait */
	__u64 timeout;
	__u32 ip_type;
	__u32 ip_instance;
	__u32 ring;
	__u32 ctx_id;
};

struct drm_amdgpu_wait_cs_out {
	/** CS status:  0 - CS completed, 1 - CS still busy */
	__u64 status;
};

union drm_amdgpu_wait_cs {
	struct drm_amdgpu_wait_cs_in in;
	struct drm_amdgpu_wait_cs_out out;
};

struct drm_amdgpu_fence {
	__u32 ctx_id;
	__u32 ip_type;
	__u32 ip_instance;
	__u32 ring;
	__u64 seq_no;
};

struct drm_amdgpu_wait_fences_in {
	/** This points to uint64_t * which points to fences */
	__u64 fences;
	__u32 fence_count;
	__u32 wait_all;
	__u64 timeout_ns;
};

struct drm_amdgpu_wait_fences_out {
	__u32 status;
	__u32 first_signaled;
};

union drm_amdgpu_wait_fences {
	struct drm_amdgpu_wait_fences_in in;
	struct drm_amdgpu_wait_fences_out out;
};

#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO	0
#define AMDGPU_GEM_OP_SET_PLACEMENT		1

/* Sets or returns a value associated with a buffer. */
struct drm_amdgpu_gem_op {
	/** GEM object handle */
	__u32	handle;
	/** AMDGPU_GEM_OP_* */
	__u32	op;
	/** Input or return value */
	__u64	value;
};

#define AMDGPU_VA_OP_MAP			1
#define AMDGPU_VA_OP_UNMAP			2
#define AMDGPU_VA_OP_CLEAR			3
#define AMDGPU_VA_OP_REPLACE			4

/* Delay the page table update till the next CS */
#define AMDGPU_VM_DELAY_UPDATE		(1 << 0)

/* Mapping flags */
/* readable mapping */
#define AMDGPU_VM_PAGE_READABLE		(1 << 1)
/* writable mapping */
#define AMDGPU_VM_PAGE_WRITEABLE	(1 << 2)
/* executable mapping, new for VI */
#define AMDGPU_VM_PAGE_EXECUTABLE	(1 << 3)
/* partially resident texture */
#define AMDGPU_VM_PAGE_PRT		(1 << 4)
/* MTYPE flags use bit 5 to 8 */
#define AMDGPU_VM_MTYPE_MASK		(0xf << 5)
/* Default MTYPE. Pre-AI must use this.  Recommended for newer ASICs. */
#define AMDGPU_VM_MTYPE_DEFAULT		(0 << 5)
/* Use NC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_NC		(1 << 5)
/* Use WC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_WC		(2 << 5)
/* Use CC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_CC		(3 << 5)
/* Use UC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_UC		(4 << 5)

struct drm_amdgpu_gem_va {
	/** GEM object handle */
	__u32 handle;
	__u32 _pad;
	/** AMDGPU_VA_OP_* */
	__u32 operation;
	/** AMDGPU_VM_PAGE_* */
	__u32 flags;
	/** va address to assign . Must be correctly aligned.*/
	__u64 va_address;
	/** Specify offset inside of BO to assign. Must be correctly aligned.*/
	__u64 offset_in_bo;
	/** Specify mapping size. Must be correctly aligned. */
	__u64 map_size;
};

#define AMDGPU_HW_IP_GFX          0
#define AMDGPU_HW_IP_COMPUTE      1
#define AMDGPU_HW_IP_DMA          2
#define AMDGPU_HW_IP_UVD          3
#define AMDGPU_HW_IP_VCE          4
#define AMDGPU_HW_IP_UVD_ENC      5
#define AMDGPU_HW_IP_VCN_DEC      6
#define AMDGPU_HW_IP_VCN_ENC      7
#define AMDGPU_HW_IP_NUM          8

#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1

#define AMDGPU_CHUNK_ID_IB		0x01
#define AMDGPU_CHUNK_ID_FENCE		0x02
#define AMDGPU_CHUNK_ID_DEPENDENCIES	0x03
#define AMDGPU_CHUNK_ID_SYNCOBJ_IN      0x04
#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT     0x05

struct drm_amdgpu_cs_chunk {
	__u32		chunk_id;
	__u32		length_dw;
	__u64		chunk_data;
};

struct drm_amdgpu_cs_in {
	/** Rendering context id */
	__u32		ctx_id;
	/**  Handle of resource list associated with CS */
	__u32		bo_list_handle;
	__u32		num_chunks;
	__u32		_pad;
	/** this points to __u64 * which point to cs chunks */
	__u64		chunks;
};

struct drm_amdgpu_cs_out {
	__u64 handle;
};

union drm_amdgpu_cs {
	struct drm_amdgpu_cs_in in;
	struct drm_amdgpu_cs_out out;
};

/* Specify flags to be used for IB */

/* This IB should be submitted to CE */
#define AMDGPU_IB_FLAG_CE	(1<<0)

/* Preamble flag, which means the IB could be dropped if no context switch */
#define AMDGPU_IB_FLAG_PREAMBLE (1<<1)

/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */
#define AMDGPU_IB_FLAG_PREEMPT (1<<2)

struct drm_amdgpu_cs_chunk_ib {
	__u32 _pad;
	/** AMDGPU_IB_FLAG_* */
	__u32 flags;
	/** Virtual address to begin IB execution */
	__u64 va_start;
	/** Size of submission */
	__u32 ib_bytes;
	/** HW IP to submit to */
	__u32 ip_type;
	/** HW IP index of the same type to submit to  */
	__u32 ip_instance;
	/** Ring index to submit to */
	__u32 ring;
};

struct drm_amdgpu_cs_chunk_dep {
	__u32 ip_type;
	__u32 ip_instance;
	__u32 ring;
	__u32 ctx_id;
	__u64 handle;
};

struct drm_amdgpu_cs_chunk_fence {
	__u32 handle;
	__u32 offset;
};

struct drm_amdgpu_cs_chunk_sem {
	__u32 handle;
};

struct drm_amdgpu_cs_chunk_data {
	union {
		struct drm_amdgpu_cs_chunk_ib		ib_data;
		struct drm_amdgpu_cs_chunk_fence	fence_data;
	};
};

/**
 *  Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
 *
 */
#define AMDGPU_IDS_FLAGS_FUSION         0x1
#define AMDGPU_IDS_FLAGS_PREEMPTION     0x2

/* indicate if acceleration can be working */
#define AMDGPU_INFO_ACCEL_WORKING		0x00
/* get the crtc_id from the mode object id? */
#define AMDGPU_INFO_CRTC_FROM_ID		0x01
/* query hw IP info */
#define AMDGPU_INFO_HW_IP_INFO			0x02
/* query hw IP instance count for the specified type */
#define AMDGPU_INFO_HW_IP_COUNT			0x03
/* timestamp for GL_ARB_timer_query */
#define AMDGPU_INFO_TIMESTAMP			0x05
/* Query the firmware version */
#define AMDGPU_INFO_FW_VERSION			0x0e
	/* Subquery id: Query VCE firmware version */
	#define AMDGPU_INFO_FW_VCE		0x1
	/* Subquery id: Query UVD firmware version */
	#define AMDGPU_INFO_FW_UVD		0x2
	/* Subquery id: Query GMC firmware version */
	#define AMDGPU_INFO_FW_GMC		0x03
	/* Subquery id: Query GFX ME firmware version */
	#define AMDGPU_INFO_FW_GFX_ME		0x04
	/* Subquery id: Query GFX PFP firmware version */
	#define AMDGPU_INFO_FW_GFX_PFP		0x05
	/* Subquery id: Query GFX CE firmware version */
	#define AMDGPU_INFO_FW_GFX_CE		0x06
	/* Subquery id: Query GFX RLC firmware version */
	#define AMDGPU_INFO_FW_GFX_RLC		0x07
	/* Subquery id: Query GFX MEC firmware version */
	#define AMDGPU_INFO_FW_GFX_MEC		0x08
	/* Subquery id: Query SMC firmware version */
	#define AMDGPU_INFO_FW_SMC		0x0a
	/* Subquery id: Query SDMA firmware version */
	#define AMDGPU_INFO_FW_SDMA		0x0b
	/* Subquery id: Query PSP SOS firmware version */
	#define AMDGPU_INFO_FW_SOS		0x0c
	/* Subquery id: Query PSP ASD firmware version */
	#define AMDGPU_INFO_FW_ASD		0x0d
/* number of bytes moved for TTM migration */
#define AMDGPU_INFO_NUM_BYTES_MOVED		0x0f
/* the used VRAM size */
#define AMDGPU_INFO_VRAM_USAGE			0x10
/* the used GTT size */
#define AMDGPU_INFO_GTT_USAGE			0x11
/* Information about GDS, etc. resource configuration */
#define AMDGPU_INFO_GDS_CONFIG			0x13
/* Query information about VRAM and GTT domains */
#define AMDGPU_INFO_VRAM_GTT			0x14
/* Query information about register in MMR address space*/
#define AMDGPU_INFO_READ_MMR_REG		0x15
/* Query information about device: rev id, family, etc. */
#define AMDGPU_INFO_DEV_INFO			0x16
/* visible vram usage */
#define AMDGPU_INFO_VIS_VRAM_USAGE		0x17
/* number of TTM buffer evictions */
#define AMDGPU_INFO_NUM_EVICTIONS		0x18
/* Query memory about VRAM and GTT domains */
#define AMDGPU_INFO_MEMORY			0x19
/* Query vce clock table */
#define AMDGPU_INFO_VCE_CLOCK_TABLE		0x1A
/* Query vbios related information */
#define AMDGPU_INFO_VBIOS			0x1B
	/* Subquery id: Query vbios size */
	#define AMDGPU_INFO_VBIOS_SIZE		0x1
	/* Subquery id: Query vbios image */
	#define AMDGPU_INFO_VBIOS_IMAGE		0x2
/* Query UVD handles */
#define AMDGPU_INFO_NUM_HANDLES			0x1C
/* Query sensor related information */
#define AMDGPU_INFO_SENSOR			0x1D
	/* Subquery id: Query GPU shader clock */
	#define AMDGPU_INFO_SENSOR_GFX_SCLK		0x1
	/* Subquery id: Query GPU memory clock */
	#define AMDGPU_INFO_SENSOR_GFX_MCLK		0x2
	/* Subquery id: Query GPU temperature */
	#define AMDGPU_INFO_SENSOR_GPU_TEMP		0x3
	/* Subquery id: Query GPU load */
	#define AMDGPU_INFO_SENSOR_GPU_LOAD		0x4
	/* Subquery id: Query average GPU power	*/
	#define AMDGPU_INFO_SENSOR_GPU_AVG_POWER	0x5
	/* Subquery id: Query northbridge voltage */
	#define AMDGPU_INFO_SENSOR_VDDNB		0x6
	/* Subquery id: Query graphics voltage */
	#define AMDGPU_INFO_SENSOR_VDDGFX		0x7
/* Number of VRAM page faults on CPU access. */
#define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS	0x1E

#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT	0
#define AMDGPU_INFO_MMR_SE_INDEX_MASK	0xff
#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT	8
#define AMDGPU_INFO_MMR_SH_INDEX_MASK	0xff

struct drm_amdgpu_query_fw {
	/** AMDGPU_INFO_FW_* */
	__u32 fw_type;
	/**
	 * Index of the IP if there are more IPs of
	 * the same type.
	 */
	__u32 ip_instance;
	/**
	 * Index of the engine. Whether this is used depends
	 * on the firmware type. (e.g. MEC, SDMA)
	 */
	__u32 index;
	__u32 _pad;
};

/* Input structure for the INFO ioctl */
struct drm_amdgpu_info {
	/* Where the return value will be stored */
	__u64 return_pointer;
	/* The size of the return value. Just like "size" in "snprintf",
	 * it limits how many bytes the kernel can write. */
	__u32 return_size;
	/* The query request id. */
	__u32 query;

	union {
		struct {
			__u32 id;
			__u32 _pad;
		} mode_crtc;

		struct {
			/** AMDGPU_HW_IP_* */
			__u32 type;
			/**
			 * Index of the IP if there are more IPs of the same
			 * type. Ignored by AMDGPU_INFO_HW_IP_COUNT.
			 */
			__u32 ip_instance;
		} query_hw_ip;

		struct {
			__u32 dword_offset;
			/** number of registers to read */
			__u32 count;
			__u32 instance;
			/** For future use, no flags defined so far */
			__u32 flags;
		} read_mmr_reg;

		struct drm_amdgpu_query_fw query_fw;

		struct {
			__u32 type;
			__u32 offset;
		} vbios_info;

		struct {
			__u32 type;
		} sensor_info;
	};
};

struct drm_amdgpu_info_gds {
	/** GDS GFX partition size */
	__u32 gds_gfx_partition_size;
	/** GDS compute partition size */
	__u32 compute_partition_size;
	/** total GDS memory size */
	__u32 gds_total_size;
	/** GWS size per GFX partition */
	__u32 gws_per_gfx_partition;
	/** GSW size per compute partition */
	__u32 gws_per_compute_partition;
	/** OA size per GFX partition */
	__u32 oa_per_gfx_partition;
	/** OA size per compute partition */
	__u32 oa_per_compute_partition;
	__u32 _pad;
};

struct drm_amdgpu_info_vram_gtt {
	__u64 vram_size;
	__u64 vram_cpu_accessible_size;
	__u64 gtt_size;
};

struct drm_amdgpu_heap_info {
	/** max. physical memory */
	__u64 total_heap_size;

	/** Theoretical max. available memory in the given heap */
	__u64 usable_heap_size;

	/**
	 * Number of bytes allocated in the heap. This includes all processes
	 * and private allocations in the kernel. It changes when new buffers
	 * are allocated, freed, and moved. It cannot be larger than
	 * heap_size.
	 */
	__u64 heap_usage;

	/**
	 * Theoretical possible max. size of buffer which
	 * could be allocated in the given heap
	 */
	__u64 max_allocation;
};

struct drm_amdgpu_memory_info {
	struct drm_amdgpu_heap_info vram;
	struct drm_amdgpu_heap_info cpu_accessible_vram;
	struct drm_amdgpu_heap_info gtt;
};

struct drm_amdgpu_info_firmware {
	__u32 ver;
	__u32 feature;
};

#define AMDGPU_VRAM_TYPE_UNKNOWN 0
#define AMDGPU_VRAM_TYPE_GDDR1 1
#define AMDGPU_VRAM_TYPE_DDR2  2
#define AMDGPU_VRAM_TYPE_GDDR3 3
#define AMDGPU_VRAM_TYPE_GDDR4 4
#define AMDGPU_VRAM_TYPE_GDDR5 5
#define AMDGPU_VRAM_TYPE_HBM   6
#define AMDGPU_VRAM_TYPE_DDR3  7

struct drm_amdgpu_info_device {
	/** PCI Device ID */
	__u32 device_id;
	/** Internal chip revision: A0, A1, etc.) */
	__u32 chip_rev;
	__u32 external_rev;
	/** Revision id in PCI Config space */
	__u32 pci_rev;
	__u32 family;
	__u32 num_shader_engines;
	__u32 num_shader_arrays_per_engine;
	/* in KHz */
	__u32 gpu_counter_freq;
	__u64 max_engine_clock;
	__u64 max_memory_clock;
	/* cu information */
	__u32 cu_active_number;
	/* NOTE: cu_ao_mask is INVALID, DON'T use it */
	__u32 cu_ao_mask;
	__u32 cu_bitmap[4][4];
	/** Render backend pipe mask. One render backend is CB+DB. */
	__u32 enabled_rb_pipes_mask;
	__u32 num_rb_pipes;
	__u32 num_hw_gfx_contexts;
	__u32 _pad;
	__u64 ids_flags;
	/** Starting virtual address for UMDs. */
	__u64 virtual_address_offset;
	/** The maximum virtual address */
	__u64 virtual_address_max;
	/** Required alignment of virtual addresses. */
	__u32 virtual_address_alignment;
	/** Page table entry - fragment size */
	__u32 pte_fragment_size;
	__u32 gart_page_size;
	/** constant engine ram size*/
	__u32 ce_ram_size;
	/** video memory type info*/
	__u32 vram_type;
	/** video memory bit width*/
	__u32 vram_bit_width;
	/* vce harvesting instance */
	__u32 vce_harvest_config;
	/* gfx double offchip LDS buffers */
	__u32 gc_double_offchip_lds_buf;
	/* NGG Primitive Buffer */
	__u64 prim_buf_gpu_addr;
	/* NGG Position Buffer */
	__u64 pos_buf_gpu_addr;
	/* NGG Control Sideband */
	__u64 cntl_sb_buf_gpu_addr;
	/* NGG Parameter Cache */
	__u64 param_buf_gpu_addr;
	__u32 prim_buf_size;
	__u32 pos_buf_size;
	__u32 cntl_sb_buf_size;
	__u32 param_buf_size;
	/* wavefront size*/
	__u32 wave_front_size;
	/* shader visible vgprs*/
	__u32 num_shader_visible_vgprs;
	/* CU per shader array*/
	__u32 num_cu_per_sh;
	/* number of tcc blocks*/
	__u32 num_tcc_blocks;
	/* gs vgt table depth*/
	__u32 gs_vgt_table_depth;
	/* gs primitive buffer depth*/
	__u32 gs_prim_buffer_depth;
	/* max gs wavefront per vgt*/
	__u32 max_gs_waves_per_vgt;
	__u32 _pad1;
	/* always on cu bitmap */
	__u32 cu_ao_bitmap[4][4];
};

struct drm_amdgpu_info_hw_ip {
	/** Version of h/w IP */
	__u32  hw_ip_version_major;
	__u32  hw_ip_version_minor;
	/** Capabilities */
	__u64  capabilities_flags;
	/** command buffer address start alignment*/
	__u32  ib_start_alignment;
	/** command buffer size alignment*/
	__u32  ib_size_alignment;
	/** Bitmask of available rings. Bit 0 means ring 0, etc. */
	__u32  available_rings;
	__u32  _pad;
};

struct drm_amdgpu_info_num_handles {
	/** Max handles as supported by firmware for UVD */
	__u32  uvd_max_handles;
	/** Handles currently in use for UVD */
	__u32  uvd_used_handles;
};

#define AMDGPU_VCE_CLOCK_TABLE_ENTRIES		6

struct drm_amdgpu_info_vce_clock_table_entry {
	/** System clock */
	__u32 sclk;
	/** Memory clock */
	__u32 mclk;
	/** VCE clock */
	__u32 eclk;
	__u32 pad;
};

struct drm_amdgpu_info_vce_clock_table {
	struct drm_amdgpu_info_vce_clock_table_entry entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES];
	__u32 num_valid_entries;
	__u32 pad;
};

/*
 * Supported GPU families
 */
#define AMDGPU_FAMILY_UNKNOWN			0
#define AMDGPU_FAMILY_SI			110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */
#define AMDGPU_FAMILY_CI			120 /* Bonaire, Hawaii */
#define AMDGPU_FAMILY_KV			125 /* Kaveri, Kabini, Mullins */
#define AMDGPU_FAMILY_VI			130 /* Iceland, Tonga */
#define AMDGPU_FAMILY_CZ			135 /* Carrizo, Stoney */
#define AMDGPU_FAMILY_AI			141 /* Vega10 */
#define AMDGPU_FAMILY_RV			142 /* Raven */

#if defined(__cplusplus)
}
#endif

#endif
qxl_drm.h000064400000010043152726766070006403 0ustar00/*
 * Copyright 2013 Red Hat
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */
#ifndef QXL_DRM_H
#define QXL_DRM_H

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* Please note that modifications to all structs defined here are
 * subject to backwards-compatibility constraints.
 *
 * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
 * compatibility Keep fields aligned to their size
 */

#define QXL_GEM_DOMAIN_CPU 0
#define QXL_GEM_DOMAIN_VRAM 1
#define QXL_GEM_DOMAIN_SURFACE 2

#define DRM_QXL_ALLOC       0x00
#define DRM_QXL_MAP         0x01
#define DRM_QXL_EXECBUFFER  0x02
#define DRM_QXL_UPDATE_AREA 0x03
#define DRM_QXL_GETPARAM    0x04
#define DRM_QXL_CLIENTCAP   0x05

#define DRM_QXL_ALLOC_SURF  0x06

struct drm_qxl_alloc {
	__u32 size;
	__u32 handle; /* 0 is an invalid handle */
};

struct drm_qxl_map {
	__u64 offset; /* use for mmap system call */
	__u32 handle;
	__u32 pad;
};

/*
 * dest is the bo we are writing the relocation into
 * src is bo we are relocating.
 * *(dest_handle.base_addr + dest_offset) = physical_address(src_handle.addr +
 * src_offset)
 */
#define QXL_RELOC_TYPE_BO 1
#define QXL_RELOC_TYPE_SURF 2

struct drm_qxl_reloc {
	__u64 src_offset; /* offset into src_handle or src buffer */
	__u64 dst_offset; /* offset in dest handle */
	__u32 src_handle; /* dest handle to compute address from */
	__u32 dst_handle; /* 0 if to command buffer */
	__u32 reloc_type;
	__u32 pad;
};

struct drm_qxl_command {
	__u64		command; /* void* */
	__u64		relocs; /* struct drm_qxl_reloc* */
	__u32		type;
	__u32		command_size;
	__u32		relocs_num;
	__u32                pad;
};

struct drm_qxl_execbuffer {
	__u32		flags;		/* for future use */
	__u32		commands_num;
	__u64		commands;	/* struct drm_qxl_command* */
};

struct drm_qxl_update_area {
	__u32 handle;
	__u32 top;
	__u32 left;
	__u32 bottom;
	__u32 right;
	__u32 pad;
};

#define QXL_PARAM_NUM_SURFACES 1 /* rom->n_surfaces */
#define QXL_PARAM_MAX_RELOCS 2
struct drm_qxl_getparam {
	__u64 param;
	__u64 value;
};

/* these are one bit values */
struct drm_qxl_clientcap {
	__u32 index;
	__u32 pad;
};

struct drm_qxl_alloc_surf {
	__u32 format;
	__u32 width;
	__u32 height;
	__s32 stride;
	__u32 handle;
	__u32 pad;
};

#define DRM_IOCTL_QXL_ALLOC \
	DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_ALLOC, struct drm_qxl_alloc)

#define DRM_IOCTL_QXL_MAP \
	DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_MAP, struct drm_qxl_map)

#define DRM_IOCTL_QXL_EXECBUFFER \
	DRM_IOW(DRM_COMMAND_BASE + DRM_QXL_EXECBUFFER,\
		struct drm_qxl_execbuffer)

#define DRM_IOCTL_QXL_UPDATE_AREA \
	DRM_IOW(DRM_COMMAND_BASE + DRM_QXL_UPDATE_AREA,\
		struct drm_qxl_update_area)

#define DRM_IOCTL_QXL_GETPARAM \
	DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_GETPARAM,\
		struct drm_qxl_getparam)

#define DRM_IOCTL_QXL_CLIENTCAP \
	DRM_IOW(DRM_COMMAND_BASE + DRM_QXL_CLIENTCAP,\
		struct drm_qxl_clientcap)

#define DRM_IOCTL_QXL_ALLOC_SURF \
	DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_ALLOC_SURF,\
		struct drm_qxl_alloc_surf)

#if defined(__cplusplus)
}
#endif

#endif
radeon_drm.h000064400000112534152726766070007057 0ustar00/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
 *
 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Kevin E. Martin <martin@valinux.com>
 *    Gareth Hughes <gareth@valinux.com>
 *    Keith Whitwell <keith@tungstengraphics.com>
 */

#ifndef __RADEON_DRM_H__
#define __RADEON_DRM_H__

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the X server file (radeon_sarea.h)
 */
#ifndef __RADEON_SAREA_DEFINES__
#define __RADEON_SAREA_DEFINES__

/* Old style state flags, required for sarea interface (1.1 and 1.2
 * clears) and 1.2 drm_vertex2 ioctl.
 */
#define RADEON_UPLOAD_CONTEXT		0x00000001
#define RADEON_UPLOAD_VERTFMT		0x00000002
#define RADEON_UPLOAD_LINE		0x00000004
#define RADEON_UPLOAD_BUMPMAP		0x00000008
#define RADEON_UPLOAD_MASKS		0x00000010
#define RADEON_UPLOAD_VIEWPORT		0x00000020
#define RADEON_UPLOAD_SETUP		0x00000040
#define RADEON_UPLOAD_TCL		0x00000080
#define RADEON_UPLOAD_MISC		0x00000100
#define RADEON_UPLOAD_TEX0		0x00000200
#define RADEON_UPLOAD_TEX1		0x00000400
#define RADEON_UPLOAD_TEX2		0x00000800
#define RADEON_UPLOAD_TEX0IMAGES	0x00001000
#define RADEON_UPLOAD_TEX1IMAGES	0x00002000
#define RADEON_UPLOAD_TEX2IMAGES	0x00004000
#define RADEON_UPLOAD_CLIPRECTS		0x00008000	/* handled client-side */
#define RADEON_REQUIRE_QUIESCENCE	0x00010000
#define RADEON_UPLOAD_ZBIAS		0x00020000	/* version 1.2 and newer */
#define RADEON_UPLOAD_ALL		0x003effff
#define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff

/* New style per-packet identifiers for use in cmd_buffer ioctl with
 * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
 * state bits and the packet size:
 */
#define RADEON_EMIT_PP_MISC                         0	/* context/7 */
#define RADEON_EMIT_PP_CNTL                         1	/* context/3 */
#define RADEON_EMIT_RB3D_COLORPITCH                 2	/* context/1 */
#define RADEON_EMIT_RE_LINE_PATTERN                 3	/* line/2 */
#define RADEON_EMIT_SE_LINE_WIDTH                   4	/* line/1 */
#define RADEON_EMIT_PP_LUM_MATRIX                   5	/* bumpmap/1 */
#define RADEON_EMIT_PP_ROT_MATRIX_0                 6	/* bumpmap/2 */
#define RADEON_EMIT_RB3D_STENCILREFMASK             7	/* masks/3 */
#define RADEON_EMIT_SE_VPORT_XSCALE                 8	/* viewport/6 */
#define RADEON_EMIT_SE_CNTL                         9	/* setup/2 */
#define RADEON_EMIT_SE_CNTL_STATUS                  10	/* setup/1 */
#define RADEON_EMIT_RE_MISC                         11	/* misc/1 */
#define RADEON_EMIT_PP_TXFILTER_0                   12	/* tex0/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_0               13	/* tex0/1 */
#define RADEON_EMIT_PP_TXFILTER_1                   14	/* tex1/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_1               15	/* tex1/1 */
#define RADEON_EMIT_PP_TXFILTER_2                   16	/* tex2/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_2               17	/* tex2/1 */
#define RADEON_EMIT_SE_ZBIAS_FACTOR                 18	/* zbias/2 */
#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19	/* tcl/11 */
#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20	/* material/17 */
#define R200_EMIT_PP_TXCBLEND_0                     21	/* tex0/4 */
#define R200_EMIT_PP_TXCBLEND_1                     22	/* tex1/4 */
#define R200_EMIT_PP_TXCBLEND_2                     23	/* tex2/4 */
#define R200_EMIT_PP_TXCBLEND_3                     24	/* tex3/4 */
#define R200_EMIT_PP_TXCBLEND_4                     25	/* tex4/4 */
#define R200_EMIT_PP_TXCBLEND_5                     26	/* tex5/4 */
#define R200_EMIT_PP_TXCBLEND_6                     27	/* /4 */
#define R200_EMIT_PP_TXCBLEND_7                     28	/* /4 */
#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29	/* tcl/7 */
#define R200_EMIT_TFACTOR_0                         30	/* tf/7 */
#define R200_EMIT_VTX_FMT_0                         31	/* vtx/5 */
#define R200_EMIT_VAP_CTL                           32	/* vap/1 */
#define R200_EMIT_MATRIX_SELECT_0                   33	/* msl/5 */
#define R200_EMIT_TEX_PROC_CTL_2                    34	/* tcg/5 */
#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35	/* tcl/1 */
#define R200_EMIT_PP_TXFILTER_0                     36	/* tex0/6 */
#define R200_EMIT_PP_TXFILTER_1                     37	/* tex1/6 */
#define R200_EMIT_PP_TXFILTER_2                     38	/* tex2/6 */
#define R200_EMIT_PP_TXFILTER_3                     39	/* tex3/6 */
#define R200_EMIT_PP_TXFILTER_4                     40	/* tex4/6 */
#define R200_EMIT_PP_TXFILTER_5                     41	/* tex5/6 */
#define R200_EMIT_PP_TXOFFSET_0                     42	/* tex0/1 */
#define R200_EMIT_PP_TXOFFSET_1                     43	/* tex1/1 */
#define R200_EMIT_PP_TXOFFSET_2                     44	/* tex2/1 */
#define R200_EMIT_PP_TXOFFSET_3                     45	/* tex3/1 */
#define R200_EMIT_PP_TXOFFSET_4                     46	/* tex4/1 */
#define R200_EMIT_PP_TXOFFSET_5                     47	/* tex5/1 */
#define R200_EMIT_VTE_CNTL                          48	/* vte/1 */
#define R200_EMIT_OUTPUT_VTX_COMP_SEL               49	/* vtx/1 */
#define R200_EMIT_PP_TAM_DEBUG3                     50	/* tam/1 */
#define R200_EMIT_PP_CNTL_X                         51	/* cst/1 */
#define R200_EMIT_RB3D_DEPTHXY_OFFSET               52	/* cst/1 */
#define R200_EMIT_RE_AUX_SCISSOR_CNTL               53	/* cst/1 */
#define R200_EMIT_RE_SCISSOR_TL_0                   54	/* cst/2 */
#define R200_EMIT_RE_SCISSOR_TL_1                   55	/* cst/2 */
#define R200_EMIT_RE_SCISSOR_TL_2                   56	/* cst/2 */
#define R200_EMIT_SE_VAP_CNTL_STATUS                57	/* cst/1 */
#define R200_EMIT_SE_VTX_STATE_CNTL                 58	/* cst/1 */
#define R200_EMIT_RE_POINTSIZE                      59	/* cst/1 */
#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60	/* cst/4 */
#define R200_EMIT_PP_CUBIC_FACES_0                  61
#define R200_EMIT_PP_CUBIC_OFFSETS_0                62
#define R200_EMIT_PP_CUBIC_FACES_1                  63
#define R200_EMIT_PP_CUBIC_OFFSETS_1                64
#define R200_EMIT_PP_CUBIC_FACES_2                  65
#define R200_EMIT_PP_CUBIC_OFFSETS_2                66
#define R200_EMIT_PP_CUBIC_FACES_3                  67
#define R200_EMIT_PP_CUBIC_OFFSETS_3                68
#define R200_EMIT_PP_CUBIC_FACES_4                  69
#define R200_EMIT_PP_CUBIC_OFFSETS_4                70
#define R200_EMIT_PP_CUBIC_FACES_5                  71
#define R200_EMIT_PP_CUBIC_OFFSETS_5                72
#define RADEON_EMIT_PP_TEX_SIZE_0                   73
#define RADEON_EMIT_PP_TEX_SIZE_1                   74
#define RADEON_EMIT_PP_TEX_SIZE_2                   75
#define R200_EMIT_RB3D_BLENDCOLOR                   76
#define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
#define RADEON_EMIT_PP_CUBIC_FACES_0                78
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
#define RADEON_EMIT_PP_CUBIC_FACES_1                80
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
#define RADEON_EMIT_PP_CUBIC_FACES_2                82
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
#define R200_EMIT_PP_TRI_PERF_CNTL                  84
#define R200_EMIT_PP_AFS_0                          85
#define R200_EMIT_PP_AFS_1                          86
#define R200_EMIT_ATF_TFACTOR                       87
#define R200_EMIT_PP_TXCTLALL_0                     88
#define R200_EMIT_PP_TXCTLALL_1                     89
#define R200_EMIT_PP_TXCTLALL_2                     90
#define R200_EMIT_PP_TXCTLALL_3                     91
#define R200_EMIT_PP_TXCTLALL_4                     92
#define R200_EMIT_PP_TXCTLALL_5                     93
#define R200_EMIT_VAP_PVS_CNTL                      94
#define RADEON_MAX_STATE_PACKETS                    95

/* Commands understood by cmd_buffer ioctl.  More can be added but
 * obviously these can't be removed or changed:
 */
#define RADEON_CMD_PACKET      1	/* emit one of the register packets above */
#define RADEON_CMD_SCALARS     2	/* emit scalar data */
#define RADEON_CMD_VECTORS     3	/* emit vector data */
#define RADEON_CMD_DMA_DISCARD 4	/* discard current dma buf */
#define RADEON_CMD_PACKET3     5	/* emit hw packet */
#define RADEON_CMD_PACKET3_CLIP 6	/* emit hw packet wrapped in cliprects */
#define RADEON_CMD_SCALARS2     7	/* r200 stopgap */
#define RADEON_CMD_WAIT         8	/* emit hw wait commands -- note:
					 *  doesn't make the cpu wait, just
					 *  the graphics hardware */
#define RADEON_CMD_VECLINEAR	9       /* another r200 stopgap */

typedef union {
	int i;
	struct {
		unsigned char cmd_type, pad0, pad1, pad2;
	} header;
	struct {
		unsigned char cmd_type, packet_id, pad0, pad1;
	} packet;
	struct {
		unsigned char cmd_type, offset, stride, count;
	} scalars;
	struct {
		unsigned char cmd_type, offset, stride, count;
	} vectors;
	struct {
		unsigned char cmd_type, addr_lo, addr_hi, count;
	} veclinear;
	struct {
		unsigned char cmd_type, buf_idx, pad0, pad1;
	} dma;
	struct {
		unsigned char cmd_type, flags, pad0, pad1;
	} wait;
} drm_radeon_cmd_header_t;

#define RADEON_WAIT_2D  0x1
#define RADEON_WAIT_3D  0x2

/* Allowed parameters for R300_CMD_PACKET3
 */
#define R300_CMD_PACKET3_CLEAR		0
#define R300_CMD_PACKET3_RAW		1

/* Commands understood by cmd_buffer ioctl for R300.
 * The interface has not been stabilized, so some of these may be removed
 * and eventually reordered before stabilization.
 */
#define R300_CMD_PACKET0		1
#define R300_CMD_VPU			2	/* emit vertex program upload */
#define R300_CMD_PACKET3		3	/* emit a packet3 */
#define R300_CMD_END3D			4	/* emit sequence ending 3d rendering */
#define R300_CMD_CP_DELAY		5
#define R300_CMD_DMA_DISCARD		6
#define R300_CMD_WAIT			7
#	define R300_WAIT_2D		0x1
#	define R300_WAIT_3D		0x2
/* these two defines are DOING IT WRONG - however
 * we have userspace which relies on using these.
 * The wait interface is backwards compat new 
 * code should use the NEW_WAIT defines below
 * THESE ARE NOT BIT FIELDS
 */
#	define R300_WAIT_2D_CLEAN	0x3
#	define R300_WAIT_3D_CLEAN	0x4

#	define R300_NEW_WAIT_2D_3D	0x3
#	define R300_NEW_WAIT_2D_2D_CLEAN	0x4
#	define R300_NEW_WAIT_3D_3D_CLEAN	0x6
#	define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN	0x8

#define R300_CMD_SCRATCH		8
#define R300_CMD_R500FP                 9

typedef union {
	unsigned int u;
	struct {
		unsigned char cmd_type, pad0, pad1, pad2;
	} header;
	struct {
		unsigned char cmd_type, count, reglo, reghi;
	} packet0;
	struct {
		unsigned char cmd_type, count, adrlo, adrhi;
	} vpu;
	struct {
		unsigned char cmd_type, packet, pad0, pad1;
	} packet3;
	struct {
		unsigned char cmd_type, packet;
		unsigned short count;	/* amount of packet2 to emit */
	} delay;
	struct {
		unsigned char cmd_type, buf_idx, pad0, pad1;
	} dma;
	struct {
		unsigned char cmd_type, flags, pad0, pad1;
	} wait;
	struct {
		unsigned char cmd_type, reg, n_bufs, flags;
	} scratch;
	struct {
		unsigned char cmd_type, count, adrlo, adrhi_flags;
	} r500fp;
} drm_r300_cmd_header_t;

#define RADEON_FRONT			0x1
#define RADEON_BACK			0x2
#define RADEON_DEPTH			0x4
#define RADEON_STENCIL			0x8
#define RADEON_CLEAR_FASTZ		0x80000000
#define RADEON_USE_HIERZ		0x40000000
#define RADEON_USE_COMP_ZBUF		0x20000000

#define R500FP_CONSTANT_TYPE  (1 << 1)
#define R500FP_CONSTANT_CLAMP (1 << 2)

/* Primitive types
 */
#define RADEON_POINTS			0x1
#define RADEON_LINES			0x2
#define RADEON_LINE_STRIP		0x3
#define RADEON_TRIANGLES		0x4
#define RADEON_TRIANGLE_FAN		0x5
#define RADEON_TRIANGLE_STRIP		0x6

/* Vertex/indirect buffer size
 */
#define RADEON_BUFFER_SIZE		65536

/* Byte offsets for indirect buffer data
 */
#define RADEON_INDEX_PRIM_OFFSET	20

#define RADEON_SCRATCH_REG_OFFSET	32

#define R600_SCRATCH_REG_OFFSET         256

#define RADEON_NR_SAREA_CLIPRECTS	12

/* There are 2 heaps (local/GART).  Each region within a heap is a
 * minimum of 64k, and there are at most 64 of them per heap.
 */
#define RADEON_LOCAL_TEX_HEAP		0
#define RADEON_GART_TEX_HEAP		1
#define RADEON_NR_TEX_HEAPS		2
#define RADEON_NR_TEX_REGIONS		64
#define RADEON_LOG_TEX_GRANULARITY	16

#define RADEON_MAX_TEXTURE_LEVELS	12
#define RADEON_MAX_TEXTURE_UNITS	3

#define RADEON_MAX_SURFACES		8

/* Blits have strict offset rules.  All blit offset must be aligned on
 * a 1K-byte boundary.
 */
#define RADEON_OFFSET_SHIFT             10
#define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
#define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)

#endif				/* __RADEON_SAREA_DEFINES__ */

typedef struct {
	unsigned int red;
	unsigned int green;
	unsigned int blue;
	unsigned int alpha;
} radeon_color_regs_t;

typedef struct {
	/* Context state */
	unsigned int pp_misc;	/* 0x1c14 */
	unsigned int pp_fog_color;
	unsigned int re_solid_color;
	unsigned int rb3d_blendcntl;
	unsigned int rb3d_depthoffset;
	unsigned int rb3d_depthpitch;
	unsigned int rb3d_zstencilcntl;

	unsigned int pp_cntl;	/* 0x1c38 */
	unsigned int rb3d_cntl;
	unsigned int rb3d_coloroffset;
	unsigned int re_width_height;
	unsigned int rb3d_colorpitch;
	unsigned int se_cntl;

	/* Vertex format state */
	unsigned int se_coord_fmt;	/* 0x1c50 */

	/* Line state */
	unsigned int re_line_pattern;	/* 0x1cd0 */
	unsigned int re_line_state;

	unsigned int se_line_width;	/* 0x1db8 */

	/* Bumpmap state */
	unsigned int pp_lum_matrix;	/* 0x1d00 */

	unsigned int pp_rot_matrix_0;	/* 0x1d58 */
	unsigned int pp_rot_matrix_1;

	/* Mask state */
	unsigned int rb3d_stencilrefmask;	/* 0x1d7c */
	unsigned int rb3d_ropcntl;
	unsigned int rb3d_planemask;

	/* Viewport state */
	unsigned int se_vport_xscale;	/* 0x1d98 */
	unsigned int se_vport_xoffset;
	unsigned int se_vport_yscale;
	unsigned int se_vport_yoffset;
	unsigned int se_vport_zscale;
	unsigned int se_vport_zoffset;

	/* Setup state */
	unsigned int se_cntl_status;	/* 0x2140 */

	/* Misc state */
	unsigned int re_top_left;	/* 0x26c0 */
	unsigned int re_misc;
} drm_radeon_context_regs_t;

typedef struct {
	/* Zbias state */
	unsigned int se_zbias_factor;	/* 0x1dac */
	unsigned int se_zbias_constant;
} drm_radeon_context2_regs_t;

/* Setup registers for each texture unit
 */
typedef struct {
	unsigned int pp_txfilter;
	unsigned int pp_txformat;
	unsigned int pp_txoffset;
	unsigned int pp_txcblend;
	unsigned int pp_txablend;
	unsigned int pp_tfactor;
	unsigned int pp_border_color;
} drm_radeon_texture_regs_t;

typedef struct {
	unsigned int start;
	unsigned int finish;
	unsigned int prim:8;
	unsigned int stateidx:8;
	unsigned int numverts:16;	/* overloaded as offset/64 for elt prims */
	unsigned int vc_format;	/* vertex format */
} drm_radeon_prim_t;

typedef struct {
	drm_radeon_context_regs_t context;
	drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
	drm_radeon_context2_regs_t context2;
	unsigned int dirty;
} drm_radeon_state_t;

typedef struct {
	/* The channel for communication of state information to the
	 * kernel on firing a vertex buffer with either of the
	 * obsoleted vertex/index ioctls.
	 */
	drm_radeon_context_regs_t context_state;
	drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
	unsigned int dirty;
	unsigned int vertsize;
	unsigned int vc_format;

	/* The current cliprects, or a subset thereof.
	 */
	struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
	unsigned int nbox;

	/* Counters for client-side throttling of rendering clients.
	 */
	unsigned int last_frame;
	unsigned int last_dispatch;
	unsigned int last_clear;

	struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
						       1];
	unsigned int tex_age[RADEON_NR_TEX_HEAPS];
	int ctx_owner;
	int pfState;		/* number of 3d windows (0,1,2ormore) */
	int pfCurrentPage;	/* which buffer is being displayed? */
	int crtc2_base;		/* CRTC2 frame offset */
	int tiling_enabled;	/* set by drm, read by 2d + 3d clients */
} drm_radeon_sarea_t;

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the Xserver file (xf86drmRadeon.h)
 *
 * KW: actually it's illegal to change any of this (backwards compatibility).
 */

/* Radeon specific ioctls
 * The device specific ioctl range is 0x40 to 0x79.
 */
#define DRM_RADEON_CP_INIT    0x00
#define DRM_RADEON_CP_START   0x01
#define DRM_RADEON_CP_STOP    0x02
#define DRM_RADEON_CP_RESET   0x03
#define DRM_RADEON_CP_IDLE    0x04
#define DRM_RADEON_RESET      0x05
#define DRM_RADEON_FULLSCREEN 0x06
#define DRM_RADEON_SWAP       0x07
#define DRM_RADEON_CLEAR      0x08
#define DRM_RADEON_VERTEX     0x09
#define DRM_RADEON_INDICES    0x0A
#define DRM_RADEON_NOT_USED
#define DRM_RADEON_STIPPLE    0x0C
#define DRM_RADEON_INDIRECT   0x0D
#define DRM_RADEON_TEXTURE    0x0E
#define DRM_RADEON_VERTEX2    0x0F
#define DRM_RADEON_CMDBUF     0x10
#define DRM_RADEON_GETPARAM   0x11
#define DRM_RADEON_FLIP       0x12
#define DRM_RADEON_ALLOC      0x13
#define DRM_RADEON_FREE       0x14
#define DRM_RADEON_INIT_HEAP  0x15
#define DRM_RADEON_IRQ_EMIT   0x16
#define DRM_RADEON_IRQ_WAIT   0x17
#define DRM_RADEON_CP_RESUME  0x18
#define DRM_RADEON_SETPARAM   0x19
#define DRM_RADEON_SURF_ALLOC 0x1a
#define DRM_RADEON_SURF_FREE  0x1b
/* KMS ioctl */
#define DRM_RADEON_GEM_INFO		0x1c
#define DRM_RADEON_GEM_CREATE		0x1d
#define DRM_RADEON_GEM_MMAP		0x1e
#define DRM_RADEON_GEM_PREAD		0x21
#define DRM_RADEON_GEM_PWRITE		0x22
#define DRM_RADEON_GEM_SET_DOMAIN	0x23
#define DRM_RADEON_GEM_WAIT_IDLE	0x24
#define DRM_RADEON_CS			0x26
#define DRM_RADEON_INFO			0x27
#define DRM_RADEON_GEM_SET_TILING	0x28
#define DRM_RADEON_GEM_GET_TILING	0x29
#define DRM_RADEON_GEM_BUSY		0x2a
#define DRM_RADEON_GEM_VA		0x2b
#define DRM_RADEON_GEM_OP		0x2c
#define DRM_RADEON_GEM_USERPTR		0x2d

#define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
#define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
#define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
#define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
#define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
#define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
#define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
#define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
#define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
#define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
#define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
#define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
#define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
#define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
#define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
#define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
#define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
#define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
#define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
#define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
#define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
#define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
#define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
#define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
#define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
/* KMS */
#define DRM_IOCTL_RADEON_GEM_INFO	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
#define DRM_IOCTL_RADEON_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
#define DRM_IOCTL_RADEON_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
#define DRM_IOCTL_RADEON_GEM_PREAD	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
#define DRM_IOCTL_RADEON_GEM_PWRITE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE	DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
#define DRM_IOCTL_RADEON_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
#define DRM_IOCTL_RADEON_INFO		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
#define DRM_IOCTL_RADEON_GEM_SET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
#define DRM_IOCTL_RADEON_GEM_GET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
#define DRM_IOCTL_RADEON_GEM_BUSY	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
#define DRM_IOCTL_RADEON_GEM_VA		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
#define DRM_IOCTL_RADEON_GEM_OP		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
#define DRM_IOCTL_RADEON_GEM_USERPTR	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr)

typedef struct drm_radeon_init {
	enum {
		RADEON_INIT_CP = 0x01,
		RADEON_CLEANUP_CP = 0x02,
		RADEON_INIT_R200_CP = 0x03,
		RADEON_INIT_R300_CP = 0x04,
		RADEON_INIT_R600_CP = 0x05
	} func;
	unsigned long sarea_priv_offset;
	int is_pci;
	int cp_mode;
	int gart_size;
	int ring_size;
	int usec_timeout;

	unsigned int fb_bpp;
	unsigned int front_offset, front_pitch;
	unsigned int back_offset, back_pitch;
	unsigned int depth_bpp;
	unsigned int depth_offset, depth_pitch;

	unsigned long fb_offset;
	unsigned long mmio_offset;
	unsigned long ring_offset;
	unsigned long ring_rptr_offset;
	unsigned long buffers_offset;
	unsigned long gart_textures_offset;
} drm_radeon_init_t;

typedef struct drm_radeon_cp_stop {
	int flush;
	int idle;
} drm_radeon_cp_stop_t;

typedef struct drm_radeon_fullscreen {
	enum {
		RADEON_INIT_FULLSCREEN = 0x01,
		RADEON_CLEANUP_FULLSCREEN = 0x02
	} func;
} drm_radeon_fullscreen_t;

#define CLEAR_X1	0
#define CLEAR_Y1	1
#define CLEAR_X2	2
#define CLEAR_Y2	3
#define CLEAR_DEPTH	4

typedef union drm_radeon_clear_rect {
	float f[5];
	unsigned int ui[5];
} drm_radeon_clear_rect_t;

typedef struct drm_radeon_clear {
	unsigned int flags;
	unsigned int clear_color;
	unsigned int clear_depth;
	unsigned int color_mask;
	unsigned int depth_mask;	/* misnamed field:  should be stencil */
	drm_radeon_clear_rect_t *depth_boxes;
} drm_radeon_clear_t;

typedef struct drm_radeon_vertex {
	int prim;
	int idx;		/* Index of vertex buffer */
	int count;		/* Number of vertices in buffer */
	int discard;		/* Client finished with buffer? */
} drm_radeon_vertex_t;

typedef struct drm_radeon_indices {
	int prim;
	int idx;
	int start;
	int end;
	int discard;		/* Client finished with buffer? */
} drm_radeon_indices_t;

/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
 *      - allows multiple primitives and state changes in a single ioctl
 *      - supports driver change to emit native primitives
 */
typedef struct drm_radeon_vertex2 {
	int idx;		/* Index of vertex buffer */
	int discard;		/* Client finished with buffer? */
	int nr_states;
	drm_radeon_state_t *state;
	int nr_prims;
	drm_radeon_prim_t *prim;
} drm_radeon_vertex2_t;

/* v1.3 - obsoletes drm_radeon_vertex2
 *      - allows arbitrarily large cliprect list
 *      - allows updating of tcl packet, vector and scalar state
 *      - allows memory-efficient description of state updates
 *      - allows state to be emitted without a primitive
 *           (for clears, ctx switches)
 *      - allows more than one dma buffer to be referenced per ioctl
 *      - supports tcl driver
 *      - may be extended in future versions with new cmd types, packets
 */
typedef struct drm_radeon_cmd_buffer {
	int bufsz;
	char *buf;
	int nbox;
	struct drm_clip_rect *boxes;
} drm_radeon_cmd_buffer_t;

typedef struct drm_radeon_tex_image {
	unsigned int x, y;	/* Blit coordinates */
	unsigned int width, height;
	const void *data;
} drm_radeon_tex_image_t;

typedef struct drm_radeon_texture {
	unsigned int offset;
	int pitch;
	int format;
	int width;		/* Texture image coordinates */
	int height;
	drm_radeon_tex_image_t *image;
} drm_radeon_texture_t;

typedef struct drm_radeon_stipple {
	unsigned int *mask;
} drm_radeon_stipple_t;

typedef struct drm_radeon_indirect {
	int idx;
	int start;
	int end;
	int discard;
} drm_radeon_indirect_t;

/* enum for card type parameters */
#define RADEON_CARD_PCI 0
#define RADEON_CARD_AGP 1
#define RADEON_CARD_PCIE 2

/* 1.3: An ioctl to get parameters that aren't available to the 3d
 * client any other way.
 */
#define RADEON_PARAM_GART_BUFFER_OFFSET    1	/* card offset of 1st GART buffer */
#define RADEON_PARAM_LAST_FRAME            2
#define RADEON_PARAM_LAST_DISPATCH         3
#define RADEON_PARAM_LAST_CLEAR            4
/* Added with DRM version 1.6. */
#define RADEON_PARAM_IRQ_NR                5
#define RADEON_PARAM_GART_BASE             6	/* card offset of GART base */
/* Added with DRM version 1.8. */
#define RADEON_PARAM_REGISTER_HANDLE       7	/* for drmMap() */
#define RADEON_PARAM_STATUS_HANDLE         8
#define RADEON_PARAM_SAREA_HANDLE          9
#define RADEON_PARAM_GART_TEX_HANDLE       10
#define RADEON_PARAM_SCRATCH_OFFSET        11
#define RADEON_PARAM_CARD_TYPE             12
#define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
#define RADEON_PARAM_FB_LOCATION           14   /* FB location */
#define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
#define RADEON_PARAM_DEVICE_ID             16
#define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */

typedef struct drm_radeon_getparam {
	int param;
	void *value;
} drm_radeon_getparam_t;

/* 1.6: Set up a memory manager for regions of shared memory:
 */
#define RADEON_MEM_REGION_GART 1
#define RADEON_MEM_REGION_FB   2

typedef struct drm_radeon_mem_alloc {
	int region;
	int alignment;
	int size;
	int *region_offset;	/* offset from start of fb or GART */
} drm_radeon_mem_alloc_t;

typedef struct drm_radeon_mem_free {
	int region;
	int region_offset;
} drm_radeon_mem_free_t;

typedef struct drm_radeon_mem_init_heap {
	int region;
	int size;
	int start;
} drm_radeon_mem_init_heap_t;

/* 1.6: Userspace can request & wait on irq's:
 */
typedef struct drm_radeon_irq_emit {
	int *irq_seq;
} drm_radeon_irq_emit_t;

typedef struct drm_radeon_irq_wait {
	int irq_seq;
} drm_radeon_irq_wait_t;

/* 1.10: Clients tell the DRM where they think the framebuffer is located in
 * the card's address space, via a new generic ioctl to set parameters
 */

typedef struct drm_radeon_setparam {
	unsigned int param;
	__s64 value;
} drm_radeon_setparam_t;

#define RADEON_SETPARAM_FB_LOCATION    1	/* determined framebuffer location */
#define RADEON_SETPARAM_SWITCH_TILING  2	/* enable/disable color tiling */
#define RADEON_SETPARAM_PCIGART_LOCATION 3	/* PCI Gart Location */
#define RADEON_SETPARAM_NEW_MEMMAP 4		/* Use new memory map */
#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
#define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
/* 1.14: Clients can allocate/free a surface
 */
typedef struct drm_radeon_surface_alloc {
	unsigned int address;
	unsigned int size;
	unsigned int flags;
} drm_radeon_surface_alloc_t;

typedef struct drm_radeon_surface_free {
	unsigned int address;
} drm_radeon_surface_free_t;

#define	DRM_RADEON_VBLANK_CRTC1		1
#define	DRM_RADEON_VBLANK_CRTC2		2

/*
 * Kernel modesetting world below.
 */
#define RADEON_GEM_DOMAIN_CPU		0x1
#define RADEON_GEM_DOMAIN_GTT		0x2
#define RADEON_GEM_DOMAIN_VRAM		0x4

struct drm_radeon_gem_info {
	__u64	gart_size;
	__u64	vram_size;
	__u64	vram_visible;
};

#define RADEON_GEM_NO_BACKING_STORE	(1 << 0)
#define RADEON_GEM_GTT_UC		(1 << 1)
#define RADEON_GEM_GTT_WC		(1 << 2)
/* BO is expected to be accessed by the CPU */
#define RADEON_GEM_CPU_ACCESS		(1 << 3)
/* CPU access is not expected to work for this BO */
#define RADEON_GEM_NO_CPU_ACCESS	(1 << 4)

struct drm_radeon_gem_create {
	__u64	size;
	__u64	alignment;
	__u32	handle;
	__u32	initial_domain;
	__u32	flags;
};

/*
 * This is not a reliable API and you should expect it to fail for any
 * number of reasons and have fallback path that do not use userptr to
 * perform any operation.
 */
#define RADEON_GEM_USERPTR_READONLY	(1 << 0)
#define RADEON_GEM_USERPTR_ANONONLY	(1 << 1)
#define RADEON_GEM_USERPTR_VALIDATE	(1 << 2)
#define RADEON_GEM_USERPTR_REGISTER	(1 << 3)

struct drm_radeon_gem_userptr {
	__u64		addr;
	__u64		size;
	__u32		flags;
	__u32		handle;
};

#define RADEON_TILING_MACRO				0x1
#define RADEON_TILING_MICRO				0x2
#define RADEON_TILING_SWAP_16BIT			0x4
#define RADEON_TILING_SWAP_32BIT			0x8
/* this object requires a surface when mapped - i.e. front buffer */
#define RADEON_TILING_SURFACE				0x10
#define RADEON_TILING_MICRO_SQUARE			0x20
#define RADEON_TILING_EG_BANKW_SHIFT			8
#define RADEON_TILING_EG_BANKW_MASK			0xf
#define RADEON_TILING_EG_BANKH_SHIFT			12
#define RADEON_TILING_EG_BANKH_MASK			0xf
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT	16
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK		0xf
#define RADEON_TILING_EG_TILE_SPLIT_SHIFT		24
#define RADEON_TILING_EG_TILE_SPLIT_MASK		0xf
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT	28
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK	0xf

struct drm_radeon_gem_set_tiling {
	__u32	handle;
	__u32	tiling_flags;
	__u32	pitch;
};

struct drm_radeon_gem_get_tiling {
	__u32	handle;
	__u32	tiling_flags;
	__u32	pitch;
};

struct drm_radeon_gem_mmap {
	__u32	handle;
	__u32	pad;
	__u64	offset;
	__u64	size;
	__u64	addr_ptr;
};

struct drm_radeon_gem_set_domain {
	__u32	handle;
	__u32	read_domains;
	__u32	write_domain;
};

struct drm_radeon_gem_wait_idle {
	__u32	handle;
	__u32	pad;
};

struct drm_radeon_gem_busy {
	__u32	handle;
	__u32        domain;
};

struct drm_radeon_gem_pread {
	/** Handle for the object being read. */
	__u32 handle;
	__u32 pad;
	/** Offset into the object to read from */
	__u64 offset;
	/** Length of data to read */
	__u64 size;
	/** Pointer to write the data into. */
	/* void *, but pointers are not 32/64 compatible */
	__u64 data_ptr;
};

struct drm_radeon_gem_pwrite {
	/** Handle for the object being written to. */
	__u32 handle;
	__u32 pad;
	/** Offset into the object to write to */
	__u64 offset;
	/** Length of data to write */
	__u64 size;
	/** Pointer to read the data from. */
	/* void *, but pointers are not 32/64 compatible */
	__u64 data_ptr;
};

/* Sets or returns a value associated with a buffer. */
struct drm_radeon_gem_op {
	__u32	handle; /* buffer */
	__u32	op;     /* RADEON_GEM_OP_* */
	__u64	value;  /* input or return value */
};

#define RADEON_GEM_OP_GET_INITIAL_DOMAIN	0
#define RADEON_GEM_OP_SET_INITIAL_DOMAIN	1

#define RADEON_VA_MAP			1
#define RADEON_VA_UNMAP			2

#define RADEON_VA_RESULT_OK		0
#define RADEON_VA_RESULT_ERROR		1
#define RADEON_VA_RESULT_VA_EXIST	2

#define RADEON_VM_PAGE_VALID		(1 << 0)
#define RADEON_VM_PAGE_READABLE		(1 << 1)
#define RADEON_VM_PAGE_WRITEABLE	(1 << 2)
#define RADEON_VM_PAGE_SYSTEM		(1 << 3)
#define RADEON_VM_PAGE_SNOOPED		(1 << 4)

struct drm_radeon_gem_va {
	__u32		handle;
	__u32		operation;
	__u32		vm_id;
	__u32		flags;
	__u64		offset;
};

#define RADEON_CHUNK_ID_RELOCS	0x01
#define RADEON_CHUNK_ID_IB	0x02
#define RADEON_CHUNK_ID_FLAGS	0x03
#define RADEON_CHUNK_ID_CONST_IB	0x04

/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
#define RADEON_CS_KEEP_TILING_FLAGS 0x01
#define RADEON_CS_USE_VM            0x02
#define RADEON_CS_END_OF_FRAME      0x04 /* a hint from userspace which CS is the last one */
/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
#define RADEON_CS_RING_GFX          0
#define RADEON_CS_RING_COMPUTE      1
#define RADEON_CS_RING_DMA          2
#define RADEON_CS_RING_UVD          3
#define RADEON_CS_RING_VCE          4
/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
/* 0 = normal, + = higher priority, - = lower priority */

struct drm_radeon_cs_chunk {
	__u32		chunk_id;
	__u32		length_dw;
	__u64		chunk_data;
};

/* drm_radeon_cs_reloc.flags */
#define RADEON_RELOC_PRIO_MASK		(0xf << 0)

struct drm_radeon_cs_reloc {
	__u32		handle;
	__u32		read_domains;
	__u32		write_domain;
	__u32		flags;
};

struct drm_radeon_cs {
	__u32		num_chunks;
	__u32		cs_id;
	/* this points to __u64 * which point to cs chunks */
	__u64		chunks;
	/* updates to the limits after this CS ioctl */
	__u64		gart_limit;
	__u64		vram_limit;
};

#define RADEON_INFO_DEVICE_ID		0x00
#define RADEON_INFO_NUM_GB_PIPES	0x01
#define RADEON_INFO_NUM_Z_PIPES 	0x02
#define RADEON_INFO_ACCEL_WORKING	0x03
#define RADEON_INFO_CRTC_FROM_ID	0x04
#define RADEON_INFO_ACCEL_WORKING2	0x05
#define RADEON_INFO_TILING_CONFIG	0x06
#define RADEON_INFO_WANT_HYPERZ		0x07
#define RADEON_INFO_WANT_CMASK		0x08 /* get access to CMASK on r300 */
#define RADEON_INFO_CLOCK_CRYSTAL_FREQ	0x09 /* clock crystal frequency */
#define RADEON_INFO_NUM_BACKENDS	0x0a /* DB/backends for r600+ - need for OQ */
#define RADEON_INFO_NUM_TILE_PIPES	0x0b /* tile pipes for r600+ */
#define RADEON_INFO_FUSION_GART_WORKING	0x0c /* fusion writes to GTT were broken before this */
#define RADEON_INFO_BACKEND_MAP		0x0d /* pipe to backend map, needed by mesa */
/* virtual address start, va < start are reserved by the kernel */
#define RADEON_INFO_VA_START		0x0e
/* maximum size of ib using the virtual memory cs */
#define RADEON_INFO_IB_VM_MAX_SIZE	0x0f
/* max pipes - needed for compute shaders */
#define RADEON_INFO_MAX_PIPES		0x10
/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
#define RADEON_INFO_TIMESTAMP		0x11
/* max shader engines (SE) - needed for geometry shaders, etc. */
#define RADEON_INFO_MAX_SE		0x12
/* max SH per SE */
#define RADEON_INFO_MAX_SH_PER_SE	0x13
/* fast fb access is enabled */
#define RADEON_INFO_FASTFB_WORKING	0x14
/* query if a RADEON_CS_RING_* submission is supported */
#define RADEON_INFO_RING_WORKING	0x15
/* SI tile mode array */
#define RADEON_INFO_SI_TILE_MODE_ARRAY	0x16
/* query if CP DMA is supported on the compute ring */
#define RADEON_INFO_SI_CP_DMA_COMPUTE	0x17
/* CIK macrotile mode array */
#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY	0x18
/* query the number of render backends */
#define RADEON_INFO_SI_BACKEND_ENABLED_MASK	0x19
/* max engine clock - needed for OpenCL */
#define RADEON_INFO_MAX_SCLK		0x1a
/* version of VCE firmware */
#define RADEON_INFO_VCE_FW_VERSION	0x1b
/* version of VCE feedback */
#define RADEON_INFO_VCE_FB_VERSION	0x1c
#define RADEON_INFO_NUM_BYTES_MOVED	0x1d
#define RADEON_INFO_VRAM_USAGE		0x1e
#define RADEON_INFO_GTT_USAGE		0x1f
#define RADEON_INFO_ACTIVE_CU_COUNT	0x20
#define RADEON_INFO_CURRENT_GPU_TEMP	0x21
#define RADEON_INFO_CURRENT_GPU_SCLK	0x22
#define RADEON_INFO_CURRENT_GPU_MCLK	0x23
#define RADEON_INFO_READ_REG		0x24
#define RADEON_INFO_VA_UNMAP_WORKING	0x25
#define RADEON_INFO_GPU_RESET_COUNTER	0x26

struct drm_radeon_info {
	__u32		request;
	__u32		pad;
	__u64		value;
};

/* Those correspond to the tile index to use, this is to explicitly state
 * the API that is implicitly defined by the tile mode array.
 */
#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED	8
#define SI_TILE_MODE_COLOR_1D			13
#define SI_TILE_MODE_COLOR_1D_SCANOUT		9
#define SI_TILE_MODE_COLOR_2D_8BPP		14
#define SI_TILE_MODE_COLOR_2D_16BPP		15
#define SI_TILE_MODE_COLOR_2D_32BPP		16
#define SI_TILE_MODE_COLOR_2D_64BPP		17
#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP	11
#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP	12
#define SI_TILE_MODE_DEPTH_STENCIL_1D		4
#define SI_TILE_MODE_DEPTH_STENCIL_2D		0
#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA	3
#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA	3
#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA	2

#define CIK_TILE_MODE_DEPTH_STENCIL_1D		5

#if defined(__cplusplus)
}
#endif

#endif
nouveau_drm.h000064400000011357152726766070007272 0ustar00/*
 * Copyright 2005 Stephane Marchesin.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef __NOUVEAU_DRM_H__
#define __NOUVEAU_DRM_H__

#define DRM_NOUVEAU_EVENT_NVIF                                       0x80000000

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

#define NOUVEAU_GEM_DOMAIN_CPU       (1 << 0)
#define NOUVEAU_GEM_DOMAIN_VRAM      (1 << 1)
#define NOUVEAU_GEM_DOMAIN_GART      (1 << 2)
#define NOUVEAU_GEM_DOMAIN_MAPPABLE  (1 << 3)
#define NOUVEAU_GEM_DOMAIN_COHERENT  (1 << 4)

#define NOUVEAU_GEM_TILE_COMP        0x00030000 /* nv50-only */
#define NOUVEAU_GEM_TILE_LAYOUT_MASK 0x0000ff00
#define NOUVEAU_GEM_TILE_16BPP       0x00000001
#define NOUVEAU_GEM_TILE_32BPP       0x00000002
#define NOUVEAU_GEM_TILE_ZETA        0x00000004
#define NOUVEAU_GEM_TILE_NONCONTIG   0x00000008

struct drm_nouveau_gem_info {
	__u32 handle;
	__u32 domain;
	__u64 size;
	__u64 offset;
	__u64 map_handle;
	__u32 tile_mode;
	__u32 tile_flags;
};

struct drm_nouveau_gem_new {
	struct drm_nouveau_gem_info info;
	__u32 channel_hint;
	__u32 align;
};

#define NOUVEAU_GEM_MAX_BUFFERS 1024
struct drm_nouveau_gem_pushbuf_bo_presumed {
	__u32 valid;
	__u32 domain;
	__u64 offset;
};

struct drm_nouveau_gem_pushbuf_bo {
	__u64 user_priv;
	__u32 handle;
	__u32 read_domains;
	__u32 write_domains;
	__u32 valid_domains;
	struct drm_nouveau_gem_pushbuf_bo_presumed presumed;
};

#define NOUVEAU_GEM_RELOC_LOW  (1 << 0)
#define NOUVEAU_GEM_RELOC_HIGH (1 << 1)
#define NOUVEAU_GEM_RELOC_OR   (1 << 2)
#define NOUVEAU_GEM_MAX_RELOCS 1024
struct drm_nouveau_gem_pushbuf_reloc {
	__u32 reloc_bo_index;
	__u32 reloc_bo_offset;
	__u32 bo_index;
	__u32 flags;
	__u32 data;
	__u32 vor;
	__u32 tor;
};

#define NOUVEAU_GEM_MAX_PUSH 512
struct drm_nouveau_gem_pushbuf_push {
	__u32 bo_index;
	__u32 pad;
	__u64 offset;
	__u64 length;
};

struct drm_nouveau_gem_pushbuf {
	__u32 channel;
	__u32 nr_buffers;
	__u64 buffers;
	__u32 nr_relocs;
	__u32 nr_push;
	__u64 relocs;
	__u64 push;
	__u32 suffix0;
	__u32 suffix1;
	__u64 vram_available;
	__u64 gart_available;
};

#define NOUVEAU_GEM_CPU_PREP_NOWAIT                                  0x00000001
#define NOUVEAU_GEM_CPU_PREP_WRITE                                   0x00000004
struct drm_nouveau_gem_cpu_prep {
	__u32 handle;
	__u32 flags;
};

struct drm_nouveau_gem_cpu_fini {
	__u32 handle;
};

#define DRM_NOUVEAU_GETPARAM           0x00 /* deprecated */
#define DRM_NOUVEAU_SETPARAM           0x01 /* deprecated */
#define DRM_NOUVEAU_CHANNEL_ALLOC      0x02 /* deprecated */
#define DRM_NOUVEAU_CHANNEL_FREE       0x03 /* deprecated */
#define DRM_NOUVEAU_GROBJ_ALLOC        0x04 /* deprecated */
#define DRM_NOUVEAU_NOTIFIEROBJ_ALLOC  0x05 /* deprecated */
#define DRM_NOUVEAU_GPUOBJ_FREE        0x06 /* deprecated */
#define DRM_NOUVEAU_NVIF               0x07
#define DRM_NOUVEAU_GEM_NEW            0x40
#define DRM_NOUVEAU_GEM_PUSHBUF        0x41
#define DRM_NOUVEAU_GEM_CPU_PREP       0x42
#define DRM_NOUVEAU_GEM_CPU_FINI       0x43
#define DRM_NOUVEAU_GEM_INFO           0x44

#define DRM_IOCTL_NOUVEAU_GEM_NEW            DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_NEW, struct drm_nouveau_gem_new)
#define DRM_IOCTL_NOUVEAU_GEM_PUSHBUF        DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_PUSHBUF, struct drm_nouveau_gem_pushbuf)
#define DRM_IOCTL_NOUVEAU_GEM_CPU_PREP       DRM_IOW (DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_PREP, struct drm_nouveau_gem_cpu_prep)
#define DRM_IOCTL_NOUVEAU_GEM_CPU_FINI       DRM_IOW (DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_FINI, struct drm_nouveau_gem_cpu_fini)
#define DRM_IOCTL_NOUVEAU_GEM_INFO           DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_INFO, struct drm_nouveau_gem_info)

#if defined(__cplusplus)
}
#endif

#endif /* __NOUVEAU_DRM_H__ */
savage_drm.h000064400000016002152726766070007046 0ustar00/* savage_drm.h -- Public header for the savage driver
 *
 * Copyright 2004  Felix Kuehling
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef __SAVAGE_DRM_H__
#define __SAVAGE_DRM_H__

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

#ifndef __SAVAGE_SAREA_DEFINES__
#define __SAVAGE_SAREA_DEFINES__

/* 2 heaps (1 for card, 1 for agp), each divided into up to 128
 * regions, subject to a minimum region size of (1<<16) == 64k.
 *
 * Clients may subdivide regions internally, but when sharing between
 * clients, the region size is the minimum granularity.
 */

#define SAVAGE_CARD_HEAP		0
#define SAVAGE_AGP_HEAP			1
#define SAVAGE_NR_TEX_HEAPS		2
#define SAVAGE_NR_TEX_REGIONS		16
#define SAVAGE_LOG_MIN_TEX_REGION_SIZE	16

#endif				/* __SAVAGE_SAREA_DEFINES__ */

typedef struct _drm_savage_sarea {
	/* LRU lists for texture memory in agp space and on the card.
	 */
	struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
						      1];
	unsigned int texAge[SAVAGE_NR_TEX_HEAPS];

	/* Mechanism to validate card state.
	 */
	int ctxOwner;
} drm_savage_sarea_t, *drm_savage_sarea_ptr;

/* Savage-specific ioctls
 */
#define DRM_SAVAGE_BCI_INIT		0x00
#define DRM_SAVAGE_BCI_CMDBUF           0x01
#define DRM_SAVAGE_BCI_EVENT_EMIT	0x02
#define DRM_SAVAGE_BCI_EVENT_WAIT	0x03

#define DRM_IOCTL_SAVAGE_BCI_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
#define DRM_IOCTL_SAVAGE_BCI_CMDBUF		DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
#define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT	DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
#define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT	DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)

#define SAVAGE_DMA_PCI	1
#define SAVAGE_DMA_AGP	3
typedef struct drm_savage_init {
	enum {
		SAVAGE_INIT_BCI = 1,
		SAVAGE_CLEANUP_BCI = 2
	} func;
	unsigned int sarea_priv_offset;

	/* some parameters */
	unsigned int cob_size;
	unsigned int bci_threshold_lo, bci_threshold_hi;
	unsigned int dma_type;

	/* frame buffer layout */
	unsigned int fb_bpp;
	unsigned int front_offset, front_pitch;
	unsigned int back_offset, back_pitch;
	unsigned int depth_bpp;
	unsigned int depth_offset, depth_pitch;

	/* local textures */
	unsigned int texture_offset;
	unsigned int texture_size;

	/* physical locations of non-permanent maps */
	unsigned long status_offset;
	unsigned long buffers_offset;
	unsigned long agp_textures_offset;
	unsigned long cmd_dma_offset;
} drm_savage_init_t;

typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
typedef struct drm_savage_cmdbuf {
	/* command buffer in client's address space */
	drm_savage_cmd_header_t *cmd_addr;
	unsigned int size;	/* size of the command buffer in 64bit units */

	unsigned int dma_idx;	/* DMA buffer index to use */
	int discard;		/* discard DMA buffer when done */
	/* vertex buffer in client's address space */
	unsigned int *vb_addr;
	unsigned int vb_size;	/* size of client vertex buffer in bytes */
	unsigned int vb_stride;	/* stride of vertices in 32bit words */
	/* boxes in client's address space */
	struct drm_clip_rect *box_addr;
	unsigned int nbox;	/* number of clipping boxes */
} drm_savage_cmdbuf_t;

#define SAVAGE_WAIT_2D  0x1	/* wait for 2D idle before updating event tag */
#define SAVAGE_WAIT_3D  0x2	/* wait for 3D idle before updating event tag */
#define SAVAGE_WAIT_IRQ 0x4	/* emit or wait for IRQ, not implemented yet */
typedef struct drm_savage_event {
	unsigned int count;
	unsigned int flags;
} drm_savage_event_emit_t, drm_savage_event_wait_t;

/* Commands for the cmdbuf ioctl
 */
#define SAVAGE_CMD_STATE	0	/* a range of state registers */
#define SAVAGE_CMD_DMA_PRIM	1	/* vertices from DMA buffer */
#define SAVAGE_CMD_VB_PRIM	2	/* vertices from client vertex buffer */
#define SAVAGE_CMD_DMA_IDX	3	/* indexed vertices from DMA buffer */
#define SAVAGE_CMD_VB_IDX	4	/* indexed vertices client vertex buffer */
#define SAVAGE_CMD_CLEAR	5	/* clear buffers */
#define SAVAGE_CMD_SWAP		6	/* swap buffers */

/* Primitive types
*/
#define SAVAGE_PRIM_TRILIST	0	/* triangle list */
#define SAVAGE_PRIM_TRISTRIP	1	/* triangle strip */
#define SAVAGE_PRIM_TRIFAN	2	/* triangle fan */
#define SAVAGE_PRIM_TRILIST_201	3	/* reorder verts for correct flat
					 * shading on s3d */

/* Skip flags (vertex format)
 */
#define SAVAGE_SKIP_Z		0x01
#define SAVAGE_SKIP_W		0x02
#define SAVAGE_SKIP_C0		0x04
#define SAVAGE_SKIP_C1		0x08
#define SAVAGE_SKIP_S0		0x10
#define SAVAGE_SKIP_T0		0x20
#define SAVAGE_SKIP_ST0		0x30
#define SAVAGE_SKIP_S1		0x40
#define SAVAGE_SKIP_T1		0x80
#define SAVAGE_SKIP_ST1		0xc0
#define SAVAGE_SKIP_ALL_S3D	0x3f
#define SAVAGE_SKIP_ALL_S4	0xff

/* Buffer names for clear command
 */
#define SAVAGE_FRONT		0x1
#define SAVAGE_BACK		0x2
#define SAVAGE_DEPTH		0x4

/* 64-bit command header
 */
union drm_savage_cmd_header {
	struct {
		unsigned char cmd;	/* command */
		unsigned char pad0;
		unsigned short pad1;
		unsigned short pad2;
		unsigned short pad3;
	} cmd;			/* generic */
	struct {
		unsigned char cmd;
		unsigned char global;	/* need idle engine? */
		unsigned short count;	/* number of consecutive registers */
		unsigned short start;	/* first register */
		unsigned short pad3;
	} state;		/* SAVAGE_CMD_STATE */
	struct {
		unsigned char cmd;
		unsigned char prim;	/* primitive type */
		unsigned short skip;	/* vertex format (skip flags) */
		unsigned short count;	/* number of vertices */
		unsigned short start;	/* first vertex in DMA/vertex buffer */
	} prim;			/* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
	struct {
		unsigned char cmd;
		unsigned char prim;
		unsigned short skip;
		unsigned short count;	/* number of indices that follow */
		unsigned short pad3;
	} idx;			/* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
	struct {
		unsigned char cmd;
		unsigned char pad0;
		unsigned short pad1;
		unsigned int flags;
	} clear0;		/* SAVAGE_CMD_CLEAR */
	struct {
		unsigned int mask;
		unsigned int value;
	} clear1;		/* SAVAGE_CMD_CLEAR data */
};

#if defined(__cplusplus)
}
#endif

#endif
drm_fourcc.h000064400000043223152726766070007066 0ustar00/*
 * Copyright 2011 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef DRM_FOURCC_H
#define DRM_FOURCC_H

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
				 ((__u32)(c) << 16) | ((__u32)(d) << 24))

#define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */

/* color index */
#define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */

/* 8 bpp Red */
#define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */

/* 16 bpp Red */
#define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */

/* 16 bpp RG */
#define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
#define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */

/* 32 bpp RG */
#define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
#define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */

/* 8 bpp RGB */
#define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
#define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */

/* 16 bpp RGB */
#define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
#define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
#define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
#define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */

#define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
#define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
#define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
#define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */

#define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
#define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
#define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
#define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */

#define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
#define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
#define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
#define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */

#define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
#define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */

/* 24 bpp RGB */
#define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
#define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */

/* 32 bpp RGB */
#define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
#define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
#define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
#define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */

#define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
#define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
#define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
#define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */

#define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
#define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
#define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
#define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */

#define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
#define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
#define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
#define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */

/* packed YCbCr */
#define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
#define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
#define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
#define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */

#define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */

/*
 * 2 plane RGB + A
 * index 0 = RGB plane, same format as the corresponding non _A8 format has
 * index 1 = A plane, [7:0] A
 */
#define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')
#define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')
#define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')
#define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')
#define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')
#define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')
#define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')
#define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')

/*
 * 2 plane YCbCr
 * index 0 = Y plane, [7:0] Y
 * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
 * or
 * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
 */
#define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
#define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
#define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
#define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
#define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
#define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */

/*
 * 3 plane YCbCr
 * index 0: Y plane, [7:0] Y
 * index 1: Cb plane, [7:0] Cb
 * index 2: Cr plane, [7:0] Cr
 * or
 * index 1: Cr plane, [7:0] Cr
 * index 2: Cb plane, [7:0] Cb
 */
#define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */


/*
 * Format Modifiers:
 *
 * Format modifiers describe, typically, a re-ordering or modification
 * of the data in a plane of an FB.  This can be used to express tiled/
 * swizzled formats, or compression, or a combination of the two.
 *
 * The upper 8 bits of the format modifier are a vendor-id as assigned
 * below.  The lower 56 bits are assigned as vendor sees fit.
 */

/* Vendor Ids: */
#define DRM_FORMAT_MOD_NONE           0
#define DRM_FORMAT_MOD_VENDOR_NONE    0
#define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
#define DRM_FORMAT_MOD_VENDOR_AMD     0x02
#define DRM_FORMAT_MOD_VENDOR_NV      0x03
#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
#define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
/* add more to the end as needed */

#define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)

#define fourcc_mod_code(vendor, val) \
	((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | (val & 0x00ffffffffffffffULL))

/*
 * Format Modifier tokens:
 *
 * When adding a new token please document the layout with a code comment,
 * similar to the fourcc codes above. drm_fourcc.h is considered the
 * authoritative source for all of these.
 */

/*
 * Invalid Modifier
 *
 * This modifier can be used as a sentinel to terminate the format modifiers
 * list, or to initialize a variable with an invalid modifier. It might also be
 * used to report an error back to userspace for certain APIs.
 */
#define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)

/*
 * Linear Layout
 *
 * Just plain linear layout. Note that this is different from no specifying any
 * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
 * which tells the driver to also take driver-internal information into account
 * and so might actually result in a tiled framebuffer.
 */
#define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)

/* Intel framebuffer modifiers */

/*
 * Intel X-tiling layout
 *
 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
 * in row-major layout. Within the tile bytes are laid out row-major, with
 * a platform-dependent stride. On top of that the memory can apply
 * platform-depending swizzling of some higher address bits into bit6.
 *
 * This format is highly platforms specific and not useful for cross-driver
 * sharing. It exists since on a given platform it does uniquely identify the
 * layout in a simple way for i915-specific userspace.
 */
#define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)

/*
 * Intel Y-tiling layout
 *
 * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
 * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
 * chunks column-major, with a platform-dependent height. On top of that the
 * memory can apply platform-depending swizzling of some higher address bits
 * into bit6.
 *
 * This format is highly platforms specific and not useful for cross-driver
 * sharing. It exists since on a given platform it does uniquely identify the
 * layout in a simple way for i915-specific userspace.
 */
#define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)

/*
 * Intel Yf-tiling layout
 *
 * This is a tiled layout using 4Kb tiles in row-major layout.
 * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
 * are arranged in four groups (two wide, two high) with column-major layout.
 * Each group therefore consits out of four 256 byte units, which are also laid
 * out as 2x2 column-major.
 * 256 byte units are made out of four 64 byte blocks of pixels, producing
 * either a square block or a 2:1 unit.
 * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
 * in pixel depends on the pixel depth.
 */
#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)

/*
 * Intel color control surface (CCS) for render compression
 *
 * The framebuffer format must be one of the 8:8:8:8 RGB formats.
 * The main surface will be plane index 0 and must be Y/Yf-tiled,
 * the CCS will be plane index 1.
 *
 * Each CCS tile matches a 1024x512 pixel area of the main surface.
 * To match certain aspects of the 3D hardware the CCS is
 * considered to be made up of normal 128Bx32 Y tiles, Thus
 * the CCS pitch must be specified in multiples of 128 bytes.
 *
 * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
 * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
 * But that fact is not relevant unless the memory is accessed
 * directly.
 */
#define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)
#define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)

/*
 * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
 *
 * Macroblocks are laid in a Z-shape, and each pixel data is following the
 * standard NV12 style.
 * As for NV12, an image is the result of two frame buffers: one for Y,
 * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
 * Alignment requirements are (for each buffer):
 * - multiple of 128 pixels for the width
 * - multiple of  32 pixels for the height
 *
 * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
 */
#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)

/* Vivante framebuffer modifiers */

/*
 * Vivante 4x4 tiling layout
 *
 * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
 * layout.
 */
#define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)

/*
 * Vivante 64x64 super-tiling layout
 *
 * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
 * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
 * major layout.
 *
 * For more information: see
 * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
 */
#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)

/*
 * Vivante 4x4 tiling layout for dual-pipe
 *
 * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
 * different base address. Offsets from the base addresses are therefore halved
 * compared to the non-split tiled layout.
 */
#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)

/*
 * Vivante 64x64 super-tiling layout for dual-pipe
 *
 * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
 * starts at a different base address. Offsets from the base addresses are
 * therefore halved compared to the non-split super-tiled layout.
 */
#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)

/* NVIDIA Tegra frame buffer modifiers */

/*
 * Some modifiers take parameters, for example the number of vertical GOBs in
 * a block. Reserve the lower 32 bits for parameters
 */
#define __fourcc_mod_tegra_mode_shift 32
#define fourcc_mod_tegra_code(val, params) \
	fourcc_mod_code(NV, ((((__u64)val) << __fourcc_mod_tegra_mode_shift) | params))
#define fourcc_mod_tegra_mod(m) \
	(m & ~((1ULL << __fourcc_mod_tegra_mode_shift) - 1))
#define fourcc_mod_tegra_param(m) \
	(m & ((1ULL << __fourcc_mod_tegra_mode_shift) - 1))

/*
 * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
 *
 * Pixels are arranged in simple tiles of 16 x 16 bytes.
 */
#define NV_FORMAT_MOD_TEGRA_TILED fourcc_mod_tegra_code(1, 0)

/*
 * Tegra 16Bx2 Block Linear layout, used by TK1/TX1
 *
 * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
 * vertically by a power of 2 (1 to 32 GOBs) to form a block.
 *
 * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
 *
 * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
 * Valid values are:
 *
 * 0 == ONE_GOB
 * 1 == TWO_GOBS
 * 2 == FOUR_GOBS
 * 3 == EIGHT_GOBS
 * 4 == SIXTEEN_GOBS
 * 5 == THIRTYTWO_GOBS
 *
 * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
 * in full detail.
 */
#define NV_FORMAT_MOD_TEGRA_16BX2_BLOCK(v) fourcc_mod_tegra_code(2, v)

/*
 * Broadcom VC4 "T" format
 *
 * This is the primary layout that the V3D GPU can texture from (it
 * can't do linear).  The T format has:
 *
 * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
 *   pixels at 32 bit depth.
 *
 * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
 *   16x16 pixels).
 *
 * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
 *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
 *   they're (TR, BR, BL, TL), where bottom left is start of memory.
 *
 * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
 *   tiles) or right-to-left (odd rows of 4k tiles).
 */
#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)

#if defined(__cplusplus)
}
#endif

#endif /* DRM_FOURCC_H */
virtgpu_drm.h000064400000011140152726766070007276 0ustar00/*
 * Copyright 2013 Red Hat
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */
#ifndef VIRTGPU_DRM_H
#define VIRTGPU_DRM_H

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* Please note that modifications to all structs defined here are
 * subject to backwards-compatibility constraints.
 *
 * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
 * compatibility Keep fields aligned to their size
 */

#define DRM_VIRTGPU_MAP         0x01
#define DRM_VIRTGPU_EXECBUFFER  0x02
#define DRM_VIRTGPU_GETPARAM    0x03
#define DRM_VIRTGPU_RESOURCE_CREATE 0x04
#define DRM_VIRTGPU_RESOURCE_INFO     0x05
#define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06
#define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07
#define DRM_VIRTGPU_WAIT     0x08
#define DRM_VIRTGPU_GET_CAPS  0x09

struct drm_virtgpu_map {
	__u64 offset; /* use for mmap system call */
	__u32 handle;
	__u32 pad;
};

struct drm_virtgpu_execbuffer {
	__u32		flags;		/* for future use */
	__u32 size;
	__u64 command; /* void* */
	__u64 bo_handles;
	__u32 num_bo_handles;
	__u32 pad;
};

#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */

struct drm_virtgpu_getparam {
	__u64 param;
	__u64 value;
};

/* NO_BO flags? NO resource flag? */
/* resource flag for y_0_top */
struct drm_virtgpu_resource_create {
	__u32 target;
	__u32 format;
	__u32 bind;
	__u32 width;
	__u32 height;
	__u32 depth;
	__u32 array_size;
	__u32 last_level;
	__u32 nr_samples;
	__u32 flags;
	__u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
	__u32 res_handle;  /* returned by kernel */
	__u32 size;        /* validate transfer in the host */
	__u32 stride;      /* validate transfer in the host */
};

struct drm_virtgpu_resource_info {
	__u32 bo_handle;
	__u32 res_handle;
	__u32 size;
	__u32 stride;
};

struct drm_virtgpu_3d_box {
	__u32 x;
	__u32 y;
	__u32 z;
	__u32 w;
	__u32 h;
	__u32 d;
};

struct drm_virtgpu_3d_transfer_to_host {
	__u32 bo_handle;
	struct drm_virtgpu_3d_box box;
	__u32 level;
	__u32 offset;
};

struct drm_virtgpu_3d_transfer_from_host {
	__u32 bo_handle;
	struct drm_virtgpu_3d_box box;
	__u32 level;
	__u32 offset;
};

#define VIRTGPU_WAIT_NOWAIT 1 /* like it */
struct drm_virtgpu_3d_wait {
	__u32 handle; /* 0 is an invalid handle */
	__u32 flags;
};

struct drm_virtgpu_get_caps {
	__u32 cap_set_id;
	__u32 cap_set_ver;
	__u64 addr;
	__u32 size;
	__u32 pad;
};

#define DRM_IOCTL_VIRTGPU_MAP \
	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)

#define DRM_IOCTL_VIRTGPU_EXECBUFFER \
	DRM_IOW(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
		struct drm_virtgpu_execbuffer)

#define DRM_IOCTL_VIRTGPU_GETPARAM \
	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM,\
		struct drm_virtgpu_getparam)

#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE			\
	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE,	\
		struct drm_virtgpu_resource_create)

#define DRM_IOCTL_VIRTGPU_RESOURCE_INFO \
	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, \
		 struct drm_virtgpu_resource_info)

#define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST \
	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST,	\
		struct drm_virtgpu_3d_transfer_from_host)

#define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST \
	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST,	\
		struct drm_virtgpu_3d_transfer_to_host)

#define DRM_IOCTL_VIRTGPU_WAIT				\
	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT,	\
		struct drm_virtgpu_3d_wait)

#define DRM_IOCTL_VIRTGPU_GET_CAPS \
	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
	struct drm_virtgpu_get_caps)

#if defined(__cplusplus)
}
#endif

#endif
i915_drm.h000064400000141431152726766070006274 0ustar00/*
 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 */

#ifndef _I915_DRM_H_
#define _I915_DRM_H_

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* Please note that modifications to all structs defined here are
 * subject to backwards-compatibility constraints.
 */

/**
 * DOC: uevents generated by i915 on it's device node
 *
 * I915_L3_PARITY_UEVENT - Generated when the driver receives a parity mismatch
 *	event from the gpu l3 cache. Additional information supplied is ROW,
 *	BANK, SUBBANK, SLICE of the affected cacheline. Userspace should keep
 *	track of these events and if a specific cache-line seems to have a
 *	persistent error remap it with the l3 remapping tool supplied in
 *	intel-gpu-tools.  The value supplied with the event is always 1.
 *
 * I915_ERROR_UEVENT - Generated upon error detection, currently only via
 *	hangcheck. The error detection event is a good indicator of when things
 *	began to go badly. The value supplied with the event is a 1 upon error
 *	detection, and a 0 upon reset completion, signifying no more error
 *	exists. NOTE: Disabling hangcheck or reset via module parameter will
 *	cause the related events to not be seen.
 *
 * I915_RESET_UEVENT - Event is generated just before an attempt to reset the
 *	the GPU. The value supplied with the event is always 1. NOTE: Disable
 *	reset via module parameter will cause this event to not be seen.
 */
#define I915_L3_PARITY_UEVENT		"L3_PARITY_ERROR"
#define I915_ERROR_UEVENT		"ERROR"
#define I915_RESET_UEVENT		"RESET"

/*
 * MOCS indexes used for GPU surfaces, defining the cacheability of the
 * surface data and the coherency for this data wrt. CPU vs. GPU accesses.
 */
enum i915_mocs_table_index {
	/*
	 * Not cached anywhere, coherency between CPU and GPU accesses is
	 * guaranteed.
	 */
	I915_MOCS_UNCACHED,
	/*
	 * Cacheability and coherency controlled by the kernel automatically
	 * based on the DRM_I915_GEM_SET_CACHING IOCTL setting and the current
	 * usage of the surface (used for display scanout or not).
	 */
	I915_MOCS_PTE,
	/*
	 * Cached in all GPU caches available on the platform.
	 * Coherency between CPU and GPU accesses to the surface is not
	 * guaranteed without extra synchronization.
	 */
	I915_MOCS_CACHED,
};

/* Each region is a minimum of 16k, and there are at most 255 of them.
 */
#define I915_NR_TEX_REGIONS 255	/* table size 2k - maximum due to use
				 * of chars for next/prev indices */
#define I915_LOG_MIN_TEX_REGION_SIZE 14

typedef struct _drm_i915_init {
	enum {
		I915_INIT_DMA = 0x01,
		I915_CLEANUP_DMA = 0x02,
		I915_RESUME_DMA = 0x03
	} func;
	unsigned int mmio_offset;
	int sarea_priv_offset;
	unsigned int ring_start;
	unsigned int ring_end;
	unsigned int ring_size;
	unsigned int front_offset;
	unsigned int back_offset;
	unsigned int depth_offset;
	unsigned int w;
	unsigned int h;
	unsigned int pitch;
	unsigned int pitch_bits;
	unsigned int back_pitch;
	unsigned int depth_pitch;
	unsigned int cpp;
	unsigned int chipset;
} drm_i915_init_t;

typedef struct _drm_i915_sarea {
	struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1];
	int last_upload;	/* last time texture was uploaded */
	int last_enqueue;	/* last time a buffer was enqueued */
	int last_dispatch;	/* age of the most recently dispatched buffer */
	int ctxOwner;		/* last context to upload state */
	int texAge;
	int pf_enabled;		/* is pageflipping allowed? */
	int pf_active;
	int pf_current_page;	/* which buffer is being displayed? */
	int perf_boxes;		/* performance boxes to be displayed */
	int width, height;      /* screen size in pixels */

	drm_handle_t front_handle;
	int front_offset;
	int front_size;

	drm_handle_t back_handle;
	int back_offset;
	int back_size;

	drm_handle_t depth_handle;
	int depth_offset;
	int depth_size;

	drm_handle_t tex_handle;
	int tex_offset;
	int tex_size;
	int log_tex_granularity;
	int pitch;
	int rotation;           /* 0, 90, 180 or 270 */
	int rotated_offset;
	int rotated_size;
	int rotated_pitch;
	int virtualX, virtualY;

	unsigned int front_tiled;
	unsigned int back_tiled;
	unsigned int depth_tiled;
	unsigned int rotated_tiled;
	unsigned int rotated2_tiled;

	int pipeA_x;
	int pipeA_y;
	int pipeA_w;
	int pipeA_h;
	int pipeB_x;
	int pipeB_y;
	int pipeB_w;
	int pipeB_h;

	/* fill out some space for old userspace triple buffer */
	drm_handle_t unused_handle;
	__u32 unused1, unused2, unused3;

	/* buffer object handles for static buffers. May change
	 * over the lifetime of the client.
	 */
	__u32 front_bo_handle;
	__u32 back_bo_handle;
	__u32 unused_bo_handle;
	__u32 depth_bo_handle;

} drm_i915_sarea_t;

/* due to userspace building against these headers we need some compat here */
#define planeA_x pipeA_x
#define planeA_y pipeA_y
#define planeA_w pipeA_w
#define planeA_h pipeA_h
#define planeB_x pipeB_x
#define planeB_y pipeB_y
#define planeB_w pipeB_w
#define planeB_h pipeB_h

/* Flags for perf_boxes
 */
#define I915_BOX_RING_EMPTY    0x1
#define I915_BOX_FLIP          0x2
#define I915_BOX_WAIT          0x4
#define I915_BOX_TEXTURE_LOAD  0x8
#define I915_BOX_LOST_CONTEXT  0x10

/*
 * i915 specific ioctls.
 *
 * The device specific ioctl range is [DRM_COMMAND_BASE, DRM_COMMAND_END) ie
 * [0x40, 0xa0) (a0 is excluded). The numbers below are defined as offset
 * against DRM_COMMAND_BASE and should be between [0x0, 0x60).
 */
#define DRM_I915_INIT		0x00
#define DRM_I915_FLUSH		0x01
#define DRM_I915_FLIP		0x02
#define DRM_I915_BATCHBUFFER	0x03
#define DRM_I915_IRQ_EMIT	0x04
#define DRM_I915_IRQ_WAIT	0x05
#define DRM_I915_GETPARAM	0x06
#define DRM_I915_SETPARAM	0x07
#define DRM_I915_ALLOC		0x08
#define DRM_I915_FREE		0x09
#define DRM_I915_INIT_HEAP	0x0a
#define DRM_I915_CMDBUFFER	0x0b
#define DRM_I915_DESTROY_HEAP	0x0c
#define DRM_I915_SET_VBLANK_PIPE	0x0d
#define DRM_I915_GET_VBLANK_PIPE	0x0e
#define DRM_I915_VBLANK_SWAP	0x0f
#define DRM_I915_HWS_ADDR	0x11
#define DRM_I915_GEM_INIT	0x13
#define DRM_I915_GEM_EXECBUFFER	0x14
#define DRM_I915_GEM_PIN	0x15
#define DRM_I915_GEM_UNPIN	0x16
#define DRM_I915_GEM_BUSY	0x17
#define DRM_I915_GEM_THROTTLE	0x18
#define DRM_I915_GEM_ENTERVT	0x19
#define DRM_I915_GEM_LEAVEVT	0x1a
#define DRM_I915_GEM_CREATE	0x1b
#define DRM_I915_GEM_PREAD	0x1c
#define DRM_I915_GEM_PWRITE	0x1d
#define DRM_I915_GEM_MMAP	0x1e
#define DRM_I915_GEM_SET_DOMAIN	0x1f
#define DRM_I915_GEM_SW_FINISH	0x20
#define DRM_I915_GEM_SET_TILING	0x21
#define DRM_I915_GEM_GET_TILING	0x22
#define DRM_I915_GEM_GET_APERTURE 0x23
#define DRM_I915_GEM_MMAP_GTT	0x24
#define DRM_I915_GET_PIPE_FROM_CRTC_ID	0x25
#define DRM_I915_GEM_MADVISE	0x26
#define DRM_I915_OVERLAY_PUT_IMAGE	0x27
#define DRM_I915_OVERLAY_ATTRS	0x28
#define DRM_I915_GEM_EXECBUFFER2	0x29
#define DRM_I915_GEM_EXECBUFFER2_WR	DRM_I915_GEM_EXECBUFFER2
#define DRM_I915_GET_SPRITE_COLORKEY	0x2a
#define DRM_I915_SET_SPRITE_COLORKEY	0x2b
#define DRM_I915_GEM_WAIT	0x2c
#define DRM_I915_GEM_CONTEXT_CREATE	0x2d
#define DRM_I915_GEM_CONTEXT_DESTROY	0x2e
#define DRM_I915_GEM_SET_CACHING	0x2f
#define DRM_I915_GEM_GET_CACHING	0x30
#define DRM_I915_REG_READ		0x31
#define DRM_I915_GET_RESET_STATS	0x32
#define DRM_I915_GEM_USERPTR		0x33
#define DRM_I915_GEM_CONTEXT_GETPARAM	0x34
#define DRM_I915_GEM_CONTEXT_SETPARAM	0x35
#define DRM_I915_PERF_OPEN		0x36
#define DRM_I915_PERF_ADD_CONFIG	0x37
#define DRM_I915_PERF_REMOVE_CONFIG	0x38

#define DRM_IOCTL_I915_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
#define DRM_IOCTL_I915_FLUSH		DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
#define DRM_IOCTL_I915_FLIP		DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLIP)
#define DRM_IOCTL_I915_BATCHBUFFER	DRM_IOW( DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t)
#define DRM_IOCTL_I915_IRQ_EMIT         DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t)
#define DRM_IOCTL_I915_IRQ_WAIT         DRM_IOW( DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t)
#define DRM_IOCTL_I915_GETPARAM         DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t)
#define DRM_IOCTL_I915_SETPARAM         DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t)
#define DRM_IOCTL_I915_ALLOC            DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t)
#define DRM_IOCTL_I915_FREE             DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t)
#define DRM_IOCTL_I915_INIT_HEAP        DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t)
#define DRM_IOCTL_I915_CMDBUFFER	DRM_IOW( DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t)
#define DRM_IOCTL_I915_DESTROY_HEAP	DRM_IOW( DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, drm_i915_mem_destroy_heap_t)
#define DRM_IOCTL_I915_SET_VBLANK_PIPE	DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_GET_VBLANK_PIPE	DRM_IOR( DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_VBLANK_SWAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, drm_i915_vblank_swap_t)
#define DRM_IOCTL_I915_HWS_ADDR		DRM_IOW(DRM_COMMAND_BASE + DRM_I915_HWS_ADDR, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_INIT		DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_EXECBUFFER	DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, struct drm_i915_gem_execbuffer)
#define DRM_IOCTL_I915_GEM_EXECBUFFER2	DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2, struct drm_i915_gem_execbuffer2)
#define DRM_IOCTL_I915_GEM_EXECBUFFER2_WR	DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2_WR, struct drm_i915_gem_execbuffer2)
#define DRM_IOCTL_I915_GEM_PIN		DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin)
#define DRM_IOCTL_I915_GEM_UNPIN	DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, struct drm_i915_gem_unpin)
#define DRM_IOCTL_I915_GEM_BUSY		DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy)
#define DRM_IOCTL_I915_GEM_SET_CACHING		DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SET_CACHING, struct drm_i915_gem_caching)
#define DRM_IOCTL_I915_GEM_GET_CACHING		DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_CACHING, struct drm_i915_gem_caching)
#define DRM_IOCTL_I915_GEM_THROTTLE	DRM_IO ( DRM_COMMAND_BASE + DRM_I915_GEM_THROTTLE)
#define DRM_IOCTL_I915_GEM_ENTERVT	DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_ENTERVT)
#define DRM_IOCTL_I915_GEM_LEAVEVT	DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_LEAVEVT)
#define DRM_IOCTL_I915_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE, struct drm_i915_gem_create)
#define DRM_IOCTL_I915_GEM_PREAD	DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PREAD, struct drm_i915_gem_pread)
#define DRM_IOCTL_I915_GEM_PWRITE	DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PWRITE, struct drm_i915_gem_pwrite)
#define DRM_IOCTL_I915_GEM_MMAP		DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP, struct drm_i915_gem_mmap)
#define DRM_IOCTL_I915_GEM_MMAP_GTT	DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, struct drm_i915_gem_mmap_gtt)
#define DRM_IOCTL_I915_GEM_SET_DOMAIN	DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SET_DOMAIN, struct drm_i915_gem_set_domain)
#define DRM_IOCTL_I915_GEM_SW_FINISH	DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SW_FINISH, struct drm_i915_gem_sw_finish)
#define DRM_IOCTL_I915_GEM_SET_TILING	DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_SET_TILING, struct drm_i915_gem_set_tiling)
#define DRM_IOCTL_I915_GEM_GET_TILING	DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_TILING, struct drm_i915_gem_get_tiling)
#define DRM_IOCTL_I915_GEM_GET_APERTURE	DRM_IOR  (DRM_COMMAND_BASE + DRM_I915_GEM_GET_APERTURE, struct drm_i915_gem_get_aperture)
#define DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_PIPE_FROM_CRTC_ID, struct drm_i915_get_pipe_from_crtc_id)
#define DRM_IOCTL_I915_GEM_MADVISE	DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MADVISE, struct drm_i915_gem_madvise)
#define DRM_IOCTL_I915_OVERLAY_PUT_IMAGE	DRM_IOW(DRM_COMMAND_BASE + DRM_I915_OVERLAY_PUT_IMAGE, struct drm_intel_overlay_put_image)
#define DRM_IOCTL_I915_OVERLAY_ATTRS	DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs)
#define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GEM_WAIT		DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait)
#define DRM_IOCTL_I915_GEM_CONTEXT_CREATE	DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create)
#define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY	DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy)
#define DRM_IOCTL_I915_REG_READ			DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read)
#define DRM_IOCTL_I915_GET_RESET_STATS		DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GET_RESET_STATS, struct drm_i915_reset_stats)
#define DRM_IOCTL_I915_GEM_USERPTR			DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_USERPTR, struct drm_i915_gem_userptr)
#define DRM_IOCTL_I915_GEM_CONTEXT_GETPARAM	DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_GETPARAM, struct drm_i915_gem_context_param)
#define DRM_IOCTL_I915_GEM_CONTEXT_SETPARAM	DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_SETPARAM, struct drm_i915_gem_context_param)
#define DRM_IOCTL_I915_PERF_OPEN	DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_OPEN, struct drm_i915_perf_open_param)
#define DRM_IOCTL_I915_PERF_ADD_CONFIG	DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_ADD_CONFIG, struct drm_i915_perf_oa_config)
#define DRM_IOCTL_I915_PERF_REMOVE_CONFIG	DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_REMOVE_CONFIG, __u64)

/* Allow drivers to submit batchbuffers directly to hardware, relying
 * on the security mechanisms provided by hardware.
 */
typedef struct drm_i915_batchbuffer {
	int start;		/* agp offset */
	int used;		/* nr bytes in use */
	int DR1;		/* hw flags for GFX_OP_DRAWRECT_INFO */
	int DR4;		/* window origin for GFX_OP_DRAWRECT_INFO */
	int num_cliprects;	/* mulitpass with multiple cliprects? */
	struct drm_clip_rect *cliprects;	/* pointer to userspace cliprects */
} drm_i915_batchbuffer_t;

/* As above, but pass a pointer to userspace buffer which can be
 * validated by the kernel prior to sending to hardware.
 */
typedef struct _drm_i915_cmdbuffer {
	char *buf;	/* pointer to userspace command buffer */
	int sz;			/* nr bytes in buf */
	int DR1;		/* hw flags for GFX_OP_DRAWRECT_INFO */
	int DR4;		/* window origin for GFX_OP_DRAWRECT_INFO */
	int num_cliprects;	/* mulitpass with multiple cliprects? */
	struct drm_clip_rect *cliprects;	/* pointer to userspace cliprects */
} drm_i915_cmdbuffer_t;

/* Userspace can request & wait on irq's:
 */
typedef struct drm_i915_irq_emit {
	int *irq_seq;
} drm_i915_irq_emit_t;

typedef struct drm_i915_irq_wait {
	int irq_seq;
} drm_i915_irq_wait_t;

/* Ioctl to query kernel params:
 */
#define I915_PARAM_IRQ_ACTIVE            1
#define I915_PARAM_ALLOW_BATCHBUFFER     2
#define I915_PARAM_LAST_DISPATCH         3
#define I915_PARAM_CHIPSET_ID            4
#define I915_PARAM_HAS_GEM               5
#define I915_PARAM_NUM_FENCES_AVAIL      6
#define I915_PARAM_HAS_OVERLAY           7
#define I915_PARAM_HAS_PAGEFLIPPING	 8
#define I915_PARAM_HAS_EXECBUF2          9
#define I915_PARAM_HAS_BSD		 10
#define I915_PARAM_HAS_BLT		 11
#define I915_PARAM_HAS_RELAXED_FENCING	 12
#define I915_PARAM_HAS_COHERENT_RINGS	 13
#define I915_PARAM_HAS_EXEC_CONSTANTS	 14
#define I915_PARAM_HAS_RELAXED_DELTA	 15
#define I915_PARAM_HAS_GEN7_SOL_RESET	 16
#define I915_PARAM_HAS_LLC     	 	 17
#define I915_PARAM_HAS_ALIASING_PPGTT	 18
#define I915_PARAM_HAS_WAIT_TIMEOUT	 19
#define I915_PARAM_HAS_SEMAPHORES	 20
#define I915_PARAM_HAS_PRIME_VMAP_FLUSH	 21
#define I915_PARAM_HAS_VEBOX		 22
#define I915_PARAM_HAS_SECURE_BATCHES	 23
#define I915_PARAM_HAS_PINNED_BATCHES	 24
#define I915_PARAM_HAS_EXEC_NO_RELOC	 25
#define I915_PARAM_HAS_EXEC_HANDLE_LUT   26
#define I915_PARAM_HAS_WT     	 	 27
#define I915_PARAM_CMD_PARSER_VERSION	 28
#define I915_PARAM_HAS_COHERENT_PHYS_GTT 29
#define I915_PARAM_MMAP_VERSION          30
#define I915_PARAM_HAS_BSD2		 31
#define I915_PARAM_REVISION              32
#define I915_PARAM_SUBSLICE_TOTAL	 33
#define I915_PARAM_EU_TOTAL		 34
#define I915_PARAM_HAS_GPU_RESET	 35
#define I915_PARAM_HAS_RESOURCE_STREAMER 36
#define I915_PARAM_HAS_EXEC_SOFTPIN	 37
#define I915_PARAM_HAS_POOLED_EU	 38
#define I915_PARAM_MIN_EU_IN_POOL	 39
#define I915_PARAM_MMAP_GTT_VERSION	 40

/* Query whether DRM_I915_GEM_EXECBUFFER2 supports user defined execution
 * priorities and the driver will attempt to execute batches in priority order.
 */
#define I915_PARAM_HAS_SCHEDULER	 41
#define I915_PARAM_HUC_STATUS		 42

/* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to opt-out of
 * synchronisation with implicit fencing on individual objects.
 * See EXEC_OBJECT_ASYNC.
 */
#define I915_PARAM_HAS_EXEC_ASYNC	 43

/* Query whether DRM_I915_GEM_EXECBUFFER2 supports explicit fence support -
 * both being able to pass in a sync_file fd to wait upon before executing,
 * and being able to return a new sync_file fd that is signaled when the
 * current request is complete. See I915_EXEC_FENCE_IN and I915_EXEC_FENCE_OUT.
 */
#define I915_PARAM_HAS_EXEC_FENCE	 44

/* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to capture
 * user specified bufffers for post-mortem debugging of GPU hangs. See
 * EXEC_OBJECT_CAPTURE.
 */
#define I915_PARAM_HAS_EXEC_CAPTURE	 45

#define I915_PARAM_SLICE_MASK		 46

/* Assuming it's uniform for each slice, this queries the mask of subslices
 * per-slice for this system.
 */
#define I915_PARAM_SUBSLICE_MASK	 47

/*
 * Query whether DRM_I915_GEM_EXECBUFFER2 supports supplying the batch buffer
 * as the first execobject as opposed to the last. See I915_EXEC_BATCH_FIRST.
 */
#define I915_PARAM_HAS_EXEC_BATCH_FIRST	 48

/* Query whether DRM_I915_GEM_EXECBUFFER2 supports supplying an array of
 * drm_i915_gem_exec_fence structures.  See I915_EXEC_FENCE_ARRAY.
 */
#define I915_PARAM_HAS_EXEC_FENCE_ARRAY  49

typedef struct drm_i915_getparam {
	__s32 param;
	/*
	 * WARNING: Using pointers instead of fixed-size u64 means we need to write
	 * compat32 code. Don't repeat this mistake.
	 */
	int *value;
} drm_i915_getparam_t;

/* Ioctl to set kernel params:
 */
#define I915_SETPARAM_USE_MI_BATCHBUFFER_START            1
#define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY             2
#define I915_SETPARAM_ALLOW_BATCHBUFFER                   3
#define I915_SETPARAM_NUM_USED_FENCES                     4

typedef struct drm_i915_setparam {
	int param;
	int value;
} drm_i915_setparam_t;

/* A memory manager for regions of shared memory:
 */
#define I915_MEM_REGION_AGP 1

typedef struct drm_i915_mem_alloc {
	int region;
	int alignment;
	int size;
	int *region_offset;	/* offset from start of fb or agp */
} drm_i915_mem_alloc_t;

typedef struct drm_i915_mem_free {
	int region;
	int region_offset;
} drm_i915_mem_free_t;

typedef struct drm_i915_mem_init_heap {
	int region;
	int size;
	int start;
} drm_i915_mem_init_heap_t;

/* Allow memory manager to be torn down and re-initialized (eg on
 * rotate):
 */
typedef struct drm_i915_mem_destroy_heap {
	int region;
} drm_i915_mem_destroy_heap_t;

/* Allow X server to configure which pipes to monitor for vblank signals
 */
#define	DRM_I915_VBLANK_PIPE_A	1
#define	DRM_I915_VBLANK_PIPE_B	2

typedef struct drm_i915_vblank_pipe {
	int pipe;
} drm_i915_vblank_pipe_t;

/* Schedule buffer swap at given vertical blank:
 */
typedef struct drm_i915_vblank_swap {
	drm_drawable_t drawable;
	enum drm_vblank_seq_type seqtype;
	unsigned int sequence;
} drm_i915_vblank_swap_t;

typedef struct drm_i915_hws_addr {
	__u64 addr;
} drm_i915_hws_addr_t;

struct drm_i915_gem_init {
	/**
	 * Beginning offset in the GTT to be managed by the DRM memory
	 * manager.
	 */
	__u64 gtt_start;
	/**
	 * Ending offset in the GTT to be managed by the DRM memory
	 * manager.
	 */
	__u64 gtt_end;
};

struct drm_i915_gem_create {
	/**
	 * Requested size for the object.
	 *
	 * The (page-aligned) allocated size for the object will be returned.
	 */
	__u64 size;
	/**
	 * Returned handle for the object.
	 *
	 * Object handles are nonzero.
	 */
	__u32 handle;
	__u32 pad;
};

struct drm_i915_gem_pread {
	/** Handle for the object being read. */
	__u32 handle;
	__u32 pad;
	/** Offset into the object to read from */
	__u64 offset;
	/** Length of data to read */
	__u64 size;
	/**
	 * Pointer to write the data into.
	 *
	 * This is a fixed-size type for 32/64 compatibility.
	 */
	__u64 data_ptr;
};

struct drm_i915_gem_pwrite {
	/** Handle for the object being written to. */
	__u32 handle;
	__u32 pad;
	/** Offset into the object to write to */
	__u64 offset;
	/** Length of data to write */
	__u64 size;
	/**
	 * Pointer to read the data from.
	 *
	 * This is a fixed-size type for 32/64 compatibility.
	 */
	__u64 data_ptr;
};

struct drm_i915_gem_mmap {
	/** Handle for the object being mapped. */
	__u32 handle;
	__u32 pad;
	/** Offset in the object to map. */
	__u64 offset;
	/**
	 * Length of data to map.
	 *
	 * The value will be page-aligned.
	 */
	__u64 size;
	/**
	 * Returned pointer the data was mapped at.
	 *
	 * This is a fixed-size type for 32/64 compatibility.
	 */
	__u64 addr_ptr;

	/**
	 * Flags for extended behaviour.
	 *
	 * Added in version 2.
	 */
	__u64 flags;
#define I915_MMAP_WC 0x1
};

struct drm_i915_gem_mmap_gtt {
	/** Handle for the object being mapped. */
	__u32 handle;
	__u32 pad;
	/**
	 * Fake offset to use for subsequent mmap call
	 *
	 * This is a fixed-size type for 32/64 compatibility.
	 */
	__u64 offset;
};

struct drm_i915_gem_set_domain {
	/** Handle for the object */
	__u32 handle;

	/** New read domains */
	__u32 read_domains;

	/** New write domain */
	__u32 write_domain;
};

struct drm_i915_gem_sw_finish {
	/** Handle for the object */
	__u32 handle;
};

struct drm_i915_gem_relocation_entry {
	/**
	 * Handle of the buffer being pointed to by this relocation entry.
	 *
	 * It's appealing to make this be an index into the mm_validate_entry
	 * list to refer to the buffer, but this allows the driver to create
	 * a relocation list for state buffers and not re-write it per
	 * exec using the buffer.
	 */
	__u32 target_handle;

	/**
	 * Value to be added to the offset of the target buffer to make up
	 * the relocation entry.
	 */
	__u32 delta;

	/** Offset in the buffer the relocation entry will be written into */
	__u64 offset;

	/**
	 * Offset value of the target buffer that the relocation entry was last
	 * written as.
	 *
	 * If the buffer has the same offset as last time, we can skip syncing
	 * and writing the relocation.  This value is written back out by
	 * the execbuffer ioctl when the relocation is written.
	 */
	__u64 presumed_offset;

	/**
	 * Target memory domains read by this operation.
	 */
	__u32 read_domains;

	/**
	 * Target memory domains written by this operation.
	 *
	 * Note that only one domain may be written by the whole
	 * execbuffer operation, so that where there are conflicts,
	 * the application will get -EINVAL back.
	 */
	__u32 write_domain;
};

/** @{
 * Intel memory domains
 *
 * Most of these just align with the various caches in
 * the system and are used to flush and invalidate as
 * objects end up cached in different domains.
 */
/** CPU cache */
#define I915_GEM_DOMAIN_CPU		0x00000001
/** Render cache, used by 2D and 3D drawing */
#define I915_GEM_DOMAIN_RENDER		0x00000002
/** Sampler cache, used by texture engine */
#define I915_GEM_DOMAIN_SAMPLER		0x00000004
/** Command queue, used to load batch buffers */
#define I915_GEM_DOMAIN_COMMAND		0x00000008
/** Instruction cache, used by shader programs */
#define I915_GEM_DOMAIN_INSTRUCTION	0x00000010
/** Vertex address cache */
#define I915_GEM_DOMAIN_VERTEX		0x00000020
/** GTT domain - aperture and scanout */
#define I915_GEM_DOMAIN_GTT		0x00000040
/** WC domain - uncached access */
#define I915_GEM_DOMAIN_WC		0x00000080
/** @} */

struct drm_i915_gem_exec_object {
	/**
	 * User's handle for a buffer to be bound into the GTT for this
	 * operation.
	 */
	__u32 handle;

	/** Number of relocations to be performed on this buffer */
	__u32 relocation_count;
	/**
	 * Pointer to array of struct drm_i915_gem_relocation_entry containing
	 * the relocations to be performed in this buffer.
	 */
	__u64 relocs_ptr;

	/** Required alignment in graphics aperture */
	__u64 alignment;

	/**
	 * Returned value of the updated offset of the object, for future
	 * presumed_offset writes.
	 */
	__u64 offset;
};

struct drm_i915_gem_execbuffer {
	/**
	 * List of buffers to be validated with their relocations to be
	 * performend on them.
	 *
	 * This is a pointer to an array of struct drm_i915_gem_validate_entry.
	 *
	 * These buffers must be listed in an order such that all relocations
	 * a buffer is performing refer to buffers that have already appeared
	 * in the validate list.
	 */
	__u64 buffers_ptr;
	__u32 buffer_count;

	/** Offset in the batchbuffer to start execution from. */
	__u32 batch_start_offset;
	/** Bytes used in batchbuffer from batch_start_offset */
	__u32 batch_len;
	__u32 DR1;
	__u32 DR4;
	__u32 num_cliprects;
	/** This is a struct drm_clip_rect *cliprects */
	__u64 cliprects_ptr;
};

struct drm_i915_gem_exec_object2 {
	/**
	 * User's handle for a buffer to be bound into the GTT for this
	 * operation.
	 */
	__u32 handle;

	/** Number of relocations to be performed on this buffer */
	__u32 relocation_count;
	/**
	 * Pointer to array of struct drm_i915_gem_relocation_entry containing
	 * the relocations to be performed in this buffer.
	 */
	__u64 relocs_ptr;

	/** Required alignment in graphics aperture */
	__u64 alignment;

	/**
	 * When the EXEC_OBJECT_PINNED flag is specified this is populated by
	 * the user with the GTT offset at which this object will be pinned.
	 * When the I915_EXEC_NO_RELOC flag is specified this must contain the
	 * presumed_offset of the object.
	 * During execbuffer2 the kernel populates it with the value of the
	 * current GTT offset of the object, for future presumed_offset writes.
	 */
	__u64 offset;

#define EXEC_OBJECT_NEEDS_FENCE		 (1<<0)
#define EXEC_OBJECT_NEEDS_GTT		 (1<<1)
#define EXEC_OBJECT_WRITE		 (1<<2)
#define EXEC_OBJECT_SUPPORTS_48B_ADDRESS (1<<3)
#define EXEC_OBJECT_PINNED		 (1<<4)
#define EXEC_OBJECT_PAD_TO_SIZE		 (1<<5)
/* The kernel implicitly tracks GPU activity on all GEM objects, and
 * synchronises operations with outstanding rendering. This includes
 * rendering on other devices if exported via dma-buf. However, sometimes
 * this tracking is too coarse and the user knows better. For example,
 * if the object is split into non-overlapping ranges shared between different
 * clients or engines (i.e. suballocating objects), the implicit tracking
 * by kernel assumes that each operation affects the whole object rather
 * than an individual range, causing needless synchronisation between clients.
 * The kernel will also forgo any CPU cache flushes prior to rendering from
 * the object as the client is expected to be also handling such domain
 * tracking.
 *
 * The kernel maintains the implicit tracking in order to manage resources
 * used by the GPU - this flag only disables the synchronisation prior to
 * rendering with this object in this execbuf.
 *
 * Opting out of implicit synhronisation requires the user to do its own
 * explicit tracking to avoid rendering corruption. See, for example,
 * I915_PARAM_HAS_EXEC_FENCE to order execbufs and execute them asynchronously.
 */
#define EXEC_OBJECT_ASYNC		(1<<6)
/* Request that the contents of this execobject be copied into the error
 * state upon a GPU hang involving this batch for post-mortem debugging.
 * These buffers are recorded in no particular order as "user" in
 * /sys/class/drm/cardN/error. Query I915_PARAM_HAS_EXEC_CAPTURE to see
 * if the kernel supports this flag.
 */
#define EXEC_OBJECT_CAPTURE		(1<<7)
/* All remaining bits are MBZ and RESERVED FOR FUTURE USE */
#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_CAPTURE<<1)
	__u64 flags;

	union {
		__u64 rsvd1;
		__u64 pad_to_size;
	};
	__u64 rsvd2;
};

struct drm_i915_gem_exec_fence {
	/**
	 * User's handle for a drm_syncobj to wait on or signal.
	 */
	__u32 handle;

#define I915_EXEC_FENCE_WAIT            (1<<0)
#define I915_EXEC_FENCE_SIGNAL          (1<<1)
#define __I915_EXEC_FENCE_UNKNOWN_FLAGS (-(I915_EXEC_FENCE_SIGNAL << 1))
	__u32 flags;
};

struct drm_i915_gem_execbuffer2 {
	/**
	 * List of gem_exec_object2 structs
	 */
	__u64 buffers_ptr;
	__u32 buffer_count;

	/** Offset in the batchbuffer to start execution from. */
	__u32 batch_start_offset;
	/** Bytes used in batchbuffer from batch_start_offset */
	__u32 batch_len;
	__u32 DR1;
	__u32 DR4;
	__u32 num_cliprects;
	/**
	 * This is a struct drm_clip_rect *cliprects if I915_EXEC_FENCE_ARRAY
	 * is not set.  If I915_EXEC_FENCE_ARRAY is set, then this is a
	 * struct drm_i915_gem_exec_fence *fences.
	 */
	__u64 cliprects_ptr;
#define I915_EXEC_RING_MASK              (7<<0)
#define I915_EXEC_DEFAULT                (0<<0)
#define I915_EXEC_RENDER                 (1<<0)
#define I915_EXEC_BSD                    (2<<0)
#define I915_EXEC_BLT                    (3<<0)
#define I915_EXEC_VEBOX                  (4<<0)

/* Used for switching the constants addressing mode on gen4+ RENDER ring.
 * Gen6+ only supports relative addressing to dynamic state (default) and
 * absolute addressing.
 *
 * These flags are ignored for the BSD and BLT rings.
 */
#define I915_EXEC_CONSTANTS_MASK 	(3<<6)
#define I915_EXEC_CONSTANTS_REL_GENERAL (0<<6) /* default */
#define I915_EXEC_CONSTANTS_ABSOLUTE 	(1<<6)
#define I915_EXEC_CONSTANTS_REL_SURFACE (2<<6) /* gen4/5 only */
	__u64 flags;
	__u64 rsvd1; /* now used for context info */
	__u64 rsvd2;
};

/** Resets the SO write offset registers for transform feedback on gen7. */
#define I915_EXEC_GEN7_SOL_RESET	(1<<8)

/** Request a privileged ("secure") batch buffer. Note only available for
 * DRM_ROOT_ONLY | DRM_MASTER processes.
 */
#define I915_EXEC_SECURE		(1<<9)

/** Inform the kernel that the batch is and will always be pinned. This
 * negates the requirement for a workaround to be performed to avoid
 * an incoherent CS (such as can be found on 830/845). If this flag is
 * not passed, the kernel will endeavour to make sure the batch is
 * coherent with the CS before execution. If this flag is passed,
 * userspace assumes the responsibility for ensuring the same.
 */
#define I915_EXEC_IS_PINNED		(1<<10)

/** Provide a hint to the kernel that the command stream and auxiliary
 * state buffers already holds the correct presumed addresses and so the
 * relocation process may be skipped if no buffers need to be moved in
 * preparation for the execbuffer.
 */
#define I915_EXEC_NO_RELOC		(1<<11)

/** Use the reloc.handle as an index into the exec object array rather
 * than as the per-file handle.
 */
#define I915_EXEC_HANDLE_LUT		(1<<12)

/** Used for switching BSD rings on the platforms with two BSD rings */
#define I915_EXEC_BSD_SHIFT	 (13)
#define I915_EXEC_BSD_MASK	 (3 << I915_EXEC_BSD_SHIFT)
/* default ping-pong mode */
#define I915_EXEC_BSD_DEFAULT	 (0 << I915_EXEC_BSD_SHIFT)
#define I915_EXEC_BSD_RING1	 (1 << I915_EXEC_BSD_SHIFT)
#define I915_EXEC_BSD_RING2	 (2 << I915_EXEC_BSD_SHIFT)

/** Tell the kernel that the batchbuffer is processed by
 *  the resource streamer.
 */
#define I915_EXEC_RESOURCE_STREAMER     (1<<15)

/* Setting I915_EXEC_FENCE_IN implies that lower_32_bits(rsvd2) represent
 * a sync_file fd to wait upon (in a nonblocking manner) prior to executing
 * the batch.
 *
 * Returns -EINVAL if the sync_file fd cannot be found.
 */
#define I915_EXEC_FENCE_IN		(1<<16)

/* Setting I915_EXEC_FENCE_OUT causes the ioctl to return a sync_file fd
 * in the upper_32_bits(rsvd2) upon success. Ownership of the fd is given
 * to the caller, and it should be close() after use. (The fd is a regular
 * file descriptor and will be cleaned up on process termination. It holds
 * a reference to the request, but nothing else.)
 *
 * The sync_file fd can be combined with other sync_file and passed either
 * to execbuf using I915_EXEC_FENCE_IN, to atomic KMS ioctls (so that a flip
 * will only occur after this request completes), or to other devices.
 *
 * Using I915_EXEC_FENCE_OUT requires use of
 * DRM_IOCTL_I915_GEM_EXECBUFFER2_WR ioctl so that the result is written
 * back to userspace. Failure to do so will cause the out-fence to always
 * be reported as zero, and the real fence fd to be leaked.
 */
#define I915_EXEC_FENCE_OUT		(1<<17)

/*
 * Traditionally the execbuf ioctl has only considered the final element in
 * the execobject[] to be the executable batch. Often though, the client
 * will known the batch object prior to construction and being able to place
 * it into the execobject[] array first can simplify the relocation tracking.
 * Setting I915_EXEC_BATCH_FIRST tells execbuf to use element 0 of the
 * execobject[] as the * batch instead (the default is to use the last
 * element).
 */
#define I915_EXEC_BATCH_FIRST		(1<<18)

/* Setting I915_FENCE_ARRAY implies that num_cliprects and cliprects_ptr
 * define an array of i915_gem_exec_fence structures which specify a set of
 * dma fences to wait upon or signal.
 */
#define I915_EXEC_FENCE_ARRAY   (1<<19)

#define __I915_EXEC_UNKNOWN_FLAGS (-(I915_EXEC_FENCE_ARRAY<<1))

#define I915_EXEC_CONTEXT_ID_MASK	(0xffffffff)
#define i915_execbuffer2_set_context_id(eb2, context) \
	(eb2).rsvd1 = context & I915_EXEC_CONTEXT_ID_MASK
#define i915_execbuffer2_get_context_id(eb2) \
	((eb2).rsvd1 & I915_EXEC_CONTEXT_ID_MASK)

struct drm_i915_gem_pin {
	/** Handle of the buffer to be pinned. */
	__u32 handle;
	__u32 pad;

	/** alignment required within the aperture */
	__u64 alignment;

	/** Returned GTT offset of the buffer. */
	__u64 offset;
};

struct drm_i915_gem_unpin {
	/** Handle of the buffer to be unpinned. */
	__u32 handle;
	__u32 pad;
};

struct drm_i915_gem_busy {
	/** Handle of the buffer to check for busy */
	__u32 handle;

	/** Return busy status
	 *
	 * A return of 0 implies that the object is idle (after
	 * having flushed any pending activity), and a non-zero return that
	 * the object is still in-flight on the GPU. (The GPU has not yet
	 * signaled completion for all pending requests that reference the
	 * object.) An object is guaranteed to become idle eventually (so
	 * long as no new GPU commands are executed upon it). Due to the
	 * asynchronous nature of the hardware, an object reported
	 * as busy may become idle before the ioctl is completed.
	 *
	 * Furthermore, if the object is busy, which engine is busy is only
	 * provided as a guide. There are race conditions which prevent the
	 * report of which engines are busy from being always accurate.
	 * However, the converse is not true. If the object is idle, the
	 * result of the ioctl, that all engines are idle, is accurate.
	 *
	 * The returned dword is split into two fields to indicate both
	 * the engines on which the object is being read, and the
	 * engine on which it is currently being written (if any).
	 *
	 * The low word (bits 0:15) indicate if the object is being written
	 * to by any engine (there can only be one, as the GEM implicit
	 * synchronisation rules force writes to be serialised). Only the
	 * engine for the last write is reported.
	 *
	 * The high word (bits 16:31) are a bitmask of which engines are
	 * currently reading from the object. Multiple engines may be
	 * reading from the object simultaneously.
	 *
	 * The value of each engine is the same as specified in the
	 * EXECBUFFER2 ioctl, i.e. I915_EXEC_RENDER, I915_EXEC_BSD etc.
	 * Note I915_EXEC_DEFAULT is a symbolic value and is mapped to
	 * the I915_EXEC_RENDER engine for execution, and so it is never
	 * reported as active itself. Some hardware may have parallel
	 * execution engines, e.g. multiple media engines, which are
	 * mapped to the same identifier in the EXECBUFFER2 ioctl and
	 * so are not separately reported for busyness.
	 *
	 * Caveat emptor:
	 * Only the boolean result of this query is reliable; that is whether
	 * the object is idle or busy. The report of which engines are busy
	 * should be only used as a heuristic.
	 */
	__u32 busy;
};

/**
 * I915_CACHING_NONE
 *
 * GPU access is not coherent with cpu caches. Default for machines without an
 * LLC.
 */
#define I915_CACHING_NONE		0
/**
 * I915_CACHING_CACHED
 *
 * GPU access is coherent with cpu caches and furthermore the data is cached in
 * last-level caches shared between cpu cores and the gpu GT. Default on
 * machines with HAS_LLC.
 */
#define I915_CACHING_CACHED		1
/**
 * I915_CACHING_DISPLAY
 *
 * Special GPU caching mode which is coherent with the scanout engines.
 * Transparently falls back to I915_CACHING_NONE on platforms where no special
 * cache mode (like write-through or gfdt flushing) is available. The kernel
 * automatically sets this mode when using a buffer as a scanout target.
 * Userspace can manually set this mode to avoid a costly stall and clflush in
 * the hotpath of drawing the first frame.
 */
#define I915_CACHING_DISPLAY		2

struct drm_i915_gem_caching {
	/**
	 * Handle of the buffer to set/get the caching level of. */
	__u32 handle;

	/**
	 * Cacheing level to apply or return value
	 *
	 * bits0-15 are for generic caching control (i.e. the above defined
	 * values). bits16-31 are reserved for platform-specific variations
	 * (e.g. l3$ caching on gen7). */
	__u32 caching;
};

#define I915_TILING_NONE	0
#define I915_TILING_X		1
#define I915_TILING_Y		2
#define I915_TILING_LAST	I915_TILING_Y

#define I915_BIT_6_SWIZZLE_NONE		0
#define I915_BIT_6_SWIZZLE_9		1
#define I915_BIT_6_SWIZZLE_9_10		2
#define I915_BIT_6_SWIZZLE_9_11		3
#define I915_BIT_6_SWIZZLE_9_10_11	4
/* Not seen by userland */
#define I915_BIT_6_SWIZZLE_UNKNOWN	5
/* Seen by userland. */
#define I915_BIT_6_SWIZZLE_9_17		6
#define I915_BIT_6_SWIZZLE_9_10_17	7

struct drm_i915_gem_set_tiling {
	/** Handle of the buffer to have its tiling state updated */
	__u32 handle;

	/**
	 * Tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
	 * I915_TILING_Y).
	 *
	 * This value is to be set on request, and will be updated by the
	 * kernel on successful return with the actual chosen tiling layout.
	 *
	 * The tiling mode may be demoted to I915_TILING_NONE when the system
	 * has bit 6 swizzling that can't be managed correctly by GEM.
	 *
	 * Buffer contents become undefined when changing tiling_mode.
	 */
	__u32 tiling_mode;

	/**
	 * Stride in bytes for the object when in I915_TILING_X or
	 * I915_TILING_Y.
	 */
	__u32 stride;

	/**
	 * Returned address bit 6 swizzling required for CPU access through
	 * mmap mapping.
	 */
	__u32 swizzle_mode;
};

struct drm_i915_gem_get_tiling {
	/** Handle of the buffer to get tiling state for. */
	__u32 handle;

	/**
	 * Current tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
	 * I915_TILING_Y).
	 */
	__u32 tiling_mode;

	/**
	 * Returned address bit 6 swizzling required for CPU access through
	 * mmap mapping.
	 */
	__u32 swizzle_mode;

	/**
	 * Returned address bit 6 swizzling required for CPU access through
	 * mmap mapping whilst bound.
	 */
	__u32 phys_swizzle_mode;
};

struct drm_i915_gem_get_aperture {
	/** Total size of the aperture used by i915_gem_execbuffer, in bytes */
	__u64 aper_size;

	/**
	 * Available space in the aperture used by i915_gem_execbuffer, in
	 * bytes
	 */
	__u64 aper_available_size;
};

struct drm_i915_get_pipe_from_crtc_id {
	/** ID of CRTC being requested **/
	__u32 crtc_id;

	/** pipe of requested CRTC **/
	__u32 pipe;
};

#define I915_MADV_WILLNEED 0
#define I915_MADV_DONTNEED 1
#define __I915_MADV_PURGED 2 /* internal state */

struct drm_i915_gem_madvise {
	/** Handle of the buffer to change the backing store advice */
	__u32 handle;

	/* Advice: either the buffer will be needed again in the near future,
	 *         or wont be and could be discarded under memory pressure.
	 */
	__u32 madv;

	/** Whether the backing store still exists. */
	__u32 retained;
};

/* flags */
#define I915_OVERLAY_TYPE_MASK 		0xff
#define I915_OVERLAY_YUV_PLANAR 	0x01
#define I915_OVERLAY_YUV_PACKED 	0x02
#define I915_OVERLAY_RGB		0x03

#define I915_OVERLAY_DEPTH_MASK		0xff00
#define I915_OVERLAY_RGB24		0x1000
#define I915_OVERLAY_RGB16		0x2000
#define I915_OVERLAY_RGB15		0x3000
#define I915_OVERLAY_YUV422		0x0100
#define I915_OVERLAY_YUV411		0x0200
#define I915_OVERLAY_YUV420		0x0300
#define I915_OVERLAY_YUV410		0x0400

#define I915_OVERLAY_SWAP_MASK		0xff0000
#define I915_OVERLAY_NO_SWAP		0x000000
#define I915_OVERLAY_UV_SWAP		0x010000
#define I915_OVERLAY_Y_SWAP		0x020000
#define I915_OVERLAY_Y_AND_UV_SWAP	0x030000

#define I915_OVERLAY_FLAGS_MASK		0xff000000
#define I915_OVERLAY_ENABLE		0x01000000

struct drm_intel_overlay_put_image {
	/* various flags and src format description */
	__u32 flags;
	/* source picture description */
	__u32 bo_handle;
	/* stride values and offsets are in bytes, buffer relative */
	__u16 stride_Y; /* stride for packed formats */
	__u16 stride_UV;
	__u32 offset_Y; /* offset for packet formats */
	__u32 offset_U;
	__u32 offset_V;
	/* in pixels */
	__u16 src_width;
	__u16 src_height;
	/* to compensate the scaling factors for partially covered surfaces */
	__u16 src_scan_width;
	__u16 src_scan_height;
	/* output crtc description */
	__u32 crtc_id;
	__u16 dst_x;
	__u16 dst_y;
	__u16 dst_width;
	__u16 dst_height;
};

/* flags */
#define I915_OVERLAY_UPDATE_ATTRS	(1<<0)
#define I915_OVERLAY_UPDATE_GAMMA	(1<<1)
#define I915_OVERLAY_DISABLE_DEST_COLORKEY	(1<<2)
struct drm_intel_overlay_attrs {
	__u32 flags;
	__u32 color_key;
	__s32 brightness;
	__u32 contrast;
	__u32 saturation;
	__u32 gamma0;
	__u32 gamma1;
	__u32 gamma2;
	__u32 gamma3;
	__u32 gamma4;
	__u32 gamma5;
};

/*
 * Intel sprite handling
 *
 * Color keying works with a min/mask/max tuple.  Both source and destination
 * color keying is allowed.
 *
 * Source keying:
 * Sprite pixels within the min & max values, masked against the color channels
 * specified in the mask field, will be transparent.  All other pixels will
 * be displayed on top of the primary plane.  For RGB surfaces, only the min
 * and mask fields will be used; ranged compares are not allowed.
 *
 * Destination keying:
 * Primary plane pixels that match the min value, masked against the color
 * channels specified in the mask field, will be replaced by corresponding
 * pixels from the sprite plane.
 *
 * Note that source & destination keying are exclusive; only one can be
 * active on a given plane.
 */

#define I915_SET_COLORKEY_NONE		(1<<0) /* disable color key matching */
#define I915_SET_COLORKEY_DESTINATION	(1<<1)
#define I915_SET_COLORKEY_SOURCE	(1<<2)
struct drm_intel_sprite_colorkey {
	__u32 plane_id;
	__u32 min_value;
	__u32 channel_mask;
	__u32 max_value;
	__u32 flags;
};

struct drm_i915_gem_wait {
	/** Handle of BO we shall wait on */
	__u32 bo_handle;
	__u32 flags;
	/** Number of nanoseconds to wait, Returns time remaining. */
	__s64 timeout_ns;
};

struct drm_i915_gem_context_create {
	/*  output: id of new context*/
	__u32 ctx_id;
	__u32 pad;
};

struct drm_i915_gem_context_destroy {
	__u32 ctx_id;
	__u32 pad;
};

struct drm_i915_reg_read {
	/*
	 * Register offset.
	 * For 64bit wide registers where the upper 32bits don't immediately
	 * follow the lower 32bits, the offset of the lower 32bits must
	 * be specified
	 */
	__u64 offset;
	__u64 val; /* Return value */
};
/* Known registers:
 *
 * Render engine timestamp - 0x2358 + 64bit - gen7+
 * - Note this register returns an invalid value if using the default
 *   single instruction 8byte read, in order to workaround that use
 *   offset (0x2538 | 1) instead.
 *
 */

struct drm_i915_reset_stats {
	__u32 ctx_id;
	__u32 flags;

	/* All resets since boot/module reload, for all contexts */
	__u32 reset_count;

	/* Number of batches lost when active in GPU, for this context */
	__u32 batch_active;

	/* Number of batches lost pending for execution, for this context */
	__u32 batch_pending;

	__u32 pad;
};

struct drm_i915_gem_userptr {
	__u64 user_ptr;
	__u64 user_size;
	__u32 flags;
#define I915_USERPTR_READ_ONLY 0x1
#define I915_USERPTR_UNSYNCHRONIZED 0x80000000
	/**
	 * Returned handle for the object.
	 *
	 * Object handles are nonzero.
	 */
	__u32 handle;
};

struct drm_i915_gem_context_param {
	__u32 ctx_id;
	__u32 size;
	__u64 param;
#define I915_CONTEXT_PARAM_BAN_PERIOD	0x1
#define I915_CONTEXT_PARAM_NO_ZEROMAP	0x2
#define I915_CONTEXT_PARAM_GTT_SIZE	0x3
#define I915_CONTEXT_PARAM_NO_ERROR_CAPTURE	0x4
#define I915_CONTEXT_PARAM_BANNABLE	0x5
	__u64 value;
};

enum drm_i915_oa_format {
	I915_OA_FORMAT_A13 = 1,	    /* HSW only */
	I915_OA_FORMAT_A29,	    /* HSW only */
	I915_OA_FORMAT_A13_B8_C8,   /* HSW only */
	I915_OA_FORMAT_B4_C8,	    /* HSW only */
	I915_OA_FORMAT_A45_B8_C8,   /* HSW only */
	I915_OA_FORMAT_B4_C8_A16,   /* HSW only */
	I915_OA_FORMAT_C4_B8,	    /* HSW+ */

	/* Gen8+ */
	I915_OA_FORMAT_A12,
	I915_OA_FORMAT_A12_B8_C8,
	I915_OA_FORMAT_A32u40_A4u32_B8_C8,

	I915_OA_FORMAT_MAX	    /* non-ABI */
};

enum drm_i915_perf_property_id {
	/**
	 * Open the stream for a specific context handle (as used with
	 * execbuffer2). A stream opened for a specific context this way
	 * won't typically require root privileges.
	 */
	DRM_I915_PERF_PROP_CTX_HANDLE = 1,

	/**
	 * A value of 1 requests the inclusion of raw OA unit reports as
	 * part of stream samples.
	 */
	DRM_I915_PERF_PROP_SAMPLE_OA,

	/**
	 * The value specifies which set of OA unit metrics should be
	 * be configured, defining the contents of any OA unit reports.
	 */
	DRM_I915_PERF_PROP_OA_METRICS_SET,

	/**
	 * The value specifies the size and layout of OA unit reports.
	 */
	DRM_I915_PERF_PROP_OA_FORMAT,

	/**
	 * Specifying this property implicitly requests periodic OA unit
	 * sampling and (at least on Haswell) the sampling frequency is derived
	 * from this exponent as follows:
	 *
	 *   80ns * 2^(period_exponent + 1)
	 */
	DRM_I915_PERF_PROP_OA_EXPONENT,

	DRM_I915_PERF_PROP_MAX /* non-ABI */
};

struct drm_i915_perf_open_param {
	__u32 flags;
#define I915_PERF_FLAG_FD_CLOEXEC	(1<<0)
#define I915_PERF_FLAG_FD_NONBLOCK	(1<<1)
#define I915_PERF_FLAG_DISABLED		(1<<2)

	/** The number of u64 (id, value) pairs */
	__u32 num_properties;

	/**
	 * Pointer to array of u64 (id, value) pairs configuring the stream
	 * to open.
	 */
	__u64 properties_ptr;
};

/**
 * Enable data capture for a stream that was either opened in a disabled state
 * via I915_PERF_FLAG_DISABLED or was later disabled via
 * I915_PERF_IOCTL_DISABLE.
 *
 * It is intended to be cheaper to disable and enable a stream than it may be
 * to close and re-open a stream with the same configuration.
 *
 * It's undefined whether any pending data for the stream will be lost.
 */
#define I915_PERF_IOCTL_ENABLE	_IO('i', 0x0)

/**
 * Disable data capture for a stream.
 *
 * It is an error to try and read a stream that is disabled.
 */
#define I915_PERF_IOCTL_DISABLE	_IO('i', 0x1)

/**
 * Common to all i915 perf records
 */
struct drm_i915_perf_record_header {
	__u32 type;
	__u16 pad;
	__u16 size;
};

enum drm_i915_perf_record_type {

	/**
	 * Samples are the work horse record type whose contents are extensible
	 * and defined when opening an i915 perf stream based on the given
	 * properties.
	 *
	 * Boolean properties following the naming convention
	 * DRM_I915_PERF_SAMPLE_xyz_PROP request the inclusion of 'xyz' data in
	 * every sample.
	 *
	 * The order of these sample properties given by userspace has no
	 * affect on the ordering of data within a sample. The order is
	 * documented here.
	 *
	 * struct {
	 *     struct drm_i915_perf_record_header header;
	 *
	 *     { u32 oa_report[]; } && DRM_I915_PERF_PROP_SAMPLE_OA
	 * };
	 */
	DRM_I915_PERF_RECORD_SAMPLE = 1,

	/*
	 * Indicates that one or more OA reports were not written by the
	 * hardware. This can happen for example if an MI_REPORT_PERF_COUNT
	 * command collides with periodic sampling - which would be more likely
	 * at higher sampling frequencies.
	 */
	DRM_I915_PERF_RECORD_OA_REPORT_LOST = 2,

	/**
	 * An error occurred that resulted in all pending OA reports being lost.
	 */
	DRM_I915_PERF_RECORD_OA_BUFFER_LOST = 3,

	DRM_I915_PERF_RECORD_MAX /* non-ABI */
};

/**
 * Structure to upload perf dynamic configuration into the kernel.
 */
struct drm_i915_perf_oa_config {
	/** String formatted like "%08x-%04x-%04x-%04x-%012x" */
	char uuid[36];

	__u32 n_mux_regs;
	__u32 n_boolean_regs;
	__u32 n_flex_regs;

	__u64 mux_regs_ptr;
	__u64 boolean_regs_ptr;
	__u64 flex_regs_ptr;
};

#if defined(__cplusplus)
}
#endif

#endif /* _I915_DRM_H_ */
exynos_drm.h000064400000021272152726766070007132 0ustar00/* exynos_drm.h
 *
 * Copyright (c) 2011 Samsung Electronics Co., Ltd.
 * Authors:
 *	Inki Dae <inki.dae@samsung.com>
 *	Joonyoung Shim <jy0922.shim@samsung.com>
 *	Seung-Woo Kim <sw0312.kim@samsung.com>
 *
 * This program is free software; you can redistribute  it and/or modify it
 * under  the terms of  the GNU General  Public License as published by the
 * Free Software Foundation;  either version 2 of the  License, or (at your
 * option) any later version.
 */

#ifndef _EXYNOS_DRM_H_
#define _EXYNOS_DRM_H_

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/**
 * User-desired buffer creation information structure.
 *
 * @size: user-desired memory allocation size.
 *	- this size value would be page-aligned internally.
 * @flags: user request for setting memory type or cache attributes.
 * @handle: returned a handle to created gem object.
 *	- this handle will be set by gem module of kernel side.
 */
struct drm_exynos_gem_create {
	__u64 size;
	__u32 flags;
	__u32 handle;
};

/**
 * A structure for getting a fake-offset that can be used with mmap.
 *
 * @handle: handle of gem object.
 * @reserved: just padding to be 64-bit aligned.
 * @offset: a fake-offset of gem object.
 */
struct drm_exynos_gem_map {
	__u32 handle;
	__u32 reserved;
	__u64 offset;
};

/**
 * A structure to gem information.
 *
 * @handle: a handle to gem object created.
 * @flags: flag value including memory type and cache attribute and
 *	this value would be set by driver.
 * @size: size to memory region allocated by gem and this size would
 *	be set by driver.
 */
struct drm_exynos_gem_info {
	__u32 handle;
	__u32 flags;
	__u64 size;
};

/**
 * A structure for user connection request of virtual display.
 *
 * @connection: indicate whether doing connetion or not by user.
 * @extensions: if this value is 1 then the vidi driver would need additional
 *	128bytes edid data.
 * @edid: the edid data pointer from user side.
 */
struct drm_exynos_vidi_connection {
	__u32 connection;
	__u32 extensions;
	__u64 edid;
};

/* memory type definitions. */
enum e_drm_exynos_gem_mem_type {
	/* Physically Continuous memory and used as default. */
	EXYNOS_BO_CONTIG	= 0 << 0,
	/* Physically Non-Continuous memory. */
	EXYNOS_BO_NONCONTIG	= 1 << 0,
	/* non-cachable mapping and used as default. */
	EXYNOS_BO_NONCACHABLE	= 0 << 1,
	/* cachable mapping. */
	EXYNOS_BO_CACHABLE	= 1 << 1,
	/* write-combine mapping. */
	EXYNOS_BO_WC		= 1 << 2,
	EXYNOS_BO_MASK		= EXYNOS_BO_NONCONTIG | EXYNOS_BO_CACHABLE |
					EXYNOS_BO_WC
};

struct drm_exynos_g2d_get_ver {
	__u32	major;
	__u32	minor;
};

struct drm_exynos_g2d_cmd {
	__u32	offset;
	__u32	data;
};

enum drm_exynos_g2d_buf_type {
	G2D_BUF_USERPTR = 1 << 31,
};

enum drm_exynos_g2d_event_type {
	G2D_EVENT_NOT,
	G2D_EVENT_NONSTOP,
	G2D_EVENT_STOP,		/* not yet */
};

struct drm_exynos_g2d_userptr {
	unsigned long userptr;
	unsigned long size;
};

struct drm_exynos_g2d_set_cmdlist {
	__u64					cmd;
	__u64					cmd_buf;
	__u32					cmd_nr;
	__u32					cmd_buf_nr;

	/* for g2d event */
	__u64					event_type;
	__u64					user_data;
};

struct drm_exynos_g2d_exec {
	__u64					async;
};

enum drm_exynos_ops_id {
	EXYNOS_DRM_OPS_SRC,
	EXYNOS_DRM_OPS_DST,
	EXYNOS_DRM_OPS_MAX,
};

struct drm_exynos_sz {
	__u32	hsize;
	__u32	vsize;
};

struct drm_exynos_pos {
	__u32	x;
	__u32	y;
	__u32	w;
	__u32	h;
};

enum drm_exynos_flip {
	EXYNOS_DRM_FLIP_NONE = (0 << 0),
	EXYNOS_DRM_FLIP_VERTICAL = (1 << 0),
	EXYNOS_DRM_FLIP_HORIZONTAL = (1 << 1),
	EXYNOS_DRM_FLIP_BOTH = EXYNOS_DRM_FLIP_VERTICAL |
			EXYNOS_DRM_FLIP_HORIZONTAL,
};

enum drm_exynos_degree {
	EXYNOS_DRM_DEGREE_0,
	EXYNOS_DRM_DEGREE_90,
	EXYNOS_DRM_DEGREE_180,
	EXYNOS_DRM_DEGREE_270,
};

enum drm_exynos_planer {
	EXYNOS_DRM_PLANAR_Y,
	EXYNOS_DRM_PLANAR_CB,
	EXYNOS_DRM_PLANAR_CR,
	EXYNOS_DRM_PLANAR_MAX,
};

/**
 * A structure for ipp supported property list.
 *
 * @version: version of this structure.
 * @ipp_id: id of ipp driver.
 * @count: count of ipp driver.
 * @writeback: flag of writeback supporting.
 * @flip: flag of flip supporting.
 * @degree: flag of degree information.
 * @csc: flag of csc supporting.
 * @crop: flag of crop supporting.
 * @scale: flag of scale supporting.
 * @refresh_min: min hz of refresh.
 * @refresh_max: max hz of refresh.
 * @crop_min: crop min resolution.
 * @crop_max: crop max resolution.
 * @scale_min: scale min resolution.
 * @scale_max: scale max resolution.
 */
struct drm_exynos_ipp_prop_list {
	__u32	version;
	__u32	ipp_id;
	__u32	count;
	__u32	writeback;
	__u32	flip;
	__u32	degree;
	__u32	csc;
	__u32	crop;
	__u32	scale;
	__u32	refresh_min;
	__u32	refresh_max;
	__u32	reserved;
	struct drm_exynos_sz	crop_min;
	struct drm_exynos_sz	crop_max;
	struct drm_exynos_sz	scale_min;
	struct drm_exynos_sz	scale_max;
};

/**
 * A structure for ipp config.
 *
 * @ops_id: property of operation directions.
 * @flip: property of mirror, flip.
 * @degree: property of rotation degree.
 * @fmt: property of image format.
 * @sz: property of image size.
 * @pos: property of image position(src-cropped,dst-scaler).
 */
struct drm_exynos_ipp_config {
	__u32 ops_id;
	__u32 flip;
	__u32 degree;
	__u32	fmt;
	struct drm_exynos_sz	sz;
	struct drm_exynos_pos	pos;
};

enum drm_exynos_ipp_cmd {
	IPP_CMD_NONE,
	IPP_CMD_M2M,
	IPP_CMD_WB,
	IPP_CMD_OUTPUT,
	IPP_CMD_MAX,
};

/**
 * A structure for ipp property.
 *
 * @config: source, destination config.
 * @cmd: definition of command.
 * @ipp_id: id of ipp driver.
 * @prop_id: id of property.
 * @refresh_rate: refresh rate.
 */
struct drm_exynos_ipp_property {
	struct drm_exynos_ipp_config config[EXYNOS_DRM_OPS_MAX];
	__u32	cmd;
	__u32	ipp_id;
	__u32	prop_id;
	__u32	refresh_rate;
};

enum drm_exynos_ipp_buf_type {
	IPP_BUF_ENQUEUE,
	IPP_BUF_DEQUEUE,
};

/**
 * A structure for ipp buffer operations.
 *
 * @ops_id: operation directions.
 * @buf_type: definition of buffer.
 * @prop_id: id of property.
 * @buf_id: id of buffer.
 * @handle: Y, Cb, Cr each planar handle.
 * @user_data: user data.
 */
struct drm_exynos_ipp_queue_buf {
	__u32	ops_id;
	__u32	buf_type;
	__u32	prop_id;
	__u32	buf_id;
	__u32	handle[EXYNOS_DRM_PLANAR_MAX];
	__u32	reserved;
	__u64	user_data;
};

enum drm_exynos_ipp_ctrl {
	IPP_CTRL_PLAY,
	IPP_CTRL_STOP,
	IPP_CTRL_PAUSE,
	IPP_CTRL_RESUME,
	IPP_CTRL_MAX,
};

/**
 * A structure for ipp start/stop operations.
 *
 * @prop_id: id of property.
 * @ctrl: definition of control.
 */
struct drm_exynos_ipp_cmd_ctrl {
	__u32	prop_id;
	__u32	ctrl;
};

#define DRM_EXYNOS_GEM_CREATE		0x00
#define DRM_EXYNOS_GEM_MAP		0x01
/* Reserved 0x03 ~ 0x05 for exynos specific gem ioctl */
#define DRM_EXYNOS_GEM_GET		0x04
#define DRM_EXYNOS_VIDI_CONNECTION	0x07

/* G2D */
#define DRM_EXYNOS_G2D_GET_VER		0x20
#define DRM_EXYNOS_G2D_SET_CMDLIST	0x21
#define DRM_EXYNOS_G2D_EXEC		0x22

/* IPP - Image Post Processing */
#define DRM_EXYNOS_IPP_GET_PROPERTY	0x30
#define DRM_EXYNOS_IPP_SET_PROPERTY	0x31
#define DRM_EXYNOS_IPP_QUEUE_BUF	0x32
#define DRM_EXYNOS_IPP_CMD_CTRL	0x33

#define DRM_IOCTL_EXYNOS_GEM_CREATE		DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_GEM_CREATE, struct drm_exynos_gem_create)
#define DRM_IOCTL_EXYNOS_GEM_MAP		DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_GEM_MAP, struct drm_exynos_gem_map)
#define DRM_IOCTL_EXYNOS_GEM_GET	DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_GEM_GET,	struct drm_exynos_gem_info)

#define DRM_IOCTL_EXYNOS_VIDI_CONNECTION	DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_VIDI_CONNECTION, struct drm_exynos_vidi_connection)

#define DRM_IOCTL_EXYNOS_G2D_GET_VER		DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_G2D_GET_VER, struct drm_exynos_g2d_get_ver)
#define DRM_IOCTL_EXYNOS_G2D_SET_CMDLIST	DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_G2D_SET_CMDLIST, struct drm_exynos_g2d_set_cmdlist)
#define DRM_IOCTL_EXYNOS_G2D_EXEC		DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_G2D_EXEC, struct drm_exynos_g2d_exec)

#define DRM_IOCTL_EXYNOS_IPP_GET_PROPERTY	DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_IPP_GET_PROPERTY, struct drm_exynos_ipp_prop_list)
#define DRM_IOCTL_EXYNOS_IPP_SET_PROPERTY	DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_IPP_SET_PROPERTY, struct drm_exynos_ipp_property)
#define DRM_IOCTL_EXYNOS_IPP_QUEUE_BUF	DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_IPP_QUEUE_BUF, struct drm_exynos_ipp_queue_buf)
#define DRM_IOCTL_EXYNOS_IPP_CMD_CTRL		DRM_IOWR(DRM_COMMAND_BASE + \
		DRM_EXYNOS_IPP_CMD_CTRL, struct drm_exynos_ipp_cmd_ctrl)

/* EXYNOS specific events */
#define DRM_EXYNOS_G2D_EVENT		0x80000000
#define DRM_EXYNOS_IPP_EVENT		0x80000001

struct drm_exynos_g2d_event {
	struct drm_event	base;
	__u64			user_data;
	__u32			tv_sec;
	__u32			tv_usec;
	__u32			cmdlist_no;
	__u32			reserved;
};

struct drm_exynos_ipp_event {
	struct drm_event	base;
	__u64			user_data;
	__u32			tv_sec;
	__u32			tv_usec;
	__u32			prop_id;
	__u32			reserved;
	__u32			buf_id[EXYNOS_DRM_OPS_MAX];
};

#if defined(__cplusplus)
}
#endif

#endif /* _EXYNOS_DRM_H_ */
sis_drm.h000064400000005115152726766070006401 0ustar00/* sis_drv.h -- Private header for sis driver -*- linux-c -*- */
/*
 * Copyright 2005 Eric Anholt
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 */

#ifndef __SIS_DRM_H__
#define __SIS_DRM_H__

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* SiS specific ioctls */
#define NOT_USED_0_3
#define DRM_SIS_FB_ALLOC	0x04
#define DRM_SIS_FB_FREE	        0x05
#define NOT_USED_6_12
#define DRM_SIS_AGP_INIT	0x13
#define DRM_SIS_AGP_ALLOC	0x14
#define DRM_SIS_AGP_FREE	0x15
#define DRM_SIS_FB_INIT	        0x16

#define DRM_IOCTL_SIS_FB_ALLOC		DRM_IOWR(DRM_COMMAND_BASE + DRM_SIS_FB_ALLOC, drm_sis_mem_t)
#define DRM_IOCTL_SIS_FB_FREE		DRM_IOW( DRM_COMMAND_BASE + DRM_SIS_FB_FREE, drm_sis_mem_t)
#define DRM_IOCTL_SIS_AGP_INIT		DRM_IOWR(DRM_COMMAND_BASE + DRM_SIS_AGP_INIT, drm_sis_agp_t)
#define DRM_IOCTL_SIS_AGP_ALLOC		DRM_IOWR(DRM_COMMAND_BASE + DRM_SIS_AGP_ALLOC, drm_sis_mem_t)
#define DRM_IOCTL_SIS_AGP_FREE		DRM_IOW( DRM_COMMAND_BASE + DRM_SIS_AGP_FREE, drm_sis_mem_t)
#define DRM_IOCTL_SIS_FB_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_SIS_FB_INIT, drm_sis_fb_t)
/*
#define DRM_IOCTL_SIS_FLIP		DRM_IOW( 0x48, drm_sis_flip_t)
#define DRM_IOCTL_SIS_FLIP_INIT		DRM_IO(  0x49)
#define DRM_IOCTL_SIS_FLIP_FINAL	DRM_IO(  0x50)
*/

typedef struct {
	int context;
	unsigned long offset;
	unsigned long size;
	unsigned long free;
} drm_sis_mem_t;

typedef struct {
	unsigned long offset, size;
} drm_sis_agp_t;

typedef struct {
	unsigned long offset, size;
} drm_sis_fb_t;

#if defined(__cplusplus)
}
#endif

#endif				/* __SIS_DRM_H__ */
i810_drm.h000064400000023416152726766070006270 0ustar00#ifndef _I810_DRM_H_
#define _I810_DRM_H_

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* WARNING: These defines must be the same as what the Xserver uses.
 * if you change them, you must change the defines in the Xserver.
 */

#ifndef _I810_DEFINES_
#define _I810_DEFINES_

#define I810_DMA_BUF_ORDER		12
#define I810_DMA_BUF_SZ 		(1<<I810_DMA_BUF_ORDER)
#define I810_DMA_BUF_NR 		256
#define I810_NR_SAREA_CLIPRECTS 	8

/* Each region is a minimum of 64k, and there are at most 64 of them.
 */
#define I810_NR_TEX_REGIONS 64
#define I810_LOG_MIN_TEX_REGION_SIZE 16
#endif

#define I810_UPLOAD_TEX0IMAGE  0x1	/* handled clientside */
#define I810_UPLOAD_TEX1IMAGE  0x2	/* handled clientside */
#define I810_UPLOAD_CTX        0x4
#define I810_UPLOAD_BUFFERS    0x8
#define I810_UPLOAD_TEX0       0x10
#define I810_UPLOAD_TEX1       0x20
#define I810_UPLOAD_CLIPRECTS  0x40

/* Indices into buf.Setup where various bits of state are mirrored per
 * context and per buffer.  These can be fired at the card as a unit,
 * or in a piecewise fashion as required.
 */

/* Destbuffer state
 *    - backbuffer linear offset and pitch -- invarient in the current dri
 *    - zbuffer linear offset and pitch -- also invarient
 *    - drawing origin in back and depth buffers.
 *
 * Keep the depth/back buffer state here to accommodate private buffers
 * in the future.
 */
#define I810_DESTREG_DI0  0	/* CMD_OP_DESTBUFFER_INFO (2 dwords) */
#define I810_DESTREG_DI1  1
#define I810_DESTREG_DV0  2	/* GFX_OP_DESTBUFFER_VARS (2 dwords) */
#define I810_DESTREG_DV1  3
#define I810_DESTREG_DR0  4	/* GFX_OP_DRAWRECT_INFO (4 dwords) */
#define I810_DESTREG_DR1  5
#define I810_DESTREG_DR2  6
#define I810_DESTREG_DR3  7
#define I810_DESTREG_DR4  8
#define I810_DEST_SETUP_SIZE 10

/* Context state
 */
#define I810_CTXREG_CF0   0	/* GFX_OP_COLOR_FACTOR */
#define I810_CTXREG_CF1   1
#define I810_CTXREG_ST0   2	/* GFX_OP_STIPPLE */
#define I810_CTXREG_ST1   3
#define I810_CTXREG_VF    4	/* GFX_OP_VERTEX_FMT */
#define I810_CTXREG_MT    5	/* GFX_OP_MAP_TEXELS */
#define I810_CTXREG_MC0   6	/* GFX_OP_MAP_COLOR_STAGES - stage 0 */
#define I810_CTXREG_MC1   7	/* GFX_OP_MAP_COLOR_STAGES - stage 1 */
#define I810_CTXREG_MC2   8	/* GFX_OP_MAP_COLOR_STAGES - stage 2 */
#define I810_CTXREG_MA0   9	/* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
#define I810_CTXREG_MA1   10	/* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
#define I810_CTXREG_MA2   11	/* GFX_OP_MAP_ALPHA_STAGES - stage 2 */
#define I810_CTXREG_SDM   12	/* GFX_OP_SRC_DEST_MONO */
#define I810_CTXREG_FOG   13	/* GFX_OP_FOG_COLOR */
#define I810_CTXREG_B1    14	/* GFX_OP_BOOL_1 */
#define I810_CTXREG_B2    15	/* GFX_OP_BOOL_2 */
#define I810_CTXREG_LCS   16	/* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */
#define I810_CTXREG_PV    17	/* GFX_OP_PV_RULE -- Invarient! */
#define I810_CTXREG_ZA    18	/* GFX_OP_ZBIAS_ALPHAFUNC */
#define I810_CTXREG_AA    19	/* GFX_OP_ANTIALIAS */
#define I810_CTX_SETUP_SIZE 20

/* Texture state (per tex unit)
 */
#define I810_TEXREG_MI0  0	/* GFX_OP_MAP_INFO (4 dwords) */
#define I810_TEXREG_MI1  1
#define I810_TEXREG_MI2  2
#define I810_TEXREG_MI3  3
#define I810_TEXREG_MF   4	/* GFX_OP_MAP_FILTER */
#define I810_TEXREG_MLC  5	/* GFX_OP_MAP_LOD_CTL */
#define I810_TEXREG_MLL  6	/* GFX_OP_MAP_LOD_LIMITS */
#define I810_TEXREG_MCS  7	/* GFX_OP_MAP_COORD_SETS ??? */
#define I810_TEX_SETUP_SIZE 8

/* Flags for clear ioctl
 */
#define I810_FRONT   0x1
#define I810_BACK    0x2
#define I810_DEPTH   0x4

typedef enum _drm_i810_init_func {
	I810_INIT_DMA = 0x01,
	I810_CLEANUP_DMA = 0x02,
	I810_INIT_DMA_1_4 = 0x03
} drm_i810_init_func_t;

/* This is the init structure after v1.2 */
typedef struct _drm_i810_init {
	drm_i810_init_func_t func;
	unsigned int mmio_offset;
	unsigned int buffers_offset;
	int sarea_priv_offset;
	unsigned int ring_start;
	unsigned int ring_end;
	unsigned int ring_size;
	unsigned int front_offset;
	unsigned int back_offset;
	unsigned int depth_offset;
	unsigned int overlay_offset;
	unsigned int overlay_physical;
	unsigned int w;
	unsigned int h;
	unsigned int pitch;
	unsigned int pitch_bits;
} drm_i810_init_t;

/* This is the init structure prior to v1.2 */
typedef struct _drm_i810_pre12_init {
	drm_i810_init_func_t func;
	unsigned int mmio_offset;
	unsigned int buffers_offset;
	int sarea_priv_offset;
	unsigned int ring_start;
	unsigned int ring_end;
	unsigned int ring_size;
	unsigned int front_offset;
	unsigned int back_offset;
	unsigned int depth_offset;
	unsigned int w;
	unsigned int h;
	unsigned int pitch;
	unsigned int pitch_bits;
} drm_i810_pre12_init_t;

/* Warning: If you change the SAREA structure you must change the Xserver
 * structure as well */

typedef struct _drm_i810_tex_region {
	unsigned char next, prev;	/* indices to form a circular LRU  */
	unsigned char in_use;	/* owned by a client, or free? */
	int age;		/* tracked by clients to update local LRU's */
} drm_i810_tex_region_t;

typedef struct _drm_i810_sarea {
	unsigned int ContextState[I810_CTX_SETUP_SIZE];
	unsigned int BufferState[I810_DEST_SETUP_SIZE];
	unsigned int TexState[2][I810_TEX_SETUP_SIZE];
	unsigned int dirty;

	unsigned int nbox;
	struct drm_clip_rect boxes[I810_NR_SAREA_CLIPRECTS];

	/* Maintain an LRU of contiguous regions of texture space.  If
	 * you think you own a region of texture memory, and it has an
	 * age different to the one you set, then you are mistaken and
	 * it has been stolen by another client.  If global texAge
	 * hasn't changed, there is no need to walk the list.
	 *
	 * These regions can be used as a proxy for the fine-grained
	 * texture information of other clients - by maintaining them
	 * in the same lru which is used to age their own textures,
	 * clients have an approximate lru for the whole of global
	 * texture space, and can make informed decisions as to which
	 * areas to kick out.  There is no need to choose whether to
	 * kick out your own texture or someone else's - simply eject
	 * them all in LRU order.
	 */

	drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS + 1];
	/* Last elt is sentinal */
	int texAge;		/* last time texture was uploaded */
	int last_enqueue;	/* last time a buffer was enqueued */
	int last_dispatch;	/* age of the most recently dispatched buffer */
	int last_quiescent;	/*  */
	int ctxOwner;		/* last context to upload state */

	int vertex_prim;

	int pf_enabled;		/* is pageflipping allowed? */
	int pf_active;
	int pf_current_page;	/* which buffer is being displayed? */
} drm_i810_sarea_t;

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the Xserver file (xf86drmMga.h)
 */

/* i810 specific ioctls
 * The device specific ioctl range is 0x40 to 0x79.
 */
#define DRM_I810_INIT		0x00
#define DRM_I810_VERTEX		0x01
#define DRM_I810_CLEAR		0x02
#define DRM_I810_FLUSH		0x03
#define DRM_I810_GETAGE		0x04
#define DRM_I810_GETBUF		0x05
#define DRM_I810_SWAP		0x06
#define DRM_I810_COPY		0x07
#define DRM_I810_DOCOPY		0x08
#define DRM_I810_OV0INFO	0x09
#define DRM_I810_FSTATUS	0x0a
#define DRM_I810_OV0FLIP	0x0b
#define DRM_I810_MC		0x0c
#define DRM_I810_RSTATUS	0x0d
#define DRM_I810_FLIP		0x0e

#define DRM_IOCTL_I810_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t)
#define DRM_IOCTL_I810_VERTEX		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t)
#define DRM_IOCTL_I810_CLEAR		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t)
#define DRM_IOCTL_I810_FLUSH		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_FLUSH)
#define DRM_IOCTL_I810_GETAGE		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_GETAGE)
#define DRM_IOCTL_I810_GETBUF		DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t)
#define DRM_IOCTL_I810_SWAP		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_SWAP)
#define DRM_IOCTL_I810_COPY		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t)
#define DRM_IOCTL_I810_DOCOPY		DRM_IO(  DRM_COMMAND_BASE + DRM_I810_DOCOPY)
#define DRM_IOCTL_I810_OV0INFO		DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t)
#define DRM_IOCTL_I810_FSTATUS		DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS)
#define DRM_IOCTL_I810_OV0FLIP		DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP)
#define DRM_IOCTL_I810_MC		DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t)
#define DRM_IOCTL_I810_RSTATUS		DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS)
#define DRM_IOCTL_I810_FLIP             DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP)

typedef struct _drm_i810_clear {
	int clear_color;
	int clear_depth;
	int flags;
} drm_i810_clear_t;

/* These may be placeholders if we have more cliprects than
 * I810_NR_SAREA_CLIPRECTS.  In that case, the client sets discard to
 * false, indicating that the buffer will be dispatched again with a
 * new set of cliprects.
 */
typedef struct _drm_i810_vertex {
	int idx;		/* buffer index */
	int used;		/* nr bytes in use */
	int discard;		/* client is finished with the buffer? */
} drm_i810_vertex_t;

typedef struct _drm_i810_copy_t {
	int idx;		/* buffer index */
	int used;		/* nr bytes in use */
	void *address;		/* Address to copy from */
} drm_i810_copy_t;

#define PR_TRIANGLES         (0x0<<18)
#define PR_TRISTRIP_0        (0x1<<18)
#define PR_TRISTRIP_1        (0x2<<18)
#define PR_TRIFAN            (0x3<<18)
#define PR_POLYGON           (0x4<<18)
#define PR_LINES             (0x5<<18)
#define PR_LINESTRIP         (0x6<<18)
#define PR_RECTS             (0x7<<18)
#define PR_MASK              (0x7<<18)

typedef struct drm_i810_dma {
	void *virtual;
	int request_idx;
	int request_size;
	int granted;
} drm_i810_dma_t;

typedef struct _drm_i810_overlay_t {
	unsigned int offset;	/* Address of the Overlay Regs */
	unsigned int physical;
} drm_i810_overlay_t;

typedef struct _drm_i810_mc {
	int idx;		/* buffer index */
	int used;		/* nr bytes in use */
	int num_blocks;		/* number of GFXBlocks */
	int *length;		/* List of lengths for GFXBlocks (FUTURE) */
	unsigned int last_render;	/* Last Render Request */
} drm_i810_mc_t;

#if defined(__cplusplus)
}
#endif

#endif				/* _I810_DRM_H_ */
mga_drm.h000064400000031322152726766070006346 0ustar00/* mga_drm.h -- Public header for the Matrox g200/g400 driver -*- linux-c -*-
 * Created: Tue Jan 25 01:50:01 1999 by jhartmann@precisioninsight.com
 *
 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
 * All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Jeff Hartmann <jhartmann@valinux.com>
 *    Keith Whitwell <keith@tungstengraphics.com>
 *
 * Rewritten by:
 *    Gareth Hughes <gareth@valinux.com>
 */

#ifndef __MGA_DRM_H__
#define __MGA_DRM_H__

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the Xserver file (mga_sarea.h)
 */

#ifndef __MGA_SAREA_DEFINES__
#define __MGA_SAREA_DEFINES__

/* WARP pipe flags
 */
#define MGA_F			0x1	/* fog */
#define MGA_A			0x2	/* alpha */
#define MGA_S			0x4	/* specular */
#define MGA_T2			0x8	/* multitexture */

#define MGA_WARP_TGZ		0
#define MGA_WARP_TGZF		(MGA_F)
#define MGA_WARP_TGZA		(MGA_A)
#define MGA_WARP_TGZAF		(MGA_F|MGA_A)
#define MGA_WARP_TGZS		(MGA_S)
#define MGA_WARP_TGZSF		(MGA_S|MGA_F)
#define MGA_WARP_TGZSA		(MGA_S|MGA_A)
#define MGA_WARP_TGZSAF		(MGA_S|MGA_F|MGA_A)
#define MGA_WARP_T2GZ		(MGA_T2)
#define MGA_WARP_T2GZF		(MGA_T2|MGA_F)
#define MGA_WARP_T2GZA		(MGA_T2|MGA_A)
#define MGA_WARP_T2GZAF		(MGA_T2|MGA_A|MGA_F)
#define MGA_WARP_T2GZS		(MGA_T2|MGA_S)
#define MGA_WARP_T2GZSF		(MGA_T2|MGA_S|MGA_F)
#define MGA_WARP_T2GZSA		(MGA_T2|MGA_S|MGA_A)
#define MGA_WARP_T2GZSAF	(MGA_T2|MGA_S|MGA_F|MGA_A)

#define MGA_MAX_G200_PIPES	8	/* no multitex */
#define MGA_MAX_G400_PIPES	16
#define MGA_MAX_WARP_PIPES	MGA_MAX_G400_PIPES
#define MGA_WARP_UCODE_SIZE	32768	/* in bytes */

#define MGA_CARD_TYPE_G200	1
#define MGA_CARD_TYPE_G400	2
#define MGA_CARD_TYPE_G450	3	/* not currently used */
#define MGA_CARD_TYPE_G550	4

#define MGA_FRONT		0x1
#define MGA_BACK		0x2
#define MGA_DEPTH		0x4

/* What needs to be changed for the current vertex dma buffer?
 */
#define MGA_UPLOAD_CONTEXT	0x1
#define MGA_UPLOAD_TEX0		0x2
#define MGA_UPLOAD_TEX1		0x4
#define MGA_UPLOAD_PIPE		0x8
#define MGA_UPLOAD_TEX0IMAGE	0x10	/* handled client-side */
#define MGA_UPLOAD_TEX1IMAGE	0x20	/* handled client-side */
#define MGA_UPLOAD_2D		0x40
#define MGA_WAIT_AGE		0x80	/* handled client-side */
#define MGA_UPLOAD_CLIPRECTS	0x100	/* handled client-side */
#if 0
#define MGA_DMA_FLUSH		0x200	/* set when someone gets the lock
					   quiescent */
#endif

/* 32 buffers of 64k each, total 2 meg.
 */
#define MGA_BUFFER_SIZE		(1 << 16)
#define MGA_NUM_BUFFERS		128

/* Keep these small for testing.
 */
#define MGA_NR_SAREA_CLIPRECTS	8

/* 2 heaps (1 for card, 1 for agp), each divided into up to 128
 * regions, subject to a minimum region size of (1<<16) == 64k.
 *
 * Clients may subdivide regions internally, but when sharing between
 * clients, the region size is the minimum granularity.
 */

#define MGA_CARD_HEAP			0
#define MGA_AGP_HEAP			1
#define MGA_NR_TEX_HEAPS		2
#define MGA_NR_TEX_REGIONS		16
#define MGA_LOG_MIN_TEX_REGION_SIZE	16

#define  DRM_MGA_IDLE_RETRY          2048

#endif				/* __MGA_SAREA_DEFINES__ */

/* Setup registers for 3D context
 */
typedef struct {
	unsigned int dstorg;
	unsigned int maccess;
	unsigned int plnwt;
	unsigned int dwgctl;
	unsigned int alphactrl;
	unsigned int fogcolor;
	unsigned int wflag;
	unsigned int tdualstage0;
	unsigned int tdualstage1;
	unsigned int fcol;
	unsigned int stencil;
	unsigned int stencilctl;
} drm_mga_context_regs_t;

/* Setup registers for 2D, X server
 */
typedef struct {
	unsigned int pitch;
} drm_mga_server_regs_t;

/* Setup registers for each texture unit
 */
typedef struct {
	unsigned int texctl;
	unsigned int texctl2;
	unsigned int texfilter;
	unsigned int texbordercol;
	unsigned int texorg;
	unsigned int texwidth;
	unsigned int texheight;
	unsigned int texorg1;
	unsigned int texorg2;
	unsigned int texorg3;
	unsigned int texorg4;
} drm_mga_texture_regs_t;

/* General aging mechanism
 */
typedef struct {
	unsigned int head;	/* Position of head pointer          */
	unsigned int wrap;	/* Primary DMA wrap count            */
} drm_mga_age_t;

typedef struct _drm_mga_sarea {
	/* The channel for communication of state information to the kernel
	 * on firing a vertex dma buffer.
	 */
	drm_mga_context_regs_t context_state;
	drm_mga_server_regs_t server_state;
	drm_mga_texture_regs_t tex_state[2];
	unsigned int warp_pipe;
	unsigned int dirty;
	unsigned int vertsize;

	/* The current cliprects, or a subset thereof.
	 */
	struct drm_clip_rect boxes[MGA_NR_SAREA_CLIPRECTS];
	unsigned int nbox;

	/* Information about the most recently used 3d drawable.  The
	 * client fills in the req_* fields, the server fills in the
	 * exported_ fields and puts the cliprects into boxes, above.
	 *
	 * The client clears the exported_drawable field before
	 * clobbering the boxes data.
	 */
	unsigned int req_drawable;	/* the X drawable id */
	unsigned int req_draw_buffer;	/* MGA_FRONT or MGA_BACK */

	unsigned int exported_drawable;
	unsigned int exported_index;
	unsigned int exported_stamp;
	unsigned int exported_buffers;
	unsigned int exported_nfront;
	unsigned int exported_nback;
	int exported_back_x, exported_front_x, exported_w;
	int exported_back_y, exported_front_y, exported_h;
	struct drm_clip_rect exported_boxes[MGA_NR_SAREA_CLIPRECTS];

	/* Counters for aging textures and for client-side throttling.
	 */
	unsigned int status[4];
	unsigned int last_wrap;

	drm_mga_age_t last_frame;
	unsigned int last_enqueue;	/* last time a buffer was enqueued */
	unsigned int last_dispatch;	/* age of the most recently dispatched buffer */
	unsigned int last_quiescent;	/*  */

	/* LRU lists for texture memory in agp space and on the card.
	 */
	struct drm_tex_region texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS + 1];
	unsigned int texAge[MGA_NR_TEX_HEAPS];

	/* Mechanism to validate card state.
	 */
	int ctxOwner;
} drm_mga_sarea_t;

/* MGA specific ioctls
 * The device specific ioctl range is 0x40 to 0x79.
 */
#define DRM_MGA_INIT     0x00
#define DRM_MGA_FLUSH    0x01
#define DRM_MGA_RESET    0x02
#define DRM_MGA_SWAP     0x03
#define DRM_MGA_CLEAR    0x04
#define DRM_MGA_VERTEX   0x05
#define DRM_MGA_INDICES  0x06
#define DRM_MGA_ILOAD    0x07
#define DRM_MGA_BLIT     0x08
#define DRM_MGA_GETPARAM 0x09

/* 3.2:
 * ioctls for operating on fences.
 */
#define DRM_MGA_SET_FENCE      0x0a
#define DRM_MGA_WAIT_FENCE     0x0b
#define DRM_MGA_DMA_BOOTSTRAP  0x0c

#define DRM_IOCTL_MGA_INIT     DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INIT, drm_mga_init_t)
#define DRM_IOCTL_MGA_FLUSH    DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_FLUSH, struct drm_lock)
#define DRM_IOCTL_MGA_RESET    DRM_IO(  DRM_COMMAND_BASE + DRM_MGA_RESET)
#define DRM_IOCTL_MGA_SWAP     DRM_IO(  DRM_COMMAND_BASE + DRM_MGA_SWAP)
#define DRM_IOCTL_MGA_CLEAR    DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_CLEAR, drm_mga_clear_t)
#define DRM_IOCTL_MGA_VERTEX   DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_VERTEX, drm_mga_vertex_t)
#define DRM_IOCTL_MGA_INDICES  DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INDICES, drm_mga_indices_t)
#define DRM_IOCTL_MGA_ILOAD    DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_ILOAD, drm_mga_iload_t)
#define DRM_IOCTL_MGA_BLIT     DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_BLIT, drm_mga_blit_t)
#define DRM_IOCTL_MGA_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_GETPARAM, drm_mga_getparam_t)
#define DRM_IOCTL_MGA_SET_FENCE     DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_SET_FENCE, __u32)
#define DRM_IOCTL_MGA_WAIT_FENCE    DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_WAIT_FENCE, __u32)
#define DRM_IOCTL_MGA_DMA_BOOTSTRAP DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_DMA_BOOTSTRAP, drm_mga_dma_bootstrap_t)

typedef struct _drm_mga_warp_index {
	int installed;
	unsigned long phys_addr;
	int size;
} drm_mga_warp_index_t;

typedef struct drm_mga_init {
	enum {
		MGA_INIT_DMA = 0x01,
		MGA_CLEANUP_DMA = 0x02
	} func;

	unsigned long sarea_priv_offset;

	int chipset;
	int sgram;

	unsigned int maccess;

	unsigned int fb_cpp;
	unsigned int front_offset, front_pitch;
	unsigned int back_offset, back_pitch;

	unsigned int depth_cpp;
	unsigned int depth_offset, depth_pitch;

	unsigned int texture_offset[MGA_NR_TEX_HEAPS];
	unsigned int texture_size[MGA_NR_TEX_HEAPS];

	unsigned long fb_offset;
	unsigned long mmio_offset;
	unsigned long status_offset;
	unsigned long warp_offset;
	unsigned long primary_offset;
	unsigned long buffers_offset;
} drm_mga_init_t;

typedef struct drm_mga_dma_bootstrap {
	/**
	 * \name AGP texture region
	 *
	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, these fields will
	 * be filled in with the actual AGP texture settings.
	 *
	 * \warning
	 * If these fields are non-zero, but dma_mga_dma_bootstrap::agp_mode
	 * is zero, it means that PCI memory (most likely through the use of
	 * an IOMMU) is being used for "AGP" textures.
	 */
	/*@{ */
	unsigned long texture_handle; /**< Handle used to map AGP textures. */
	__u32 texture_size;	      /**< Size of the AGP texture region. */
	/*@} */

	/**
	 * Requested size of the primary DMA region.
	 *
	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
	 * filled in with the actual AGP mode.  If AGP was not available
	 */
	__u32 primary_size;

	/**
	 * Requested number of secondary DMA buffers.
	 *
	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
	 * filled in with the actual number of secondary DMA buffers
	 * allocated.  Particularly when PCI DMA is used, this may be
	 * (subtantially) less than the number requested.
	 */
	__u32 secondary_bin_count;

	/**
	 * Requested size of each secondary DMA buffer.
	 *
	 * While the kernel \b is free to reduce
	 * dma_mga_dma_bootstrap::secondary_bin_count, it is \b not allowed
	 * to reduce dma_mga_dma_bootstrap::secondary_bin_size.
	 */
	__u32 secondary_bin_size;

	/**
	 * Bit-wise mask of AGPSTAT2_* values.  Currently only \c AGPSTAT2_1X,
	 * \c AGPSTAT2_2X, and \c AGPSTAT2_4X are supported.  If this value is
	 * zero, it means that PCI DMA should be used, even if AGP is
	 * possible.
	 *
	 * On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
	 * filled in with the actual AGP mode.  If AGP was not available
	 * (i.e., PCI DMA was used), this value will be zero.
	 */
	__u32 agp_mode;

	/**
	 * Desired AGP GART size, measured in megabytes.
	 */
	__u8 agp_size;
} drm_mga_dma_bootstrap_t;

typedef struct drm_mga_clear {
	unsigned int flags;
	unsigned int clear_color;
	unsigned int clear_depth;
	unsigned int color_mask;
	unsigned int depth_mask;
} drm_mga_clear_t;

typedef struct drm_mga_vertex {
	int idx;		/* buffer to queue */
	int used;		/* bytes in use */
	int discard;		/* client finished with buffer?  */
} drm_mga_vertex_t;

typedef struct drm_mga_indices {
	int idx;		/* buffer to queue */
	unsigned int start;
	unsigned int end;
	int discard;		/* client finished with buffer?  */
} drm_mga_indices_t;

typedef struct drm_mga_iload {
	int idx;
	unsigned int dstorg;
	unsigned int length;
} drm_mga_iload_t;

typedef struct _drm_mga_blit {
	unsigned int planemask;
	unsigned int srcorg;
	unsigned int dstorg;
	int src_pitch, dst_pitch;
	int delta_sx, delta_sy;
	int delta_dx, delta_dy;
	int height, ydir;	/* flip image vertically */
	int source_pitch, dest_pitch;
} drm_mga_blit_t;

/* 3.1: An ioctl to get parameters that aren't available to the 3d
 * client any other way.
 */
#define MGA_PARAM_IRQ_NR            1

/* 3.2: Query the actual card type.  The DDX only distinguishes between
 * G200 chips and non-G200 chips, which it calls G400.  It turns out that
 * there are some very sublte differences between the G4x0 chips and the G550
 * chips.  Using this parameter query, a client-side driver can detect the
 * difference between a G4x0 and a G550.
 */
#define MGA_PARAM_CARD_TYPE         2

typedef struct drm_mga_getparam {
	int param;
	void *value;
} drm_mga_getparam_t;

#if defined(__cplusplus)
}
#endif

#endif
via_drm.h000064400000020231152726766070006356 0ustar00/*
 * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
 * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */
#ifndef _VIA_DRM_H_
#define _VIA_DRM_H_

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* WARNING: These defines must be the same as what the Xserver uses.
 * if you change them, you must change the defines in the Xserver.
 */

#ifndef _VIA_DEFINES_
#define _VIA_DEFINES_


#define VIA_NR_SAREA_CLIPRECTS		8
#define VIA_NR_XVMC_PORTS               10
#define VIA_NR_XVMC_LOCKS               5
#define VIA_MAX_CACHELINE_SIZE          64
#define XVMCLOCKPTR(saPriv,lockNo)					\
	((__volatile__ struct drm_hw_lock *)(((((unsigned long) (saPriv)->XvMCLockArea) + \
				      (VIA_MAX_CACHELINE_SIZE - 1)) &	\
				     ~(VIA_MAX_CACHELINE_SIZE - 1)) +	\
				    VIA_MAX_CACHELINE_SIZE*(lockNo)))

/* Each region is a minimum of 64k, and there are at most 64 of them.
 */
#define VIA_NR_TEX_REGIONS 64
#define VIA_LOG_MIN_TEX_REGION_SIZE 16
#endif

#define VIA_UPLOAD_TEX0IMAGE  0x1	/* handled clientside */
#define VIA_UPLOAD_TEX1IMAGE  0x2	/* handled clientside */
#define VIA_UPLOAD_CTX        0x4
#define VIA_UPLOAD_BUFFERS    0x8
#define VIA_UPLOAD_TEX0       0x10
#define VIA_UPLOAD_TEX1       0x20
#define VIA_UPLOAD_CLIPRECTS  0x40
#define VIA_UPLOAD_ALL        0xff

/* VIA specific ioctls */
#define DRM_VIA_ALLOCMEM	0x00
#define DRM_VIA_FREEMEM	        0x01
#define DRM_VIA_AGP_INIT	0x02
#define DRM_VIA_FB_INIT	        0x03
#define DRM_VIA_MAP_INIT	0x04
#define DRM_VIA_DEC_FUTEX       0x05
#define NOT_USED
#define DRM_VIA_DMA_INIT	0x07
#define DRM_VIA_CMDBUFFER	0x08
#define DRM_VIA_FLUSH	        0x09
#define DRM_VIA_PCICMD	        0x0a
#define DRM_VIA_CMDBUF_SIZE	0x0b
#define NOT_USED
#define DRM_VIA_WAIT_IRQ        0x0d
#define DRM_VIA_DMA_BLIT        0x0e
#define DRM_VIA_BLIT_SYNC       0x0f

#define DRM_IOCTL_VIA_ALLOCMEM	  DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_ALLOCMEM, drm_via_mem_t)
#define DRM_IOCTL_VIA_FREEMEM	  DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_FREEMEM, drm_via_mem_t)
#define DRM_IOCTL_VIA_AGP_INIT	  DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_AGP_INIT, drm_via_agp_t)
#define DRM_IOCTL_VIA_FB_INIT	  DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_FB_INIT, drm_via_fb_t)
#define DRM_IOCTL_VIA_MAP_INIT	  DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_MAP_INIT, drm_via_init_t)
#define DRM_IOCTL_VIA_DEC_FUTEX   DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_DEC_FUTEX, drm_via_futex_t)
#define DRM_IOCTL_VIA_DMA_INIT	  DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_DMA_INIT, drm_via_dma_init_t)
#define DRM_IOCTL_VIA_CMDBUFFER	  DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_CMDBUFFER, drm_via_cmdbuffer_t)
#define DRM_IOCTL_VIA_FLUSH	  DRM_IO(  DRM_COMMAND_BASE + DRM_VIA_FLUSH)
#define DRM_IOCTL_VIA_PCICMD	  DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_PCICMD, drm_via_cmdbuffer_t)
#define DRM_IOCTL_VIA_CMDBUF_SIZE DRM_IOWR( DRM_COMMAND_BASE + DRM_VIA_CMDBUF_SIZE, \
					    drm_via_cmdbuf_size_t)
#define DRM_IOCTL_VIA_WAIT_IRQ    DRM_IOWR( DRM_COMMAND_BASE + DRM_VIA_WAIT_IRQ, drm_via_irqwait_t)
#define DRM_IOCTL_VIA_DMA_BLIT    DRM_IOW(DRM_COMMAND_BASE + DRM_VIA_DMA_BLIT, drm_via_dmablit_t)
#define DRM_IOCTL_VIA_BLIT_SYNC   DRM_IOW(DRM_COMMAND_BASE + DRM_VIA_BLIT_SYNC, drm_via_blitsync_t)

/* Indices into buf.Setup where various bits of state are mirrored per
 * context and per buffer.  These can be fired at the card as a unit,
 * or in a piecewise fashion as required.
 */

#define VIA_TEX_SETUP_SIZE 8

/* Flags for clear ioctl
 */
#define VIA_FRONT   0x1
#define VIA_BACK    0x2
#define VIA_DEPTH   0x4
#define VIA_STENCIL 0x8
#define VIA_MEM_VIDEO   0	/* matches drm constant */
#define VIA_MEM_AGP     1	/* matches drm constant */
#define VIA_MEM_SYSTEM  2
#define VIA_MEM_MIXED   3
#define VIA_MEM_UNKNOWN 4

typedef struct {
	__u32 offset;
	__u32 size;
} drm_via_agp_t;

typedef struct {
	__u32 offset;
	__u32 size;
} drm_via_fb_t;

typedef struct {
	__u32 context;
	__u32 type;
	__u32 size;
	unsigned long index;
	unsigned long offset;
} drm_via_mem_t;

typedef struct _drm_via_init {
	enum {
		VIA_INIT_MAP = 0x01,
		VIA_CLEANUP_MAP = 0x02
	} func;

	unsigned long sarea_priv_offset;
	unsigned long fb_offset;
	unsigned long mmio_offset;
	unsigned long agpAddr;
} drm_via_init_t;

typedef struct _drm_via_futex {
	enum {
		VIA_FUTEX_WAIT = 0x00,
		VIA_FUTEX_WAKE = 0X01
	} func;
	__u32 ms;
	__u32 lock;
	__u32 val;
} drm_via_futex_t;

typedef struct _drm_via_dma_init {
	enum {
		VIA_INIT_DMA = 0x01,
		VIA_CLEANUP_DMA = 0x02,
		VIA_DMA_INITIALIZED = 0x03
	} func;

	unsigned long offset;
	unsigned long size;
	unsigned long reg_pause_addr;
} drm_via_dma_init_t;

typedef struct _drm_via_cmdbuffer {
	char *buf;
	unsigned long size;
} drm_via_cmdbuffer_t;

/* Warning: If you change the SAREA structure you must change the Xserver
 * structure as well */

typedef struct _drm_via_tex_region {
	unsigned char next, prev;	/* indices to form a circular LRU  */
	unsigned char inUse;	/* owned by a client, or free? */
	int age;		/* tracked by clients to update local LRU's */
} drm_via_tex_region_t;

typedef struct _drm_via_sarea {
	unsigned int dirty;
	unsigned int nbox;
	struct drm_clip_rect boxes[VIA_NR_SAREA_CLIPRECTS];
	drm_via_tex_region_t texList[VIA_NR_TEX_REGIONS + 1];
	int texAge;		/* last time texture was uploaded */
	int ctxOwner;		/* last context to upload state */
	int vertexPrim;

	/*
	 * Below is for XvMC.
	 * We want the lock integers alone on, and aligned to, a cache line.
	 * Therefore this somewhat strange construct.
	 */

	char XvMCLockArea[VIA_MAX_CACHELINE_SIZE * (VIA_NR_XVMC_LOCKS + 1)];

	unsigned int XvMCDisplaying[VIA_NR_XVMC_PORTS];
	unsigned int XvMCSubPicOn[VIA_NR_XVMC_PORTS];
	unsigned int XvMCCtxNoGrabbed;	/* Last context to hold decoder */

	/* Used by the 3d driver only at this point, for pageflipping:
	 */
	unsigned int pfCurrentOffset;
} drm_via_sarea_t;

typedef struct _drm_via_cmdbuf_size {
	enum {
		VIA_CMDBUF_SPACE = 0x01,
		VIA_CMDBUF_LAG = 0x02
	} func;
	int wait;
	__u32 size;
} drm_via_cmdbuf_size_t;

typedef enum {
	VIA_IRQ_ABSOLUTE = 0x0,
	VIA_IRQ_RELATIVE = 0x1,
	VIA_IRQ_SIGNAL = 0x10000000,
	VIA_IRQ_FORCE_SEQUENCE = 0x20000000
} via_irq_seq_type_t;

#define VIA_IRQ_FLAGS_MASK 0xF0000000

enum drm_via_irqs {
	drm_via_irq_hqv0 = 0,
	drm_via_irq_hqv1,
	drm_via_irq_dma0_dd,
	drm_via_irq_dma0_td,
	drm_via_irq_dma1_dd,
	drm_via_irq_dma1_td,
	drm_via_irq_num
};

struct drm_via_wait_irq_request {
	unsigned irq;
	via_irq_seq_type_t type;
	__u32 sequence;
	__u32 signal;
};

typedef union drm_via_irqwait {
	struct drm_via_wait_irq_request request;
	struct drm_wait_vblank_reply reply;
} drm_via_irqwait_t;

typedef struct drm_via_blitsync {
	__u32 sync_handle;
	unsigned engine;
} drm_via_blitsync_t;

/* - * Below,"flags" is currently unused but will be used for possible future
 * extensions like kernel space bounce buffers for bad alignments and
 * blit engine busy-wait polling for better latency in the absence of
 * interrupts.
 */

typedef struct drm_via_dmablit {
	__u32 num_lines;
	__u32 line_length;

	__u32 fb_addr;
	__u32 fb_stride;

	unsigned char *mem_addr;
	__u32 mem_stride;

	__u32 flags;
	int to_fb;

	drm_via_blitsync_t sync;
} drm_via_dmablit_t;

#if defined(__cplusplus)
}
#endif

#endif				/* _VIA_DRM_H_ */
vmwgfx_drm.h000064400000076524152726766070007135 0ustar00/**************************************************************************
 *
 * Copyright © 2009-2015 VMware, Inc., Palo Alto, CA., USA
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 *
 **************************************************************************/

#ifndef __VMWGFX_DRM_H__
#define __VMWGFX_DRM_H__

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

#define DRM_VMW_MAX_SURFACE_FACES 6
#define DRM_VMW_MAX_MIP_LEVELS 24


#define DRM_VMW_GET_PARAM            0
#define DRM_VMW_ALLOC_DMABUF         1
#define DRM_VMW_UNREF_DMABUF         2
#define DRM_VMW_HANDLE_CLOSE         2
#define DRM_VMW_CURSOR_BYPASS        3
/* guarded by DRM_VMW_PARAM_NUM_STREAMS != 0*/
#define DRM_VMW_CONTROL_STREAM       4
#define DRM_VMW_CLAIM_STREAM         5
#define DRM_VMW_UNREF_STREAM         6
/* guarded by DRM_VMW_PARAM_3D == 1 */
#define DRM_VMW_CREATE_CONTEXT       7
#define DRM_VMW_UNREF_CONTEXT        8
#define DRM_VMW_CREATE_SURFACE       9
#define DRM_VMW_UNREF_SURFACE        10
#define DRM_VMW_REF_SURFACE          11
#define DRM_VMW_EXECBUF              12
#define DRM_VMW_GET_3D_CAP           13
#define DRM_VMW_FENCE_WAIT           14
#define DRM_VMW_FENCE_SIGNALED       15
#define DRM_VMW_FENCE_UNREF          16
#define DRM_VMW_FENCE_EVENT          17
#define DRM_VMW_PRESENT              18
#define DRM_VMW_PRESENT_READBACK     19
#define DRM_VMW_UPDATE_LAYOUT        20
#define DRM_VMW_CREATE_SHADER        21
#define DRM_VMW_UNREF_SHADER         22
#define DRM_VMW_GB_SURFACE_CREATE    23
#define DRM_VMW_GB_SURFACE_REF       24
#define DRM_VMW_SYNCCPU              25
#define DRM_VMW_CREATE_EXTENDED_CONTEXT 26

/*************************************************************************/
/**
 * DRM_VMW_GET_PARAM - get device information.
 *
 * DRM_VMW_PARAM_FIFO_OFFSET:
 * Offset to use to map the first page of the FIFO read-only.
 * The fifo is mapped using the mmap() system call on the drm device.
 *
 * DRM_VMW_PARAM_OVERLAY_IOCTL:
 * Does the driver support the overlay ioctl.
 */

#define DRM_VMW_PARAM_NUM_STREAMS      0
#define DRM_VMW_PARAM_NUM_FREE_STREAMS 1
#define DRM_VMW_PARAM_3D               2
#define DRM_VMW_PARAM_HW_CAPS          3
#define DRM_VMW_PARAM_FIFO_CAPS        4
#define DRM_VMW_PARAM_MAX_FB_SIZE      5
#define DRM_VMW_PARAM_FIFO_HW_VERSION  6
#define DRM_VMW_PARAM_MAX_SURF_MEMORY  7
#define DRM_VMW_PARAM_3D_CAPS_SIZE     8
#define DRM_VMW_PARAM_MAX_MOB_MEMORY   9
#define DRM_VMW_PARAM_MAX_MOB_SIZE     10
#define DRM_VMW_PARAM_SCREEN_TARGET    11
#define DRM_VMW_PARAM_DX               12

/**
 * enum drm_vmw_handle_type - handle type for ref ioctls
 *
 */
enum drm_vmw_handle_type {
	DRM_VMW_HANDLE_LEGACY = 0,
	DRM_VMW_HANDLE_PRIME = 1
};

/**
 * struct drm_vmw_getparam_arg
 *
 * @value: Returned value. //Out
 * @param: Parameter to query. //In.
 *
 * Argument to the DRM_VMW_GET_PARAM Ioctl.
 */

struct drm_vmw_getparam_arg {
	__u64 value;
	__u32 param;
	__u32 pad64;
};

/*************************************************************************/
/**
 * DRM_VMW_CREATE_CONTEXT - Create a host context.
 *
 * Allocates a device unique context id, and queues a create context command
 * for the host. Does not wait for host completion.
 */

/**
 * struct drm_vmw_context_arg
 *
 * @cid: Device unique context ID.
 *
 * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
 * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
 */

struct drm_vmw_context_arg {
	__s32 cid;
	__u32 pad64;
};

/*************************************************************************/
/**
 * DRM_VMW_UNREF_CONTEXT - Create a host context.
 *
 * Frees a global context id, and queues a destroy host command for the host.
 * Does not wait for host completion. The context ID can be used directly
 * in the command stream and shows up as the same context ID on the host.
 */

/*************************************************************************/
/**
 * DRM_VMW_CREATE_SURFACE - Create a host suface.
 *
 * Allocates a device unique surface id, and queues a create surface command
 * for the host. Does not wait for host completion. The surface ID can be
 * used directly in the command stream and shows up as the same surface
 * ID on the host.
 */

/**
 * struct drm_wmv_surface_create_req
 *
 * @flags: Surface flags as understood by the host.
 * @format: Surface format as understood by the host.
 * @mip_levels: Number of mip levels for each face.
 * An unused face should have 0 encoded.
 * @size_addr: Address of a user-space array of sruct drm_vmw_size
 * cast to an __u64 for 32-64 bit compatibility.
 * The size of the array should equal the total number of mipmap levels.
 * @shareable: Boolean whether other clients (as identified by file descriptors)
 * may reference this surface.
 * @scanout: Boolean whether the surface is intended to be used as a
 * scanout.
 *
 * Input data to the DRM_VMW_CREATE_SURFACE Ioctl.
 * Output data from the DRM_VMW_REF_SURFACE Ioctl.
 */

struct drm_vmw_surface_create_req {
	__u32 flags;
	__u32 format;
	__u32 mip_levels[DRM_VMW_MAX_SURFACE_FACES];
	__u64 size_addr;
	__s32 shareable;
	__s32 scanout;
};

/**
 * struct drm_wmv_surface_arg
 *
 * @sid: Surface id of created surface or surface to destroy or reference.
 * @handle_type: Handle type for DRM_VMW_REF_SURFACE Ioctl.
 *
 * Output data from the DRM_VMW_CREATE_SURFACE Ioctl.
 * Input argument to the DRM_VMW_UNREF_SURFACE Ioctl.
 * Input argument to the DRM_VMW_REF_SURFACE Ioctl.
 */

struct drm_vmw_surface_arg {
	__s32 sid;
	enum drm_vmw_handle_type handle_type;
};

/**
 * struct drm_vmw_size ioctl.
 *
 * @width - mip level width
 * @height - mip level height
 * @depth - mip level depth
 *
 * Description of a mip level.
 * Input data to the DRM_WMW_CREATE_SURFACE Ioctl.
 */

struct drm_vmw_size {
	__u32 width;
	__u32 height;
	__u32 depth;
	__u32 pad64;
};

/**
 * union drm_vmw_surface_create_arg
 *
 * @rep: Output data as described above.
 * @req: Input data as described above.
 *
 * Argument to the DRM_VMW_CREATE_SURFACE Ioctl.
 */

union drm_vmw_surface_create_arg {
	struct drm_vmw_surface_arg rep;
	struct drm_vmw_surface_create_req req;
};

/*************************************************************************/
/**
 * DRM_VMW_REF_SURFACE - Reference a host surface.
 *
 * Puts a reference on a host surface with a give sid, as previously
 * returned by the DRM_VMW_CREATE_SURFACE ioctl.
 * A reference will make sure the surface isn't destroyed while we hold
 * it and will allow the calling client to use the surface ID in the command
 * stream.
 *
 * On successful return, the Ioctl returns the surface information given
 * in the DRM_VMW_CREATE_SURFACE ioctl.
 */

/**
 * union drm_vmw_surface_reference_arg
 *
 * @rep: Output data as described above.
 * @req: Input data as described above.
 *
 * Argument to the DRM_VMW_REF_SURFACE Ioctl.
 */

union drm_vmw_surface_reference_arg {
	struct drm_vmw_surface_create_req rep;
	struct drm_vmw_surface_arg req;
};

/*************************************************************************/
/**
 * DRM_VMW_UNREF_SURFACE - Unreference a host surface.
 *
 * Clear a reference previously put on a host surface.
 * When all references are gone, including the one implicitly placed
 * on creation,
 * a destroy surface command will be queued for the host.
 * Does not wait for completion.
 */

/*************************************************************************/
/**
 * DRM_VMW_EXECBUF
 *
 * Submit a command buffer for execution on the host, and return a
 * fence seqno that when signaled, indicates that the command buffer has
 * executed.
 */

/**
 * struct drm_vmw_execbuf_arg
 *
 * @commands: User-space address of a command buffer cast to an __u64.
 * @command-size: Size in bytes of the command buffer.
 * @throttle-us: Sleep until software is less than @throttle_us
 * microseconds ahead of hardware. The driver may round this value
 * to the nearest kernel tick.
 * @fence_rep: User-space address of a struct drm_vmw_fence_rep cast to an
 * __u64.
 * @version: Allows expanding the execbuf ioctl parameters without breaking
 * backwards compatibility, since user-space will always tell the kernel
 * which version it uses.
 * @flags: Execbuf flags.
 * @imported_fence_fd:  FD for a fence imported from another device
 *
 * Argument to the DRM_VMW_EXECBUF Ioctl.
 */

#define DRM_VMW_EXECBUF_VERSION 2

#define DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD (1 << 0)
#define DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD (1 << 1)

struct drm_vmw_execbuf_arg {
	__u64 commands;
	__u32 command_size;
	__u32 throttle_us;
	__u64 fence_rep;
	__u32 version;
	__u32 flags;
	__u32 context_handle;
	__s32 imported_fence_fd;
};

/**
 * struct drm_vmw_fence_rep
 *
 * @handle: Fence object handle for fence associated with a command submission.
 * @mask: Fence flags relevant for this fence object.
 * @seqno: Fence sequence number in fifo. A fence object with a lower
 * seqno will signal the EXEC flag before a fence object with a higher
 * seqno. This can be used by user-space to avoid kernel calls to determine
 * whether a fence has signaled the EXEC flag. Note that @seqno will
 * wrap at 32-bit.
 * @passed_seqno: The highest seqno number processed by the hardware
 * so far. This can be used to mark user-space fence objects as signaled, and
 * to determine whether a fence seqno might be stale.
 * @fd: FD associated with the fence, -1 if not exported
 * @error: This member should've been set to -EFAULT on submission.
 * The following actions should be take on completion:
 * error == -EFAULT: Fence communication failed. The host is synchronized.
 * Use the last fence id read from the FIFO fence register.
 * error != 0 && error != -EFAULT:
 * Fence submission failed. The host is synchronized. Use the fence_seq member.
 * error == 0: All is OK, The host may not be synchronized.
 * Use the fence_seq member.
 *
 * Input / Output data to the DRM_VMW_EXECBUF Ioctl.
 */

struct drm_vmw_fence_rep {
	__u32 handle;
	__u32 mask;
	__u32 seqno;
	__u32 passed_seqno;
	__s32 fd;
	__s32 error;
};

/*************************************************************************/
/**
 * DRM_VMW_ALLOC_DMABUF
 *
 * Allocate a DMA buffer that is visible also to the host.
 * NOTE: The buffer is
 * identified by a handle and an offset, which are private to the guest, but
 * useable in the command stream. The guest kernel may translate these
 * and patch up the command stream accordingly. In the future, the offset may
 * be zero at all times, or it may disappear from the interface before it is
 * fixed.
 *
 * The DMA buffer may stay user-space mapped in the guest at all times,
 * and is thus suitable for sub-allocation.
 *
 * DMA buffers are mapped using the mmap() syscall on the drm device.
 */

/**
 * struct drm_vmw_alloc_dmabuf_req
 *
 * @size: Required minimum size of the buffer.
 *
 * Input data to the DRM_VMW_ALLOC_DMABUF Ioctl.
 */

struct drm_vmw_alloc_dmabuf_req {
	__u32 size;
	__u32 pad64;
};

/**
 * struct drm_vmw_dmabuf_rep
 *
 * @map_handle: Offset to use in the mmap() call used to map the buffer.
 * @handle: Handle unique to this buffer. Used for unreferencing.
 * @cur_gmr_id: GMR id to use in the command stream when this buffer is
 * referenced. See not above.
 * @cur_gmr_offset: Offset to use in the command stream when this buffer is
 * referenced. See note above.
 *
 * Output data from the DRM_VMW_ALLOC_DMABUF Ioctl.
 */

struct drm_vmw_dmabuf_rep {
	__u64 map_handle;
	__u32 handle;
	__u32 cur_gmr_id;
	__u32 cur_gmr_offset;
	__u32 pad64;
};

/**
 * union drm_vmw_dmabuf_arg
 *
 * @req: Input data as described above.
 * @rep: Output data as described above.
 *
 * Argument to the DRM_VMW_ALLOC_DMABUF Ioctl.
 */

union drm_vmw_alloc_dmabuf_arg {
	struct drm_vmw_alloc_dmabuf_req req;
	struct drm_vmw_dmabuf_rep rep;
};

/*************************************************************************/
/**
 * DRM_VMW_UNREF_DMABUF - Free a DMA buffer.
 *
 */

/**
 * struct drm_vmw_unref_dmabuf_arg
 *
 * @handle: Handle indicating what buffer to free. Obtained from the
 * DRM_VMW_ALLOC_DMABUF Ioctl.
 *
 * Argument to the DRM_VMW_UNREF_DMABUF Ioctl.
 */

struct drm_vmw_unref_dmabuf_arg {
	__u32 handle;
	__u32 pad64;
};

/*************************************************************************/
/**
 * DRM_VMW_CONTROL_STREAM - Control overlays, aka streams.
 *
 * This IOCTL controls the overlay units of the svga device.
 * The SVGA overlay units does not work like regular hardware units in
 * that they do not automaticaly read back the contents of the given dma
 * buffer. But instead only read back for each call to this ioctl, and
 * at any point between this call being made and a following call that
 * either changes the buffer or disables the stream.
 */

/**
 * struct drm_vmw_rect
 *
 * Defines a rectangle. Used in the overlay ioctl to define
 * source and destination rectangle.
 */

struct drm_vmw_rect {
	__s32 x;
	__s32 y;
	__u32 w;
	__u32 h;
};

/**
 * struct drm_vmw_control_stream_arg
 *
 * @stream_id: Stearm to control
 * @enabled: If false all following arguments are ignored.
 * @handle: Handle to buffer for getting data from.
 * @format: Format of the overlay as understood by the host.
 * @width: Width of the overlay.
 * @height: Height of the overlay.
 * @size: Size of the overlay in bytes.
 * @pitch: Array of pitches, the two last are only used for YUV12 formats.
 * @offset: Offset from start of dma buffer to overlay.
 * @src: Source rect, must be within the defined area above.
 * @dst: Destination rect, x and y may be negative.
 *
 * Argument to the DRM_VMW_CONTROL_STREAM Ioctl.
 */

struct drm_vmw_control_stream_arg {
	__u32 stream_id;
	__u32 enabled;

	__u32 flags;
	__u32 color_key;

	__u32 handle;
	__u32 offset;
	__s32 format;
	__u32 size;
	__u32 width;
	__u32 height;
	__u32 pitch[3];

	__u32 pad64;
	struct drm_vmw_rect src;
	struct drm_vmw_rect dst;
};

/*************************************************************************/
/**
 * DRM_VMW_CURSOR_BYPASS - Give extra information about cursor bypass.
 *
 */

#define DRM_VMW_CURSOR_BYPASS_ALL    (1 << 0)
#define DRM_VMW_CURSOR_BYPASS_FLAGS       (1)

/**
 * struct drm_vmw_cursor_bypass_arg
 *
 * @flags: Flags.
 * @crtc_id: Crtc id, only used if DMR_CURSOR_BYPASS_ALL isn't passed.
 * @xpos: X position of cursor.
 * @ypos: Y position of cursor.
 * @xhot: X hotspot.
 * @yhot: Y hotspot.
 *
 * Argument to the DRM_VMW_CURSOR_BYPASS Ioctl.
 */

struct drm_vmw_cursor_bypass_arg {
	__u32 flags;
	__u32 crtc_id;
	__s32 xpos;
	__s32 ypos;
	__s32 xhot;
	__s32 yhot;
};

/*************************************************************************/
/**
 * DRM_VMW_CLAIM_STREAM - Claim a single stream.
 */

/**
 * struct drm_vmw_context_arg
 *
 * @stream_id: Device unique context ID.
 *
 * Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
 * Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
 */

struct drm_vmw_stream_arg {
	__u32 stream_id;
	__u32 pad64;
};

/*************************************************************************/
/**
 * DRM_VMW_UNREF_STREAM - Unclaim a stream.
 *
 * Return a single stream that was claimed by this process. Also makes
 * sure that the stream has been stopped.
 */

/*************************************************************************/
/**
 * DRM_VMW_GET_3D_CAP
 *
 * Read 3D capabilities from the FIFO
 *
 */

/**
 * struct drm_vmw_get_3d_cap_arg
 *
 * @buffer: Pointer to a buffer for capability data, cast to an __u64
 * @size: Max size to copy
 *
 * Input argument to the DRM_VMW_GET_3D_CAP_IOCTL
 * ioctls.
 */

struct drm_vmw_get_3d_cap_arg {
	__u64 buffer;
	__u32 max_size;
	__u32 pad64;
};

/*************************************************************************/
/**
 * DRM_VMW_FENCE_WAIT
 *
 * Waits for a fence object to signal. The wait is interruptible, so that
 * signals may be delivered during the interrupt. The wait may timeout,
 * in which case the calls returns -EBUSY. If the wait is restarted,
 * that is restarting without resetting @cookie_valid to zero,
 * the timeout is computed from the first call.
 *
 * The flags argument to the DRM_VMW_FENCE_WAIT ioctl indicates what to wait
 * on:
 * DRM_VMW_FENCE_FLAG_EXEC: All commands ahead of the fence in the command
 * stream
 * have executed.
 * DRM_VMW_FENCE_FLAG_QUERY: All query results resulting from query finish
 * commands
 * in the buffer given to the EXECBUF ioctl returning the fence object handle
 * are available to user-space.
 *
 * DRM_VMW_WAIT_OPTION_UNREF: If this wait option is given, and the
 * fenc wait ioctl returns 0, the fence object has been unreferenced after
 * the wait.
 */

#define DRM_VMW_FENCE_FLAG_EXEC   (1 << 0)
#define DRM_VMW_FENCE_FLAG_QUERY  (1 << 1)

#define DRM_VMW_WAIT_OPTION_UNREF (1 << 0)

/**
 * struct drm_vmw_fence_wait_arg
 *
 * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
 * @cookie_valid: Must be reset to 0 on first call. Left alone on restart.
 * @kernel_cookie: Set to 0 on first call. Left alone on restart.
 * @timeout_us: Wait timeout in microseconds. 0 for indefinite timeout.
 * @lazy: Set to 1 if timing is not critical. Allow more than a kernel tick
 * before returning.
 * @flags: Fence flags to wait on.
 * @wait_options: Options that control the behaviour of the wait ioctl.
 *
 * Input argument to the DRM_VMW_FENCE_WAIT ioctl.
 */

struct drm_vmw_fence_wait_arg {
	__u32 handle;
	__s32  cookie_valid;
	__u64 kernel_cookie;
	__u64 timeout_us;
	__s32 lazy;
	__s32 flags;
	__s32 wait_options;
	__s32 pad64;
};

/*************************************************************************/
/**
 * DRM_VMW_FENCE_SIGNALED
 *
 * Checks if a fence object is signaled..
 */

/**
 * struct drm_vmw_fence_signaled_arg
 *
 * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
 * @flags: Fence object flags input to DRM_VMW_FENCE_SIGNALED ioctl
 * @signaled: Out: Flags signaled.
 * @sequence: Out: Highest sequence passed so far. Can be used to signal the
 * EXEC flag of user-space fence objects.
 *
 * Input/Output argument to the DRM_VMW_FENCE_SIGNALED and DRM_VMW_FENCE_UNREF
 * ioctls.
 */

struct drm_vmw_fence_signaled_arg {
	 __u32 handle;
	 __u32 flags;
	 __s32 signaled;
	 __u32 passed_seqno;
	 __u32 signaled_flags;
	 __u32 pad64;
};

/*************************************************************************/
/**
 * DRM_VMW_FENCE_UNREF
 *
 * Unreferences a fence object, and causes it to be destroyed if there are no
 * other references to it.
 *
 */

/**
 * struct drm_vmw_fence_arg
 *
 * @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
 *
 * Input/Output argument to the DRM_VMW_FENCE_UNREF ioctl..
 */

struct drm_vmw_fence_arg {
	 __u32 handle;
	 __u32 pad64;
};


/*************************************************************************/
/**
 * DRM_VMW_FENCE_EVENT
 *
 * Queues an event on a fence to be delivered on the drm character device
 * when the fence has signaled the DRM_VMW_FENCE_FLAG_EXEC flag.
 * Optionally the approximate time when the fence signaled is
 * given by the event.
 */

/*
 * The event type
 */
#define DRM_VMW_EVENT_FENCE_SIGNALED 0x80000000

struct drm_vmw_event_fence {
	struct drm_event base;
	__u64 user_data;
	__u32 tv_sec;
	__u32 tv_usec;
};

/*
 * Flags that may be given to the command.
 */
/* Request fence signaled time on the event. */
#define DRM_VMW_FE_FLAG_REQ_TIME (1 << 0)

/**
 * struct drm_vmw_fence_event_arg
 *
 * @fence_rep: Pointer to fence_rep structure cast to __u64 or 0 if
 * the fence is not supposed to be referenced by user-space.
 * @user_info: Info to be delivered with the event.
 * @handle: Attach the event to this fence only.
 * @flags: A set of flags as defined above.
 */
struct drm_vmw_fence_event_arg {
	__u64 fence_rep;
	__u64 user_data;
	__u32 handle;
	__u32 flags;
};


/*************************************************************************/
/**
 * DRM_VMW_PRESENT
 *
 * Executes an SVGA present on a given fb for a given surface. The surface
 * is placed on the framebuffer. Cliprects are given relative to the given
 * point (the point disignated by dest_{x|y}).
 *
 */

/**
 * struct drm_vmw_present_arg
 * @fb_id: framebuffer id to present / read back from.
 * @sid: Surface id to present from.
 * @dest_x: X placement coordinate for surface.
 * @dest_y: Y placement coordinate for surface.
 * @clips_ptr: Pointer to an array of clip rects cast to an __u64.
 * @num_clips: Number of cliprects given relative to the framebuffer origin,
 * in the same coordinate space as the frame buffer.
 * @pad64: Unused 64-bit padding.
 *
 * Input argument to the DRM_VMW_PRESENT ioctl.
 */

struct drm_vmw_present_arg {
	__u32 fb_id;
	__u32 sid;
	__s32 dest_x;
	__s32 dest_y;
	__u64 clips_ptr;
	__u32 num_clips;
	__u32 pad64;
};


/*************************************************************************/
/**
 * DRM_VMW_PRESENT_READBACK
 *
 * Executes an SVGA present readback from a given fb to the dma buffer
 * currently bound as the fb. If there is no dma buffer bound to the fb,
 * an error will be returned.
 *
 */

/**
 * struct drm_vmw_present_arg
 * @fb_id: fb_id to present / read back from.
 * @num_clips: Number of cliprects.
 * @clips_ptr: Pointer to an array of clip rects cast to an __u64.
 * @fence_rep: Pointer to a struct drm_vmw_fence_rep, cast to an __u64.
 * If this member is NULL, then the ioctl should not return a fence.
 */

struct drm_vmw_present_readback_arg {
	 __u32 fb_id;
	 __u32 num_clips;
	 __u64 clips_ptr;
	 __u64 fence_rep;
};

/*************************************************************************/
/**
 * DRM_VMW_UPDATE_LAYOUT - Update layout
 *
 * Updates the preferred modes and connection status for connectors. The
 * command consists of one drm_vmw_update_layout_arg pointing to an array
 * of num_outputs drm_vmw_rect's.
 */

/**
 * struct drm_vmw_update_layout_arg
 *
 * @num_outputs: number of active connectors
 * @rects: pointer to array of drm_vmw_rect cast to an __u64
 *
 * Input argument to the DRM_VMW_UPDATE_LAYOUT Ioctl.
 */
struct drm_vmw_update_layout_arg {
	__u32 num_outputs;
	__u32 pad64;
	__u64 rects;
};


/*************************************************************************/
/**
 * DRM_VMW_CREATE_SHADER - Create shader
 *
 * Creates a shader and optionally binds it to a dma buffer containing
 * the shader byte-code.
 */

/**
 * enum drm_vmw_shader_type - Shader types
 */
enum drm_vmw_shader_type {
	drm_vmw_shader_type_vs = 0,
	drm_vmw_shader_type_ps,
};


/**
 * struct drm_vmw_shader_create_arg
 *
 * @shader_type: Shader type of the shader to create.
 * @size: Size of the byte-code in bytes.
 * where the shader byte-code starts
 * @buffer_handle: Buffer handle identifying the buffer containing the
 * shader byte-code
 * @shader_handle: On successful completion contains a handle that
 * can be used to subsequently identify the shader.
 * @offset: Offset in bytes into the buffer given by @buffer_handle,
 *
 * Input / Output argument to the DRM_VMW_CREATE_SHADER Ioctl.
 */
struct drm_vmw_shader_create_arg {
	enum drm_vmw_shader_type shader_type;
	__u32 size;
	__u32 buffer_handle;
	__u32 shader_handle;
	__u64 offset;
};

/*************************************************************************/
/**
 * DRM_VMW_UNREF_SHADER - Unreferences a shader
 *
 * Destroys a user-space reference to a shader, optionally destroying
 * it.
 */

/**
 * struct drm_vmw_shader_arg
 *
 * @handle: Handle identifying the shader to destroy.
 *
 * Input argument to the DRM_VMW_UNREF_SHADER ioctl.
 */
struct drm_vmw_shader_arg {
	__u32 handle;
	__u32 pad64;
};

/*************************************************************************/
/**
 * DRM_VMW_GB_SURFACE_CREATE - Create a host guest-backed surface.
 *
 * Allocates a surface handle and queues a create surface command
 * for the host on the first use of the surface. The surface ID can
 * be used as the surface ID in commands referencing the surface.
 */

/**
 * enum drm_vmw_surface_flags
 *
 * @drm_vmw_surface_flag_shareable:     Whether the surface is shareable
 * @drm_vmw_surface_flag_scanout:       Whether the surface is a scanout
 *                                      surface.
 * @drm_vmw_surface_flag_create_buffer: Create a backup buffer if none is
 *                                      given.
 */
enum drm_vmw_surface_flags {
	drm_vmw_surface_flag_shareable = (1 << 0),
	drm_vmw_surface_flag_scanout = (1 << 1),
	drm_vmw_surface_flag_create_buffer = (1 << 2)
};

/**
 * struct drm_vmw_gb_surface_create_req
 *
 * @svga3d_flags:     SVGA3d surface flags for the device.
 * @format:           SVGA3d format.
 * @mip_level:        Number of mip levels for all faces.
 * @drm_surface_flags Flags as described above.
 * @multisample_count Future use. Set to 0.
 * @autogen_filter    Future use. Set to 0.
 * @buffer_handle     Buffer handle of backup buffer. SVGA3D_INVALID_ID
 *                    if none.
 * @base_size         Size of the base mip level for all faces.
 * @array_size        Must be zero for non-DX hardware, and if non-zero
 *                    svga3d_flags must have proper bind flags setup.
 *
 * Input argument to the  DRM_VMW_GB_SURFACE_CREATE Ioctl.
 * Part of output argument for the DRM_VMW_GB_SURFACE_REF Ioctl.
 */
struct drm_vmw_gb_surface_create_req {
	__u32 svga3d_flags;
	__u32 format;
	__u32 mip_levels;
	enum drm_vmw_surface_flags drm_surface_flags;
	__u32 multisample_count;
	__u32 autogen_filter;
	__u32 buffer_handle;
	__u32 array_size;
	struct drm_vmw_size base_size;
};

/**
 * struct drm_vmw_gb_surface_create_rep
 *
 * @handle:            Surface handle.
 * @backup_size:       Size of backup buffers for this surface.
 * @buffer_handle:     Handle of backup buffer. SVGA3D_INVALID_ID if none.
 * @buffer_size:       Actual size of the buffer identified by
 *                     @buffer_handle
 * @buffer_map_handle: Offset into device address space for the buffer
 *                     identified by @buffer_handle.
 *
 * Part of output argument for the DRM_VMW_GB_SURFACE_REF ioctl.
 * Output argument for the DRM_VMW_GB_SURFACE_CREATE ioctl.
 */
struct drm_vmw_gb_surface_create_rep {
	__u32 handle;
	__u32 backup_size;
	__u32 buffer_handle;
	__u32 buffer_size;
	__u64 buffer_map_handle;
};

/**
 * union drm_vmw_gb_surface_create_arg
 *
 * @req: Input argument as described above.
 * @rep: Output argument as described above.
 *
 * Argument to the DRM_VMW_GB_SURFACE_CREATE ioctl.
 */
union drm_vmw_gb_surface_create_arg {
	struct drm_vmw_gb_surface_create_rep rep;
	struct drm_vmw_gb_surface_create_req req;
};

/*************************************************************************/
/**
 * DRM_VMW_GB_SURFACE_REF - Reference a host surface.
 *
 * Puts a reference on a host surface with a given handle, as previously
 * returned by the DRM_VMW_GB_SURFACE_CREATE ioctl.
 * A reference will make sure the surface isn't destroyed while we hold
 * it and will allow the calling client to use the surface handle in
 * the command stream.
 *
 * On successful return, the Ioctl returns the surface information given
 * to and returned from the DRM_VMW_GB_SURFACE_CREATE ioctl.
 */

/**
 * struct drm_vmw_gb_surface_reference_arg
 *
 * @creq: The data used as input when the surface was created, as described
 *        above at "struct drm_vmw_gb_surface_create_req"
 * @crep: Additional data output when the surface was created, as described
 *        above at "struct drm_vmw_gb_surface_create_rep"
 *
 * Output Argument to the DRM_VMW_GB_SURFACE_REF ioctl.
 */
struct drm_vmw_gb_surface_ref_rep {
	struct drm_vmw_gb_surface_create_req creq;
	struct drm_vmw_gb_surface_create_rep crep;
};

/**
 * union drm_vmw_gb_surface_reference_arg
 *
 * @req: Input data as described above at "struct drm_vmw_surface_arg"
 * @rep: Output data as described above at "struct drm_vmw_gb_surface_ref_rep"
 *
 * Argument to the DRM_VMW_GB_SURFACE_REF Ioctl.
 */
union drm_vmw_gb_surface_reference_arg {
	struct drm_vmw_gb_surface_ref_rep rep;
	struct drm_vmw_surface_arg req;
};


/*************************************************************************/
/**
 * DRM_VMW_SYNCCPU - Sync a DMA buffer / MOB for CPU access.
 *
 * Idles any previously submitted GPU operations on the buffer and
 * by default blocks command submissions that reference the buffer.
 * If the file descriptor used to grab a blocking CPU sync is closed, the
 * cpu sync is released.
 * The flags argument indicates how the grab / release operation should be
 * performed:
 */

/**
 * enum drm_vmw_synccpu_flags - Synccpu flags:
 *
 * @drm_vmw_synccpu_read: Sync for read. If sync is done for read only, it's a
 * hint to the kernel to allow command submissions that references the buffer
 * for read-only.
 * @drm_vmw_synccpu_write: Sync for write. Block all command submissions
 * referencing this buffer.
 * @drm_vmw_synccpu_dontblock: Dont wait for GPU idle, but rather return
 * -EBUSY should the buffer be busy.
 * @drm_vmw_synccpu_allow_cs: Allow command submission that touches the buffer
 * while the buffer is synced for CPU. This is similar to the GEM bo idle
 * behavior.
 */
enum drm_vmw_synccpu_flags {
	drm_vmw_synccpu_read = (1 << 0),
	drm_vmw_synccpu_write = (1 << 1),
	drm_vmw_synccpu_dontblock = (1 << 2),
	drm_vmw_synccpu_allow_cs = (1 << 3)
};

/**
 * enum drm_vmw_synccpu_op - Synccpu operations:
 *
 * @drm_vmw_synccpu_grab:    Grab the buffer for CPU operations
 * @drm_vmw_synccpu_release: Release a previous grab.
 */
enum drm_vmw_synccpu_op {
	drm_vmw_synccpu_grab,
	drm_vmw_synccpu_release
};

/**
 * struct drm_vmw_synccpu_arg
 *
 * @op:			     The synccpu operation as described above.
 * @handle:		     Handle identifying the buffer object.
 * @flags:		     Flags as described above.
 */
struct drm_vmw_synccpu_arg {
	enum drm_vmw_synccpu_op op;
	enum drm_vmw_synccpu_flags flags;
	__u32 handle;
	__u32 pad64;
};

/*************************************************************************/
/**
 * DRM_VMW_CREATE_EXTENDED_CONTEXT - Create a host context.
 *
 * Allocates a device unique context id, and queues a create context command
 * for the host. Does not wait for host completion.
 */
enum drm_vmw_extended_context {
	drm_vmw_context_legacy,
	drm_vmw_context_dx
};

/**
 * union drm_vmw_extended_context_arg
 *
 * @req: Context type.
 * @rep: Context identifier.
 *
 * Argument to the DRM_VMW_CREATE_EXTENDED_CONTEXT Ioctl.
 */
union drm_vmw_extended_context_arg {
	enum drm_vmw_extended_context req;
	struct drm_vmw_context_arg rep;
};

/*************************************************************************/
/*
 * DRM_VMW_HANDLE_CLOSE - Close a user-space handle and release its
 * underlying resource.
 *
 * Note that this ioctl is overlaid on the DRM_VMW_UNREF_DMABUF Ioctl.
 * The ioctl arguments therefore need to be identical in layout.
 *
 */

/**
 * struct drm_vmw_handle_close_arg
 *
 * @handle: Handle to close.
 *
 * Argument to the DRM_VMW_HANDLE_CLOSE Ioctl.
 */
struct drm_vmw_handle_close_arg {
	__u32 handle;
	__u32 pad64;
};


#if defined(__cplusplus)
}
#endif

#endif
r128_drm.h000064400000023420152726766070006276 0ustar00/* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
 * Created: Wed Apr  5 19:24:19 2000 by kevin@precisioninsight.com
 */
/*
 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
 * All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Gareth Hughes <gareth@valinux.com>
 *    Kevin E. Martin <martin@valinux.com>
 */

#ifndef __R128_DRM_H__
#define __R128_DRM_H__

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the X server file (r128_sarea.h)
 */
#ifndef __R128_SAREA_DEFINES__
#define __R128_SAREA_DEFINES__

/* What needs to be changed for the current vertex buffer?
 */
#define R128_UPLOAD_CONTEXT		0x001
#define R128_UPLOAD_SETUP		0x002
#define R128_UPLOAD_TEX0		0x004
#define R128_UPLOAD_TEX1		0x008
#define R128_UPLOAD_TEX0IMAGES		0x010
#define R128_UPLOAD_TEX1IMAGES		0x020
#define R128_UPLOAD_CORE		0x040
#define R128_UPLOAD_MASKS		0x080
#define R128_UPLOAD_WINDOW		0x100
#define R128_UPLOAD_CLIPRECTS		0x200	/* handled client-side */
#define R128_REQUIRE_QUIESCENCE		0x400
#define R128_UPLOAD_ALL			0x7ff

#define R128_FRONT			0x1
#define R128_BACK			0x2
#define R128_DEPTH			0x4

/* Primitive types
 */
#define R128_POINTS			0x1
#define R128_LINES			0x2
#define R128_LINE_STRIP			0x3
#define R128_TRIANGLES			0x4
#define R128_TRIANGLE_FAN		0x5
#define R128_TRIANGLE_STRIP		0x6

/* Vertex/indirect buffer size
 */
#define R128_BUFFER_SIZE		16384

/* Byte offsets for indirect buffer data
 */
#define R128_INDEX_PRIM_OFFSET		20
#define R128_HOSTDATA_BLIT_OFFSET	32

/* Keep these small for testing.
 */
#define R128_NR_SAREA_CLIPRECTS		12

/* There are 2 heaps (local/AGP).  Each region within a heap is a
 *  minimum of 64k, and there are at most 64 of them per heap.
 */
#define R128_LOCAL_TEX_HEAP		0
#define R128_AGP_TEX_HEAP		1
#define R128_NR_TEX_HEAPS		2
#define R128_NR_TEX_REGIONS		64
#define R128_LOG_TEX_GRANULARITY	16

#define R128_NR_CONTEXT_REGS		12

#define R128_MAX_TEXTURE_LEVELS		11
#define R128_MAX_TEXTURE_UNITS		2

#endif				/* __R128_SAREA_DEFINES__ */

typedef struct {
	/* Context state - can be written in one large chunk */
	unsigned int dst_pitch_offset_c;
	unsigned int dp_gui_master_cntl_c;
	unsigned int sc_top_left_c;
	unsigned int sc_bottom_right_c;
	unsigned int z_offset_c;
	unsigned int z_pitch_c;
	unsigned int z_sten_cntl_c;
	unsigned int tex_cntl_c;
	unsigned int misc_3d_state_cntl_reg;
	unsigned int texture_clr_cmp_clr_c;
	unsigned int texture_clr_cmp_msk_c;
	unsigned int fog_color_c;

	/* Texture state */
	unsigned int tex_size_pitch_c;
	unsigned int constant_color_c;

	/* Setup state */
	unsigned int pm4_vc_fpu_setup;
	unsigned int setup_cntl;

	/* Mask state */
	unsigned int dp_write_mask;
	unsigned int sten_ref_mask_c;
	unsigned int plane_3d_mask_c;

	/* Window state */
	unsigned int window_xy_offset;

	/* Core state */
	unsigned int scale_3d_cntl;
} drm_r128_context_regs_t;

/* Setup registers for each texture unit
 */
typedef struct {
	unsigned int tex_cntl;
	unsigned int tex_combine_cntl;
	unsigned int tex_size_pitch;
	unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
	unsigned int tex_border_color;
} drm_r128_texture_regs_t;

typedef struct drm_r128_sarea {
	/* The channel for communication of state information to the kernel
	 * on firing a vertex buffer.
	 */
	drm_r128_context_regs_t context_state;
	drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
	unsigned int dirty;
	unsigned int vertsize;
	unsigned int vc_format;

	/* The current cliprects, or a subset thereof.
	 */
	struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
	unsigned int nbox;

	/* Counters for client-side throttling of rendering clients.
	 */
	unsigned int last_frame;
	unsigned int last_dispatch;

	struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
	unsigned int tex_age[R128_NR_TEX_HEAPS];
	int ctx_owner;
	int pfAllowPageFlip;	/* number of 3d windows (0,1,2 or more) */
	int pfCurrentPage;	/* which buffer is being displayed? */
} drm_r128_sarea_t;

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the Xserver file (xf86drmR128.h)
 */

/* Rage 128 specific ioctls
 * The device specific ioctl range is 0x40 to 0x79.
 */
#define DRM_R128_INIT       0x00
#define DRM_R128_CCE_START  0x01
#define DRM_R128_CCE_STOP   0x02
#define DRM_R128_CCE_RESET  0x03
#define DRM_R128_CCE_IDLE   0x04
/* 0x05 not used */
#define DRM_R128_RESET      0x06
#define DRM_R128_SWAP       0x07
#define DRM_R128_CLEAR      0x08
#define DRM_R128_VERTEX     0x09
#define DRM_R128_INDICES    0x0a
#define DRM_R128_BLIT       0x0b
#define DRM_R128_DEPTH      0x0c
#define DRM_R128_STIPPLE    0x0d
/* 0x0e not used */
#define DRM_R128_INDIRECT   0x0f
#define DRM_R128_FULLSCREEN 0x10
#define DRM_R128_CLEAR2     0x11
#define DRM_R128_GETPARAM   0x12
#define DRM_R128_FLIP       0x13

#define DRM_IOCTL_R128_INIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
#define DRM_IOCTL_R128_CCE_START  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_START)
#define DRM_IOCTL_R128_CCE_STOP   DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
#define DRM_IOCTL_R128_CCE_RESET  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
#define DRM_IOCTL_R128_CCE_IDLE   DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
/* 0x05 not used */
#define DRM_IOCTL_R128_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_R128_RESET)
#define DRM_IOCTL_R128_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_SWAP)
#define DRM_IOCTL_R128_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
#define DRM_IOCTL_R128_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
#define DRM_IOCTL_R128_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
#define DRM_IOCTL_R128_BLIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
#define DRM_IOCTL_R128_DEPTH      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
#define DRM_IOCTL_R128_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
/* 0x0e not used */
#define DRM_IOCTL_R128_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
#define DRM_IOCTL_R128_CLEAR2     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
#define DRM_IOCTL_R128_GETPARAM   DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
#define DRM_IOCTL_R128_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_FLIP)

typedef struct drm_r128_init {
	enum {
		R128_INIT_CCE = 0x01,
		R128_CLEANUP_CCE = 0x02
	} func;
	unsigned long sarea_priv_offset;
	int is_pci;
	int cce_mode;
	int cce_secure;
	int ring_size;
	int usec_timeout;

	unsigned int fb_bpp;
	unsigned int front_offset, front_pitch;
	unsigned int back_offset, back_pitch;
	unsigned int depth_bpp;
	unsigned int depth_offset, depth_pitch;
	unsigned int span_offset;

	unsigned long fb_offset;
	unsigned long mmio_offset;
	unsigned long ring_offset;
	unsigned long ring_rptr_offset;
	unsigned long buffers_offset;
	unsigned long agp_textures_offset;
} drm_r128_init_t;

typedef struct drm_r128_cce_stop {
	int flush;
	int idle;
} drm_r128_cce_stop_t;

typedef struct drm_r128_clear {
	unsigned int flags;
	unsigned int clear_color;
	unsigned int clear_depth;
	unsigned int color_mask;
	unsigned int depth_mask;
} drm_r128_clear_t;

typedef struct drm_r128_vertex {
	int prim;
	int idx;		/* Index of vertex buffer */
	int count;		/* Number of vertices in buffer */
	int discard;		/* Client finished with buffer? */
} drm_r128_vertex_t;

typedef struct drm_r128_indices {
	int prim;
	int idx;
	int start;
	int end;
	int discard;		/* Client finished with buffer? */
} drm_r128_indices_t;

typedef struct drm_r128_blit {
	int idx;
	int pitch;
	int offset;
	int format;
	unsigned short x, y;
	unsigned short width, height;
} drm_r128_blit_t;

typedef struct drm_r128_depth {
	enum {
		R128_WRITE_SPAN = 0x01,
		R128_WRITE_PIXELS = 0x02,
		R128_READ_SPAN = 0x03,
		R128_READ_PIXELS = 0x04
	} func;
	int n;
	int *x;
	int *y;
	unsigned int *buffer;
	unsigned char *mask;
} drm_r128_depth_t;

typedef struct drm_r128_stipple {
	unsigned int *mask;
} drm_r128_stipple_t;

typedef struct drm_r128_indirect {
	int idx;
	int start;
	int end;
	int discard;
} drm_r128_indirect_t;

typedef struct drm_r128_fullscreen {
	enum {
		R128_INIT_FULLSCREEN = 0x01,
		R128_CLEANUP_FULLSCREEN = 0x02
	} func;
} drm_r128_fullscreen_t;

/* 2.3: An ioctl to get parameters that aren't available to the 3d
 * client any other way.
 */
#define R128_PARAM_IRQ_NR            1

typedef struct drm_r128_getparam {
	int param;
	void *value;
} drm_r128_getparam_t;

#if defined(__cplusplus)
}
#endif

#endif
drm_sarea.h000064400000005336152726766070006703 0ustar00/**
 * \file drm_sarea.h
 * \brief SAREA definitions
 *
 * \author Michel Dänzer <michel@daenzer.net>
 */

/*
 * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef _DRM_SAREA_H_
#define _DRM_SAREA_H_

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* SAREA area needs to be at least a page */
#if defined(__alpha__)
#define SAREA_MAX                       0x2000U
#elif defined(__mips__)
#define SAREA_MAX                       0x4000U
#elif defined(__ia64__)
#define SAREA_MAX                       0x10000U	/* 64kB */
#else
/* Intel 830M driver needs at least 8k SAREA */
#define SAREA_MAX                       0x2000U
#endif

/** Maximum number of drawables in the SAREA */
#define SAREA_MAX_DRAWABLES		256

#define SAREA_DRAWABLE_CLAIMED_ENTRY    0x80000000

/** SAREA drawable */
struct drm_sarea_drawable {
	unsigned int stamp;
	unsigned int flags;
};

/** SAREA frame */
struct drm_sarea_frame {
	unsigned int x;
	unsigned int y;
	unsigned int width;
	unsigned int height;
	unsigned int fullscreen;
};

/** SAREA */
struct drm_sarea {
    /** first thing is always the DRM locking structure */
	struct drm_hw_lock lock;
    /** \todo Use readers/writer lock for drm_sarea::drawable_lock */
	struct drm_hw_lock drawable_lock;
	struct drm_sarea_drawable drawableTable[SAREA_MAX_DRAWABLES];	/**< drawables */
	struct drm_sarea_frame frame;	/**< frame */
	drm_context_t dummy_context;
};

typedef struct drm_sarea_drawable drm_sarea_drawable_t;
typedef struct drm_sarea_frame drm_sarea_frame_t;
typedef struct drm_sarea drm_sarea_t;

#if defined(__cplusplus)
}
#endif

#endif				/* _DRM_SAREA_H_ */
drm_mode.h000064400000052033152726766070006530 0ustar00/*
 * Copyright (c) 2007 Dave Airlie <airlied@linux.ie>
 * Copyright (c) 2007 Jakob Bornecrantz <wallbraker@gmail.com>
 * Copyright (c) 2008 Red Hat Inc.
 * Copyright (c) 2007-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA
 * Copyright (c) 2007-2008 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#ifndef _DRM_MODE_H
#define _DRM_MODE_H

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

#define DRM_DISPLAY_INFO_LEN	32
#define DRM_CONNECTOR_NAME_LEN	32
#define DRM_DISPLAY_MODE_LEN	32
#define DRM_PROP_NAME_LEN	32

#define DRM_MODE_TYPE_BUILTIN	(1<<0)
#define DRM_MODE_TYPE_CLOCK_C	((1<<1) | DRM_MODE_TYPE_BUILTIN)
#define DRM_MODE_TYPE_CRTC_C	((1<<2) | DRM_MODE_TYPE_BUILTIN)
#define DRM_MODE_TYPE_PREFERRED	(1<<3)
#define DRM_MODE_TYPE_DEFAULT	(1<<4)
#define DRM_MODE_TYPE_USERDEF	(1<<5)
#define DRM_MODE_TYPE_DRIVER	(1<<6)

/* Video mode flags */
/* bit compatible with the xrandr RR_ definitions (bits 0-13)
 *
 * ABI warning: Existing userspace really expects
 * the mode flags to match the xrandr definitions. Any
 * changes that don't match the xrandr definitions will
 * likely need a new client cap or some other mechanism
 * to avoid breaking existing userspace. This includes
 * allocating new flags in the previously unused bits!
 */
#define DRM_MODE_FLAG_PHSYNC			(1<<0)
#define DRM_MODE_FLAG_NHSYNC			(1<<1)
#define DRM_MODE_FLAG_PVSYNC			(1<<2)
#define DRM_MODE_FLAG_NVSYNC			(1<<3)
#define DRM_MODE_FLAG_INTERLACE			(1<<4)
#define DRM_MODE_FLAG_DBLSCAN			(1<<5)
#define DRM_MODE_FLAG_CSYNC			(1<<6)
#define DRM_MODE_FLAG_PCSYNC			(1<<7)
#define DRM_MODE_FLAG_NCSYNC			(1<<8)
#define DRM_MODE_FLAG_HSKEW			(1<<9) /* hskew provided */
#define DRM_MODE_FLAG_BCAST			(1<<10)
#define DRM_MODE_FLAG_PIXMUX			(1<<11)
#define DRM_MODE_FLAG_DBLCLK			(1<<12)
#define DRM_MODE_FLAG_CLKDIV2			(1<<13)
 /*
  * When adding a new stereo mode don't forget to adjust DRM_MODE_FLAGS_3D_MAX
  * (define not exposed to user space).
  */
#define DRM_MODE_FLAG_3D_MASK			(0x1f<<14)
#define  DRM_MODE_FLAG_3D_NONE		(0<<14)
#define  DRM_MODE_FLAG_3D_FRAME_PACKING		(1<<14)
#define  DRM_MODE_FLAG_3D_FIELD_ALTERNATIVE	(2<<14)
#define  DRM_MODE_FLAG_3D_LINE_ALTERNATIVE	(3<<14)
#define  DRM_MODE_FLAG_3D_SIDE_BY_SIDE_FULL	(4<<14)
#define  DRM_MODE_FLAG_3D_L_DEPTH		(5<<14)
#define  DRM_MODE_FLAG_3D_L_DEPTH_GFX_GFX_DEPTH	(6<<14)
#define  DRM_MODE_FLAG_3D_TOP_AND_BOTTOM	(7<<14)
#define  DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF	(8<<14)

/* Picture aspect ratio options */
#define DRM_MODE_PICTURE_ASPECT_NONE		0
#define DRM_MODE_PICTURE_ASPECT_4_3		1
#define DRM_MODE_PICTURE_ASPECT_16_9		2

/* Aspect ratio flag bitmask (4 bits 22:19) */
#define DRM_MODE_FLAG_PIC_AR_MASK		(0x0F<<19)
#define  DRM_MODE_FLAG_PIC_AR_NONE \
			(DRM_MODE_PICTURE_ASPECT_NONE<<19)
#define  DRM_MODE_FLAG_PIC_AR_4_3 \
			(DRM_MODE_PICTURE_ASPECT_4_3<<19)
#define  DRM_MODE_FLAG_PIC_AR_16_9 \
			(DRM_MODE_PICTURE_ASPECT_16_9<<19)

/* DPMS flags */
/* bit compatible with the xorg definitions. */
#define DRM_MODE_DPMS_ON	0
#define DRM_MODE_DPMS_STANDBY	1
#define DRM_MODE_DPMS_SUSPEND	2
#define DRM_MODE_DPMS_OFF	3

/* Scaling mode options */
#define DRM_MODE_SCALE_NONE		0 /* Unmodified timing (display or
					     software can still scale) */
#define DRM_MODE_SCALE_FULLSCREEN	1 /* Full screen, ignore aspect */
#define DRM_MODE_SCALE_CENTER		2 /* Centered, no scaling */
#define DRM_MODE_SCALE_ASPECT		3 /* Full screen, preserve aspect */

/* Dithering mode options */
#define DRM_MODE_DITHERING_OFF	0
#define DRM_MODE_DITHERING_ON	1
#define DRM_MODE_DITHERING_AUTO 2

/* Dirty info options */
#define DRM_MODE_DIRTY_OFF      0
#define DRM_MODE_DIRTY_ON       1
#define DRM_MODE_DIRTY_ANNOTATE 2

/* Link Status options */
#define DRM_MODE_LINK_STATUS_GOOD	0
#define DRM_MODE_LINK_STATUS_BAD	1

/*
 * DRM_MODE_ROTATE_<degrees>
 *
 * Signals that a drm plane is been rotated <degrees> degrees in counter
 * clockwise direction.
 *
 * This define is provided as a convenience, looking up the property id
 * using the name->prop id lookup is the preferred method.
 */
#define DRM_MODE_ROTATE_0       (1<<0)
#define DRM_MODE_ROTATE_90      (1<<1)
#define DRM_MODE_ROTATE_180     (1<<2)
#define DRM_MODE_ROTATE_270     (1<<3)

/*
 * DRM_MODE_ROTATE_MASK
 *
 * Bitmask used to look for drm plane rotations.
 */
#define DRM_MODE_ROTATE_MASK (\
		DRM_MODE_ROTATE_0  | \
		DRM_MODE_ROTATE_90  | \
		DRM_MODE_ROTATE_180 | \
		DRM_MODE_ROTATE_270)

/*
 * DRM_MODE_REFLECT_<axis>
 *
 * Signals that the contents of a drm plane is reflected in the <axis> axis,
 * in the same way as mirroring.
 *
 * This define is provided as a convenience, looking up the property id
 * using the name->prop id lookup is the preferred method.
 */
#define DRM_MODE_REFLECT_X      (1<<4)
#define DRM_MODE_REFLECT_Y      (1<<5)

/*
 * DRM_MODE_REFLECT_MASK
 *
 * Bitmask used to look for drm plane reflections.
 */
#define DRM_MODE_REFLECT_MASK (\
		DRM_MODE_REFLECT_X | \
		DRM_MODE_REFLECT_Y)


struct drm_mode_modeinfo {
	__u32 clock;
	__u16 hdisplay;
	__u16 hsync_start;
	__u16 hsync_end;
	__u16 htotal;
	__u16 hskew;
	__u16 vdisplay;
	__u16 vsync_start;
	__u16 vsync_end;
	__u16 vtotal;
	__u16 vscan;

	__u32 vrefresh;

	__u32 flags;
	__u32 type;
	char name[DRM_DISPLAY_MODE_LEN];
};

struct drm_mode_card_res {
	__u64 fb_id_ptr;
	__u64 crtc_id_ptr;
	__u64 connector_id_ptr;
	__u64 encoder_id_ptr;
	__u32 count_fbs;
	__u32 count_crtcs;
	__u32 count_connectors;
	__u32 count_encoders;
	__u32 min_width;
	__u32 max_width;
	__u32 min_height;
	__u32 max_height;
};

struct drm_mode_crtc {
	__u64 set_connectors_ptr;
	__u32 count_connectors;

	__u32 crtc_id; /**< Id */
	__u32 fb_id; /**< Id of framebuffer */

	__u32 x; /**< x Position on the framebuffer */
	__u32 y; /**< y Position on the framebuffer */

	__u32 gamma_size;
	__u32 mode_valid;
	struct drm_mode_modeinfo mode;
};

#define DRM_MODE_PRESENT_TOP_FIELD	(1<<0)
#define DRM_MODE_PRESENT_BOTTOM_FIELD	(1<<1)

/* Planes blend with or override other bits on the CRTC */
struct drm_mode_set_plane {
	__u32 plane_id;
	__u32 crtc_id;
	__u32 fb_id; /* fb object contains surface format type */
	__u32 flags; /* see above flags */

	/* Signed dest location allows it to be partially off screen */
	__s32 crtc_x;
	__s32 crtc_y;
	__u32 crtc_w;
	__u32 crtc_h;

	/* Source values are 16.16 fixed point */
	__u32 src_x;
	__u32 src_y;
	__u32 src_h;
	__u32 src_w;
};

struct drm_mode_get_plane {
	__u32 plane_id;

	__u32 crtc_id;
	__u32 fb_id;

	__u32 possible_crtcs;
	__u32 gamma_size;

	__u32 count_format_types;
	__u64 format_type_ptr;
};

struct drm_mode_get_plane_res {
	__u64 plane_id_ptr;
	__u32 count_planes;
};

#define DRM_MODE_ENCODER_NONE	0
#define DRM_MODE_ENCODER_DAC	1
#define DRM_MODE_ENCODER_TMDS	2
#define DRM_MODE_ENCODER_LVDS	3
#define DRM_MODE_ENCODER_TVDAC	4
#define DRM_MODE_ENCODER_VIRTUAL 5
#define DRM_MODE_ENCODER_DSI	6
#define DRM_MODE_ENCODER_DPMST	7
#define DRM_MODE_ENCODER_DPI	8

struct drm_mode_get_encoder {
	__u32 encoder_id;
	__u32 encoder_type;

	__u32 crtc_id; /**< Id of crtc */

	__u32 possible_crtcs;
	__u32 possible_clones;
};

/* This is for connectors with multiple signal types. */
/* Try to match DRM_MODE_CONNECTOR_X as closely as possible. */
enum drm_mode_subconnector {
	DRM_MODE_SUBCONNECTOR_Automatic = 0,
	DRM_MODE_SUBCONNECTOR_Unknown = 0,
	DRM_MODE_SUBCONNECTOR_DVID = 3,
	DRM_MODE_SUBCONNECTOR_DVIA = 4,
	DRM_MODE_SUBCONNECTOR_Composite = 5,
	DRM_MODE_SUBCONNECTOR_SVIDEO = 6,
	DRM_MODE_SUBCONNECTOR_Component = 8,
	DRM_MODE_SUBCONNECTOR_SCART = 9,
};

#define DRM_MODE_CONNECTOR_Unknown	0
#define DRM_MODE_CONNECTOR_VGA		1
#define DRM_MODE_CONNECTOR_DVII		2
#define DRM_MODE_CONNECTOR_DVID		3
#define DRM_MODE_CONNECTOR_DVIA		4
#define DRM_MODE_CONNECTOR_Composite	5
#define DRM_MODE_CONNECTOR_SVIDEO	6
#define DRM_MODE_CONNECTOR_LVDS		7
#define DRM_MODE_CONNECTOR_Component	8
#define DRM_MODE_CONNECTOR_9PinDIN	9
#define DRM_MODE_CONNECTOR_DisplayPort	10
#define DRM_MODE_CONNECTOR_HDMIA	11
#define DRM_MODE_CONNECTOR_HDMIB	12
#define DRM_MODE_CONNECTOR_TV		13
#define DRM_MODE_CONNECTOR_eDP		14
#define DRM_MODE_CONNECTOR_VIRTUAL      15
#define DRM_MODE_CONNECTOR_DSI		16
#define DRM_MODE_CONNECTOR_DPI		17

struct drm_mode_get_connector {

	__u64 encoders_ptr;
	__u64 modes_ptr;
	__u64 props_ptr;
	__u64 prop_values_ptr;

	__u32 count_modes;
	__u32 count_props;
	__u32 count_encoders;

	__u32 encoder_id; /**< Current Encoder */
	__u32 connector_id; /**< Id */
	__u32 connector_type;
	__u32 connector_type_id;

	__u32 connection;
	__u32 mm_width;  /**< width in millimeters */
	__u32 mm_height; /**< height in millimeters */
	__u32 subpixel;

	__u32 pad;
};

#define DRM_MODE_PROP_PENDING	(1<<0)
#define DRM_MODE_PROP_RANGE	(1<<1)
#define DRM_MODE_PROP_IMMUTABLE	(1<<2)
#define DRM_MODE_PROP_ENUM	(1<<3) /* enumerated type with text strings */
#define DRM_MODE_PROP_BLOB	(1<<4)
#define DRM_MODE_PROP_BITMASK	(1<<5) /* bitmask of enumerated types */

/* non-extended types: legacy bitmask, one bit per type: */
#define DRM_MODE_PROP_LEGACY_TYPE  ( \
		DRM_MODE_PROP_RANGE | \
		DRM_MODE_PROP_ENUM | \
		DRM_MODE_PROP_BLOB | \
		DRM_MODE_PROP_BITMASK)

/* extended-types: rather than continue to consume a bit per type,
 * grab a chunk of the bits to use as integer type id.
 */
#define DRM_MODE_PROP_EXTENDED_TYPE	0x0000ffc0
#define DRM_MODE_PROP_TYPE(n)		((n) << 6)
#define DRM_MODE_PROP_OBJECT		DRM_MODE_PROP_TYPE(1)
#define DRM_MODE_PROP_SIGNED_RANGE	DRM_MODE_PROP_TYPE(2)

/* the PROP_ATOMIC flag is used to hide properties from userspace that
 * is not aware of atomic properties.  This is mostly to work around
 * older userspace (DDX drivers) that read/write each prop they find,
 * witout being aware that this could be triggering a lengthy modeset.
 */
#define DRM_MODE_PROP_ATOMIC        0x80000000

struct drm_mode_property_enum {
	__u64 value;
	char name[DRM_PROP_NAME_LEN];
};

struct drm_mode_get_property {
	__u64 values_ptr; /* values and blob lengths */
	__u64 enum_blob_ptr; /* enum and blob id ptrs */

	__u32 prop_id;
	__u32 flags;
	char name[DRM_PROP_NAME_LEN];

	__u32 count_values;
	/* This is only used to count enum values, not blobs. The _blobs is
	 * simply because of a historical reason, i.e. backwards compat. */
	__u32 count_enum_blobs;
};

struct drm_mode_connector_set_property {
	__u64 value;
	__u32 prop_id;
	__u32 connector_id;
};

#define DRM_MODE_OBJECT_CRTC 0xcccccccc
#define DRM_MODE_OBJECT_CONNECTOR 0xc0c0c0c0
#define DRM_MODE_OBJECT_ENCODER 0xe0e0e0e0
#define DRM_MODE_OBJECT_MODE 0xdededede
#define DRM_MODE_OBJECT_PROPERTY 0xb0b0b0b0
#define DRM_MODE_OBJECT_FB 0xfbfbfbfb
#define DRM_MODE_OBJECT_BLOB 0xbbbbbbbb
#define DRM_MODE_OBJECT_PLANE 0xeeeeeeee
#define DRM_MODE_OBJECT_ANY 0

struct drm_mode_obj_get_properties {
	__u64 props_ptr;
	__u64 prop_values_ptr;
	__u32 count_props;
	__u32 obj_id;
	__u32 obj_type;
};

struct drm_mode_obj_set_property {
	__u64 value;
	__u32 prop_id;
	__u32 obj_id;
	__u32 obj_type;
};

struct drm_mode_get_blob {
	__u32 blob_id;
	__u32 length;
	__u64 data;
};

struct drm_mode_fb_cmd {
	__u32 fb_id;
	__u32 width;
	__u32 height;
	__u32 pitch;
	__u32 bpp;
	__u32 depth;
	/* driver specific handle */
	__u32 handle;
};

#define DRM_MODE_FB_INTERLACED	(1<<0) /* for interlaced framebuffers */
#define DRM_MODE_FB_MODIFIERS	(1<<1) /* enables ->modifer[] */

struct drm_mode_fb_cmd2 {
	__u32 fb_id;
	__u32 width;
	__u32 height;
	__u32 pixel_format; /* fourcc code from drm_fourcc.h */
	__u32 flags; /* see above flags */

	/*
	 * In case of planar formats, this ioctl allows up to 4
	 * buffer objects with offsets and pitches per plane.
	 * The pitch and offset order is dictated by the fourcc,
	 * e.g. NV12 (http://fourcc.org/yuv.php#NV12) is described as:
	 *
	 *   YUV 4:2:0 image with a plane of 8 bit Y samples
	 *   followed by an interleaved U/V plane containing
	 *   8 bit 2x2 subsampled colour difference samples.
	 *
	 * So it would consist of Y as offsets[0] and UV as
	 * offsets[1].  Note that offsets[0] will generally
	 * be 0 (but this is not required).
	 *
	 * To accommodate tiled, compressed, etc formats, a
	 * modifier can be specified.  The default value of zero
	 * indicates "native" format as specified by the fourcc.
	 * Vendor specific modifier token.  Note that even though
	 * it looks like we have a modifier per-plane, we in fact
	 * do not. The modifier for each plane must be identical.
	 * Thus all combinations of different data layouts for
	 * multi plane formats must be enumerated as separate
	 * modifiers.
	 */
	__u32 handles[4];
	__u32 pitches[4]; /* pitch for each plane */
	__u32 offsets[4]; /* offset of each plane */
	__u64 modifier[4]; /* ie, tiling, compress */
};

#define DRM_MODE_FB_DIRTY_ANNOTATE_COPY 0x01
#define DRM_MODE_FB_DIRTY_ANNOTATE_FILL 0x02
#define DRM_MODE_FB_DIRTY_FLAGS         0x03

#define DRM_MODE_FB_DIRTY_MAX_CLIPS     256

/*
 * Mark a region of a framebuffer as dirty.
 *
 * Some hardware does not automatically update display contents
 * as a hardware or software draw to a framebuffer. This ioctl
 * allows userspace to tell the kernel and the hardware what
 * regions of the framebuffer have changed.
 *
 * The kernel or hardware is free to update more then just the
 * region specified by the clip rects. The kernel or hardware
 * may also delay and/or coalesce several calls to dirty into a
 * single update.
 *
 * Userspace may annotate the updates, the annotates are a
 * promise made by the caller that the change is either a copy
 * of pixels or a fill of a single color in the region specified.
 *
 * If the DRM_MODE_FB_DIRTY_ANNOTATE_COPY flag is given then
 * the number of updated regions are half of num_clips given,
 * where the clip rects are paired in src and dst. The width and
 * height of each one of the pairs must match.
 *
 * If the DRM_MODE_FB_DIRTY_ANNOTATE_FILL flag is given the caller
 * promises that the region specified of the clip rects is filled
 * completely with a single color as given in the color argument.
 */

struct drm_mode_fb_dirty_cmd {
	__u32 fb_id;
	__u32 flags;
	__u32 color;
	__u32 num_clips;
	__u64 clips_ptr;
};

struct drm_mode_mode_cmd {
	__u32 connector_id;
	struct drm_mode_modeinfo mode;
};

#define DRM_MODE_CURSOR_BO	0x01
#define DRM_MODE_CURSOR_MOVE	0x02
#define DRM_MODE_CURSOR_FLAGS	0x03

/*
 * depending on the value in flags different members are used.
 *
 * CURSOR_BO uses
 *    crtc_id
 *    width
 *    height
 *    handle - if 0 turns the cursor off
 *
 * CURSOR_MOVE uses
 *    crtc_id
 *    x
 *    y
 */
struct drm_mode_cursor {
	__u32 flags;
	__u32 crtc_id;
	__s32 x;
	__s32 y;
	__u32 width;
	__u32 height;
	/* driver specific handle */
	__u32 handle;
};

struct drm_mode_cursor2 {
	__u32 flags;
	__u32 crtc_id;
	__s32 x;
	__s32 y;
	__u32 width;
	__u32 height;
	/* driver specific handle */
	__u32 handle;
	__s32 hot_x;
	__s32 hot_y;
};

struct drm_mode_crtc_lut {
	__u32 crtc_id;
	__u32 gamma_size;

	/* pointers to arrays */
	__u64 red;
	__u64 green;
	__u64 blue;
};

struct drm_color_ctm {
	/* Conversion matrix in S31.32 format. */
	__s64 matrix[9];
};

struct drm_color_lut {
	/*
	 * Data is U0.16 fixed point format.
	 */
	__u16 red;
	__u16 green;
	__u16 blue;
	__u16 reserved;
};

#define DRM_MODE_PAGE_FLIP_EVENT 0x01
#define DRM_MODE_PAGE_FLIP_ASYNC 0x02
#define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4
#define DRM_MODE_PAGE_FLIP_TARGET_RELATIVE 0x8
#define DRM_MODE_PAGE_FLIP_TARGET (DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE | \
				   DRM_MODE_PAGE_FLIP_TARGET_RELATIVE)
#define DRM_MODE_PAGE_FLIP_FLAGS (DRM_MODE_PAGE_FLIP_EVENT | \
				  DRM_MODE_PAGE_FLIP_ASYNC | \
				  DRM_MODE_PAGE_FLIP_TARGET)

/*
 * Request a page flip on the specified crtc.
 *
 * This ioctl will ask KMS to schedule a page flip for the specified
 * crtc.  Once any pending rendering targeting the specified fb (as of
 * ioctl time) has completed, the crtc will be reprogrammed to display
 * that fb after the next vertical refresh.  The ioctl returns
 * immediately, but subsequent rendering to the current fb will block
 * in the execbuffer ioctl until the page flip happens.  If a page
 * flip is already pending as the ioctl is called, EBUSY will be
 * returned.
 *
 * Flag DRM_MODE_PAGE_FLIP_EVENT requests that drm sends back a vblank
 * event (see drm.h: struct drm_event_vblank) when the page flip is
 * done.  The user_data field passed in with this ioctl will be
 * returned as the user_data field in the vblank event struct.
 *
 * Flag DRM_MODE_PAGE_FLIP_ASYNC requests that the flip happen
 * 'as soon as possible', meaning that it not delay waiting for vblank.
 * This may cause tearing on the screen.
 *
 * The reserved field must be zero.
 */

struct drm_mode_crtc_page_flip {
	__u32 crtc_id;
	__u32 fb_id;
	__u32 flags;
	__u32 reserved;
	__u64 user_data;
};

/*
 * Request a page flip on the specified crtc.
 *
 * Same as struct drm_mode_crtc_page_flip, but supports new flags and
 * re-purposes the reserved field:
 *
 * The sequence field must be zero unless either of the
 * DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE/RELATIVE flags is specified. When
 * the ABSOLUTE flag is specified, the sequence field denotes the absolute
 * vblank sequence when the flip should take effect. When the RELATIVE
 * flag is specified, the sequence field denotes the relative (to the
 * current one when the ioctl is called) vblank sequence when the flip
 * should take effect. NOTE: DRM_IOCTL_WAIT_VBLANK must still be used to
 * make sure the vblank sequence before the target one has passed before
 * calling this ioctl. The purpose of the
 * DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE/RELATIVE flags is merely to clarify
 * the target for when code dealing with a page flip runs during a
 * vertical blank period.
 */

struct drm_mode_crtc_page_flip_target {
	__u32 crtc_id;
	__u32 fb_id;
	__u32 flags;
	__u32 sequence;
	__u64 user_data;
};

/* create a dumb scanout buffer */
struct drm_mode_create_dumb {
	__u32 height;
	__u32 width;
	__u32 bpp;
	__u32 flags;
	/* handle, pitch, size will be returned */
	__u32 handle;
	__u32 pitch;
	__u64 size;
};

/* set up for mmap of a dumb scanout buffer */
struct drm_mode_map_dumb {
	/** Handle for the object being mapped. */
	__u32 handle;
	__u32 pad;
	/**
	 * Fake offset to use for subsequent mmap call
	 *
	 * This is a fixed-size type for 32/64 compatibility.
	 */
	__u64 offset;
};

struct drm_mode_destroy_dumb {
	__u32 handle;
};

/* page-flip flags are valid, plus: */
#define DRM_MODE_ATOMIC_TEST_ONLY 0x0100
#define DRM_MODE_ATOMIC_NONBLOCK  0x0200
#define DRM_MODE_ATOMIC_ALLOW_MODESET 0x0400

#define DRM_MODE_ATOMIC_FLAGS (\
		DRM_MODE_PAGE_FLIP_EVENT |\
		DRM_MODE_PAGE_FLIP_ASYNC |\
		DRM_MODE_ATOMIC_TEST_ONLY |\
		DRM_MODE_ATOMIC_NONBLOCK |\
		DRM_MODE_ATOMIC_ALLOW_MODESET)

struct drm_mode_atomic {
	__u32 flags;
	__u32 count_objs;
	__u64 objs_ptr;
	__u64 count_props_ptr;
	__u64 props_ptr;
	__u64 prop_values_ptr;
	__u64 reserved;
	__u64 user_data;
};

struct drm_format_modifier_blob {
#define FORMAT_BLOB_CURRENT 1
	/* Version of this blob format */
	__u32 version;

	/* Flags */
	__u32 flags;

	/* Number of fourcc formats supported */
	__u32 count_formats;

	/* Where in this blob the formats exist (in bytes) */
	__u32 formats_offset;

	/* Number of drm_format_modifiers */
	__u32 count_modifiers;

	/* Where in this blob the modifiers exist (in bytes) */
	__u32 modifiers_offset;

	/* __u32 formats[] */
	/* struct drm_format_modifier modifiers[] */
};

struct drm_format_modifier {
	/* Bitmask of formats in get_plane format list this info applies to. The
	 * offset allows a sliding window of which 64 formats (bits).
	 *
	 * Some examples:
	 * In today's world with < 65 formats, and formats 0, and 2 are
	 * supported
	 * 0x0000000000000005
	 *		  ^-offset = 0, formats = 5
	 *
	 * If the number formats grew to 128, and formats 98-102 are
	 * supported with the modifier:
	 *
	 * 0x0000003c00000000 0000000000000000
	 *		  ^
	 *		  |__offset = 64, formats = 0x3c00000000
	 *
	 */
	__u64 formats;
	__u32 offset;
	__u32 pad;

	/* The modifier that applies to the >get_plane format list bitmask. */
	__u64 modifier;
};

/**
 * Create a new 'blob' data property, copying length bytes from data pointer,
 * and returning new blob ID.
 */
struct drm_mode_create_blob {
	/** Pointer to data to copy. */
	__u64 data;
	/** Length of data to copy. */
	__u32 length;
	/** Return: new property ID. */
	__u32 blob_id;
};

/**
 * Destroy a user-created blob property.
 */
struct drm_mode_destroy_blob {
	__u32 blob_id;
};

#if defined(__cplusplus)
}
#endif

#endif
tegra_drm.h000064400000012735152726766070006713 0ustar00/*
 * Copyright (c) 2012-2013, NVIDIA CORPORATION.  All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef _TEGRA_DRM_H_
#define _TEGRA_DRM_H_

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

#define DRM_TEGRA_GEM_CREATE_TILED     (1 << 0)
#define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1)

struct drm_tegra_gem_create {
	__u64 size;
	__u32 flags;
	__u32 handle;
};

struct drm_tegra_gem_mmap {
	__u32 handle;
	__u32 pad;
	__u64 offset;
};

struct drm_tegra_syncpt_read {
	__u32 id;
	__u32 value;
};

struct drm_tegra_syncpt_incr {
	__u32 id;
	__u32 pad;
};

struct drm_tegra_syncpt_wait {
	__u32 id;
	__u32 thresh;
	__u32 timeout;
	__u32 value;
};

#define DRM_TEGRA_NO_TIMEOUT	(0xffffffff)

struct drm_tegra_open_channel {
	__u32 client;
	__u32 pad;
	__u64 context;
};

struct drm_tegra_close_channel {
	__u64 context;
};

struct drm_tegra_get_syncpt {
	__u64 context;
	__u32 index;
	__u32 id;
};

struct drm_tegra_get_syncpt_base {
	__u64 context;
	__u32 syncpt;
	__u32 id;
};

struct drm_tegra_syncpt {
	__u32 id;
	__u32 incrs;
};

struct drm_tegra_cmdbuf {
	__u32 handle;
	__u32 offset;
	__u32 words;
	__u32 pad;
};

struct drm_tegra_reloc {
	struct {
		__u32 handle;
		__u32 offset;
	} cmdbuf;
	struct {
		__u32 handle;
		__u32 offset;
	} target;
	__u32 shift;
	__u32 pad;
};

struct drm_tegra_waitchk {
	__u32 handle;
	__u32 offset;
	__u32 syncpt;
	__u32 thresh;
};

struct drm_tegra_submit {
	__u64 context;
	__u32 num_syncpts;
	__u32 num_cmdbufs;
	__u32 num_relocs;
	__u32 num_waitchks;
	__u32 waitchk_mask;
	__u32 timeout;
	__u64 syncpts;
	__u64 cmdbufs;
	__u64 relocs;
	__u64 waitchks;
	__u32 fence;		/* Return value */

	__u32 reserved[5];	/* future expansion */
};

#define DRM_TEGRA_GEM_TILING_MODE_PITCH 0
#define DRM_TEGRA_GEM_TILING_MODE_TILED 1
#define DRM_TEGRA_GEM_TILING_MODE_BLOCK 2

struct drm_tegra_gem_set_tiling {
	/* input */
	__u32 handle;
	__u32 mode;
	__u32 value;
	__u32 pad;
};

struct drm_tegra_gem_get_tiling {
	/* input */
	__u32 handle;
	/* output */
	__u32 mode;
	__u32 value;
	__u32 pad;
};

#define DRM_TEGRA_GEM_BOTTOM_UP		(1 << 0)
#define DRM_TEGRA_GEM_FLAGS		(DRM_TEGRA_GEM_BOTTOM_UP)

struct drm_tegra_gem_set_flags {
	/* input */
	__u32 handle;
	/* output */
	__u32 flags;
};

struct drm_tegra_gem_get_flags {
	/* input */
	__u32 handle;
	/* output */
	__u32 flags;
};

#define DRM_TEGRA_GEM_CREATE		0x00
#define DRM_TEGRA_GEM_MMAP		0x01
#define DRM_TEGRA_SYNCPT_READ		0x02
#define DRM_TEGRA_SYNCPT_INCR		0x03
#define DRM_TEGRA_SYNCPT_WAIT		0x04
#define DRM_TEGRA_OPEN_CHANNEL		0x05
#define DRM_TEGRA_CLOSE_CHANNEL		0x06
#define DRM_TEGRA_GET_SYNCPT		0x07
#define DRM_TEGRA_SUBMIT		0x08
#define DRM_TEGRA_GET_SYNCPT_BASE	0x09
#define DRM_TEGRA_GEM_SET_TILING	0x0a
#define DRM_TEGRA_GEM_GET_TILING	0x0b
#define DRM_TEGRA_GEM_SET_FLAGS		0x0c
#define DRM_TEGRA_GEM_GET_FLAGS		0x0d

#define DRM_IOCTL_TEGRA_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_CREATE, struct drm_tegra_gem_create)
#define DRM_IOCTL_TEGRA_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_MMAP, struct drm_tegra_gem_mmap)
#define DRM_IOCTL_TEGRA_SYNCPT_READ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_READ, struct drm_tegra_syncpt_read)
#define DRM_IOCTL_TEGRA_SYNCPT_INCR DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_INCR, struct drm_tegra_syncpt_incr)
#define DRM_IOCTL_TEGRA_SYNCPT_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_WAIT, struct drm_tegra_syncpt_wait)
#define DRM_IOCTL_TEGRA_OPEN_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_OPEN_CHANNEL, struct drm_tegra_open_channel)
#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, struct drm_tegra_open_channel)
#define DRM_IOCTL_TEGRA_GET_SYNCPT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT, struct drm_tegra_get_syncpt)
#define DRM_IOCTL_TEGRA_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SUBMIT, struct drm_tegra_submit)
#define DRM_IOCTL_TEGRA_GET_SYNCPT_BASE DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT_BASE, struct drm_tegra_get_syncpt_base)
#define DRM_IOCTL_TEGRA_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_SET_TILING, struct drm_tegra_gem_set_tiling)
#define DRM_IOCTL_TEGRA_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_GET_TILING, struct drm_tegra_gem_get_tiling)
#define DRM_IOCTL_TEGRA_GEM_SET_FLAGS DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_SET_FLAGS, struct drm_tegra_gem_set_flags)
#define DRM_IOCTL_TEGRA_GEM_GET_FLAGS DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_GET_FLAGS, struct drm_tegra_gem_get_flags)

#if defined(__cplusplus)
}
#endif

#endif
drm.h000064400000070554152726766070005534 0ustar00/**
 * \file drm.h
 * Header for the Direct Rendering Manager
 *
 * \author Rickard E. (Rik) Faith <faith@valinux.com>
 *
 * \par Acknowledgments:
 * Dec 1999, Richard Henderson <rth@twiddle.net>, move to generic \c cmpxchg.
 */

/*
 * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
 * All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef _DRM_H_
#define _DRM_H_

#if   defined(__linux__)

#include <linux/types.h>
#include <asm/ioctl.h>
typedef unsigned int drm_handle_t;

#else /* One of the BSDs */

#include <sys/ioccom.h>
#include <sys/types.h>
typedef int8_t   __s8;
typedef uint8_t  __u8;
typedef int16_t  __s16;
typedef uint16_t __u16;
typedef int32_t  __s32;
typedef uint32_t __u32;
typedef int64_t  __s64;
typedef uint64_t __u64;
typedef size_t   __kernel_size_t;
typedef unsigned long drm_handle_t;

#endif

#if defined(__cplusplus)
extern "C" {
#endif

#define DRM_NAME	"drm"	  /**< Name in kernel, /dev, and /proc */
#define DRM_MIN_ORDER	5	  /**< At least 2^5 bytes = 32 bytes */
#define DRM_MAX_ORDER	22	  /**< Up to 2^22 bytes = 4MB */
#define DRM_RAM_PERCENT 10	  /**< How much system ram can we lock? */

#define _DRM_LOCK_HELD	0x80000000U /**< Hardware lock is held */
#define _DRM_LOCK_CONT	0x40000000U /**< Hardware lock is contended */
#define _DRM_LOCK_IS_HELD(lock)	   ((lock) & _DRM_LOCK_HELD)
#define _DRM_LOCK_IS_CONT(lock)	   ((lock) & _DRM_LOCK_CONT)
#define _DRM_LOCKING_CONTEXT(lock) ((lock) & ~(_DRM_LOCK_HELD|_DRM_LOCK_CONT))

typedef unsigned int drm_context_t;
typedef unsigned int drm_drawable_t;
typedef unsigned int drm_magic_t;

/**
 * Cliprect.
 *
 * \warning: If you change this structure, make sure you change
 * XF86DRIClipRectRec in the server as well
 *
 * \note KW: Actually it's illegal to change either for
 * backwards-compatibility reasons.
 */
struct drm_clip_rect {
	unsigned short x1;
	unsigned short y1;
	unsigned short x2;
	unsigned short y2;
};

/**
 * Drawable information.
 */
struct drm_drawable_info {
	unsigned int num_rects;
	struct drm_clip_rect *rects;
};

/**
 * Texture region,
 */
struct drm_tex_region {
	unsigned char next;
	unsigned char prev;
	unsigned char in_use;
	unsigned char padding;
	unsigned int age;
};

/**
 * Hardware lock.
 *
 * The lock structure is a simple cache-line aligned integer.  To avoid
 * processor bus contention on a multiprocessor system, there should not be any
 * other data stored in the same cache line.
 */
struct drm_hw_lock {
	__volatile__ unsigned int lock;		/**< lock variable */
	char padding[60];			/**< Pad to cache line */
};

/**
 * DRM_IOCTL_VERSION ioctl argument type.
 *
 * \sa drmGetVersion().
 */
struct drm_version {
	int version_major;	  /**< Major version */
	int version_minor;	  /**< Minor version */
	int version_patchlevel;	  /**< Patch level */
	__kernel_size_t name_len;	  /**< Length of name buffer */
	char *name;	  /**< Name of driver */
	__kernel_size_t date_len;	  /**< Length of date buffer */
	char *date;	  /**< User-space buffer to hold date */
	__kernel_size_t desc_len;	  /**< Length of desc buffer */
	char *desc;	  /**< User-space buffer to hold desc */
};

/**
 * DRM_IOCTL_GET_UNIQUE ioctl argument type.
 *
 * \sa drmGetBusid() and drmSetBusId().
 */
struct drm_unique {
	__kernel_size_t unique_len;	  /**< Length of unique */
	char *unique;	  /**< Unique name for driver instantiation */
};

struct drm_list {
	int count;		  /**< Length of user-space structures */
	struct drm_version *version;
};

struct drm_block {
	int unused;
};

/**
 * DRM_IOCTL_CONTROL ioctl argument type.
 *
 * \sa drmCtlInstHandler() and drmCtlUninstHandler().
 */
struct drm_control {
	enum {
		DRM_ADD_COMMAND,
		DRM_RM_COMMAND,
		DRM_INST_HANDLER,
		DRM_UNINST_HANDLER
	} func;
	int irq;
};

/**
 * Type of memory to map.
 */
enum drm_map_type {
	_DRM_FRAME_BUFFER = 0,	  /**< WC (no caching), no core dump */
	_DRM_REGISTERS = 1,	  /**< no caching, no core dump */
	_DRM_SHM = 2,		  /**< shared, cached */
	_DRM_AGP = 3,		  /**< AGP/GART */
	_DRM_SCATTER_GATHER = 4,  /**< Scatter/gather memory for PCI DMA */
	_DRM_CONSISTENT = 5	  /**< Consistent memory for PCI DMA */
};

/**
 * Memory mapping flags.
 */
enum drm_map_flags {
	_DRM_RESTRICTED = 0x01,	     /**< Cannot be mapped to user-virtual */
	_DRM_READ_ONLY = 0x02,
	_DRM_LOCKED = 0x04,	     /**< shared, cached, locked */
	_DRM_KERNEL = 0x08,	     /**< kernel requires access */
	_DRM_WRITE_COMBINING = 0x10, /**< use write-combining if available */
	_DRM_CONTAINS_LOCK = 0x20,   /**< SHM page that contains lock */
	_DRM_REMOVABLE = 0x40,	     /**< Removable mapping */
	_DRM_DRIVER = 0x80	     /**< Managed by driver */
};

struct drm_ctx_priv_map {
	unsigned int ctx_id;	 /**< Context requesting private mapping */
	void *handle;		 /**< Handle of map */
};

/**
 * DRM_IOCTL_GET_MAP, DRM_IOCTL_ADD_MAP and DRM_IOCTL_RM_MAP ioctls
 * argument type.
 *
 * \sa drmAddMap().
 */
struct drm_map {
	unsigned long offset;	 /**< Requested physical address (0 for SAREA)*/
	unsigned long size;	 /**< Requested physical size (bytes) */
	enum drm_map_type type;	 /**< Type of memory to map */
	enum drm_map_flags flags;	 /**< Flags */
	void *handle;		 /**< User-space: "Handle" to pass to mmap() */
				 /**< Kernel-space: kernel-virtual address */
	int mtrr;		 /**< MTRR slot used */
	/*   Private data */
};

/**
 * DRM_IOCTL_GET_CLIENT ioctl argument type.
 */
struct drm_client {
	int idx;		/**< Which client desired? */
	int auth;		/**< Is client authenticated? */
	unsigned long pid;	/**< Process ID */
	unsigned long uid;	/**< User ID */
	unsigned long magic;	/**< Magic */
	unsigned long iocs;	/**< Ioctl count */
};

enum drm_stat_type {
	_DRM_STAT_LOCK,
	_DRM_STAT_OPENS,
	_DRM_STAT_CLOSES,
	_DRM_STAT_IOCTLS,
	_DRM_STAT_LOCKS,
	_DRM_STAT_UNLOCKS,
	_DRM_STAT_VALUE,	/**< Generic value */
	_DRM_STAT_BYTE,		/**< Generic byte counter (1024bytes/K) */
	_DRM_STAT_COUNT,	/**< Generic non-byte counter (1000/k) */

	_DRM_STAT_IRQ,		/**< IRQ */
	_DRM_STAT_PRIMARY,	/**< Primary DMA bytes */
	_DRM_STAT_SECONDARY,	/**< Secondary DMA bytes */
	_DRM_STAT_DMA,		/**< DMA */
	_DRM_STAT_SPECIAL,	/**< Special DMA (e.g., priority or polled) */
	_DRM_STAT_MISSED	/**< Missed DMA opportunity */
	    /* Add to the *END* of the list */
};

/**
 * DRM_IOCTL_GET_STATS ioctl argument type.
 */
struct drm_stats {
	unsigned long count;
	struct {
		unsigned long value;
		enum drm_stat_type type;
	} data[15];
};

/**
 * Hardware locking flags.
 */
enum drm_lock_flags {
	_DRM_LOCK_READY = 0x01,	     /**< Wait until hardware is ready for DMA */
	_DRM_LOCK_QUIESCENT = 0x02,  /**< Wait until hardware quiescent */
	_DRM_LOCK_FLUSH = 0x04,	     /**< Flush this context's DMA queue first */
	_DRM_LOCK_FLUSH_ALL = 0x08,  /**< Flush all DMA queues first */
	/* These *HALT* flags aren't supported yet
	   -- they will be used to support the
	   full-screen DGA-like mode. */
	_DRM_HALT_ALL_QUEUES = 0x10, /**< Halt all current and future queues */
	_DRM_HALT_CUR_QUEUES = 0x20  /**< Halt all current queues */
};

/**
 * DRM_IOCTL_LOCK, DRM_IOCTL_UNLOCK and DRM_IOCTL_FINISH ioctl argument type.
 *
 * \sa drmGetLock() and drmUnlock().
 */
struct drm_lock {
	int context;
	enum drm_lock_flags flags;
};

/**
 * DMA flags
 *
 * \warning
 * These values \e must match xf86drm.h.
 *
 * \sa drm_dma.
 */
enum drm_dma_flags {
	/* Flags for DMA buffer dispatch */
	_DRM_DMA_BLOCK = 0x01,	      /**<
				       * Block until buffer dispatched.
				       *
				       * \note The buffer may not yet have
				       * been processed by the hardware --
				       * getting a hardware lock with the
				       * hardware quiescent will ensure
				       * that the buffer has been
				       * processed.
				       */
	_DRM_DMA_WHILE_LOCKED = 0x02, /**< Dispatch while lock held */
	_DRM_DMA_PRIORITY = 0x04,     /**< High priority dispatch */

	/* Flags for DMA buffer request */
	_DRM_DMA_WAIT = 0x10,	      /**< Wait for free buffers */
	_DRM_DMA_SMALLER_OK = 0x20,   /**< Smaller-than-requested buffers OK */
	_DRM_DMA_LARGER_OK = 0x40     /**< Larger-than-requested buffers OK */
};

/**
 * DRM_IOCTL_ADD_BUFS and DRM_IOCTL_MARK_BUFS ioctl argument type.
 *
 * \sa drmAddBufs().
 */
struct drm_buf_desc {
	int count;		 /**< Number of buffers of this size */
	int size;		 /**< Size in bytes */
	int low_mark;		 /**< Low water mark */
	int high_mark;		 /**< High water mark */
	enum {
		_DRM_PAGE_ALIGN = 0x01,	/**< Align on page boundaries for DMA */
		_DRM_AGP_BUFFER = 0x02,	/**< Buffer is in AGP space */
		_DRM_SG_BUFFER = 0x04,	/**< Scatter/gather memory buffer */
		_DRM_FB_BUFFER = 0x08,	/**< Buffer is in frame buffer */
		_DRM_PCI_BUFFER_RO = 0x10 /**< Map PCI DMA buffer read-only */
	} flags;
	unsigned long agp_start; /**<
				  * Start address of where the AGP buffers are
				  * in the AGP aperture
				  */
};

/**
 * DRM_IOCTL_INFO_BUFS ioctl argument type.
 */
struct drm_buf_info {
	int count;		/**< Entries in list */
	struct drm_buf_desc *list;
};

/**
 * DRM_IOCTL_FREE_BUFS ioctl argument type.
 */
struct drm_buf_free {
	int count;
	int *list;
};

/**
 * Buffer information
 *
 * \sa drm_buf_map.
 */
struct drm_buf_pub {
	int idx;		       /**< Index into the master buffer list */
	int total;		       /**< Buffer size */
	int used;		       /**< Amount of buffer in use (for DMA) */
	void *address;	       /**< Address of buffer */
};

/**
 * DRM_IOCTL_MAP_BUFS ioctl argument type.
 */
struct drm_buf_map {
	int count;		/**< Length of the buffer list */
#ifdef __cplusplus
	void *virt;
#else
	void *virtual;		/**< Mmap'd area in user-virtual */
#endif
	struct drm_buf_pub *list;	/**< Buffer information */
};

/**
 * DRM_IOCTL_DMA ioctl argument type.
 *
 * Indices here refer to the offset into the buffer list in drm_buf_get.
 *
 * \sa drmDMA().
 */
struct drm_dma {
	int context;			  /**< Context handle */
	int send_count;			  /**< Number of buffers to send */
	int *send_indices;	  /**< List of handles to buffers */
	int *send_sizes;		  /**< Lengths of data to send */
	enum drm_dma_flags flags;	  /**< Flags */
	int request_count;		  /**< Number of buffers requested */
	int request_size;		  /**< Desired size for buffers */
	int *request_indices;	  /**< Buffer information */
	int *request_sizes;
	int granted_count;		  /**< Number of buffers granted */
};

enum drm_ctx_flags {
	_DRM_CONTEXT_PRESERVED = 0x01,
	_DRM_CONTEXT_2DONLY = 0x02
};

/**
 * DRM_IOCTL_ADD_CTX ioctl argument type.
 *
 * \sa drmCreateContext() and drmDestroyContext().
 */
struct drm_ctx {
	drm_context_t handle;
	enum drm_ctx_flags flags;
};

/**
 * DRM_IOCTL_RES_CTX ioctl argument type.
 */
struct drm_ctx_res {
	int count;
	struct drm_ctx *contexts;
};

/**
 * DRM_IOCTL_ADD_DRAW and DRM_IOCTL_RM_DRAW ioctl argument type.
 */
struct drm_draw {
	drm_drawable_t handle;
};

/**
 * DRM_IOCTL_UPDATE_DRAW ioctl argument type.
 */
typedef enum {
	DRM_DRAWABLE_CLIPRECTS
} drm_drawable_info_type_t;

struct drm_update_draw {
	drm_drawable_t handle;
	unsigned int type;
	unsigned int num;
	unsigned long long data;
};

/**
 * DRM_IOCTL_GET_MAGIC and DRM_IOCTL_AUTH_MAGIC ioctl argument type.
 */
struct drm_auth {
	drm_magic_t magic;
};

/**
 * DRM_IOCTL_IRQ_BUSID ioctl argument type.
 *
 * \sa drmGetInterruptFromBusID().
 */
struct drm_irq_busid {
	int irq;	/**< IRQ number */
	int busnum;	/**< bus number */
	int devnum;	/**< device number */
	int funcnum;	/**< function number */
};

enum drm_vblank_seq_type {
	_DRM_VBLANK_ABSOLUTE = 0x0,	/**< Wait for specific vblank sequence number */
	_DRM_VBLANK_RELATIVE = 0x1,	/**< Wait for given number of vblanks */
	/* bits 1-6 are reserved for high crtcs */
	_DRM_VBLANK_HIGH_CRTC_MASK = 0x0000003e,
	_DRM_VBLANK_EVENT = 0x4000000,   /**< Send event instead of blocking */
	_DRM_VBLANK_FLIP = 0x8000000,   /**< Scheduled buffer swap should flip */
	_DRM_VBLANK_NEXTONMISS = 0x10000000,	/**< If missed, wait for next vblank */
	_DRM_VBLANK_SECONDARY = 0x20000000,	/**< Secondary display controller */
	_DRM_VBLANK_SIGNAL = 0x40000000	/**< Send signal instead of blocking, unsupported */
};
#define _DRM_VBLANK_HIGH_CRTC_SHIFT 1

#define _DRM_VBLANK_TYPES_MASK (_DRM_VBLANK_ABSOLUTE | _DRM_VBLANK_RELATIVE)
#define _DRM_VBLANK_FLAGS_MASK (_DRM_VBLANK_EVENT | _DRM_VBLANK_SIGNAL | \
				_DRM_VBLANK_SECONDARY | _DRM_VBLANK_NEXTONMISS)

struct drm_wait_vblank_request {
	enum drm_vblank_seq_type type;
	unsigned int sequence;
	unsigned long signal;
};

struct drm_wait_vblank_reply {
	enum drm_vblank_seq_type type;
	unsigned int sequence;
	long tval_sec;
	long tval_usec;
};

/**
 * DRM_IOCTL_WAIT_VBLANK ioctl argument type.
 *
 * \sa drmWaitVBlank().
 */
union drm_wait_vblank {
	struct drm_wait_vblank_request request;
	struct drm_wait_vblank_reply reply;
};

#define _DRM_PRE_MODESET 1
#define _DRM_POST_MODESET 2

/**
 * DRM_IOCTL_MODESET_CTL ioctl argument type
 *
 * \sa drmModesetCtl().
 */
struct drm_modeset_ctl {
	__u32 crtc;
	__u32 cmd;
};

/**
 * DRM_IOCTL_AGP_ENABLE ioctl argument type.
 *
 * \sa drmAgpEnable().
 */
struct drm_agp_mode {
	unsigned long mode;	/**< AGP mode */
};

/**
 * DRM_IOCTL_AGP_ALLOC and DRM_IOCTL_AGP_FREE ioctls argument type.
 *
 * \sa drmAgpAlloc() and drmAgpFree().
 */
struct drm_agp_buffer {
	unsigned long size;	/**< In bytes -- will round to page boundary */
	unsigned long handle;	/**< Used for binding / unbinding */
	unsigned long type;	/**< Type of memory to allocate */
	unsigned long physical;	/**< Physical used by i810 */
};

/**
 * DRM_IOCTL_AGP_BIND and DRM_IOCTL_AGP_UNBIND ioctls argument type.
 *
 * \sa drmAgpBind() and drmAgpUnbind().
 */
struct drm_agp_binding {
	unsigned long handle;	/**< From drm_agp_buffer */
	unsigned long offset;	/**< In bytes -- will round to page boundary */
};

/**
 * DRM_IOCTL_AGP_INFO ioctl argument type.
 *
 * \sa drmAgpVersionMajor(), drmAgpVersionMinor(), drmAgpGetMode(),
 * drmAgpBase(), drmAgpSize(), drmAgpMemoryUsed(), drmAgpMemoryAvail(),
 * drmAgpVendorId() and drmAgpDeviceId().
 */
struct drm_agp_info {
	int agp_version_major;
	int agp_version_minor;
	unsigned long mode;
	unsigned long aperture_base;	/* physical address */
	unsigned long aperture_size;	/* bytes */
	unsigned long memory_allowed;	/* bytes */
	unsigned long memory_used;

	/* PCI information */
	unsigned short id_vendor;
	unsigned short id_device;
};

/**
 * DRM_IOCTL_SG_ALLOC ioctl argument type.
 */
struct drm_scatter_gather {
	unsigned long size;	/**< In bytes -- will round to page boundary */
	unsigned long handle;	/**< Used for mapping / unmapping */
};

/**
 * DRM_IOCTL_SET_VERSION ioctl argument type.
 */
struct drm_set_version {
	int drm_di_major;
	int drm_di_minor;
	int drm_dd_major;
	int drm_dd_minor;
};

/** DRM_IOCTL_GEM_CLOSE ioctl argument type */
struct drm_gem_close {
	/** Handle of the object to be closed. */
	__u32 handle;
	__u32 pad;
};

/** DRM_IOCTL_GEM_FLINK ioctl argument type */
struct drm_gem_flink {
	/** Handle for the object being named */
	__u32 handle;

	/** Returned global name */
	__u32 name;
};

/** DRM_IOCTL_GEM_OPEN ioctl argument type */
struct drm_gem_open {
	/** Name of object being opened */
	__u32 name;

	/** Returned handle for the object */
	__u32 handle;

	/** Returned size of the object */
	__u64 size;
};

#define DRM_CAP_DUMB_BUFFER		0x1
#define DRM_CAP_VBLANK_HIGH_CRTC	0x2
#define DRM_CAP_DUMB_PREFERRED_DEPTH	0x3
#define DRM_CAP_DUMB_PREFER_SHADOW	0x4
#define DRM_CAP_PRIME			0x5
#define  DRM_PRIME_CAP_IMPORT		0x1
#define  DRM_PRIME_CAP_EXPORT		0x2
#define DRM_CAP_TIMESTAMP_MONOTONIC	0x6
#define DRM_CAP_ASYNC_PAGE_FLIP		0x7
/*
 * The CURSOR_WIDTH and CURSOR_HEIGHT capabilities return a valid widthxheight
 * combination for the hardware cursor. The intention is that a hardware
 * agnostic userspace can query a cursor plane size to use.
 *
 * Note that the cross-driver contract is to merely return a valid size;
 * drivers are free to attach another meaning on top, eg. i915 returns the
 * maximum plane size.
 */
#define DRM_CAP_CURSOR_WIDTH		0x8
#define DRM_CAP_CURSOR_HEIGHT		0x9
#define DRM_CAP_ADDFB2_MODIFIERS	0x10
#define DRM_CAP_PAGE_FLIP_TARGET	0x11
#define DRM_CAP_CRTC_IN_VBLANK_EVENT	0x12
#define DRM_CAP_SYNCOBJ		0x13

/** DRM_IOCTL_GET_CAP ioctl argument type */
struct drm_get_cap {
	__u64 capability;
	__u64 value;
};

/**
 * DRM_CLIENT_CAP_STEREO_3D
 *
 * if set to 1, the DRM core will expose the stereo 3D capabilities of the
 * monitor by advertising the supported 3D layouts in the flags of struct
 * drm_mode_modeinfo.
 */
#define DRM_CLIENT_CAP_STEREO_3D	1

/**
 * DRM_CLIENT_CAP_UNIVERSAL_PLANES
 *
 * If set to 1, the DRM core will expose all planes (overlay, primary, and
 * cursor) to userspace.
 */
#define DRM_CLIENT_CAP_UNIVERSAL_PLANES  2

/**
 * DRM_CLIENT_CAP_ATOMIC
 *
 * If set to 1, the DRM core will expose atomic properties to userspace
 */
#define DRM_CLIENT_CAP_ATOMIC	3

/** DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */
struct drm_set_client_cap {
	__u64 capability;
	__u64 value;
};

#define DRM_RDWR O_RDWR
#define DRM_CLOEXEC O_CLOEXEC
struct drm_prime_handle {
	__u32 handle;

	/** Flags.. only applicable for handle->fd */
	__u32 flags;

	/** Returned dmabuf file descriptor */
	__s32 fd;
};

struct drm_syncobj_create {
	__u32 handle;
#define DRM_SYNCOBJ_CREATE_SIGNALED (1 << 0)
	__u32 flags;
};

struct drm_syncobj_destroy {
	__u32 handle;
	__u32 pad;
};

#define DRM_SYNCOBJ_FD_TO_HANDLE_FLAGS_IMPORT_SYNC_FILE (1 << 0)
#define DRM_SYNCOBJ_HANDLE_TO_FD_FLAGS_EXPORT_SYNC_FILE (1 << 0)
struct drm_syncobj_handle {
	__u32 handle;
	__u32 flags;

	__s32 fd;
	__u32 pad;
};

#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_ALL (1 << 0)
#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT (1 << 1)
struct drm_syncobj_wait {
	__u64 handles;
	/* absolute timeout */
	__s64 timeout_nsec;
	__u32 count_handles;
	__u32 flags;
	__u32 first_signaled; /* only valid when not waiting all */
	__u32 pad;
};

struct drm_syncobj_array {
	__u64 handles;
	__u32 count_handles;
	__u32 pad;
};

#if defined(__cplusplus)
}
#endif

#include "drm_mode.h"

#if defined(__cplusplus)
extern "C" {
#endif

#define DRM_IOCTL_BASE			'd'
#define DRM_IO(nr)			_IO(DRM_IOCTL_BASE,nr)
#define DRM_IOR(nr,type)		_IOR(DRM_IOCTL_BASE,nr,type)
#define DRM_IOW(nr,type)		_IOW(DRM_IOCTL_BASE,nr,type)
#define DRM_IOWR(nr,type)		_IOWR(DRM_IOCTL_BASE,nr,type)

#define DRM_IOCTL_VERSION		DRM_IOWR(0x00, struct drm_version)
#define DRM_IOCTL_GET_UNIQUE		DRM_IOWR(0x01, struct drm_unique)
#define DRM_IOCTL_GET_MAGIC		DRM_IOR( 0x02, struct drm_auth)
#define DRM_IOCTL_IRQ_BUSID		DRM_IOWR(0x03, struct drm_irq_busid)
#define DRM_IOCTL_GET_MAP               DRM_IOWR(0x04, struct drm_map)
#define DRM_IOCTL_GET_CLIENT            DRM_IOWR(0x05, struct drm_client)
#define DRM_IOCTL_GET_STATS             DRM_IOR( 0x06, struct drm_stats)
#define DRM_IOCTL_SET_VERSION		DRM_IOWR(0x07, struct drm_set_version)
#define DRM_IOCTL_MODESET_CTL           DRM_IOW(0x08, struct drm_modeset_ctl)
#define DRM_IOCTL_GEM_CLOSE		DRM_IOW (0x09, struct drm_gem_close)
#define DRM_IOCTL_GEM_FLINK		DRM_IOWR(0x0a, struct drm_gem_flink)
#define DRM_IOCTL_GEM_OPEN		DRM_IOWR(0x0b, struct drm_gem_open)
#define DRM_IOCTL_GET_CAP		DRM_IOWR(0x0c, struct drm_get_cap)
#define DRM_IOCTL_SET_CLIENT_CAP	DRM_IOW( 0x0d, struct drm_set_client_cap)

#define DRM_IOCTL_SET_UNIQUE		DRM_IOW( 0x10, struct drm_unique)
#define DRM_IOCTL_AUTH_MAGIC		DRM_IOW( 0x11, struct drm_auth)
#define DRM_IOCTL_BLOCK			DRM_IOWR(0x12, struct drm_block)
#define DRM_IOCTL_UNBLOCK		DRM_IOWR(0x13, struct drm_block)
#define DRM_IOCTL_CONTROL		DRM_IOW( 0x14, struct drm_control)
#define DRM_IOCTL_ADD_MAP		DRM_IOWR(0x15, struct drm_map)
#define DRM_IOCTL_ADD_BUFS		DRM_IOWR(0x16, struct drm_buf_desc)
#define DRM_IOCTL_MARK_BUFS		DRM_IOW( 0x17, struct drm_buf_desc)
#define DRM_IOCTL_INFO_BUFS		DRM_IOWR(0x18, struct drm_buf_info)
#define DRM_IOCTL_MAP_BUFS		DRM_IOWR(0x19, struct drm_buf_map)
#define DRM_IOCTL_FREE_BUFS		DRM_IOW( 0x1a, struct drm_buf_free)

#define DRM_IOCTL_RM_MAP		DRM_IOW( 0x1b, struct drm_map)

#define DRM_IOCTL_SET_SAREA_CTX		DRM_IOW( 0x1c, struct drm_ctx_priv_map)
#define DRM_IOCTL_GET_SAREA_CTX 	DRM_IOWR(0x1d, struct drm_ctx_priv_map)

#define DRM_IOCTL_SET_MASTER            DRM_IO(0x1e)
#define DRM_IOCTL_DROP_MASTER           DRM_IO(0x1f)

#define DRM_IOCTL_ADD_CTX		DRM_IOWR(0x20, struct drm_ctx)
#define DRM_IOCTL_RM_CTX		DRM_IOWR(0x21, struct drm_ctx)
#define DRM_IOCTL_MOD_CTX		DRM_IOW( 0x22, struct drm_ctx)
#define DRM_IOCTL_GET_CTX		DRM_IOWR(0x23, struct drm_ctx)
#define DRM_IOCTL_SWITCH_CTX		DRM_IOW( 0x24, struct drm_ctx)
#define DRM_IOCTL_NEW_CTX		DRM_IOW( 0x25, struct drm_ctx)
#define DRM_IOCTL_RES_CTX		DRM_IOWR(0x26, struct drm_ctx_res)
#define DRM_IOCTL_ADD_DRAW		DRM_IOWR(0x27, struct drm_draw)
#define DRM_IOCTL_RM_DRAW		DRM_IOWR(0x28, struct drm_draw)
#define DRM_IOCTL_DMA			DRM_IOWR(0x29, struct drm_dma)
#define DRM_IOCTL_LOCK			DRM_IOW( 0x2a, struct drm_lock)
#define DRM_IOCTL_UNLOCK		DRM_IOW( 0x2b, struct drm_lock)
#define DRM_IOCTL_FINISH		DRM_IOW( 0x2c, struct drm_lock)

#define DRM_IOCTL_PRIME_HANDLE_TO_FD    DRM_IOWR(0x2d, struct drm_prime_handle)
#define DRM_IOCTL_PRIME_FD_TO_HANDLE    DRM_IOWR(0x2e, struct drm_prime_handle)

#define DRM_IOCTL_AGP_ACQUIRE		DRM_IO(  0x30)
#define DRM_IOCTL_AGP_RELEASE		DRM_IO(  0x31)
#define DRM_IOCTL_AGP_ENABLE		DRM_IOW( 0x32, struct drm_agp_mode)
#define DRM_IOCTL_AGP_INFO		DRM_IOR( 0x33, struct drm_agp_info)
#define DRM_IOCTL_AGP_ALLOC		DRM_IOWR(0x34, struct drm_agp_buffer)
#define DRM_IOCTL_AGP_FREE		DRM_IOW( 0x35, struct drm_agp_buffer)
#define DRM_IOCTL_AGP_BIND		DRM_IOW( 0x36, struct drm_agp_binding)
#define DRM_IOCTL_AGP_UNBIND		DRM_IOW( 0x37, struct drm_agp_binding)

#define DRM_IOCTL_SG_ALLOC		DRM_IOWR(0x38, struct drm_scatter_gather)
#define DRM_IOCTL_SG_FREE		DRM_IOW( 0x39, struct drm_scatter_gather)

#define DRM_IOCTL_WAIT_VBLANK		DRM_IOWR(0x3a, union drm_wait_vblank)

#define DRM_IOCTL_UPDATE_DRAW		DRM_IOW(0x3f, struct drm_update_draw)

#define DRM_IOCTL_MODE_GETRESOURCES	DRM_IOWR(0xA0, struct drm_mode_card_res)
#define DRM_IOCTL_MODE_GETCRTC		DRM_IOWR(0xA1, struct drm_mode_crtc)
#define DRM_IOCTL_MODE_SETCRTC		DRM_IOWR(0xA2, struct drm_mode_crtc)
#define DRM_IOCTL_MODE_CURSOR		DRM_IOWR(0xA3, struct drm_mode_cursor)
#define DRM_IOCTL_MODE_GETGAMMA		DRM_IOWR(0xA4, struct drm_mode_crtc_lut)
#define DRM_IOCTL_MODE_SETGAMMA		DRM_IOWR(0xA5, struct drm_mode_crtc_lut)
#define DRM_IOCTL_MODE_GETENCODER	DRM_IOWR(0xA6, struct drm_mode_get_encoder)
#define DRM_IOCTL_MODE_GETCONNECTOR	DRM_IOWR(0xA7, struct drm_mode_get_connector)
#define DRM_IOCTL_MODE_ATTACHMODE	DRM_IOWR(0xA8, struct drm_mode_mode_cmd) /* deprecated (never worked) */
#define DRM_IOCTL_MODE_DETACHMODE	DRM_IOWR(0xA9, struct drm_mode_mode_cmd) /* deprecated (never worked) */

#define DRM_IOCTL_MODE_GETPROPERTY	DRM_IOWR(0xAA, struct drm_mode_get_property)
#define DRM_IOCTL_MODE_SETPROPERTY	DRM_IOWR(0xAB, struct drm_mode_connector_set_property)
#define DRM_IOCTL_MODE_GETPROPBLOB	DRM_IOWR(0xAC, struct drm_mode_get_blob)
#define DRM_IOCTL_MODE_GETFB		DRM_IOWR(0xAD, struct drm_mode_fb_cmd)
#define DRM_IOCTL_MODE_ADDFB		DRM_IOWR(0xAE, struct drm_mode_fb_cmd)
#define DRM_IOCTL_MODE_RMFB		DRM_IOWR(0xAF, unsigned int)
#define DRM_IOCTL_MODE_PAGE_FLIP	DRM_IOWR(0xB0, struct drm_mode_crtc_page_flip)
#define DRM_IOCTL_MODE_DIRTYFB		DRM_IOWR(0xB1, struct drm_mode_fb_dirty_cmd)

#define DRM_IOCTL_MODE_CREATE_DUMB DRM_IOWR(0xB2, struct drm_mode_create_dumb)
#define DRM_IOCTL_MODE_MAP_DUMB    DRM_IOWR(0xB3, struct drm_mode_map_dumb)
#define DRM_IOCTL_MODE_DESTROY_DUMB    DRM_IOWR(0xB4, struct drm_mode_destroy_dumb)
#define DRM_IOCTL_MODE_GETPLANERESOURCES DRM_IOWR(0xB5, struct drm_mode_get_plane_res)
#define DRM_IOCTL_MODE_GETPLANE	DRM_IOWR(0xB6, struct drm_mode_get_plane)
#define DRM_IOCTL_MODE_SETPLANE	DRM_IOWR(0xB7, struct drm_mode_set_plane)
#define DRM_IOCTL_MODE_ADDFB2		DRM_IOWR(0xB8, struct drm_mode_fb_cmd2)
#define DRM_IOCTL_MODE_OBJ_GETPROPERTIES	DRM_IOWR(0xB9, struct drm_mode_obj_get_properties)
#define DRM_IOCTL_MODE_OBJ_SETPROPERTY	DRM_IOWR(0xBA, struct drm_mode_obj_set_property)
#define DRM_IOCTL_MODE_CURSOR2		DRM_IOWR(0xBB, struct drm_mode_cursor2)
#define DRM_IOCTL_MODE_ATOMIC		DRM_IOWR(0xBC, struct drm_mode_atomic)
#define DRM_IOCTL_MODE_CREATEPROPBLOB	DRM_IOWR(0xBD, struct drm_mode_create_blob)
#define DRM_IOCTL_MODE_DESTROYPROPBLOB	DRM_IOWR(0xBE, struct drm_mode_destroy_blob)

#define DRM_IOCTL_SYNCOBJ_CREATE	DRM_IOWR(0xBF, struct drm_syncobj_create)
#define DRM_IOCTL_SYNCOBJ_DESTROY	DRM_IOWR(0xC0, struct drm_syncobj_destroy)
#define DRM_IOCTL_SYNCOBJ_HANDLE_TO_FD	DRM_IOWR(0xC1, struct drm_syncobj_handle)
#define DRM_IOCTL_SYNCOBJ_FD_TO_HANDLE	DRM_IOWR(0xC2, struct drm_syncobj_handle)
#define DRM_IOCTL_SYNCOBJ_WAIT		DRM_IOWR(0xC3, struct drm_syncobj_wait)
#define DRM_IOCTL_SYNCOBJ_RESET		DRM_IOWR(0xC4, struct drm_syncobj_array)
#define DRM_IOCTL_SYNCOBJ_SIGNAL	DRM_IOWR(0xC5, struct drm_syncobj_array)

/**
 * Device specific ioctls should only be in their respective headers
 * The device specific ioctl range is from 0x40 to 0x9f.
 * Generic IOCTLS restart at 0xA0.
 *
 * \sa drmCommandNone(), drmCommandRead(), drmCommandWrite(), and
 * drmCommandReadWrite().
 */
#define DRM_COMMAND_BASE                0x40
#define DRM_COMMAND_END			0xA0

/**
 * Header for events written back to userspace on the drm fd.  The
 * type defines the type of event, the length specifies the total
 * length of the event (including the header), and user_data is
 * typically a 64 bit value passed with the ioctl that triggered the
 * event.  A read on the drm fd will always only return complete
 * events, that is, if for example the read buffer is 100 bytes, and
 * there are two 64 byte events pending, only one will be returned.
 *
 * Event types 0 - 0x7fffffff are generic drm events, 0x80000000 and
 * up are chipset specific.
 */
struct drm_event {
	__u32 type;
	__u32 length;
};

#define DRM_EVENT_VBLANK 0x01
#define DRM_EVENT_FLIP_COMPLETE 0x02

struct drm_event_vblank {
	struct drm_event base;
	__u64 user_data;
	__u32 tv_sec;
	__u32 tv_usec;
	__u32 sequence;
	__u32 crtc_id; /* 0 on older kernels that do not support this */
};

/* typedef area */
typedef struct drm_clip_rect drm_clip_rect_t;
typedef struct drm_drawable_info drm_drawable_info_t;
typedef struct drm_tex_region drm_tex_region_t;
typedef struct drm_hw_lock drm_hw_lock_t;
typedef struct drm_version drm_version_t;
typedef struct drm_unique drm_unique_t;
typedef struct drm_list drm_list_t;
typedef struct drm_block drm_block_t;
typedef struct drm_control drm_control_t;
typedef enum drm_map_type drm_map_type_t;
typedef enum drm_map_flags drm_map_flags_t;
typedef struct drm_ctx_priv_map drm_ctx_priv_map_t;
typedef struct drm_map drm_map_t;
typedef struct drm_client drm_client_t;
typedef enum drm_stat_type drm_stat_type_t;
typedef struct drm_stats drm_stats_t;
typedef enum drm_lock_flags drm_lock_flags_t;
typedef struct drm_lock drm_lock_t;
typedef enum drm_dma_flags drm_dma_flags_t;
typedef struct drm_buf_desc drm_buf_desc_t;
typedef struct drm_buf_info drm_buf_info_t;
typedef struct drm_buf_free drm_buf_free_t;
typedef struct drm_buf_pub drm_buf_pub_t;
typedef struct drm_buf_map drm_buf_map_t;
typedef struct drm_dma drm_dma_t;
typedef union drm_wait_vblank drm_wait_vblank_t;
typedef struct drm_agp_mode drm_agp_mode_t;
typedef enum drm_ctx_flags drm_ctx_flags_t;
typedef struct drm_ctx drm_ctx_t;
typedef struct drm_ctx_res drm_ctx_res_t;
typedef struct drm_draw drm_draw_t;
typedef struct drm_update_draw drm_update_draw_t;
typedef struct drm_auth drm_auth_t;
typedef struct drm_irq_busid drm_irq_busid_t;
typedef enum drm_vblank_seq_type drm_vblank_seq_type_t;

typedef struct drm_agp_buffer drm_agp_buffer_t;
typedef struct drm_agp_binding drm_agp_binding_t;
typedef struct drm_agp_info drm_agp_info_t;
typedef struct drm_scatter_gather drm_scatter_gather_t;
typedef struct drm_set_version drm_set_version_t;

#if defined(__cplusplus)
}
#endif

#endif