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amdgpu_drm.h 0000644 00000061255 15272676605 0007065 0 ustar 00 /* amdgpu_drm.h -- Public header for the amdgpu driver -*- linux-c -*-
*
* Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
* Copyright 2000 VA Linux Systems, Inc., Fremont, California.
* Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2014 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
* Keith Whitwell <keith@tungstengraphics.com>
*/
#ifndef __AMDGPU_DRM_H__
#define __AMDGPU_DRM_H__
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
#define DRM_AMDGPU_GEM_CREATE 0x00
#define DRM_AMDGPU_GEM_MMAP 0x01
#define DRM_AMDGPU_CTX 0x02
#define DRM_AMDGPU_BO_LIST 0x03
#define DRM_AMDGPU_CS 0x04
#define DRM_AMDGPU_INFO 0x05
#define DRM_AMDGPU_GEM_METADATA 0x06
#define DRM_AMDGPU_GEM_WAIT_IDLE 0x07
#define DRM_AMDGPU_GEM_VA 0x08
#define DRM_AMDGPU_WAIT_CS 0x09
#define DRM_AMDGPU_GEM_OP 0x10
#define DRM_AMDGPU_GEM_USERPTR 0x11
#define DRM_AMDGPU_WAIT_FENCES 0x12
#define DRM_AMDGPU_VM 0x13
#define DRM_IOCTL_AMDGPU_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_CREATE, union drm_amdgpu_gem_create)
#define DRM_IOCTL_AMDGPU_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_MMAP, union drm_amdgpu_gem_mmap)
#define DRM_IOCTL_AMDGPU_CTX DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CTX, union drm_amdgpu_ctx)
#define DRM_IOCTL_AMDGPU_BO_LIST DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_BO_LIST, union drm_amdgpu_bo_list)
#define DRM_IOCTL_AMDGPU_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_CS, union drm_amdgpu_cs)
#define DRM_IOCTL_AMDGPU_INFO DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_INFO, struct drm_amdgpu_info)
#define DRM_IOCTL_AMDGPU_GEM_METADATA DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_METADATA, struct drm_amdgpu_gem_metadata)
#define DRM_IOCTL_AMDGPU_GEM_WAIT_IDLE DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_WAIT_IDLE, union drm_amdgpu_gem_wait_idle)
#define DRM_IOCTL_AMDGPU_GEM_VA DRM_IOW(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_VA, struct drm_amdgpu_gem_va)
#define DRM_IOCTL_AMDGPU_WAIT_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_CS, union drm_amdgpu_wait_cs)
#define DRM_IOCTL_AMDGPU_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_OP, struct drm_amdgpu_gem_op)
#define DRM_IOCTL_AMDGPU_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_GEM_USERPTR, struct drm_amdgpu_gem_userptr)
#define DRM_IOCTL_AMDGPU_WAIT_FENCES DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_WAIT_FENCES, union drm_amdgpu_wait_fences)
#define DRM_IOCTL_AMDGPU_VM DRM_IOWR(DRM_COMMAND_BASE + DRM_AMDGPU_VM, union drm_amdgpu_vm)
#define AMDGPU_GEM_DOMAIN_CPU 0x1
#define AMDGPU_GEM_DOMAIN_GTT 0x2
#define AMDGPU_GEM_DOMAIN_VRAM 0x4
#define AMDGPU_GEM_DOMAIN_GDS 0x8
#define AMDGPU_GEM_DOMAIN_GWS 0x10
#define AMDGPU_GEM_DOMAIN_OA 0x20
/* Flag that CPU access will be required for the case of VRAM domain */
#define AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED (1 << 0)
/* Flag that CPU access will not work, this VRAM domain is invisible */
#define AMDGPU_GEM_CREATE_NO_CPU_ACCESS (1 << 1)
/* Flag that USWC attributes should be used for GTT */
#define AMDGPU_GEM_CREATE_CPU_GTT_USWC (1 << 2)
/* Flag that the memory should be in VRAM and cleared */
#define AMDGPU_GEM_CREATE_VRAM_CLEARED (1 << 3)
/* Flag that create shadow bo(GTT) while allocating vram bo */
#define AMDGPU_GEM_CREATE_SHADOW (1 << 4)
/* Flag that allocating the BO should use linear VRAM */
#define AMDGPU_GEM_CREATE_VRAM_CONTIGUOUS (1 << 5)
struct drm_amdgpu_gem_create_in {
/** the requested memory size */
__u64 bo_size;
/** physical start_addr alignment in bytes for some HW requirements */
__u64 alignment;
/** the requested memory domains */
__u64 domains;
/** allocation flags */
__u64 domain_flags;
};
struct drm_amdgpu_gem_create_out {
/** returned GEM object handle */
__u32 handle;
__u32 _pad;
};
union drm_amdgpu_gem_create {
struct drm_amdgpu_gem_create_in in;
struct drm_amdgpu_gem_create_out out;
};
/** Opcode to create new residency list. */
#define AMDGPU_BO_LIST_OP_CREATE 0
/** Opcode to destroy previously created residency list */
#define AMDGPU_BO_LIST_OP_DESTROY 1
/** Opcode to update resource information in the list */
#define AMDGPU_BO_LIST_OP_UPDATE 2
struct drm_amdgpu_bo_list_in {
/** Type of operation */
__u32 operation;
/** Handle of list or 0 if we want to create one */
__u32 list_handle;
/** Number of BOs in list */
__u32 bo_number;
/** Size of each element describing BO */
__u32 bo_info_size;
/** Pointer to array describing BOs */
__u64 bo_info_ptr;
};
struct drm_amdgpu_bo_list_entry {
/** Handle of BO */
__u32 bo_handle;
/** New (if specified) BO priority to be used during migration */
__u32 bo_priority;
};
struct drm_amdgpu_bo_list_out {
/** Handle of resource list */
__u32 list_handle;
__u32 _pad;
};
union drm_amdgpu_bo_list {
struct drm_amdgpu_bo_list_in in;
struct drm_amdgpu_bo_list_out out;
};
/* context related */
#define AMDGPU_CTX_OP_ALLOC_CTX 1
#define AMDGPU_CTX_OP_FREE_CTX 2
#define AMDGPU_CTX_OP_QUERY_STATE 3
/* GPU reset status */
#define AMDGPU_CTX_NO_RESET 0
/* this the context caused it */
#define AMDGPU_CTX_GUILTY_RESET 1
/* some other context caused it */
#define AMDGPU_CTX_INNOCENT_RESET 2
/* unknown cause */
#define AMDGPU_CTX_UNKNOWN_RESET 3
struct drm_amdgpu_ctx_in {
/** AMDGPU_CTX_OP_* */
__u32 op;
/** For future use, no flags defined so far */
__u32 flags;
__u32 ctx_id;
__u32 _pad;
};
union drm_amdgpu_ctx_out {
struct {
__u32 ctx_id;
__u32 _pad;
} alloc;
struct {
/** For future use, no flags defined so far */
__u64 flags;
/** Number of resets caused by this context so far. */
__u32 hangs;
/** Reset status since the last call of the ioctl. */
__u32 reset_status;
} state;
};
union drm_amdgpu_ctx {
struct drm_amdgpu_ctx_in in;
union drm_amdgpu_ctx_out out;
};
/* vm ioctl */
#define AMDGPU_VM_OP_RESERVE_VMID 1
#define AMDGPU_VM_OP_UNRESERVE_VMID 2
struct drm_amdgpu_vm_in {
/** AMDGPU_VM_OP_* */
__u32 op;
__u32 flags;
};
struct drm_amdgpu_vm_out {
/** For future use, no flags defined so far */
__u64 flags;
};
union drm_amdgpu_vm {
struct drm_amdgpu_vm_in in;
struct drm_amdgpu_vm_out out;
};
/*
* This is not a reliable API and you should expect it to fail for any
* number of reasons and have fallback path that do not use userptr to
* perform any operation.
*/
#define AMDGPU_GEM_USERPTR_READONLY (1 << 0)
#define AMDGPU_GEM_USERPTR_ANONONLY (1 << 1)
#define AMDGPU_GEM_USERPTR_VALIDATE (1 << 2)
#define AMDGPU_GEM_USERPTR_REGISTER (1 << 3)
struct drm_amdgpu_gem_userptr {
__u64 addr;
__u64 size;
/* AMDGPU_GEM_USERPTR_* */
__u32 flags;
/* Resulting GEM handle */
__u32 handle;
};
/* SI-CI-VI: */
/* same meaning as the GB_TILE_MODE and GL_MACRO_TILE_MODE fields */
#define AMDGPU_TILING_ARRAY_MODE_SHIFT 0
#define AMDGPU_TILING_ARRAY_MODE_MASK 0xf
#define AMDGPU_TILING_PIPE_CONFIG_SHIFT 4
#define AMDGPU_TILING_PIPE_CONFIG_MASK 0x1f
#define AMDGPU_TILING_TILE_SPLIT_SHIFT 9
#define AMDGPU_TILING_TILE_SPLIT_MASK 0x7
#define AMDGPU_TILING_MICRO_TILE_MODE_SHIFT 12
#define AMDGPU_TILING_MICRO_TILE_MODE_MASK 0x7
#define AMDGPU_TILING_BANK_WIDTH_SHIFT 15
#define AMDGPU_TILING_BANK_WIDTH_MASK 0x3
#define AMDGPU_TILING_BANK_HEIGHT_SHIFT 17
#define AMDGPU_TILING_BANK_HEIGHT_MASK 0x3
#define AMDGPU_TILING_MACRO_TILE_ASPECT_SHIFT 19
#define AMDGPU_TILING_MACRO_TILE_ASPECT_MASK 0x3
#define AMDGPU_TILING_NUM_BANKS_SHIFT 21
#define AMDGPU_TILING_NUM_BANKS_MASK 0x3
/* GFX9 and later: */
#define AMDGPU_TILING_SWIZZLE_MODE_SHIFT 0
#define AMDGPU_TILING_SWIZZLE_MODE_MASK 0x1f
/* Set/Get helpers for tiling flags. */
#define AMDGPU_TILING_SET(field, value) \
(((__u64)(value) & AMDGPU_TILING_##field##_MASK) << AMDGPU_TILING_##field##_SHIFT)
#define AMDGPU_TILING_GET(value, field) \
(((__u64)(value) >> AMDGPU_TILING_##field##_SHIFT) & AMDGPU_TILING_##field##_MASK)
#define AMDGPU_GEM_METADATA_OP_SET_METADATA 1
#define AMDGPU_GEM_METADATA_OP_GET_METADATA 2
/** The same structure is shared for input/output */
struct drm_amdgpu_gem_metadata {
/** GEM Object handle */
__u32 handle;
/** Do we want get or set metadata */
__u32 op;
struct {
/** For future use, no flags defined so far */
__u64 flags;
/** family specific tiling info */
__u64 tiling_info;
__u32 data_size_bytes;
__u32 data[64];
} data;
};
struct drm_amdgpu_gem_mmap_in {
/** the GEM object handle */
__u32 handle;
__u32 _pad;
};
struct drm_amdgpu_gem_mmap_out {
/** mmap offset from the vma offset manager */
__u64 addr_ptr;
};
union drm_amdgpu_gem_mmap {
struct drm_amdgpu_gem_mmap_in in;
struct drm_amdgpu_gem_mmap_out out;
};
struct drm_amdgpu_gem_wait_idle_in {
/** GEM object handle */
__u32 handle;
/** For future use, no flags defined so far */
__u32 flags;
/** Absolute timeout to wait */
__u64 timeout;
};
struct drm_amdgpu_gem_wait_idle_out {
/** BO status: 0 - BO is idle, 1 - BO is busy */
__u32 status;
/** Returned current memory domain */
__u32 domain;
};
union drm_amdgpu_gem_wait_idle {
struct drm_amdgpu_gem_wait_idle_in in;
struct drm_amdgpu_gem_wait_idle_out out;
};
struct drm_amdgpu_wait_cs_in {
/* Command submission handle
* handle equals 0 means none to wait for
* handle equals ~0ull means wait for the latest sequence number
*/
__u64 handle;
/** Absolute timeout to wait */
__u64 timeout;
__u32 ip_type;
__u32 ip_instance;
__u32 ring;
__u32 ctx_id;
};
struct drm_amdgpu_wait_cs_out {
/** CS status: 0 - CS completed, 1 - CS still busy */
__u64 status;
};
union drm_amdgpu_wait_cs {
struct drm_amdgpu_wait_cs_in in;
struct drm_amdgpu_wait_cs_out out;
};
struct drm_amdgpu_fence {
__u32 ctx_id;
__u32 ip_type;
__u32 ip_instance;
__u32 ring;
__u64 seq_no;
};
struct drm_amdgpu_wait_fences_in {
/** This points to uint64_t * which points to fences */
__u64 fences;
__u32 fence_count;
__u32 wait_all;
__u64 timeout_ns;
};
struct drm_amdgpu_wait_fences_out {
__u32 status;
__u32 first_signaled;
};
union drm_amdgpu_wait_fences {
struct drm_amdgpu_wait_fences_in in;
struct drm_amdgpu_wait_fences_out out;
};
#define AMDGPU_GEM_OP_GET_GEM_CREATE_INFO 0
#define AMDGPU_GEM_OP_SET_PLACEMENT 1
/* Sets or returns a value associated with a buffer. */
struct drm_amdgpu_gem_op {
/** GEM object handle */
__u32 handle;
/** AMDGPU_GEM_OP_* */
__u32 op;
/** Input or return value */
__u64 value;
};
#define AMDGPU_VA_OP_MAP 1
#define AMDGPU_VA_OP_UNMAP 2
#define AMDGPU_VA_OP_CLEAR 3
#define AMDGPU_VA_OP_REPLACE 4
/* Delay the page table update till the next CS */
#define AMDGPU_VM_DELAY_UPDATE (1 << 0)
/* Mapping flags */
/* readable mapping */
#define AMDGPU_VM_PAGE_READABLE (1 << 1)
/* writable mapping */
#define AMDGPU_VM_PAGE_WRITEABLE (1 << 2)
/* executable mapping, new for VI */
#define AMDGPU_VM_PAGE_EXECUTABLE (1 << 3)
/* partially resident texture */
#define AMDGPU_VM_PAGE_PRT (1 << 4)
/* MTYPE flags use bit 5 to 8 */
#define AMDGPU_VM_MTYPE_MASK (0xf << 5)
/* Default MTYPE. Pre-AI must use this. Recommended for newer ASICs. */
#define AMDGPU_VM_MTYPE_DEFAULT (0 << 5)
/* Use NC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_NC (1 << 5)
/* Use WC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_WC (2 << 5)
/* Use CC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_CC (3 << 5)
/* Use UC MTYPE instead of default MTYPE */
#define AMDGPU_VM_MTYPE_UC (4 << 5)
struct drm_amdgpu_gem_va {
/** GEM object handle */
__u32 handle;
__u32 _pad;
/** AMDGPU_VA_OP_* */
__u32 operation;
/** AMDGPU_VM_PAGE_* */
__u32 flags;
/** va address to assign . Must be correctly aligned.*/
__u64 va_address;
/** Specify offset inside of BO to assign. Must be correctly aligned.*/
__u64 offset_in_bo;
/** Specify mapping size. Must be correctly aligned. */
__u64 map_size;
};
#define AMDGPU_HW_IP_GFX 0
#define AMDGPU_HW_IP_COMPUTE 1
#define AMDGPU_HW_IP_DMA 2
#define AMDGPU_HW_IP_UVD 3
#define AMDGPU_HW_IP_VCE 4
#define AMDGPU_HW_IP_UVD_ENC 5
#define AMDGPU_HW_IP_VCN_DEC 6
#define AMDGPU_HW_IP_VCN_ENC 7
#define AMDGPU_HW_IP_NUM 8
#define AMDGPU_HW_IP_INSTANCE_MAX_COUNT 1
#define AMDGPU_CHUNK_ID_IB 0x01
#define AMDGPU_CHUNK_ID_FENCE 0x02
#define AMDGPU_CHUNK_ID_DEPENDENCIES 0x03
#define AMDGPU_CHUNK_ID_SYNCOBJ_IN 0x04
#define AMDGPU_CHUNK_ID_SYNCOBJ_OUT 0x05
struct drm_amdgpu_cs_chunk {
__u32 chunk_id;
__u32 length_dw;
__u64 chunk_data;
};
struct drm_amdgpu_cs_in {
/** Rendering context id */
__u32 ctx_id;
/** Handle of resource list associated with CS */
__u32 bo_list_handle;
__u32 num_chunks;
__u32 _pad;
/** this points to __u64 * which point to cs chunks */
__u64 chunks;
};
struct drm_amdgpu_cs_out {
__u64 handle;
};
union drm_amdgpu_cs {
struct drm_amdgpu_cs_in in;
struct drm_amdgpu_cs_out out;
};
/* Specify flags to be used for IB */
/* This IB should be submitted to CE */
#define AMDGPU_IB_FLAG_CE (1<<0)
/* Preamble flag, which means the IB could be dropped if no context switch */
#define AMDGPU_IB_FLAG_PREAMBLE (1<<1)
/* Preempt flag, IB should set Pre_enb bit if PREEMPT flag detected */
#define AMDGPU_IB_FLAG_PREEMPT (1<<2)
struct drm_amdgpu_cs_chunk_ib {
__u32 _pad;
/** AMDGPU_IB_FLAG_* */
__u32 flags;
/** Virtual address to begin IB execution */
__u64 va_start;
/** Size of submission */
__u32 ib_bytes;
/** HW IP to submit to */
__u32 ip_type;
/** HW IP index of the same type to submit to */
__u32 ip_instance;
/** Ring index to submit to */
__u32 ring;
};
struct drm_amdgpu_cs_chunk_dep {
__u32 ip_type;
__u32 ip_instance;
__u32 ring;
__u32 ctx_id;
__u64 handle;
};
struct drm_amdgpu_cs_chunk_fence {
__u32 handle;
__u32 offset;
};
struct drm_amdgpu_cs_chunk_sem {
__u32 handle;
};
struct drm_amdgpu_cs_chunk_data {
union {
struct drm_amdgpu_cs_chunk_ib ib_data;
struct drm_amdgpu_cs_chunk_fence fence_data;
};
};
/**
* Query h/w info: Flag that this is integrated (a.h.a. fusion) GPU
*
*/
#define AMDGPU_IDS_FLAGS_FUSION 0x1
#define AMDGPU_IDS_FLAGS_PREEMPTION 0x2
/* indicate if acceleration can be working */
#define AMDGPU_INFO_ACCEL_WORKING 0x00
/* get the crtc_id from the mode object id? */
#define AMDGPU_INFO_CRTC_FROM_ID 0x01
/* query hw IP info */
#define AMDGPU_INFO_HW_IP_INFO 0x02
/* query hw IP instance count for the specified type */
#define AMDGPU_INFO_HW_IP_COUNT 0x03
/* timestamp for GL_ARB_timer_query */
#define AMDGPU_INFO_TIMESTAMP 0x05
/* Query the firmware version */
#define AMDGPU_INFO_FW_VERSION 0x0e
/* Subquery id: Query VCE firmware version */
#define AMDGPU_INFO_FW_VCE 0x1
/* Subquery id: Query UVD firmware version */
#define AMDGPU_INFO_FW_UVD 0x2
/* Subquery id: Query GMC firmware version */
#define AMDGPU_INFO_FW_GMC 0x03
/* Subquery id: Query GFX ME firmware version */
#define AMDGPU_INFO_FW_GFX_ME 0x04
/* Subquery id: Query GFX PFP firmware version */
#define AMDGPU_INFO_FW_GFX_PFP 0x05
/* Subquery id: Query GFX CE firmware version */
#define AMDGPU_INFO_FW_GFX_CE 0x06
/* Subquery id: Query GFX RLC firmware version */
#define AMDGPU_INFO_FW_GFX_RLC 0x07
/* Subquery id: Query GFX MEC firmware version */
#define AMDGPU_INFO_FW_GFX_MEC 0x08
/* Subquery id: Query SMC firmware version */
#define AMDGPU_INFO_FW_SMC 0x0a
/* Subquery id: Query SDMA firmware version */
#define AMDGPU_INFO_FW_SDMA 0x0b
/* Subquery id: Query PSP SOS firmware version */
#define AMDGPU_INFO_FW_SOS 0x0c
/* Subquery id: Query PSP ASD firmware version */
#define AMDGPU_INFO_FW_ASD 0x0d
/* number of bytes moved for TTM migration */
#define AMDGPU_INFO_NUM_BYTES_MOVED 0x0f
/* the used VRAM size */
#define AMDGPU_INFO_VRAM_USAGE 0x10
/* the used GTT size */
#define AMDGPU_INFO_GTT_USAGE 0x11
/* Information about GDS, etc. resource configuration */
#define AMDGPU_INFO_GDS_CONFIG 0x13
/* Query information about VRAM and GTT domains */
#define AMDGPU_INFO_VRAM_GTT 0x14
/* Query information about register in MMR address space*/
#define AMDGPU_INFO_READ_MMR_REG 0x15
/* Query information about device: rev id, family, etc. */
#define AMDGPU_INFO_DEV_INFO 0x16
/* visible vram usage */
#define AMDGPU_INFO_VIS_VRAM_USAGE 0x17
/* number of TTM buffer evictions */
#define AMDGPU_INFO_NUM_EVICTIONS 0x18
/* Query memory about VRAM and GTT domains */
#define AMDGPU_INFO_MEMORY 0x19
/* Query vce clock table */
#define AMDGPU_INFO_VCE_CLOCK_TABLE 0x1A
/* Query vbios related information */
#define AMDGPU_INFO_VBIOS 0x1B
/* Subquery id: Query vbios size */
#define AMDGPU_INFO_VBIOS_SIZE 0x1
/* Subquery id: Query vbios image */
#define AMDGPU_INFO_VBIOS_IMAGE 0x2
/* Query UVD handles */
#define AMDGPU_INFO_NUM_HANDLES 0x1C
/* Query sensor related information */
#define AMDGPU_INFO_SENSOR 0x1D
/* Subquery id: Query GPU shader clock */
#define AMDGPU_INFO_SENSOR_GFX_SCLK 0x1
/* Subquery id: Query GPU memory clock */
#define AMDGPU_INFO_SENSOR_GFX_MCLK 0x2
/* Subquery id: Query GPU temperature */
#define AMDGPU_INFO_SENSOR_GPU_TEMP 0x3
/* Subquery id: Query GPU load */
#define AMDGPU_INFO_SENSOR_GPU_LOAD 0x4
/* Subquery id: Query average GPU power */
#define AMDGPU_INFO_SENSOR_GPU_AVG_POWER 0x5
/* Subquery id: Query northbridge voltage */
#define AMDGPU_INFO_SENSOR_VDDNB 0x6
/* Subquery id: Query graphics voltage */
#define AMDGPU_INFO_SENSOR_VDDGFX 0x7
/* Number of VRAM page faults on CPU access. */
#define AMDGPU_INFO_NUM_VRAM_CPU_PAGE_FAULTS 0x1E
#define AMDGPU_INFO_MMR_SE_INDEX_SHIFT 0
#define AMDGPU_INFO_MMR_SE_INDEX_MASK 0xff
#define AMDGPU_INFO_MMR_SH_INDEX_SHIFT 8
#define AMDGPU_INFO_MMR_SH_INDEX_MASK 0xff
struct drm_amdgpu_query_fw {
/** AMDGPU_INFO_FW_* */
__u32 fw_type;
/**
* Index of the IP if there are more IPs of
* the same type.
*/
__u32 ip_instance;
/**
* Index of the engine. Whether this is used depends
* on the firmware type. (e.g. MEC, SDMA)
*/
__u32 index;
__u32 _pad;
};
/* Input structure for the INFO ioctl */
struct drm_amdgpu_info {
/* Where the return value will be stored */
__u64 return_pointer;
/* The size of the return value. Just like "size" in "snprintf",
* it limits how many bytes the kernel can write. */
__u32 return_size;
/* The query request id. */
__u32 query;
union {
struct {
__u32 id;
__u32 _pad;
} mode_crtc;
struct {
/** AMDGPU_HW_IP_* */
__u32 type;
/**
* Index of the IP if there are more IPs of the same
* type. Ignored by AMDGPU_INFO_HW_IP_COUNT.
*/
__u32 ip_instance;
} query_hw_ip;
struct {
__u32 dword_offset;
/** number of registers to read */
__u32 count;
__u32 instance;
/** For future use, no flags defined so far */
__u32 flags;
} read_mmr_reg;
struct drm_amdgpu_query_fw query_fw;
struct {
__u32 type;
__u32 offset;
} vbios_info;
struct {
__u32 type;
} sensor_info;
};
};
struct drm_amdgpu_info_gds {
/** GDS GFX partition size */
__u32 gds_gfx_partition_size;
/** GDS compute partition size */
__u32 compute_partition_size;
/** total GDS memory size */
__u32 gds_total_size;
/** GWS size per GFX partition */
__u32 gws_per_gfx_partition;
/** GSW size per compute partition */
__u32 gws_per_compute_partition;
/** OA size per GFX partition */
__u32 oa_per_gfx_partition;
/** OA size per compute partition */
__u32 oa_per_compute_partition;
__u32 _pad;
};
struct drm_amdgpu_info_vram_gtt {
__u64 vram_size;
__u64 vram_cpu_accessible_size;
__u64 gtt_size;
};
struct drm_amdgpu_heap_info {
/** max. physical memory */
__u64 total_heap_size;
/** Theoretical max. available memory in the given heap */
__u64 usable_heap_size;
/**
* Number of bytes allocated in the heap. This includes all processes
* and private allocations in the kernel. It changes when new buffers
* are allocated, freed, and moved. It cannot be larger than
* heap_size.
*/
__u64 heap_usage;
/**
* Theoretical possible max. size of buffer which
* could be allocated in the given heap
*/
__u64 max_allocation;
};
struct drm_amdgpu_memory_info {
struct drm_amdgpu_heap_info vram;
struct drm_amdgpu_heap_info cpu_accessible_vram;
struct drm_amdgpu_heap_info gtt;
};
struct drm_amdgpu_info_firmware {
__u32 ver;
__u32 feature;
};
#define AMDGPU_VRAM_TYPE_UNKNOWN 0
#define AMDGPU_VRAM_TYPE_GDDR1 1
#define AMDGPU_VRAM_TYPE_DDR2 2
#define AMDGPU_VRAM_TYPE_GDDR3 3
#define AMDGPU_VRAM_TYPE_GDDR4 4
#define AMDGPU_VRAM_TYPE_GDDR5 5
#define AMDGPU_VRAM_TYPE_HBM 6
#define AMDGPU_VRAM_TYPE_DDR3 7
struct drm_amdgpu_info_device {
/** PCI Device ID */
__u32 device_id;
/** Internal chip revision: A0, A1, etc.) */
__u32 chip_rev;
__u32 external_rev;
/** Revision id in PCI Config space */
__u32 pci_rev;
__u32 family;
__u32 num_shader_engines;
__u32 num_shader_arrays_per_engine;
/* in KHz */
__u32 gpu_counter_freq;
__u64 max_engine_clock;
__u64 max_memory_clock;
/* cu information */
__u32 cu_active_number;
/* NOTE: cu_ao_mask is INVALID, DON'T use it */
__u32 cu_ao_mask;
__u32 cu_bitmap[4][4];
/** Render backend pipe mask. One render backend is CB+DB. */
__u32 enabled_rb_pipes_mask;
__u32 num_rb_pipes;
__u32 num_hw_gfx_contexts;
__u32 _pad;
__u64 ids_flags;
/** Starting virtual address for UMDs. */
__u64 virtual_address_offset;
/** The maximum virtual address */
__u64 virtual_address_max;
/** Required alignment of virtual addresses. */
__u32 virtual_address_alignment;
/** Page table entry - fragment size */
__u32 pte_fragment_size;
__u32 gart_page_size;
/** constant engine ram size*/
__u32 ce_ram_size;
/** video memory type info*/
__u32 vram_type;
/** video memory bit width*/
__u32 vram_bit_width;
/* vce harvesting instance */
__u32 vce_harvest_config;
/* gfx double offchip LDS buffers */
__u32 gc_double_offchip_lds_buf;
/* NGG Primitive Buffer */
__u64 prim_buf_gpu_addr;
/* NGG Position Buffer */
__u64 pos_buf_gpu_addr;
/* NGG Control Sideband */
__u64 cntl_sb_buf_gpu_addr;
/* NGG Parameter Cache */
__u64 param_buf_gpu_addr;
__u32 prim_buf_size;
__u32 pos_buf_size;
__u32 cntl_sb_buf_size;
__u32 param_buf_size;
/* wavefront size*/
__u32 wave_front_size;
/* shader visible vgprs*/
__u32 num_shader_visible_vgprs;
/* CU per shader array*/
__u32 num_cu_per_sh;
/* number of tcc blocks*/
__u32 num_tcc_blocks;
/* gs vgt table depth*/
__u32 gs_vgt_table_depth;
/* gs primitive buffer depth*/
__u32 gs_prim_buffer_depth;
/* max gs wavefront per vgt*/
__u32 max_gs_waves_per_vgt;
__u32 _pad1;
/* always on cu bitmap */
__u32 cu_ao_bitmap[4][4];
};
struct drm_amdgpu_info_hw_ip {
/** Version of h/w IP */
__u32 hw_ip_version_major;
__u32 hw_ip_version_minor;
/** Capabilities */
__u64 capabilities_flags;
/** command buffer address start alignment*/
__u32 ib_start_alignment;
/** command buffer size alignment*/
__u32 ib_size_alignment;
/** Bitmask of available rings. Bit 0 means ring 0, etc. */
__u32 available_rings;
__u32 _pad;
};
struct drm_amdgpu_info_num_handles {
/** Max handles as supported by firmware for UVD */
__u32 uvd_max_handles;
/** Handles currently in use for UVD */
__u32 uvd_used_handles;
};
#define AMDGPU_VCE_CLOCK_TABLE_ENTRIES 6
struct drm_amdgpu_info_vce_clock_table_entry {
/** System clock */
__u32 sclk;
/** Memory clock */
__u32 mclk;
/** VCE clock */
__u32 eclk;
__u32 pad;
};
struct drm_amdgpu_info_vce_clock_table {
struct drm_amdgpu_info_vce_clock_table_entry entries[AMDGPU_VCE_CLOCK_TABLE_ENTRIES];
__u32 num_valid_entries;
__u32 pad;
};
/*
* Supported GPU families
*/
#define AMDGPU_FAMILY_UNKNOWN 0
#define AMDGPU_FAMILY_SI 110 /* Hainan, Oland, Verde, Pitcairn, Tahiti */
#define AMDGPU_FAMILY_CI 120 /* Bonaire, Hawaii */
#define AMDGPU_FAMILY_KV 125 /* Kaveri, Kabini, Mullins */
#define AMDGPU_FAMILY_VI 130 /* Iceland, Tonga */
#define AMDGPU_FAMILY_CZ 135 /* Carrizo, Stoney */
#define AMDGPU_FAMILY_AI 141 /* Vega10 */
#define AMDGPU_FAMILY_RV 142 /* Raven */
#if defined(__cplusplus)
}
#endif
#endif
qxl_drm.h 0000644 00000010043 15272676607 0006403 0 ustar 00 /*
* Copyright 2013 Red Hat
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef QXL_DRM_H
#define QXL_DRM_H
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* Please note that modifications to all structs defined here are
* subject to backwards-compatibility constraints.
*
* Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
* compatibility Keep fields aligned to their size
*/
#define QXL_GEM_DOMAIN_CPU 0
#define QXL_GEM_DOMAIN_VRAM 1
#define QXL_GEM_DOMAIN_SURFACE 2
#define DRM_QXL_ALLOC 0x00
#define DRM_QXL_MAP 0x01
#define DRM_QXL_EXECBUFFER 0x02
#define DRM_QXL_UPDATE_AREA 0x03
#define DRM_QXL_GETPARAM 0x04
#define DRM_QXL_CLIENTCAP 0x05
#define DRM_QXL_ALLOC_SURF 0x06
struct drm_qxl_alloc {
__u32 size;
__u32 handle; /* 0 is an invalid handle */
};
struct drm_qxl_map {
__u64 offset; /* use for mmap system call */
__u32 handle;
__u32 pad;
};
/*
* dest is the bo we are writing the relocation into
* src is bo we are relocating.
* *(dest_handle.base_addr + dest_offset) = physical_address(src_handle.addr +
* src_offset)
*/
#define QXL_RELOC_TYPE_BO 1
#define QXL_RELOC_TYPE_SURF 2
struct drm_qxl_reloc {
__u64 src_offset; /* offset into src_handle or src buffer */
__u64 dst_offset; /* offset in dest handle */
__u32 src_handle; /* dest handle to compute address from */
__u32 dst_handle; /* 0 if to command buffer */
__u32 reloc_type;
__u32 pad;
};
struct drm_qxl_command {
__u64 command; /* void* */
__u64 relocs; /* struct drm_qxl_reloc* */
__u32 type;
__u32 command_size;
__u32 relocs_num;
__u32 pad;
};
struct drm_qxl_execbuffer {
__u32 flags; /* for future use */
__u32 commands_num;
__u64 commands; /* struct drm_qxl_command* */
};
struct drm_qxl_update_area {
__u32 handle;
__u32 top;
__u32 left;
__u32 bottom;
__u32 right;
__u32 pad;
};
#define QXL_PARAM_NUM_SURFACES 1 /* rom->n_surfaces */
#define QXL_PARAM_MAX_RELOCS 2
struct drm_qxl_getparam {
__u64 param;
__u64 value;
};
/* these are one bit values */
struct drm_qxl_clientcap {
__u32 index;
__u32 pad;
};
struct drm_qxl_alloc_surf {
__u32 format;
__u32 width;
__u32 height;
__s32 stride;
__u32 handle;
__u32 pad;
};
#define DRM_IOCTL_QXL_ALLOC \
DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_ALLOC, struct drm_qxl_alloc)
#define DRM_IOCTL_QXL_MAP \
DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_MAP, struct drm_qxl_map)
#define DRM_IOCTL_QXL_EXECBUFFER \
DRM_IOW(DRM_COMMAND_BASE + DRM_QXL_EXECBUFFER,\
struct drm_qxl_execbuffer)
#define DRM_IOCTL_QXL_UPDATE_AREA \
DRM_IOW(DRM_COMMAND_BASE + DRM_QXL_UPDATE_AREA,\
struct drm_qxl_update_area)
#define DRM_IOCTL_QXL_GETPARAM \
DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_GETPARAM,\
struct drm_qxl_getparam)
#define DRM_IOCTL_QXL_CLIENTCAP \
DRM_IOW(DRM_COMMAND_BASE + DRM_QXL_CLIENTCAP,\
struct drm_qxl_clientcap)
#define DRM_IOCTL_QXL_ALLOC_SURF \
DRM_IOWR(DRM_COMMAND_BASE + DRM_QXL_ALLOC_SURF,\
struct drm_qxl_alloc_surf)
#if defined(__cplusplus)
}
#endif
#endif
radeon_drm.h 0000644 00000112534 15272676607 0007057 0 ustar 00 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
*
* Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
* Copyright 2000 VA Linux Systems, Inc., Fremont, California.
* Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Kevin E. Martin <martin@valinux.com>
* Gareth Hughes <gareth@valinux.com>
* Keith Whitwell <keith@tungstengraphics.com>
*/
#ifndef __RADEON_DRM_H__
#define __RADEON_DRM_H__
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* WARNING: If you change any of these defines, make sure to change the
* defines in the X server file (radeon_sarea.h)
*/
#ifndef __RADEON_SAREA_DEFINES__
#define __RADEON_SAREA_DEFINES__
/* Old style state flags, required for sarea interface (1.1 and 1.2
* clears) and 1.2 drm_vertex2 ioctl.
*/
#define RADEON_UPLOAD_CONTEXT 0x00000001
#define RADEON_UPLOAD_VERTFMT 0x00000002
#define RADEON_UPLOAD_LINE 0x00000004
#define RADEON_UPLOAD_BUMPMAP 0x00000008
#define RADEON_UPLOAD_MASKS 0x00000010
#define RADEON_UPLOAD_VIEWPORT 0x00000020
#define RADEON_UPLOAD_SETUP 0x00000040
#define RADEON_UPLOAD_TCL 0x00000080
#define RADEON_UPLOAD_MISC 0x00000100
#define RADEON_UPLOAD_TEX0 0x00000200
#define RADEON_UPLOAD_TEX1 0x00000400
#define RADEON_UPLOAD_TEX2 0x00000800
#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
#define RADEON_REQUIRE_QUIESCENCE 0x00010000
#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */
#define RADEON_UPLOAD_ALL 0x003effff
#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff
/* New style per-packet identifiers for use in cmd_buffer ioctl with
* the RADEON_EMIT_PACKET command. Comments relate new packets to old
* state bits and the packet size:
*/
#define RADEON_EMIT_PP_MISC 0 /* context/7 */
#define RADEON_EMIT_PP_CNTL 1 /* context/3 */
#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */
#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */
#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */
#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */
#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */
#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */
#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */
#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */
#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */
#define RADEON_EMIT_RE_MISC 11 /* misc/1 */
#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */
#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */
#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */
#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */
#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */
#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */
#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */
#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */
#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */
#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */
#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */
#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */
#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */
#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */
#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */
#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */
#define R200_EMIT_TFACTOR_0 30 /* tf/7 */
#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */
#define R200_EMIT_VAP_CTL 32 /* vap/1 */
#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */
#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */
#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */
#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */
#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */
#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */
#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */
#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */
#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */
#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */
#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */
#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */
#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */
#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */
#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */
#define R200_EMIT_VTE_CNTL 48 /* vte/1 */
#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */
#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */
#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */
#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */
#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */
#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */
#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */
#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */
#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */
#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */
#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */
#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */
#define R200_EMIT_PP_CUBIC_FACES_0 61
#define R200_EMIT_PP_CUBIC_OFFSETS_0 62
#define R200_EMIT_PP_CUBIC_FACES_1 63
#define R200_EMIT_PP_CUBIC_OFFSETS_1 64
#define R200_EMIT_PP_CUBIC_FACES_2 65
#define R200_EMIT_PP_CUBIC_OFFSETS_2 66
#define R200_EMIT_PP_CUBIC_FACES_3 67
#define R200_EMIT_PP_CUBIC_OFFSETS_3 68
#define R200_EMIT_PP_CUBIC_FACES_4 69
#define R200_EMIT_PP_CUBIC_OFFSETS_4 70
#define R200_EMIT_PP_CUBIC_FACES_5 71
#define R200_EMIT_PP_CUBIC_OFFSETS_5 72
#define RADEON_EMIT_PP_TEX_SIZE_0 73
#define RADEON_EMIT_PP_TEX_SIZE_1 74
#define RADEON_EMIT_PP_TEX_SIZE_2 75
#define R200_EMIT_RB3D_BLENDCOLOR 76
#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77
#define RADEON_EMIT_PP_CUBIC_FACES_0 78
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79
#define RADEON_EMIT_PP_CUBIC_FACES_1 80
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81
#define RADEON_EMIT_PP_CUBIC_FACES_2 82
#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83
#define R200_EMIT_PP_TRI_PERF_CNTL 84
#define R200_EMIT_PP_AFS_0 85
#define R200_EMIT_PP_AFS_1 86
#define R200_EMIT_ATF_TFACTOR 87
#define R200_EMIT_PP_TXCTLALL_0 88
#define R200_EMIT_PP_TXCTLALL_1 89
#define R200_EMIT_PP_TXCTLALL_2 90
#define R200_EMIT_PP_TXCTLALL_3 91
#define R200_EMIT_PP_TXCTLALL_4 92
#define R200_EMIT_PP_TXCTLALL_5 93
#define R200_EMIT_VAP_PVS_CNTL 94
#define RADEON_MAX_STATE_PACKETS 95
/* Commands understood by cmd_buffer ioctl. More can be added but
* obviously these can't be removed or changed:
*/
#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */
#define RADEON_CMD_SCALARS 2 /* emit scalar data */
#define RADEON_CMD_VECTORS 3 /* emit vector data */
#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */
#define RADEON_CMD_PACKET3 5 /* emit hw packet */
#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */
#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */
#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note:
* doesn't make the cpu wait, just
* the graphics hardware */
#define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */
typedef union {
int i;
struct {
unsigned char cmd_type, pad0, pad1, pad2;
} header;
struct {
unsigned char cmd_type, packet_id, pad0, pad1;
} packet;
struct {
unsigned char cmd_type, offset, stride, count;
} scalars;
struct {
unsigned char cmd_type, offset, stride, count;
} vectors;
struct {
unsigned char cmd_type, addr_lo, addr_hi, count;
} veclinear;
struct {
unsigned char cmd_type, buf_idx, pad0, pad1;
} dma;
struct {
unsigned char cmd_type, flags, pad0, pad1;
} wait;
} drm_radeon_cmd_header_t;
#define RADEON_WAIT_2D 0x1
#define RADEON_WAIT_3D 0x2
/* Allowed parameters for R300_CMD_PACKET3
*/
#define R300_CMD_PACKET3_CLEAR 0
#define R300_CMD_PACKET3_RAW 1
/* Commands understood by cmd_buffer ioctl for R300.
* The interface has not been stabilized, so some of these may be removed
* and eventually reordered before stabilization.
*/
#define R300_CMD_PACKET0 1
#define R300_CMD_VPU 2 /* emit vertex program upload */
#define R300_CMD_PACKET3 3 /* emit a packet3 */
#define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */
#define R300_CMD_CP_DELAY 5
#define R300_CMD_DMA_DISCARD 6
#define R300_CMD_WAIT 7
# define R300_WAIT_2D 0x1
# define R300_WAIT_3D 0x2
/* these two defines are DOING IT WRONG - however
* we have userspace which relies on using these.
* The wait interface is backwards compat new
* code should use the NEW_WAIT defines below
* THESE ARE NOT BIT FIELDS
*/
# define R300_WAIT_2D_CLEAN 0x3
# define R300_WAIT_3D_CLEAN 0x4
# define R300_NEW_WAIT_2D_3D 0x3
# define R300_NEW_WAIT_2D_2D_CLEAN 0x4
# define R300_NEW_WAIT_3D_3D_CLEAN 0x6
# define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8
#define R300_CMD_SCRATCH 8
#define R300_CMD_R500FP 9
typedef union {
unsigned int u;
struct {
unsigned char cmd_type, pad0, pad1, pad2;
} header;
struct {
unsigned char cmd_type, count, reglo, reghi;
} packet0;
struct {
unsigned char cmd_type, count, adrlo, adrhi;
} vpu;
struct {
unsigned char cmd_type, packet, pad0, pad1;
} packet3;
struct {
unsigned char cmd_type, packet;
unsigned short count; /* amount of packet2 to emit */
} delay;
struct {
unsigned char cmd_type, buf_idx, pad0, pad1;
} dma;
struct {
unsigned char cmd_type, flags, pad0, pad1;
} wait;
struct {
unsigned char cmd_type, reg, n_bufs, flags;
} scratch;
struct {
unsigned char cmd_type, count, adrlo, adrhi_flags;
} r500fp;
} drm_r300_cmd_header_t;
#define RADEON_FRONT 0x1
#define RADEON_BACK 0x2
#define RADEON_DEPTH 0x4
#define RADEON_STENCIL 0x8
#define RADEON_CLEAR_FASTZ 0x80000000
#define RADEON_USE_HIERZ 0x40000000
#define RADEON_USE_COMP_ZBUF 0x20000000
#define R500FP_CONSTANT_TYPE (1 << 1)
#define R500FP_CONSTANT_CLAMP (1 << 2)
/* Primitive types
*/
#define RADEON_POINTS 0x1
#define RADEON_LINES 0x2
#define RADEON_LINE_STRIP 0x3
#define RADEON_TRIANGLES 0x4
#define RADEON_TRIANGLE_FAN 0x5
#define RADEON_TRIANGLE_STRIP 0x6
/* Vertex/indirect buffer size
*/
#define RADEON_BUFFER_SIZE 65536
/* Byte offsets for indirect buffer data
*/
#define RADEON_INDEX_PRIM_OFFSET 20
#define RADEON_SCRATCH_REG_OFFSET 32
#define R600_SCRATCH_REG_OFFSET 256
#define RADEON_NR_SAREA_CLIPRECTS 12
/* There are 2 heaps (local/GART). Each region within a heap is a
* minimum of 64k, and there are at most 64 of them per heap.
*/
#define RADEON_LOCAL_TEX_HEAP 0
#define RADEON_GART_TEX_HEAP 1
#define RADEON_NR_TEX_HEAPS 2
#define RADEON_NR_TEX_REGIONS 64
#define RADEON_LOG_TEX_GRANULARITY 16
#define RADEON_MAX_TEXTURE_LEVELS 12
#define RADEON_MAX_TEXTURE_UNITS 3
#define RADEON_MAX_SURFACES 8
/* Blits have strict offset rules. All blit offset must be aligned on
* a 1K-byte boundary.
*/
#define RADEON_OFFSET_SHIFT 10
#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
#endif /* __RADEON_SAREA_DEFINES__ */
typedef struct {
unsigned int red;
unsigned int green;
unsigned int blue;
unsigned int alpha;
} radeon_color_regs_t;
typedef struct {
/* Context state */
unsigned int pp_misc; /* 0x1c14 */
unsigned int pp_fog_color;
unsigned int re_solid_color;
unsigned int rb3d_blendcntl;
unsigned int rb3d_depthoffset;
unsigned int rb3d_depthpitch;
unsigned int rb3d_zstencilcntl;
unsigned int pp_cntl; /* 0x1c38 */
unsigned int rb3d_cntl;
unsigned int rb3d_coloroffset;
unsigned int re_width_height;
unsigned int rb3d_colorpitch;
unsigned int se_cntl;
/* Vertex format state */
unsigned int se_coord_fmt; /* 0x1c50 */
/* Line state */
unsigned int re_line_pattern; /* 0x1cd0 */
unsigned int re_line_state;
unsigned int se_line_width; /* 0x1db8 */
/* Bumpmap state */
unsigned int pp_lum_matrix; /* 0x1d00 */
unsigned int pp_rot_matrix_0; /* 0x1d58 */
unsigned int pp_rot_matrix_1;
/* Mask state */
unsigned int rb3d_stencilrefmask; /* 0x1d7c */
unsigned int rb3d_ropcntl;
unsigned int rb3d_planemask;
/* Viewport state */
unsigned int se_vport_xscale; /* 0x1d98 */
unsigned int se_vport_xoffset;
unsigned int se_vport_yscale;
unsigned int se_vport_yoffset;
unsigned int se_vport_zscale;
unsigned int se_vport_zoffset;
/* Setup state */
unsigned int se_cntl_status; /* 0x2140 */
/* Misc state */
unsigned int re_top_left; /* 0x26c0 */
unsigned int re_misc;
} drm_radeon_context_regs_t;
typedef struct {
/* Zbias state */
unsigned int se_zbias_factor; /* 0x1dac */
unsigned int se_zbias_constant;
} drm_radeon_context2_regs_t;
/* Setup registers for each texture unit
*/
typedef struct {
unsigned int pp_txfilter;
unsigned int pp_txformat;
unsigned int pp_txoffset;
unsigned int pp_txcblend;
unsigned int pp_txablend;
unsigned int pp_tfactor;
unsigned int pp_border_color;
} drm_radeon_texture_regs_t;
typedef struct {
unsigned int start;
unsigned int finish;
unsigned int prim:8;
unsigned int stateidx:8;
unsigned int numverts:16; /* overloaded as offset/64 for elt prims */
unsigned int vc_format; /* vertex format */
} drm_radeon_prim_t;
typedef struct {
drm_radeon_context_regs_t context;
drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
drm_radeon_context2_regs_t context2;
unsigned int dirty;
} drm_radeon_state_t;
typedef struct {
/* The channel for communication of state information to the
* kernel on firing a vertex buffer with either of the
* obsoleted vertex/index ioctls.
*/
drm_radeon_context_regs_t context_state;
drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
unsigned int dirty;
unsigned int vertsize;
unsigned int vc_format;
/* The current cliprects, or a subset thereof.
*/
struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
unsigned int nbox;
/* Counters for client-side throttling of rendering clients.
*/
unsigned int last_frame;
unsigned int last_dispatch;
unsigned int last_clear;
struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
1];
unsigned int tex_age[RADEON_NR_TEX_HEAPS];
int ctx_owner;
int pfState; /* number of 3d windows (0,1,2ormore) */
int pfCurrentPage; /* which buffer is being displayed? */
int crtc2_base; /* CRTC2 frame offset */
int tiling_enabled; /* set by drm, read by 2d + 3d clients */
} drm_radeon_sarea_t;
/* WARNING: If you change any of these defines, make sure to change the
* defines in the Xserver file (xf86drmRadeon.h)
*
* KW: actually it's illegal to change any of this (backwards compatibility).
*/
/* Radeon specific ioctls
* The device specific ioctl range is 0x40 to 0x79.
*/
#define DRM_RADEON_CP_INIT 0x00
#define DRM_RADEON_CP_START 0x01
#define DRM_RADEON_CP_STOP 0x02
#define DRM_RADEON_CP_RESET 0x03
#define DRM_RADEON_CP_IDLE 0x04
#define DRM_RADEON_RESET 0x05
#define DRM_RADEON_FULLSCREEN 0x06
#define DRM_RADEON_SWAP 0x07
#define DRM_RADEON_CLEAR 0x08
#define DRM_RADEON_VERTEX 0x09
#define DRM_RADEON_INDICES 0x0A
#define DRM_RADEON_NOT_USED
#define DRM_RADEON_STIPPLE 0x0C
#define DRM_RADEON_INDIRECT 0x0D
#define DRM_RADEON_TEXTURE 0x0E
#define DRM_RADEON_VERTEX2 0x0F
#define DRM_RADEON_CMDBUF 0x10
#define DRM_RADEON_GETPARAM 0x11
#define DRM_RADEON_FLIP 0x12
#define DRM_RADEON_ALLOC 0x13
#define DRM_RADEON_FREE 0x14
#define DRM_RADEON_INIT_HEAP 0x15
#define DRM_RADEON_IRQ_EMIT 0x16
#define DRM_RADEON_IRQ_WAIT 0x17
#define DRM_RADEON_CP_RESUME 0x18
#define DRM_RADEON_SETPARAM 0x19
#define DRM_RADEON_SURF_ALLOC 0x1a
#define DRM_RADEON_SURF_FREE 0x1b
/* KMS ioctl */
#define DRM_RADEON_GEM_INFO 0x1c
#define DRM_RADEON_GEM_CREATE 0x1d
#define DRM_RADEON_GEM_MMAP 0x1e
#define DRM_RADEON_GEM_PREAD 0x21
#define DRM_RADEON_GEM_PWRITE 0x22
#define DRM_RADEON_GEM_SET_DOMAIN 0x23
#define DRM_RADEON_GEM_WAIT_IDLE 0x24
#define DRM_RADEON_CS 0x26
#define DRM_RADEON_INFO 0x27
#define DRM_RADEON_GEM_SET_TILING 0x28
#define DRM_RADEON_GEM_GET_TILING 0x29
#define DRM_RADEON_GEM_BUSY 0x2a
#define DRM_RADEON_GEM_VA 0x2b
#define DRM_RADEON_GEM_OP 0x2c
#define DRM_RADEON_GEM_USERPTR 0x2d
#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
#define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START)
#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
#define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET)
#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
#define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP)
#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
#define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
#define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP)
#define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
#define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
#define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
#define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
#define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
#define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
#define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
#define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
/* KMS */
#define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
#define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
#define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
#define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
#define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
#define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
#define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
#define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
#define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
#define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
#define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
#define DRM_IOCTL_RADEON_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op)
#define DRM_IOCTL_RADEON_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr)
typedef struct drm_radeon_init {
enum {
RADEON_INIT_CP = 0x01,
RADEON_CLEANUP_CP = 0x02,
RADEON_INIT_R200_CP = 0x03,
RADEON_INIT_R300_CP = 0x04,
RADEON_INIT_R600_CP = 0x05
} func;
unsigned long sarea_priv_offset;
int is_pci;
int cp_mode;
int gart_size;
int ring_size;
int usec_timeout;
unsigned int fb_bpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_bpp;
unsigned int depth_offset, depth_pitch;
unsigned long fb_offset;
unsigned long mmio_offset;
unsigned long ring_offset;
unsigned long ring_rptr_offset;
unsigned long buffers_offset;
unsigned long gart_textures_offset;
} drm_radeon_init_t;
typedef struct drm_radeon_cp_stop {
int flush;
int idle;
} drm_radeon_cp_stop_t;
typedef struct drm_radeon_fullscreen {
enum {
RADEON_INIT_FULLSCREEN = 0x01,
RADEON_CLEANUP_FULLSCREEN = 0x02
} func;
} drm_radeon_fullscreen_t;
#define CLEAR_X1 0
#define CLEAR_Y1 1
#define CLEAR_X2 2
#define CLEAR_Y2 3
#define CLEAR_DEPTH 4
typedef union drm_radeon_clear_rect {
float f[5];
unsigned int ui[5];
} drm_radeon_clear_rect_t;
typedef struct drm_radeon_clear {
unsigned int flags;
unsigned int clear_color;
unsigned int clear_depth;
unsigned int color_mask;
unsigned int depth_mask; /* misnamed field: should be stencil */
drm_radeon_clear_rect_t *depth_boxes;
} drm_radeon_clear_t;
typedef struct drm_radeon_vertex {
int prim;
int idx; /* Index of vertex buffer */
int count; /* Number of vertices in buffer */
int discard; /* Client finished with buffer? */
} drm_radeon_vertex_t;
typedef struct drm_radeon_indices {
int prim;
int idx;
int start;
int end;
int discard; /* Client finished with buffer? */
} drm_radeon_indices_t;
/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
* - allows multiple primitives and state changes in a single ioctl
* - supports driver change to emit native primitives
*/
typedef struct drm_radeon_vertex2 {
int idx; /* Index of vertex buffer */
int discard; /* Client finished with buffer? */
int nr_states;
drm_radeon_state_t *state;
int nr_prims;
drm_radeon_prim_t *prim;
} drm_radeon_vertex2_t;
/* v1.3 - obsoletes drm_radeon_vertex2
* - allows arbitrarily large cliprect list
* - allows updating of tcl packet, vector and scalar state
* - allows memory-efficient description of state updates
* - allows state to be emitted without a primitive
* (for clears, ctx switches)
* - allows more than one dma buffer to be referenced per ioctl
* - supports tcl driver
* - may be extended in future versions with new cmd types, packets
*/
typedef struct drm_radeon_cmd_buffer {
int bufsz;
char *buf;
int nbox;
struct drm_clip_rect *boxes;
} drm_radeon_cmd_buffer_t;
typedef struct drm_radeon_tex_image {
unsigned int x, y; /* Blit coordinates */
unsigned int width, height;
const void *data;
} drm_radeon_tex_image_t;
typedef struct drm_radeon_texture {
unsigned int offset;
int pitch;
int format;
int width; /* Texture image coordinates */
int height;
drm_radeon_tex_image_t *image;
} drm_radeon_texture_t;
typedef struct drm_radeon_stipple {
unsigned int *mask;
} drm_radeon_stipple_t;
typedef struct drm_radeon_indirect {
int idx;
int start;
int end;
int discard;
} drm_radeon_indirect_t;
/* enum for card type parameters */
#define RADEON_CARD_PCI 0
#define RADEON_CARD_AGP 1
#define RADEON_CARD_PCIE 2
/* 1.3: An ioctl to get parameters that aren't available to the 3d
* client any other way.
*/
#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */
#define RADEON_PARAM_LAST_FRAME 2
#define RADEON_PARAM_LAST_DISPATCH 3
#define RADEON_PARAM_LAST_CLEAR 4
/* Added with DRM version 1.6. */
#define RADEON_PARAM_IRQ_NR 5
#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */
/* Added with DRM version 1.8. */
#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */
#define RADEON_PARAM_STATUS_HANDLE 8
#define RADEON_PARAM_SAREA_HANDLE 9
#define RADEON_PARAM_GART_TEX_HANDLE 10
#define RADEON_PARAM_SCRATCH_OFFSET 11
#define RADEON_PARAM_CARD_TYPE 12
#define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */
#define RADEON_PARAM_FB_LOCATION 14 /* FB location */
#define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */
#define RADEON_PARAM_DEVICE_ID 16
#define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */
typedef struct drm_radeon_getparam {
int param;
void *value;
} drm_radeon_getparam_t;
/* 1.6: Set up a memory manager for regions of shared memory:
*/
#define RADEON_MEM_REGION_GART 1
#define RADEON_MEM_REGION_FB 2
typedef struct drm_radeon_mem_alloc {
int region;
int alignment;
int size;
int *region_offset; /* offset from start of fb or GART */
} drm_radeon_mem_alloc_t;
typedef struct drm_radeon_mem_free {
int region;
int region_offset;
} drm_radeon_mem_free_t;
typedef struct drm_radeon_mem_init_heap {
int region;
int size;
int start;
} drm_radeon_mem_init_heap_t;
/* 1.6: Userspace can request & wait on irq's:
*/
typedef struct drm_radeon_irq_emit {
int *irq_seq;
} drm_radeon_irq_emit_t;
typedef struct drm_radeon_irq_wait {
int irq_seq;
} drm_radeon_irq_wait_t;
/* 1.10: Clients tell the DRM where they think the framebuffer is located in
* the card's address space, via a new generic ioctl to set parameters
*/
typedef struct drm_radeon_setparam {
unsigned int param;
__s64 value;
} drm_radeon_setparam_t;
#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */
#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */
#define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */
#define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */
#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */
#define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */
/* 1.14: Clients can allocate/free a surface
*/
typedef struct drm_radeon_surface_alloc {
unsigned int address;
unsigned int size;
unsigned int flags;
} drm_radeon_surface_alloc_t;
typedef struct drm_radeon_surface_free {
unsigned int address;
} drm_radeon_surface_free_t;
#define DRM_RADEON_VBLANK_CRTC1 1
#define DRM_RADEON_VBLANK_CRTC2 2
/*
* Kernel modesetting world below.
*/
#define RADEON_GEM_DOMAIN_CPU 0x1
#define RADEON_GEM_DOMAIN_GTT 0x2
#define RADEON_GEM_DOMAIN_VRAM 0x4
struct drm_radeon_gem_info {
__u64 gart_size;
__u64 vram_size;
__u64 vram_visible;
};
#define RADEON_GEM_NO_BACKING_STORE (1 << 0)
#define RADEON_GEM_GTT_UC (1 << 1)
#define RADEON_GEM_GTT_WC (1 << 2)
/* BO is expected to be accessed by the CPU */
#define RADEON_GEM_CPU_ACCESS (1 << 3)
/* CPU access is not expected to work for this BO */
#define RADEON_GEM_NO_CPU_ACCESS (1 << 4)
struct drm_radeon_gem_create {
__u64 size;
__u64 alignment;
__u32 handle;
__u32 initial_domain;
__u32 flags;
};
/*
* This is not a reliable API and you should expect it to fail for any
* number of reasons and have fallback path that do not use userptr to
* perform any operation.
*/
#define RADEON_GEM_USERPTR_READONLY (1 << 0)
#define RADEON_GEM_USERPTR_ANONONLY (1 << 1)
#define RADEON_GEM_USERPTR_VALIDATE (1 << 2)
#define RADEON_GEM_USERPTR_REGISTER (1 << 3)
struct drm_radeon_gem_userptr {
__u64 addr;
__u64 size;
__u32 flags;
__u32 handle;
};
#define RADEON_TILING_MACRO 0x1
#define RADEON_TILING_MICRO 0x2
#define RADEON_TILING_SWAP_16BIT 0x4
#define RADEON_TILING_SWAP_32BIT 0x8
/* this object requires a surface when mapped - i.e. front buffer */
#define RADEON_TILING_SURFACE 0x10
#define RADEON_TILING_MICRO_SQUARE 0x20
#define RADEON_TILING_EG_BANKW_SHIFT 8
#define RADEON_TILING_EG_BANKW_MASK 0xf
#define RADEON_TILING_EG_BANKH_SHIFT 12
#define RADEON_TILING_EG_BANKH_MASK 0xf
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16
#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf
#define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24
#define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28
#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf
struct drm_radeon_gem_set_tiling {
__u32 handle;
__u32 tiling_flags;
__u32 pitch;
};
struct drm_radeon_gem_get_tiling {
__u32 handle;
__u32 tiling_flags;
__u32 pitch;
};
struct drm_radeon_gem_mmap {
__u32 handle;
__u32 pad;
__u64 offset;
__u64 size;
__u64 addr_ptr;
};
struct drm_radeon_gem_set_domain {
__u32 handle;
__u32 read_domains;
__u32 write_domain;
};
struct drm_radeon_gem_wait_idle {
__u32 handle;
__u32 pad;
};
struct drm_radeon_gem_busy {
__u32 handle;
__u32 domain;
};
struct drm_radeon_gem_pread {
/** Handle for the object being read. */
__u32 handle;
__u32 pad;
/** Offset into the object to read from */
__u64 offset;
/** Length of data to read */
__u64 size;
/** Pointer to write the data into. */
/* void *, but pointers are not 32/64 compatible */
__u64 data_ptr;
};
struct drm_radeon_gem_pwrite {
/** Handle for the object being written to. */
__u32 handle;
__u32 pad;
/** Offset into the object to write to */
__u64 offset;
/** Length of data to write */
__u64 size;
/** Pointer to read the data from. */
/* void *, but pointers are not 32/64 compatible */
__u64 data_ptr;
};
/* Sets or returns a value associated with a buffer. */
struct drm_radeon_gem_op {
__u32 handle; /* buffer */
__u32 op; /* RADEON_GEM_OP_* */
__u64 value; /* input or return value */
};
#define RADEON_GEM_OP_GET_INITIAL_DOMAIN 0
#define RADEON_GEM_OP_SET_INITIAL_DOMAIN 1
#define RADEON_VA_MAP 1
#define RADEON_VA_UNMAP 2
#define RADEON_VA_RESULT_OK 0
#define RADEON_VA_RESULT_ERROR 1
#define RADEON_VA_RESULT_VA_EXIST 2
#define RADEON_VM_PAGE_VALID (1 << 0)
#define RADEON_VM_PAGE_READABLE (1 << 1)
#define RADEON_VM_PAGE_WRITEABLE (1 << 2)
#define RADEON_VM_PAGE_SYSTEM (1 << 3)
#define RADEON_VM_PAGE_SNOOPED (1 << 4)
struct drm_radeon_gem_va {
__u32 handle;
__u32 operation;
__u32 vm_id;
__u32 flags;
__u64 offset;
};
#define RADEON_CHUNK_ID_RELOCS 0x01
#define RADEON_CHUNK_ID_IB 0x02
#define RADEON_CHUNK_ID_FLAGS 0x03
#define RADEON_CHUNK_ID_CONST_IB 0x04
/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
#define RADEON_CS_KEEP_TILING_FLAGS 0x01
#define RADEON_CS_USE_VM 0x02
#define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */
/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
#define RADEON_CS_RING_GFX 0
#define RADEON_CS_RING_COMPUTE 1
#define RADEON_CS_RING_DMA 2
#define RADEON_CS_RING_UVD 3
#define RADEON_CS_RING_VCE 4
/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
/* 0 = normal, + = higher priority, - = lower priority */
struct drm_radeon_cs_chunk {
__u32 chunk_id;
__u32 length_dw;
__u64 chunk_data;
};
/* drm_radeon_cs_reloc.flags */
#define RADEON_RELOC_PRIO_MASK (0xf << 0)
struct drm_radeon_cs_reloc {
__u32 handle;
__u32 read_domains;
__u32 write_domain;
__u32 flags;
};
struct drm_radeon_cs {
__u32 num_chunks;
__u32 cs_id;
/* this points to __u64 * which point to cs chunks */
__u64 chunks;
/* updates to the limits after this CS ioctl */
__u64 gart_limit;
__u64 vram_limit;
};
#define RADEON_INFO_DEVICE_ID 0x00
#define RADEON_INFO_NUM_GB_PIPES 0x01
#define RADEON_INFO_NUM_Z_PIPES 0x02
#define RADEON_INFO_ACCEL_WORKING 0x03
#define RADEON_INFO_CRTC_FROM_ID 0x04
#define RADEON_INFO_ACCEL_WORKING2 0x05
#define RADEON_INFO_TILING_CONFIG 0x06
#define RADEON_INFO_WANT_HYPERZ 0x07
#define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */
#define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */
#define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */
#define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */
#define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */
#define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */
/* virtual address start, va < start are reserved by the kernel */
#define RADEON_INFO_VA_START 0x0e
/* maximum size of ib using the virtual memory cs */
#define RADEON_INFO_IB_VM_MAX_SIZE 0x0f
/* max pipes - needed for compute shaders */
#define RADEON_INFO_MAX_PIPES 0x10
/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
#define RADEON_INFO_TIMESTAMP 0x11
/* max shader engines (SE) - needed for geometry shaders, etc. */
#define RADEON_INFO_MAX_SE 0x12
/* max SH per SE */
#define RADEON_INFO_MAX_SH_PER_SE 0x13
/* fast fb access is enabled */
#define RADEON_INFO_FASTFB_WORKING 0x14
/* query if a RADEON_CS_RING_* submission is supported */
#define RADEON_INFO_RING_WORKING 0x15
/* SI tile mode array */
#define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16
/* query if CP DMA is supported on the compute ring */
#define RADEON_INFO_SI_CP_DMA_COMPUTE 0x17
/* CIK macrotile mode array */
#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18
/* query the number of render backends */
#define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19
/* max engine clock - needed for OpenCL */
#define RADEON_INFO_MAX_SCLK 0x1a
/* version of VCE firmware */
#define RADEON_INFO_VCE_FW_VERSION 0x1b
/* version of VCE feedback */
#define RADEON_INFO_VCE_FB_VERSION 0x1c
#define RADEON_INFO_NUM_BYTES_MOVED 0x1d
#define RADEON_INFO_VRAM_USAGE 0x1e
#define RADEON_INFO_GTT_USAGE 0x1f
#define RADEON_INFO_ACTIVE_CU_COUNT 0x20
#define RADEON_INFO_CURRENT_GPU_TEMP 0x21
#define RADEON_INFO_CURRENT_GPU_SCLK 0x22
#define RADEON_INFO_CURRENT_GPU_MCLK 0x23
#define RADEON_INFO_READ_REG 0x24
#define RADEON_INFO_VA_UNMAP_WORKING 0x25
#define RADEON_INFO_GPU_RESET_COUNTER 0x26
struct drm_radeon_info {
__u32 request;
__u32 pad;
__u64 value;
};
/* Those correspond to the tile index to use, this is to explicitly state
* the API that is implicitly defined by the tile mode array.
*/
#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8
#define SI_TILE_MODE_COLOR_1D 13
#define SI_TILE_MODE_COLOR_1D_SCANOUT 9
#define SI_TILE_MODE_COLOR_2D_8BPP 14
#define SI_TILE_MODE_COLOR_2D_16BPP 15
#define SI_TILE_MODE_COLOR_2D_32BPP 16
#define SI_TILE_MODE_COLOR_2D_64BPP 17
#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11
#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12
#define SI_TILE_MODE_DEPTH_STENCIL_1D 4
#define SI_TILE_MODE_DEPTH_STENCIL_2D 0
#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3
#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3
#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2
#define CIK_TILE_MODE_DEPTH_STENCIL_1D 5
#if defined(__cplusplus)
}
#endif
#endif
nouveau_drm.h 0000644 00000011357 15272676607 0007272 0 ustar 00 /*
* Copyright 2005 Stephane Marchesin.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __NOUVEAU_DRM_H__
#define __NOUVEAU_DRM_H__
#define DRM_NOUVEAU_EVENT_NVIF 0x80000000
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
#define NOUVEAU_GEM_DOMAIN_CPU (1 << 0)
#define NOUVEAU_GEM_DOMAIN_VRAM (1 << 1)
#define NOUVEAU_GEM_DOMAIN_GART (1 << 2)
#define NOUVEAU_GEM_DOMAIN_MAPPABLE (1 << 3)
#define NOUVEAU_GEM_DOMAIN_COHERENT (1 << 4)
#define NOUVEAU_GEM_TILE_COMP 0x00030000 /* nv50-only */
#define NOUVEAU_GEM_TILE_LAYOUT_MASK 0x0000ff00
#define NOUVEAU_GEM_TILE_16BPP 0x00000001
#define NOUVEAU_GEM_TILE_32BPP 0x00000002
#define NOUVEAU_GEM_TILE_ZETA 0x00000004
#define NOUVEAU_GEM_TILE_NONCONTIG 0x00000008
struct drm_nouveau_gem_info {
__u32 handle;
__u32 domain;
__u64 size;
__u64 offset;
__u64 map_handle;
__u32 tile_mode;
__u32 tile_flags;
};
struct drm_nouveau_gem_new {
struct drm_nouveau_gem_info info;
__u32 channel_hint;
__u32 align;
};
#define NOUVEAU_GEM_MAX_BUFFERS 1024
struct drm_nouveau_gem_pushbuf_bo_presumed {
__u32 valid;
__u32 domain;
__u64 offset;
};
struct drm_nouveau_gem_pushbuf_bo {
__u64 user_priv;
__u32 handle;
__u32 read_domains;
__u32 write_domains;
__u32 valid_domains;
struct drm_nouveau_gem_pushbuf_bo_presumed presumed;
};
#define NOUVEAU_GEM_RELOC_LOW (1 << 0)
#define NOUVEAU_GEM_RELOC_HIGH (1 << 1)
#define NOUVEAU_GEM_RELOC_OR (1 << 2)
#define NOUVEAU_GEM_MAX_RELOCS 1024
struct drm_nouveau_gem_pushbuf_reloc {
__u32 reloc_bo_index;
__u32 reloc_bo_offset;
__u32 bo_index;
__u32 flags;
__u32 data;
__u32 vor;
__u32 tor;
};
#define NOUVEAU_GEM_MAX_PUSH 512
struct drm_nouveau_gem_pushbuf_push {
__u32 bo_index;
__u32 pad;
__u64 offset;
__u64 length;
};
struct drm_nouveau_gem_pushbuf {
__u32 channel;
__u32 nr_buffers;
__u64 buffers;
__u32 nr_relocs;
__u32 nr_push;
__u64 relocs;
__u64 push;
__u32 suffix0;
__u32 suffix1;
__u64 vram_available;
__u64 gart_available;
};
#define NOUVEAU_GEM_CPU_PREP_NOWAIT 0x00000001
#define NOUVEAU_GEM_CPU_PREP_WRITE 0x00000004
struct drm_nouveau_gem_cpu_prep {
__u32 handle;
__u32 flags;
};
struct drm_nouveau_gem_cpu_fini {
__u32 handle;
};
#define DRM_NOUVEAU_GETPARAM 0x00 /* deprecated */
#define DRM_NOUVEAU_SETPARAM 0x01 /* deprecated */
#define DRM_NOUVEAU_CHANNEL_ALLOC 0x02 /* deprecated */
#define DRM_NOUVEAU_CHANNEL_FREE 0x03 /* deprecated */
#define DRM_NOUVEAU_GROBJ_ALLOC 0x04 /* deprecated */
#define DRM_NOUVEAU_NOTIFIEROBJ_ALLOC 0x05 /* deprecated */
#define DRM_NOUVEAU_GPUOBJ_FREE 0x06 /* deprecated */
#define DRM_NOUVEAU_NVIF 0x07
#define DRM_NOUVEAU_GEM_NEW 0x40
#define DRM_NOUVEAU_GEM_PUSHBUF 0x41
#define DRM_NOUVEAU_GEM_CPU_PREP 0x42
#define DRM_NOUVEAU_GEM_CPU_FINI 0x43
#define DRM_NOUVEAU_GEM_INFO 0x44
#define DRM_IOCTL_NOUVEAU_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_NEW, struct drm_nouveau_gem_new)
#define DRM_IOCTL_NOUVEAU_GEM_PUSHBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_PUSHBUF, struct drm_nouveau_gem_pushbuf)
#define DRM_IOCTL_NOUVEAU_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_PREP, struct drm_nouveau_gem_cpu_prep)
#define DRM_IOCTL_NOUVEAU_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_CPU_FINI, struct drm_nouveau_gem_cpu_fini)
#define DRM_IOCTL_NOUVEAU_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_NOUVEAU_GEM_INFO, struct drm_nouveau_gem_info)
#if defined(__cplusplus)
}
#endif
#endif /* __NOUVEAU_DRM_H__ */
savage_drm.h 0000644 00000016002 15272676607 0007046 0 ustar 00 /* savage_drm.h -- Public header for the savage driver
*
* Copyright 2004 Felix Kuehling
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __SAVAGE_DRM_H__
#define __SAVAGE_DRM_H__
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
#ifndef __SAVAGE_SAREA_DEFINES__
#define __SAVAGE_SAREA_DEFINES__
/* 2 heaps (1 for card, 1 for agp), each divided into up to 128
* regions, subject to a minimum region size of (1<<16) == 64k.
*
* Clients may subdivide regions internally, but when sharing between
* clients, the region size is the minimum granularity.
*/
#define SAVAGE_CARD_HEAP 0
#define SAVAGE_AGP_HEAP 1
#define SAVAGE_NR_TEX_HEAPS 2
#define SAVAGE_NR_TEX_REGIONS 16
#define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16
#endif /* __SAVAGE_SAREA_DEFINES__ */
typedef struct _drm_savage_sarea {
/* LRU lists for texture memory in agp space and on the card.
*/
struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
1];
unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
/* Mechanism to validate card state.
*/
int ctxOwner;
} drm_savage_sarea_t, *drm_savage_sarea_ptr;
/* Savage-specific ioctls
*/
#define DRM_SAVAGE_BCI_INIT 0x00
#define DRM_SAVAGE_BCI_CMDBUF 0x01
#define DRM_SAVAGE_BCI_EVENT_EMIT 0x02
#define DRM_SAVAGE_BCI_EVENT_WAIT 0x03
#define DRM_IOCTL_SAVAGE_BCI_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
#define DRM_IOCTL_SAVAGE_BCI_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
#define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
#define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
#define SAVAGE_DMA_PCI 1
#define SAVAGE_DMA_AGP 3
typedef struct drm_savage_init {
enum {
SAVAGE_INIT_BCI = 1,
SAVAGE_CLEANUP_BCI = 2
} func;
unsigned int sarea_priv_offset;
/* some parameters */
unsigned int cob_size;
unsigned int bci_threshold_lo, bci_threshold_hi;
unsigned int dma_type;
/* frame buffer layout */
unsigned int fb_bpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_bpp;
unsigned int depth_offset, depth_pitch;
/* local textures */
unsigned int texture_offset;
unsigned int texture_size;
/* physical locations of non-permanent maps */
unsigned long status_offset;
unsigned long buffers_offset;
unsigned long agp_textures_offset;
unsigned long cmd_dma_offset;
} drm_savage_init_t;
typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
typedef struct drm_savage_cmdbuf {
/* command buffer in client's address space */
drm_savage_cmd_header_t *cmd_addr;
unsigned int size; /* size of the command buffer in 64bit units */
unsigned int dma_idx; /* DMA buffer index to use */
int discard; /* discard DMA buffer when done */
/* vertex buffer in client's address space */
unsigned int *vb_addr;
unsigned int vb_size; /* size of client vertex buffer in bytes */
unsigned int vb_stride; /* stride of vertices in 32bit words */
/* boxes in client's address space */
struct drm_clip_rect *box_addr;
unsigned int nbox; /* number of clipping boxes */
} drm_savage_cmdbuf_t;
#define SAVAGE_WAIT_2D 0x1 /* wait for 2D idle before updating event tag */
#define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */
#define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */
typedef struct drm_savage_event {
unsigned int count;
unsigned int flags;
} drm_savage_event_emit_t, drm_savage_event_wait_t;
/* Commands for the cmdbuf ioctl
*/
#define SAVAGE_CMD_STATE 0 /* a range of state registers */
#define SAVAGE_CMD_DMA_PRIM 1 /* vertices from DMA buffer */
#define SAVAGE_CMD_VB_PRIM 2 /* vertices from client vertex buffer */
#define SAVAGE_CMD_DMA_IDX 3 /* indexed vertices from DMA buffer */
#define SAVAGE_CMD_VB_IDX 4 /* indexed vertices client vertex buffer */
#define SAVAGE_CMD_CLEAR 5 /* clear buffers */
#define SAVAGE_CMD_SWAP 6 /* swap buffers */
/* Primitive types
*/
#define SAVAGE_PRIM_TRILIST 0 /* triangle list */
#define SAVAGE_PRIM_TRISTRIP 1 /* triangle strip */
#define SAVAGE_PRIM_TRIFAN 2 /* triangle fan */
#define SAVAGE_PRIM_TRILIST_201 3 /* reorder verts for correct flat
* shading on s3d */
/* Skip flags (vertex format)
*/
#define SAVAGE_SKIP_Z 0x01
#define SAVAGE_SKIP_W 0x02
#define SAVAGE_SKIP_C0 0x04
#define SAVAGE_SKIP_C1 0x08
#define SAVAGE_SKIP_S0 0x10
#define SAVAGE_SKIP_T0 0x20
#define SAVAGE_SKIP_ST0 0x30
#define SAVAGE_SKIP_S1 0x40
#define SAVAGE_SKIP_T1 0x80
#define SAVAGE_SKIP_ST1 0xc0
#define SAVAGE_SKIP_ALL_S3D 0x3f
#define SAVAGE_SKIP_ALL_S4 0xff
/* Buffer names for clear command
*/
#define SAVAGE_FRONT 0x1
#define SAVAGE_BACK 0x2
#define SAVAGE_DEPTH 0x4
/* 64-bit command header
*/
union drm_savage_cmd_header {
struct {
unsigned char cmd; /* command */
unsigned char pad0;
unsigned short pad1;
unsigned short pad2;
unsigned short pad3;
} cmd; /* generic */
struct {
unsigned char cmd;
unsigned char global; /* need idle engine? */
unsigned short count; /* number of consecutive registers */
unsigned short start; /* first register */
unsigned short pad3;
} state; /* SAVAGE_CMD_STATE */
struct {
unsigned char cmd;
unsigned char prim; /* primitive type */
unsigned short skip; /* vertex format (skip flags) */
unsigned short count; /* number of vertices */
unsigned short start; /* first vertex in DMA/vertex buffer */
} prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
struct {
unsigned char cmd;
unsigned char prim;
unsigned short skip;
unsigned short count; /* number of indices that follow */
unsigned short pad3;
} idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
struct {
unsigned char cmd;
unsigned char pad0;
unsigned short pad1;
unsigned int flags;
} clear0; /* SAVAGE_CMD_CLEAR */
struct {
unsigned int mask;
unsigned int value;
} clear1; /* SAVAGE_CMD_CLEAR data */
};
#if defined(__cplusplus)
}
#endif
#endif
drm_fourcc.h 0000644 00000043223 15272676607 0007066 0 ustar 00 /*
* Copyright 2011 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef DRM_FOURCC_H
#define DRM_FOURCC_H
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
#define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
((__u32)(c) << 16) | ((__u32)(d) << 24))
#define DRM_FORMAT_BIG_ENDIAN (1<<31) /* format is big endian instead of little endian */
/* color index */
#define DRM_FORMAT_C8 fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
/* 8 bpp Red */
#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
/* 16 bpp Red */
#define DRM_FORMAT_R16 fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
/* 16 bpp RG */
#define DRM_FORMAT_RG88 fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
#define DRM_FORMAT_GR88 fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
/* 32 bpp RG */
#define DRM_FORMAT_RG1616 fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
#define DRM_FORMAT_GR1616 fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
/* 8 bpp RGB */
#define DRM_FORMAT_RGB332 fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
#define DRM_FORMAT_BGR233 fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
/* 16 bpp RGB */
#define DRM_FORMAT_XRGB4444 fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
#define DRM_FORMAT_XBGR4444 fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
#define DRM_FORMAT_RGBX4444 fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
#define DRM_FORMAT_BGRX4444 fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
#define DRM_FORMAT_ARGB4444 fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
#define DRM_FORMAT_ABGR4444 fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
#define DRM_FORMAT_RGBA4444 fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
#define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
#define DRM_FORMAT_XRGB1555 fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
#define DRM_FORMAT_XBGR1555 fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
#define DRM_FORMAT_RGBX5551 fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
#define DRM_FORMAT_BGRX5551 fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
#define DRM_FORMAT_ARGB1555 fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
#define DRM_FORMAT_ABGR1555 fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
#define DRM_FORMAT_RGBA5551 fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
#define DRM_FORMAT_BGRA5551 fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
#define DRM_FORMAT_RGB565 fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
#define DRM_FORMAT_BGR565 fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
/* 24 bpp RGB */
#define DRM_FORMAT_RGB888 fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
#define DRM_FORMAT_BGR888 fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
/* 32 bpp RGB */
#define DRM_FORMAT_XRGB8888 fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
#define DRM_FORMAT_XBGR8888 fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
#define DRM_FORMAT_RGBX8888 fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
#define DRM_FORMAT_BGRX8888 fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
#define DRM_FORMAT_ARGB8888 fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
#define DRM_FORMAT_ABGR8888 fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
#define DRM_FORMAT_RGBA8888 fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
#define DRM_FORMAT_BGRA8888 fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
#define DRM_FORMAT_XRGB2101010 fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
#define DRM_FORMAT_XBGR2101010 fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
#define DRM_FORMAT_RGBX1010102 fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
#define DRM_FORMAT_BGRX1010102 fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
#define DRM_FORMAT_ARGB2101010 fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
#define DRM_FORMAT_ABGR2101010 fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
#define DRM_FORMAT_RGBA1010102 fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
#define DRM_FORMAT_BGRA1010102 fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
/* packed YCbCr */
#define DRM_FORMAT_YUYV fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
#define DRM_FORMAT_YVYU fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
#define DRM_FORMAT_UYVY fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
#define DRM_FORMAT_VYUY fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
#define DRM_FORMAT_AYUV fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
/*
* 2 plane RGB + A
* index 0 = RGB plane, same format as the corresponding non _A8 format has
* index 1 = A plane, [7:0] A
*/
#define DRM_FORMAT_XRGB8888_A8 fourcc_code('X', 'R', 'A', '8')
#define DRM_FORMAT_XBGR8888_A8 fourcc_code('X', 'B', 'A', '8')
#define DRM_FORMAT_RGBX8888_A8 fourcc_code('R', 'X', 'A', '8')
#define DRM_FORMAT_BGRX8888_A8 fourcc_code('B', 'X', 'A', '8')
#define DRM_FORMAT_RGB888_A8 fourcc_code('R', '8', 'A', '8')
#define DRM_FORMAT_BGR888_A8 fourcc_code('B', '8', 'A', '8')
#define DRM_FORMAT_RGB565_A8 fourcc_code('R', '5', 'A', '8')
#define DRM_FORMAT_BGR565_A8 fourcc_code('B', '5', 'A', '8')
/*
* 2 plane YCbCr
* index 0 = Y plane, [7:0] Y
* index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
* or
* index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
*/
#define DRM_FORMAT_NV12 fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
#define DRM_FORMAT_NV21 fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
#define DRM_FORMAT_NV16 fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
#define DRM_FORMAT_NV61 fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
#define DRM_FORMAT_NV24 fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
#define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
/*
* 3 plane YCbCr
* index 0: Y plane, [7:0] Y
* index 1: Cb plane, [7:0] Cb
* index 2: Cr plane, [7:0] Cr
* or
* index 1: Cr plane, [7:0] Cr
* index 2: Cb plane, [7:0] Cb
*/
#define DRM_FORMAT_YUV410 fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU410 fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV411 fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU411 fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV420 fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU420 fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV422 fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU422 fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
#define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
/*
* Format Modifiers:
*
* Format modifiers describe, typically, a re-ordering or modification
* of the data in a plane of an FB. This can be used to express tiled/
* swizzled formats, or compression, or a combination of the two.
*
* The upper 8 bits of the format modifier are a vendor-id as assigned
* below. The lower 56 bits are assigned as vendor sees fit.
*/
/* Vendor Ids: */
#define DRM_FORMAT_MOD_NONE 0
#define DRM_FORMAT_MOD_VENDOR_NONE 0
#define DRM_FORMAT_MOD_VENDOR_INTEL 0x01
#define DRM_FORMAT_MOD_VENDOR_AMD 0x02
#define DRM_FORMAT_MOD_VENDOR_NV 0x03
#define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
#define DRM_FORMAT_MOD_VENDOR_QCOM 0x05
#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
#define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
/* add more to the end as needed */
#define DRM_FORMAT_RESERVED ((1ULL << 56) - 1)
#define fourcc_mod_code(vendor, val) \
((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | (val & 0x00ffffffffffffffULL))
/*
* Format Modifier tokens:
*
* When adding a new token please document the layout with a code comment,
* similar to the fourcc codes above. drm_fourcc.h is considered the
* authoritative source for all of these.
*/
/*
* Invalid Modifier
*
* This modifier can be used as a sentinel to terminate the format modifiers
* list, or to initialize a variable with an invalid modifier. It might also be
* used to report an error back to userspace for certain APIs.
*/
#define DRM_FORMAT_MOD_INVALID fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
/*
* Linear Layout
*
* Just plain linear layout. Note that this is different from no specifying any
* modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
* which tells the driver to also take driver-internal information into account
* and so might actually result in a tiled framebuffer.
*/
#define DRM_FORMAT_MOD_LINEAR fourcc_mod_code(NONE, 0)
/* Intel framebuffer modifiers */
/*
* Intel X-tiling layout
*
* This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
* in row-major layout. Within the tile bytes are laid out row-major, with
* a platform-dependent stride. On top of that the memory can apply
* platform-depending swizzling of some higher address bits into bit6.
*
* This format is highly platforms specific and not useful for cross-driver
* sharing. It exists since on a given platform it does uniquely identify the
* layout in a simple way for i915-specific userspace.
*/
#define I915_FORMAT_MOD_X_TILED fourcc_mod_code(INTEL, 1)
/*
* Intel Y-tiling layout
*
* This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
* in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
* chunks column-major, with a platform-dependent height. On top of that the
* memory can apply platform-depending swizzling of some higher address bits
* into bit6.
*
* This format is highly platforms specific and not useful for cross-driver
* sharing. It exists since on a given platform it does uniquely identify the
* layout in a simple way for i915-specific userspace.
*/
#define I915_FORMAT_MOD_Y_TILED fourcc_mod_code(INTEL, 2)
/*
* Intel Yf-tiling layout
*
* This is a tiled layout using 4Kb tiles in row-major layout.
* Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
* are arranged in four groups (two wide, two high) with column-major layout.
* Each group therefore consits out of four 256 byte units, which are also laid
* out as 2x2 column-major.
* 256 byte units are made out of four 64 byte blocks of pixels, producing
* either a square block or a 2:1 unit.
* 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
* in pixel depends on the pixel depth.
*/
#define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
/*
* Intel color control surface (CCS) for render compression
*
* The framebuffer format must be one of the 8:8:8:8 RGB formats.
* The main surface will be plane index 0 and must be Y/Yf-tiled,
* the CCS will be plane index 1.
*
* Each CCS tile matches a 1024x512 pixel area of the main surface.
* To match certain aspects of the 3D hardware the CCS is
* considered to be made up of normal 128Bx32 Y tiles, Thus
* the CCS pitch must be specified in multiples of 128 bytes.
*
* In reality the CCS tile appears to be a 64Bx64 Y tile, composed
* of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
* But that fact is not relevant unless the memory is accessed
* directly.
*/
#define I915_FORMAT_MOD_Y_TILED_CCS fourcc_mod_code(INTEL, 4)
#define I915_FORMAT_MOD_Yf_TILED_CCS fourcc_mod_code(INTEL, 5)
/*
* Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
*
* Macroblocks are laid in a Z-shape, and each pixel data is following the
* standard NV12 style.
* As for NV12, an image is the result of two frame buffers: one for Y,
* one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
* Alignment requirements are (for each buffer):
* - multiple of 128 pixels for the width
* - multiple of 32 pixels for the height
*
* For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
*/
#define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1)
/* Vivante framebuffer modifiers */
/*
* Vivante 4x4 tiling layout
*
* This is a simple tiled layout using tiles of 4x4 pixels in a row-major
* layout.
*/
#define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1)
/*
* Vivante 64x64 super-tiling layout
*
* This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
* contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
* major layout.
*
* For more information: see
* https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
*/
#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2)
/*
* Vivante 4x4 tiling layout for dual-pipe
*
* Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
* different base address. Offsets from the base addresses are therefore halved
* compared to the non-split tiled layout.
*/
#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3)
/*
* Vivante 64x64 super-tiling layout for dual-pipe
*
* Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
* starts at a different base address. Offsets from the base addresses are
* therefore halved compared to the non-split super-tiled layout.
*/
#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
/* NVIDIA Tegra frame buffer modifiers */
/*
* Some modifiers take parameters, for example the number of vertical GOBs in
* a block. Reserve the lower 32 bits for parameters
*/
#define __fourcc_mod_tegra_mode_shift 32
#define fourcc_mod_tegra_code(val, params) \
fourcc_mod_code(NV, ((((__u64)val) << __fourcc_mod_tegra_mode_shift) | params))
#define fourcc_mod_tegra_mod(m) \
(m & ~((1ULL << __fourcc_mod_tegra_mode_shift) - 1))
#define fourcc_mod_tegra_param(m) \
(m & ((1ULL << __fourcc_mod_tegra_mode_shift) - 1))
/*
* Tegra Tiled Layout, used by Tegra 2, 3 and 4.
*
* Pixels are arranged in simple tiles of 16 x 16 bytes.
*/
#define NV_FORMAT_MOD_TEGRA_TILED fourcc_mod_tegra_code(1, 0)
/*
* Tegra 16Bx2 Block Linear layout, used by TK1/TX1
*
* Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
* vertically by a power of 2 (1 to 32 GOBs) to form a block.
*
* Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
*
* Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
* Valid values are:
*
* 0 == ONE_GOB
* 1 == TWO_GOBS
* 2 == FOUR_GOBS
* 3 == EIGHT_GOBS
* 4 == SIXTEEN_GOBS
* 5 == THIRTYTWO_GOBS
*
* Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
* in full detail.
*/
#define NV_FORMAT_MOD_TEGRA_16BX2_BLOCK(v) fourcc_mod_tegra_code(2, v)
/*
* Broadcom VC4 "T" format
*
* This is the primary layout that the V3D GPU can texture from (it
* can't do linear). The T format has:
*
* - 64b utiles of pixels in a raster-order grid according to cpp. It's 4x4
* pixels at 32 bit depth.
*
* - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
* 16x16 pixels).
*
* - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels). On
* even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
* they're (TR, BR, BL, TL), where bottom left is start of memory.
*
* - an image made of 4k tiles in rows either left-to-right (even rows of 4k
* tiles) or right-to-left (odd rows of 4k tiles).
*/
#define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
#if defined(__cplusplus)
}
#endif
#endif /* DRM_FOURCC_H */
virtgpu_drm.h 0000644 00000011140 15272676607 0007276 0 ustar 00 /*
* Copyright 2013 Red Hat
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef VIRTGPU_DRM_H
#define VIRTGPU_DRM_H
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* Please note that modifications to all structs defined here are
* subject to backwards-compatibility constraints.
*
* Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
* compatibility Keep fields aligned to their size
*/
#define DRM_VIRTGPU_MAP 0x01
#define DRM_VIRTGPU_EXECBUFFER 0x02
#define DRM_VIRTGPU_GETPARAM 0x03
#define DRM_VIRTGPU_RESOURCE_CREATE 0x04
#define DRM_VIRTGPU_RESOURCE_INFO 0x05
#define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06
#define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07
#define DRM_VIRTGPU_WAIT 0x08
#define DRM_VIRTGPU_GET_CAPS 0x09
struct drm_virtgpu_map {
__u64 offset; /* use for mmap system call */
__u32 handle;
__u32 pad;
};
struct drm_virtgpu_execbuffer {
__u32 flags; /* for future use */
__u32 size;
__u64 command; /* void* */
__u64 bo_handles;
__u32 num_bo_handles;
__u32 pad;
};
#define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
struct drm_virtgpu_getparam {
__u64 param;
__u64 value;
};
/* NO_BO flags? NO resource flag? */
/* resource flag for y_0_top */
struct drm_virtgpu_resource_create {
__u32 target;
__u32 format;
__u32 bind;
__u32 width;
__u32 height;
__u32 depth;
__u32 array_size;
__u32 last_level;
__u32 nr_samples;
__u32 flags;
__u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
__u32 res_handle; /* returned by kernel */
__u32 size; /* validate transfer in the host */
__u32 stride; /* validate transfer in the host */
};
struct drm_virtgpu_resource_info {
__u32 bo_handle;
__u32 res_handle;
__u32 size;
__u32 stride;
};
struct drm_virtgpu_3d_box {
__u32 x;
__u32 y;
__u32 z;
__u32 w;
__u32 h;
__u32 d;
};
struct drm_virtgpu_3d_transfer_to_host {
__u32 bo_handle;
struct drm_virtgpu_3d_box box;
__u32 level;
__u32 offset;
};
struct drm_virtgpu_3d_transfer_from_host {
__u32 bo_handle;
struct drm_virtgpu_3d_box box;
__u32 level;
__u32 offset;
};
#define VIRTGPU_WAIT_NOWAIT 1 /* like it */
struct drm_virtgpu_3d_wait {
__u32 handle; /* 0 is an invalid handle */
__u32 flags;
};
struct drm_virtgpu_get_caps {
__u32 cap_set_id;
__u32 cap_set_ver;
__u64 addr;
__u32 size;
__u32 pad;
};
#define DRM_IOCTL_VIRTGPU_MAP \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
#define DRM_IOCTL_VIRTGPU_EXECBUFFER \
DRM_IOW(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
struct drm_virtgpu_execbuffer)
#define DRM_IOCTL_VIRTGPU_GETPARAM \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM,\
struct drm_virtgpu_getparam)
#define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE, \
struct drm_virtgpu_resource_create)
#define DRM_IOCTL_VIRTGPU_RESOURCE_INFO \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, \
struct drm_virtgpu_resource_info)
#define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST, \
struct drm_virtgpu_3d_transfer_from_host)
#define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST, \
struct drm_virtgpu_3d_transfer_to_host)
#define DRM_IOCTL_VIRTGPU_WAIT \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT, \
struct drm_virtgpu_3d_wait)
#define DRM_IOCTL_VIRTGPU_GET_CAPS \
DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
struct drm_virtgpu_get_caps)
#if defined(__cplusplus)
}
#endif
#endif
i915_drm.h 0000644 00000141431 15272676607 0006274 0 ustar 00 /*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef _I915_DRM_H_
#define _I915_DRM_H_
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* Please note that modifications to all structs defined here are
* subject to backwards-compatibility constraints.
*/
/**
* DOC: uevents generated by i915 on it's device node
*
* I915_L3_PARITY_UEVENT - Generated when the driver receives a parity mismatch
* event from the gpu l3 cache. Additional information supplied is ROW,
* BANK, SUBBANK, SLICE of the affected cacheline. Userspace should keep
* track of these events and if a specific cache-line seems to have a
* persistent error remap it with the l3 remapping tool supplied in
* intel-gpu-tools. The value supplied with the event is always 1.
*
* I915_ERROR_UEVENT - Generated upon error detection, currently only via
* hangcheck. The error detection event is a good indicator of when things
* began to go badly. The value supplied with the event is a 1 upon error
* detection, and a 0 upon reset completion, signifying no more error
* exists. NOTE: Disabling hangcheck or reset via module parameter will
* cause the related events to not be seen.
*
* I915_RESET_UEVENT - Event is generated just before an attempt to reset the
* the GPU. The value supplied with the event is always 1. NOTE: Disable
* reset via module parameter will cause this event to not be seen.
*/
#define I915_L3_PARITY_UEVENT "L3_PARITY_ERROR"
#define I915_ERROR_UEVENT "ERROR"
#define I915_RESET_UEVENT "RESET"
/*
* MOCS indexes used for GPU surfaces, defining the cacheability of the
* surface data and the coherency for this data wrt. CPU vs. GPU accesses.
*/
enum i915_mocs_table_index {
/*
* Not cached anywhere, coherency between CPU and GPU accesses is
* guaranteed.
*/
I915_MOCS_UNCACHED,
/*
* Cacheability and coherency controlled by the kernel automatically
* based on the DRM_I915_GEM_SET_CACHING IOCTL setting and the current
* usage of the surface (used for display scanout or not).
*/
I915_MOCS_PTE,
/*
* Cached in all GPU caches available on the platform.
* Coherency between CPU and GPU accesses to the surface is not
* guaranteed without extra synchronization.
*/
I915_MOCS_CACHED,
};
/* Each region is a minimum of 16k, and there are at most 255 of them.
*/
#define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use
* of chars for next/prev indices */
#define I915_LOG_MIN_TEX_REGION_SIZE 14
typedef struct _drm_i915_init {
enum {
I915_INIT_DMA = 0x01,
I915_CLEANUP_DMA = 0x02,
I915_RESUME_DMA = 0x03
} func;
unsigned int mmio_offset;
int sarea_priv_offset;
unsigned int ring_start;
unsigned int ring_end;
unsigned int ring_size;
unsigned int front_offset;
unsigned int back_offset;
unsigned int depth_offset;
unsigned int w;
unsigned int h;
unsigned int pitch;
unsigned int pitch_bits;
unsigned int back_pitch;
unsigned int depth_pitch;
unsigned int cpp;
unsigned int chipset;
} drm_i915_init_t;
typedef struct _drm_i915_sarea {
struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1];
int last_upload; /* last time texture was uploaded */
int last_enqueue; /* last time a buffer was enqueued */
int last_dispatch; /* age of the most recently dispatched buffer */
int ctxOwner; /* last context to upload state */
int texAge;
int pf_enabled; /* is pageflipping allowed? */
int pf_active;
int pf_current_page; /* which buffer is being displayed? */
int perf_boxes; /* performance boxes to be displayed */
int width, height; /* screen size in pixels */
drm_handle_t front_handle;
int front_offset;
int front_size;
drm_handle_t back_handle;
int back_offset;
int back_size;
drm_handle_t depth_handle;
int depth_offset;
int depth_size;
drm_handle_t tex_handle;
int tex_offset;
int tex_size;
int log_tex_granularity;
int pitch;
int rotation; /* 0, 90, 180 or 270 */
int rotated_offset;
int rotated_size;
int rotated_pitch;
int virtualX, virtualY;
unsigned int front_tiled;
unsigned int back_tiled;
unsigned int depth_tiled;
unsigned int rotated_tiled;
unsigned int rotated2_tiled;
int pipeA_x;
int pipeA_y;
int pipeA_w;
int pipeA_h;
int pipeB_x;
int pipeB_y;
int pipeB_w;
int pipeB_h;
/* fill out some space for old userspace triple buffer */
drm_handle_t unused_handle;
__u32 unused1, unused2, unused3;
/* buffer object handles for static buffers. May change
* over the lifetime of the client.
*/
__u32 front_bo_handle;
__u32 back_bo_handle;
__u32 unused_bo_handle;
__u32 depth_bo_handle;
} drm_i915_sarea_t;
/* due to userspace building against these headers we need some compat here */
#define planeA_x pipeA_x
#define planeA_y pipeA_y
#define planeA_w pipeA_w
#define planeA_h pipeA_h
#define planeB_x pipeB_x
#define planeB_y pipeB_y
#define planeB_w pipeB_w
#define planeB_h pipeB_h
/* Flags for perf_boxes
*/
#define I915_BOX_RING_EMPTY 0x1
#define I915_BOX_FLIP 0x2
#define I915_BOX_WAIT 0x4
#define I915_BOX_TEXTURE_LOAD 0x8
#define I915_BOX_LOST_CONTEXT 0x10
/*
* i915 specific ioctls.
*
* The device specific ioctl range is [DRM_COMMAND_BASE, DRM_COMMAND_END) ie
* [0x40, 0xa0) (a0 is excluded). The numbers below are defined as offset
* against DRM_COMMAND_BASE and should be between [0x0, 0x60).
*/
#define DRM_I915_INIT 0x00
#define DRM_I915_FLUSH 0x01
#define DRM_I915_FLIP 0x02
#define DRM_I915_BATCHBUFFER 0x03
#define DRM_I915_IRQ_EMIT 0x04
#define DRM_I915_IRQ_WAIT 0x05
#define DRM_I915_GETPARAM 0x06
#define DRM_I915_SETPARAM 0x07
#define DRM_I915_ALLOC 0x08
#define DRM_I915_FREE 0x09
#define DRM_I915_INIT_HEAP 0x0a
#define DRM_I915_CMDBUFFER 0x0b
#define DRM_I915_DESTROY_HEAP 0x0c
#define DRM_I915_SET_VBLANK_PIPE 0x0d
#define DRM_I915_GET_VBLANK_PIPE 0x0e
#define DRM_I915_VBLANK_SWAP 0x0f
#define DRM_I915_HWS_ADDR 0x11
#define DRM_I915_GEM_INIT 0x13
#define DRM_I915_GEM_EXECBUFFER 0x14
#define DRM_I915_GEM_PIN 0x15
#define DRM_I915_GEM_UNPIN 0x16
#define DRM_I915_GEM_BUSY 0x17
#define DRM_I915_GEM_THROTTLE 0x18
#define DRM_I915_GEM_ENTERVT 0x19
#define DRM_I915_GEM_LEAVEVT 0x1a
#define DRM_I915_GEM_CREATE 0x1b
#define DRM_I915_GEM_PREAD 0x1c
#define DRM_I915_GEM_PWRITE 0x1d
#define DRM_I915_GEM_MMAP 0x1e
#define DRM_I915_GEM_SET_DOMAIN 0x1f
#define DRM_I915_GEM_SW_FINISH 0x20
#define DRM_I915_GEM_SET_TILING 0x21
#define DRM_I915_GEM_GET_TILING 0x22
#define DRM_I915_GEM_GET_APERTURE 0x23
#define DRM_I915_GEM_MMAP_GTT 0x24
#define DRM_I915_GET_PIPE_FROM_CRTC_ID 0x25
#define DRM_I915_GEM_MADVISE 0x26
#define DRM_I915_OVERLAY_PUT_IMAGE 0x27
#define DRM_I915_OVERLAY_ATTRS 0x28
#define DRM_I915_GEM_EXECBUFFER2 0x29
#define DRM_I915_GEM_EXECBUFFER2_WR DRM_I915_GEM_EXECBUFFER2
#define DRM_I915_GET_SPRITE_COLORKEY 0x2a
#define DRM_I915_SET_SPRITE_COLORKEY 0x2b
#define DRM_I915_GEM_WAIT 0x2c
#define DRM_I915_GEM_CONTEXT_CREATE 0x2d
#define DRM_I915_GEM_CONTEXT_DESTROY 0x2e
#define DRM_I915_GEM_SET_CACHING 0x2f
#define DRM_I915_GEM_GET_CACHING 0x30
#define DRM_I915_REG_READ 0x31
#define DRM_I915_GET_RESET_STATS 0x32
#define DRM_I915_GEM_USERPTR 0x33
#define DRM_I915_GEM_CONTEXT_GETPARAM 0x34
#define DRM_I915_GEM_CONTEXT_SETPARAM 0x35
#define DRM_I915_PERF_OPEN 0x36
#define DRM_I915_PERF_ADD_CONFIG 0x37
#define DRM_I915_PERF_REMOVE_CONFIG 0x38
#define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
#define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
#define DRM_IOCTL_I915_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLIP)
#define DRM_IOCTL_I915_BATCHBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t)
#define DRM_IOCTL_I915_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t)
#define DRM_IOCTL_I915_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t)
#define DRM_IOCTL_I915_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t)
#define DRM_IOCTL_I915_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t)
#define DRM_IOCTL_I915_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t)
#define DRM_IOCTL_I915_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t)
#define DRM_IOCTL_I915_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t)
#define DRM_IOCTL_I915_CMDBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t)
#define DRM_IOCTL_I915_DESTROY_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, drm_i915_mem_destroy_heap_t)
#define DRM_IOCTL_I915_SET_VBLANK_PIPE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_GET_VBLANK_PIPE DRM_IOR( DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, drm_i915_vblank_pipe_t)
#define DRM_IOCTL_I915_VBLANK_SWAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, drm_i915_vblank_swap_t)
#define DRM_IOCTL_I915_HWS_ADDR DRM_IOW(DRM_COMMAND_BASE + DRM_I915_HWS_ADDR, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init)
#define DRM_IOCTL_I915_GEM_EXECBUFFER DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, struct drm_i915_gem_execbuffer)
#define DRM_IOCTL_I915_GEM_EXECBUFFER2 DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2, struct drm_i915_gem_execbuffer2)
#define DRM_IOCTL_I915_GEM_EXECBUFFER2_WR DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2_WR, struct drm_i915_gem_execbuffer2)
#define DRM_IOCTL_I915_GEM_PIN DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin)
#define DRM_IOCTL_I915_GEM_UNPIN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, struct drm_i915_gem_unpin)
#define DRM_IOCTL_I915_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy)
#define DRM_IOCTL_I915_GEM_SET_CACHING DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_SET_CACHING, struct drm_i915_gem_caching)
#define DRM_IOCTL_I915_GEM_GET_CACHING DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_GET_CACHING, struct drm_i915_gem_caching)
#define DRM_IOCTL_I915_GEM_THROTTLE DRM_IO ( DRM_COMMAND_BASE + DRM_I915_GEM_THROTTLE)
#define DRM_IOCTL_I915_GEM_ENTERVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_ENTERVT)
#define DRM_IOCTL_I915_GEM_LEAVEVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_LEAVEVT)
#define DRM_IOCTL_I915_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE, struct drm_i915_gem_create)
#define DRM_IOCTL_I915_GEM_PREAD DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PREAD, struct drm_i915_gem_pread)
#define DRM_IOCTL_I915_GEM_PWRITE DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PWRITE, struct drm_i915_gem_pwrite)
#define DRM_IOCTL_I915_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP, struct drm_i915_gem_mmap)
#define DRM_IOCTL_I915_GEM_MMAP_GTT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, struct drm_i915_gem_mmap_gtt)
#define DRM_IOCTL_I915_GEM_SET_DOMAIN DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SET_DOMAIN, struct drm_i915_gem_set_domain)
#define DRM_IOCTL_I915_GEM_SW_FINISH DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SW_FINISH, struct drm_i915_gem_sw_finish)
#define DRM_IOCTL_I915_GEM_SET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_SET_TILING, struct drm_i915_gem_set_tiling)
#define DRM_IOCTL_I915_GEM_GET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_TILING, struct drm_i915_gem_get_tiling)
#define DRM_IOCTL_I915_GEM_GET_APERTURE DRM_IOR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_APERTURE, struct drm_i915_gem_get_aperture)
#define DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_PIPE_FROM_CRTC_ID, struct drm_i915_get_pipe_from_crtc_id)
#define DRM_IOCTL_I915_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MADVISE, struct drm_i915_gem_madvise)
#define DRM_IOCTL_I915_OVERLAY_PUT_IMAGE DRM_IOW(DRM_COMMAND_BASE + DRM_I915_OVERLAY_PUT_IMAGE, struct drm_intel_overlay_put_image)
#define DRM_IOCTL_I915_OVERLAY_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs)
#define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey)
#define DRM_IOCTL_I915_GEM_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_WAIT, struct drm_i915_gem_wait)
#define DRM_IOCTL_I915_GEM_CONTEXT_CREATE DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_CREATE, struct drm_i915_gem_context_create)
#define DRM_IOCTL_I915_GEM_CONTEXT_DESTROY DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_DESTROY, struct drm_i915_gem_context_destroy)
#define DRM_IOCTL_I915_REG_READ DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_REG_READ, struct drm_i915_reg_read)
#define DRM_IOCTL_I915_GET_RESET_STATS DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GET_RESET_STATS, struct drm_i915_reset_stats)
#define DRM_IOCTL_I915_GEM_USERPTR DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_USERPTR, struct drm_i915_gem_userptr)
#define DRM_IOCTL_I915_GEM_CONTEXT_GETPARAM DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_GETPARAM, struct drm_i915_gem_context_param)
#define DRM_IOCTL_I915_GEM_CONTEXT_SETPARAM DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_SETPARAM, struct drm_i915_gem_context_param)
#define DRM_IOCTL_I915_PERF_OPEN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_OPEN, struct drm_i915_perf_open_param)
#define DRM_IOCTL_I915_PERF_ADD_CONFIG DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_ADD_CONFIG, struct drm_i915_perf_oa_config)
#define DRM_IOCTL_I915_PERF_REMOVE_CONFIG DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_REMOVE_CONFIG, __u64)
/* Allow drivers to submit batchbuffers directly to hardware, relying
* on the security mechanisms provided by hardware.
*/
typedef struct drm_i915_batchbuffer {
int start; /* agp offset */
int used; /* nr bytes in use */
int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */
int num_cliprects; /* mulitpass with multiple cliprects? */
struct drm_clip_rect *cliprects; /* pointer to userspace cliprects */
} drm_i915_batchbuffer_t;
/* As above, but pass a pointer to userspace buffer which can be
* validated by the kernel prior to sending to hardware.
*/
typedef struct _drm_i915_cmdbuffer {
char *buf; /* pointer to userspace command buffer */
int sz; /* nr bytes in buf */
int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */
int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */
int num_cliprects; /* mulitpass with multiple cliprects? */
struct drm_clip_rect *cliprects; /* pointer to userspace cliprects */
} drm_i915_cmdbuffer_t;
/* Userspace can request & wait on irq's:
*/
typedef struct drm_i915_irq_emit {
int *irq_seq;
} drm_i915_irq_emit_t;
typedef struct drm_i915_irq_wait {
int irq_seq;
} drm_i915_irq_wait_t;
/* Ioctl to query kernel params:
*/
#define I915_PARAM_IRQ_ACTIVE 1
#define I915_PARAM_ALLOW_BATCHBUFFER 2
#define I915_PARAM_LAST_DISPATCH 3
#define I915_PARAM_CHIPSET_ID 4
#define I915_PARAM_HAS_GEM 5
#define I915_PARAM_NUM_FENCES_AVAIL 6
#define I915_PARAM_HAS_OVERLAY 7
#define I915_PARAM_HAS_PAGEFLIPPING 8
#define I915_PARAM_HAS_EXECBUF2 9
#define I915_PARAM_HAS_BSD 10
#define I915_PARAM_HAS_BLT 11
#define I915_PARAM_HAS_RELAXED_FENCING 12
#define I915_PARAM_HAS_COHERENT_RINGS 13
#define I915_PARAM_HAS_EXEC_CONSTANTS 14
#define I915_PARAM_HAS_RELAXED_DELTA 15
#define I915_PARAM_HAS_GEN7_SOL_RESET 16
#define I915_PARAM_HAS_LLC 17
#define I915_PARAM_HAS_ALIASING_PPGTT 18
#define I915_PARAM_HAS_WAIT_TIMEOUT 19
#define I915_PARAM_HAS_SEMAPHORES 20
#define I915_PARAM_HAS_PRIME_VMAP_FLUSH 21
#define I915_PARAM_HAS_VEBOX 22
#define I915_PARAM_HAS_SECURE_BATCHES 23
#define I915_PARAM_HAS_PINNED_BATCHES 24
#define I915_PARAM_HAS_EXEC_NO_RELOC 25
#define I915_PARAM_HAS_EXEC_HANDLE_LUT 26
#define I915_PARAM_HAS_WT 27
#define I915_PARAM_CMD_PARSER_VERSION 28
#define I915_PARAM_HAS_COHERENT_PHYS_GTT 29
#define I915_PARAM_MMAP_VERSION 30
#define I915_PARAM_HAS_BSD2 31
#define I915_PARAM_REVISION 32
#define I915_PARAM_SUBSLICE_TOTAL 33
#define I915_PARAM_EU_TOTAL 34
#define I915_PARAM_HAS_GPU_RESET 35
#define I915_PARAM_HAS_RESOURCE_STREAMER 36
#define I915_PARAM_HAS_EXEC_SOFTPIN 37
#define I915_PARAM_HAS_POOLED_EU 38
#define I915_PARAM_MIN_EU_IN_POOL 39
#define I915_PARAM_MMAP_GTT_VERSION 40
/* Query whether DRM_I915_GEM_EXECBUFFER2 supports user defined execution
* priorities and the driver will attempt to execute batches in priority order.
*/
#define I915_PARAM_HAS_SCHEDULER 41
#define I915_PARAM_HUC_STATUS 42
/* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to opt-out of
* synchronisation with implicit fencing on individual objects.
* See EXEC_OBJECT_ASYNC.
*/
#define I915_PARAM_HAS_EXEC_ASYNC 43
/* Query whether DRM_I915_GEM_EXECBUFFER2 supports explicit fence support -
* both being able to pass in a sync_file fd to wait upon before executing,
* and being able to return a new sync_file fd that is signaled when the
* current request is complete. See I915_EXEC_FENCE_IN and I915_EXEC_FENCE_OUT.
*/
#define I915_PARAM_HAS_EXEC_FENCE 44
/* Query whether DRM_I915_GEM_EXECBUFFER2 supports the ability to capture
* user specified bufffers for post-mortem debugging of GPU hangs. See
* EXEC_OBJECT_CAPTURE.
*/
#define I915_PARAM_HAS_EXEC_CAPTURE 45
#define I915_PARAM_SLICE_MASK 46
/* Assuming it's uniform for each slice, this queries the mask of subslices
* per-slice for this system.
*/
#define I915_PARAM_SUBSLICE_MASK 47
/*
* Query whether DRM_I915_GEM_EXECBUFFER2 supports supplying the batch buffer
* as the first execobject as opposed to the last. See I915_EXEC_BATCH_FIRST.
*/
#define I915_PARAM_HAS_EXEC_BATCH_FIRST 48
/* Query whether DRM_I915_GEM_EXECBUFFER2 supports supplying an array of
* drm_i915_gem_exec_fence structures. See I915_EXEC_FENCE_ARRAY.
*/
#define I915_PARAM_HAS_EXEC_FENCE_ARRAY 49
typedef struct drm_i915_getparam {
__s32 param;
/*
* WARNING: Using pointers instead of fixed-size u64 means we need to write
* compat32 code. Don't repeat this mistake.
*/
int *value;
} drm_i915_getparam_t;
/* Ioctl to set kernel params:
*/
#define I915_SETPARAM_USE_MI_BATCHBUFFER_START 1
#define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY 2
#define I915_SETPARAM_ALLOW_BATCHBUFFER 3
#define I915_SETPARAM_NUM_USED_FENCES 4
typedef struct drm_i915_setparam {
int param;
int value;
} drm_i915_setparam_t;
/* A memory manager for regions of shared memory:
*/
#define I915_MEM_REGION_AGP 1
typedef struct drm_i915_mem_alloc {
int region;
int alignment;
int size;
int *region_offset; /* offset from start of fb or agp */
} drm_i915_mem_alloc_t;
typedef struct drm_i915_mem_free {
int region;
int region_offset;
} drm_i915_mem_free_t;
typedef struct drm_i915_mem_init_heap {
int region;
int size;
int start;
} drm_i915_mem_init_heap_t;
/* Allow memory manager to be torn down and re-initialized (eg on
* rotate):
*/
typedef struct drm_i915_mem_destroy_heap {
int region;
} drm_i915_mem_destroy_heap_t;
/* Allow X server to configure which pipes to monitor for vblank signals
*/
#define DRM_I915_VBLANK_PIPE_A 1
#define DRM_I915_VBLANK_PIPE_B 2
typedef struct drm_i915_vblank_pipe {
int pipe;
} drm_i915_vblank_pipe_t;
/* Schedule buffer swap at given vertical blank:
*/
typedef struct drm_i915_vblank_swap {
drm_drawable_t drawable;
enum drm_vblank_seq_type seqtype;
unsigned int sequence;
} drm_i915_vblank_swap_t;
typedef struct drm_i915_hws_addr {
__u64 addr;
} drm_i915_hws_addr_t;
struct drm_i915_gem_init {
/**
* Beginning offset in the GTT to be managed by the DRM memory
* manager.
*/
__u64 gtt_start;
/**
* Ending offset in the GTT to be managed by the DRM memory
* manager.
*/
__u64 gtt_end;
};
struct drm_i915_gem_create {
/**
* Requested size for the object.
*
* The (page-aligned) allocated size for the object will be returned.
*/
__u64 size;
/**
* Returned handle for the object.
*
* Object handles are nonzero.
*/
__u32 handle;
__u32 pad;
};
struct drm_i915_gem_pread {
/** Handle for the object being read. */
__u32 handle;
__u32 pad;
/** Offset into the object to read from */
__u64 offset;
/** Length of data to read */
__u64 size;
/**
* Pointer to write the data into.
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 data_ptr;
};
struct drm_i915_gem_pwrite {
/** Handle for the object being written to. */
__u32 handle;
__u32 pad;
/** Offset into the object to write to */
__u64 offset;
/** Length of data to write */
__u64 size;
/**
* Pointer to read the data from.
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 data_ptr;
};
struct drm_i915_gem_mmap {
/** Handle for the object being mapped. */
__u32 handle;
__u32 pad;
/** Offset in the object to map. */
__u64 offset;
/**
* Length of data to map.
*
* The value will be page-aligned.
*/
__u64 size;
/**
* Returned pointer the data was mapped at.
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 addr_ptr;
/**
* Flags for extended behaviour.
*
* Added in version 2.
*/
__u64 flags;
#define I915_MMAP_WC 0x1
};
struct drm_i915_gem_mmap_gtt {
/** Handle for the object being mapped. */
__u32 handle;
__u32 pad;
/**
* Fake offset to use for subsequent mmap call
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 offset;
};
struct drm_i915_gem_set_domain {
/** Handle for the object */
__u32 handle;
/** New read domains */
__u32 read_domains;
/** New write domain */
__u32 write_domain;
};
struct drm_i915_gem_sw_finish {
/** Handle for the object */
__u32 handle;
};
struct drm_i915_gem_relocation_entry {
/**
* Handle of the buffer being pointed to by this relocation entry.
*
* It's appealing to make this be an index into the mm_validate_entry
* list to refer to the buffer, but this allows the driver to create
* a relocation list for state buffers and not re-write it per
* exec using the buffer.
*/
__u32 target_handle;
/**
* Value to be added to the offset of the target buffer to make up
* the relocation entry.
*/
__u32 delta;
/** Offset in the buffer the relocation entry will be written into */
__u64 offset;
/**
* Offset value of the target buffer that the relocation entry was last
* written as.
*
* If the buffer has the same offset as last time, we can skip syncing
* and writing the relocation. This value is written back out by
* the execbuffer ioctl when the relocation is written.
*/
__u64 presumed_offset;
/**
* Target memory domains read by this operation.
*/
__u32 read_domains;
/**
* Target memory domains written by this operation.
*
* Note that only one domain may be written by the whole
* execbuffer operation, so that where there are conflicts,
* the application will get -EINVAL back.
*/
__u32 write_domain;
};
/** @{
* Intel memory domains
*
* Most of these just align with the various caches in
* the system and are used to flush and invalidate as
* objects end up cached in different domains.
*/
/** CPU cache */
#define I915_GEM_DOMAIN_CPU 0x00000001
/** Render cache, used by 2D and 3D drawing */
#define I915_GEM_DOMAIN_RENDER 0x00000002
/** Sampler cache, used by texture engine */
#define I915_GEM_DOMAIN_SAMPLER 0x00000004
/** Command queue, used to load batch buffers */
#define I915_GEM_DOMAIN_COMMAND 0x00000008
/** Instruction cache, used by shader programs */
#define I915_GEM_DOMAIN_INSTRUCTION 0x00000010
/** Vertex address cache */
#define I915_GEM_DOMAIN_VERTEX 0x00000020
/** GTT domain - aperture and scanout */
#define I915_GEM_DOMAIN_GTT 0x00000040
/** WC domain - uncached access */
#define I915_GEM_DOMAIN_WC 0x00000080
/** @} */
struct drm_i915_gem_exec_object {
/**
* User's handle for a buffer to be bound into the GTT for this
* operation.
*/
__u32 handle;
/** Number of relocations to be performed on this buffer */
__u32 relocation_count;
/**
* Pointer to array of struct drm_i915_gem_relocation_entry containing
* the relocations to be performed in this buffer.
*/
__u64 relocs_ptr;
/** Required alignment in graphics aperture */
__u64 alignment;
/**
* Returned value of the updated offset of the object, for future
* presumed_offset writes.
*/
__u64 offset;
};
struct drm_i915_gem_execbuffer {
/**
* List of buffers to be validated with their relocations to be
* performend on them.
*
* This is a pointer to an array of struct drm_i915_gem_validate_entry.
*
* These buffers must be listed in an order such that all relocations
* a buffer is performing refer to buffers that have already appeared
* in the validate list.
*/
__u64 buffers_ptr;
__u32 buffer_count;
/** Offset in the batchbuffer to start execution from. */
__u32 batch_start_offset;
/** Bytes used in batchbuffer from batch_start_offset */
__u32 batch_len;
__u32 DR1;
__u32 DR4;
__u32 num_cliprects;
/** This is a struct drm_clip_rect *cliprects */
__u64 cliprects_ptr;
};
struct drm_i915_gem_exec_object2 {
/**
* User's handle for a buffer to be bound into the GTT for this
* operation.
*/
__u32 handle;
/** Number of relocations to be performed on this buffer */
__u32 relocation_count;
/**
* Pointer to array of struct drm_i915_gem_relocation_entry containing
* the relocations to be performed in this buffer.
*/
__u64 relocs_ptr;
/** Required alignment in graphics aperture */
__u64 alignment;
/**
* When the EXEC_OBJECT_PINNED flag is specified this is populated by
* the user with the GTT offset at which this object will be pinned.
* When the I915_EXEC_NO_RELOC flag is specified this must contain the
* presumed_offset of the object.
* During execbuffer2 the kernel populates it with the value of the
* current GTT offset of the object, for future presumed_offset writes.
*/
__u64 offset;
#define EXEC_OBJECT_NEEDS_FENCE (1<<0)
#define EXEC_OBJECT_NEEDS_GTT (1<<1)
#define EXEC_OBJECT_WRITE (1<<2)
#define EXEC_OBJECT_SUPPORTS_48B_ADDRESS (1<<3)
#define EXEC_OBJECT_PINNED (1<<4)
#define EXEC_OBJECT_PAD_TO_SIZE (1<<5)
/* The kernel implicitly tracks GPU activity on all GEM objects, and
* synchronises operations with outstanding rendering. This includes
* rendering on other devices if exported via dma-buf. However, sometimes
* this tracking is too coarse and the user knows better. For example,
* if the object is split into non-overlapping ranges shared between different
* clients or engines (i.e. suballocating objects), the implicit tracking
* by kernel assumes that each operation affects the whole object rather
* than an individual range, causing needless synchronisation between clients.
* The kernel will also forgo any CPU cache flushes prior to rendering from
* the object as the client is expected to be also handling such domain
* tracking.
*
* The kernel maintains the implicit tracking in order to manage resources
* used by the GPU - this flag only disables the synchronisation prior to
* rendering with this object in this execbuf.
*
* Opting out of implicit synhronisation requires the user to do its own
* explicit tracking to avoid rendering corruption. See, for example,
* I915_PARAM_HAS_EXEC_FENCE to order execbufs and execute them asynchronously.
*/
#define EXEC_OBJECT_ASYNC (1<<6)
/* Request that the contents of this execobject be copied into the error
* state upon a GPU hang involving this batch for post-mortem debugging.
* These buffers are recorded in no particular order as "user" in
* /sys/class/drm/cardN/error. Query I915_PARAM_HAS_EXEC_CAPTURE to see
* if the kernel supports this flag.
*/
#define EXEC_OBJECT_CAPTURE (1<<7)
/* All remaining bits are MBZ and RESERVED FOR FUTURE USE */
#define __EXEC_OBJECT_UNKNOWN_FLAGS -(EXEC_OBJECT_CAPTURE<<1)
__u64 flags;
union {
__u64 rsvd1;
__u64 pad_to_size;
};
__u64 rsvd2;
};
struct drm_i915_gem_exec_fence {
/**
* User's handle for a drm_syncobj to wait on or signal.
*/
__u32 handle;
#define I915_EXEC_FENCE_WAIT (1<<0)
#define I915_EXEC_FENCE_SIGNAL (1<<1)
#define __I915_EXEC_FENCE_UNKNOWN_FLAGS (-(I915_EXEC_FENCE_SIGNAL << 1))
__u32 flags;
};
struct drm_i915_gem_execbuffer2 {
/**
* List of gem_exec_object2 structs
*/
__u64 buffers_ptr;
__u32 buffer_count;
/** Offset in the batchbuffer to start execution from. */
__u32 batch_start_offset;
/** Bytes used in batchbuffer from batch_start_offset */
__u32 batch_len;
__u32 DR1;
__u32 DR4;
__u32 num_cliprects;
/**
* This is a struct drm_clip_rect *cliprects if I915_EXEC_FENCE_ARRAY
* is not set. If I915_EXEC_FENCE_ARRAY is set, then this is a
* struct drm_i915_gem_exec_fence *fences.
*/
__u64 cliprects_ptr;
#define I915_EXEC_RING_MASK (7<<0)
#define I915_EXEC_DEFAULT (0<<0)
#define I915_EXEC_RENDER (1<<0)
#define I915_EXEC_BSD (2<<0)
#define I915_EXEC_BLT (3<<0)
#define I915_EXEC_VEBOX (4<<0)
/* Used for switching the constants addressing mode on gen4+ RENDER ring.
* Gen6+ only supports relative addressing to dynamic state (default) and
* absolute addressing.
*
* These flags are ignored for the BSD and BLT rings.
*/
#define I915_EXEC_CONSTANTS_MASK (3<<6)
#define I915_EXEC_CONSTANTS_REL_GENERAL (0<<6) /* default */
#define I915_EXEC_CONSTANTS_ABSOLUTE (1<<6)
#define I915_EXEC_CONSTANTS_REL_SURFACE (2<<6) /* gen4/5 only */
__u64 flags;
__u64 rsvd1; /* now used for context info */
__u64 rsvd2;
};
/** Resets the SO write offset registers for transform feedback on gen7. */
#define I915_EXEC_GEN7_SOL_RESET (1<<8)
/** Request a privileged ("secure") batch buffer. Note only available for
* DRM_ROOT_ONLY | DRM_MASTER processes.
*/
#define I915_EXEC_SECURE (1<<9)
/** Inform the kernel that the batch is and will always be pinned. This
* negates the requirement for a workaround to be performed to avoid
* an incoherent CS (such as can be found on 830/845). If this flag is
* not passed, the kernel will endeavour to make sure the batch is
* coherent with the CS before execution. If this flag is passed,
* userspace assumes the responsibility for ensuring the same.
*/
#define I915_EXEC_IS_PINNED (1<<10)
/** Provide a hint to the kernel that the command stream and auxiliary
* state buffers already holds the correct presumed addresses and so the
* relocation process may be skipped if no buffers need to be moved in
* preparation for the execbuffer.
*/
#define I915_EXEC_NO_RELOC (1<<11)
/** Use the reloc.handle as an index into the exec object array rather
* than as the per-file handle.
*/
#define I915_EXEC_HANDLE_LUT (1<<12)
/** Used for switching BSD rings on the platforms with two BSD rings */
#define I915_EXEC_BSD_SHIFT (13)
#define I915_EXEC_BSD_MASK (3 << I915_EXEC_BSD_SHIFT)
/* default ping-pong mode */
#define I915_EXEC_BSD_DEFAULT (0 << I915_EXEC_BSD_SHIFT)
#define I915_EXEC_BSD_RING1 (1 << I915_EXEC_BSD_SHIFT)
#define I915_EXEC_BSD_RING2 (2 << I915_EXEC_BSD_SHIFT)
/** Tell the kernel that the batchbuffer is processed by
* the resource streamer.
*/
#define I915_EXEC_RESOURCE_STREAMER (1<<15)
/* Setting I915_EXEC_FENCE_IN implies that lower_32_bits(rsvd2) represent
* a sync_file fd to wait upon (in a nonblocking manner) prior to executing
* the batch.
*
* Returns -EINVAL if the sync_file fd cannot be found.
*/
#define I915_EXEC_FENCE_IN (1<<16)
/* Setting I915_EXEC_FENCE_OUT causes the ioctl to return a sync_file fd
* in the upper_32_bits(rsvd2) upon success. Ownership of the fd is given
* to the caller, and it should be close() after use. (The fd is a regular
* file descriptor and will be cleaned up on process termination. It holds
* a reference to the request, but nothing else.)
*
* The sync_file fd can be combined with other sync_file and passed either
* to execbuf using I915_EXEC_FENCE_IN, to atomic KMS ioctls (so that a flip
* will only occur after this request completes), or to other devices.
*
* Using I915_EXEC_FENCE_OUT requires use of
* DRM_IOCTL_I915_GEM_EXECBUFFER2_WR ioctl so that the result is written
* back to userspace. Failure to do so will cause the out-fence to always
* be reported as zero, and the real fence fd to be leaked.
*/
#define I915_EXEC_FENCE_OUT (1<<17)
/*
* Traditionally the execbuf ioctl has only considered the final element in
* the execobject[] to be the executable batch. Often though, the client
* will known the batch object prior to construction and being able to place
* it into the execobject[] array first can simplify the relocation tracking.
* Setting I915_EXEC_BATCH_FIRST tells execbuf to use element 0 of the
* execobject[] as the * batch instead (the default is to use the last
* element).
*/
#define I915_EXEC_BATCH_FIRST (1<<18)
/* Setting I915_FENCE_ARRAY implies that num_cliprects and cliprects_ptr
* define an array of i915_gem_exec_fence structures which specify a set of
* dma fences to wait upon or signal.
*/
#define I915_EXEC_FENCE_ARRAY (1<<19)
#define __I915_EXEC_UNKNOWN_FLAGS (-(I915_EXEC_FENCE_ARRAY<<1))
#define I915_EXEC_CONTEXT_ID_MASK (0xffffffff)
#define i915_execbuffer2_set_context_id(eb2, context) \
(eb2).rsvd1 = context & I915_EXEC_CONTEXT_ID_MASK
#define i915_execbuffer2_get_context_id(eb2) \
((eb2).rsvd1 & I915_EXEC_CONTEXT_ID_MASK)
struct drm_i915_gem_pin {
/** Handle of the buffer to be pinned. */
__u32 handle;
__u32 pad;
/** alignment required within the aperture */
__u64 alignment;
/** Returned GTT offset of the buffer. */
__u64 offset;
};
struct drm_i915_gem_unpin {
/** Handle of the buffer to be unpinned. */
__u32 handle;
__u32 pad;
};
struct drm_i915_gem_busy {
/** Handle of the buffer to check for busy */
__u32 handle;
/** Return busy status
*
* A return of 0 implies that the object is idle (after
* having flushed any pending activity), and a non-zero return that
* the object is still in-flight on the GPU. (The GPU has not yet
* signaled completion for all pending requests that reference the
* object.) An object is guaranteed to become idle eventually (so
* long as no new GPU commands are executed upon it). Due to the
* asynchronous nature of the hardware, an object reported
* as busy may become idle before the ioctl is completed.
*
* Furthermore, if the object is busy, which engine is busy is only
* provided as a guide. There are race conditions which prevent the
* report of which engines are busy from being always accurate.
* However, the converse is not true. If the object is idle, the
* result of the ioctl, that all engines are idle, is accurate.
*
* The returned dword is split into two fields to indicate both
* the engines on which the object is being read, and the
* engine on which it is currently being written (if any).
*
* The low word (bits 0:15) indicate if the object is being written
* to by any engine (there can only be one, as the GEM implicit
* synchronisation rules force writes to be serialised). Only the
* engine for the last write is reported.
*
* The high word (bits 16:31) are a bitmask of which engines are
* currently reading from the object. Multiple engines may be
* reading from the object simultaneously.
*
* The value of each engine is the same as specified in the
* EXECBUFFER2 ioctl, i.e. I915_EXEC_RENDER, I915_EXEC_BSD etc.
* Note I915_EXEC_DEFAULT is a symbolic value and is mapped to
* the I915_EXEC_RENDER engine for execution, and so it is never
* reported as active itself. Some hardware may have parallel
* execution engines, e.g. multiple media engines, which are
* mapped to the same identifier in the EXECBUFFER2 ioctl and
* so are not separately reported for busyness.
*
* Caveat emptor:
* Only the boolean result of this query is reliable; that is whether
* the object is idle or busy. The report of which engines are busy
* should be only used as a heuristic.
*/
__u32 busy;
};
/**
* I915_CACHING_NONE
*
* GPU access is not coherent with cpu caches. Default for machines without an
* LLC.
*/
#define I915_CACHING_NONE 0
/**
* I915_CACHING_CACHED
*
* GPU access is coherent with cpu caches and furthermore the data is cached in
* last-level caches shared between cpu cores and the gpu GT. Default on
* machines with HAS_LLC.
*/
#define I915_CACHING_CACHED 1
/**
* I915_CACHING_DISPLAY
*
* Special GPU caching mode which is coherent with the scanout engines.
* Transparently falls back to I915_CACHING_NONE on platforms where no special
* cache mode (like write-through or gfdt flushing) is available. The kernel
* automatically sets this mode when using a buffer as a scanout target.
* Userspace can manually set this mode to avoid a costly stall and clflush in
* the hotpath of drawing the first frame.
*/
#define I915_CACHING_DISPLAY 2
struct drm_i915_gem_caching {
/**
* Handle of the buffer to set/get the caching level of. */
__u32 handle;
/**
* Cacheing level to apply or return value
*
* bits0-15 are for generic caching control (i.e. the above defined
* values). bits16-31 are reserved for platform-specific variations
* (e.g. l3$ caching on gen7). */
__u32 caching;
};
#define I915_TILING_NONE 0
#define I915_TILING_X 1
#define I915_TILING_Y 2
#define I915_TILING_LAST I915_TILING_Y
#define I915_BIT_6_SWIZZLE_NONE 0
#define I915_BIT_6_SWIZZLE_9 1
#define I915_BIT_6_SWIZZLE_9_10 2
#define I915_BIT_6_SWIZZLE_9_11 3
#define I915_BIT_6_SWIZZLE_9_10_11 4
/* Not seen by userland */
#define I915_BIT_6_SWIZZLE_UNKNOWN 5
/* Seen by userland. */
#define I915_BIT_6_SWIZZLE_9_17 6
#define I915_BIT_6_SWIZZLE_9_10_17 7
struct drm_i915_gem_set_tiling {
/** Handle of the buffer to have its tiling state updated */
__u32 handle;
/**
* Tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
* I915_TILING_Y).
*
* This value is to be set on request, and will be updated by the
* kernel on successful return with the actual chosen tiling layout.
*
* The tiling mode may be demoted to I915_TILING_NONE when the system
* has bit 6 swizzling that can't be managed correctly by GEM.
*
* Buffer contents become undefined when changing tiling_mode.
*/
__u32 tiling_mode;
/**
* Stride in bytes for the object when in I915_TILING_X or
* I915_TILING_Y.
*/
__u32 stride;
/**
* Returned address bit 6 swizzling required for CPU access through
* mmap mapping.
*/
__u32 swizzle_mode;
};
struct drm_i915_gem_get_tiling {
/** Handle of the buffer to get tiling state for. */
__u32 handle;
/**
* Current tiling mode for the object (I915_TILING_NONE, I915_TILING_X,
* I915_TILING_Y).
*/
__u32 tiling_mode;
/**
* Returned address bit 6 swizzling required for CPU access through
* mmap mapping.
*/
__u32 swizzle_mode;
/**
* Returned address bit 6 swizzling required for CPU access through
* mmap mapping whilst bound.
*/
__u32 phys_swizzle_mode;
};
struct drm_i915_gem_get_aperture {
/** Total size of the aperture used by i915_gem_execbuffer, in bytes */
__u64 aper_size;
/**
* Available space in the aperture used by i915_gem_execbuffer, in
* bytes
*/
__u64 aper_available_size;
};
struct drm_i915_get_pipe_from_crtc_id {
/** ID of CRTC being requested **/
__u32 crtc_id;
/** pipe of requested CRTC **/
__u32 pipe;
};
#define I915_MADV_WILLNEED 0
#define I915_MADV_DONTNEED 1
#define __I915_MADV_PURGED 2 /* internal state */
struct drm_i915_gem_madvise {
/** Handle of the buffer to change the backing store advice */
__u32 handle;
/* Advice: either the buffer will be needed again in the near future,
* or wont be and could be discarded under memory pressure.
*/
__u32 madv;
/** Whether the backing store still exists. */
__u32 retained;
};
/* flags */
#define I915_OVERLAY_TYPE_MASK 0xff
#define I915_OVERLAY_YUV_PLANAR 0x01
#define I915_OVERLAY_YUV_PACKED 0x02
#define I915_OVERLAY_RGB 0x03
#define I915_OVERLAY_DEPTH_MASK 0xff00
#define I915_OVERLAY_RGB24 0x1000
#define I915_OVERLAY_RGB16 0x2000
#define I915_OVERLAY_RGB15 0x3000
#define I915_OVERLAY_YUV422 0x0100
#define I915_OVERLAY_YUV411 0x0200
#define I915_OVERLAY_YUV420 0x0300
#define I915_OVERLAY_YUV410 0x0400
#define I915_OVERLAY_SWAP_MASK 0xff0000
#define I915_OVERLAY_NO_SWAP 0x000000
#define I915_OVERLAY_UV_SWAP 0x010000
#define I915_OVERLAY_Y_SWAP 0x020000
#define I915_OVERLAY_Y_AND_UV_SWAP 0x030000
#define I915_OVERLAY_FLAGS_MASK 0xff000000
#define I915_OVERLAY_ENABLE 0x01000000
struct drm_intel_overlay_put_image {
/* various flags and src format description */
__u32 flags;
/* source picture description */
__u32 bo_handle;
/* stride values and offsets are in bytes, buffer relative */
__u16 stride_Y; /* stride for packed formats */
__u16 stride_UV;
__u32 offset_Y; /* offset for packet formats */
__u32 offset_U;
__u32 offset_V;
/* in pixels */
__u16 src_width;
__u16 src_height;
/* to compensate the scaling factors for partially covered surfaces */
__u16 src_scan_width;
__u16 src_scan_height;
/* output crtc description */
__u32 crtc_id;
__u16 dst_x;
__u16 dst_y;
__u16 dst_width;
__u16 dst_height;
};
/* flags */
#define I915_OVERLAY_UPDATE_ATTRS (1<<0)
#define I915_OVERLAY_UPDATE_GAMMA (1<<1)
#define I915_OVERLAY_DISABLE_DEST_COLORKEY (1<<2)
struct drm_intel_overlay_attrs {
__u32 flags;
__u32 color_key;
__s32 brightness;
__u32 contrast;
__u32 saturation;
__u32 gamma0;
__u32 gamma1;
__u32 gamma2;
__u32 gamma3;
__u32 gamma4;
__u32 gamma5;
};
/*
* Intel sprite handling
*
* Color keying works with a min/mask/max tuple. Both source and destination
* color keying is allowed.
*
* Source keying:
* Sprite pixels within the min & max values, masked against the color channels
* specified in the mask field, will be transparent. All other pixels will
* be displayed on top of the primary plane. For RGB surfaces, only the min
* and mask fields will be used; ranged compares are not allowed.
*
* Destination keying:
* Primary plane pixels that match the min value, masked against the color
* channels specified in the mask field, will be replaced by corresponding
* pixels from the sprite plane.
*
* Note that source & destination keying are exclusive; only one can be
* active on a given plane.
*/
#define I915_SET_COLORKEY_NONE (1<<0) /* disable color key matching */
#define I915_SET_COLORKEY_DESTINATION (1<<1)
#define I915_SET_COLORKEY_SOURCE (1<<2)
struct drm_intel_sprite_colorkey {
__u32 plane_id;
__u32 min_value;
__u32 channel_mask;
__u32 max_value;
__u32 flags;
};
struct drm_i915_gem_wait {
/** Handle of BO we shall wait on */
__u32 bo_handle;
__u32 flags;
/** Number of nanoseconds to wait, Returns time remaining. */
__s64 timeout_ns;
};
struct drm_i915_gem_context_create {
/* output: id of new context*/
__u32 ctx_id;
__u32 pad;
};
struct drm_i915_gem_context_destroy {
__u32 ctx_id;
__u32 pad;
};
struct drm_i915_reg_read {
/*
* Register offset.
* For 64bit wide registers where the upper 32bits don't immediately
* follow the lower 32bits, the offset of the lower 32bits must
* be specified
*/
__u64 offset;
__u64 val; /* Return value */
};
/* Known registers:
*
* Render engine timestamp - 0x2358 + 64bit - gen7+
* - Note this register returns an invalid value if using the default
* single instruction 8byte read, in order to workaround that use
* offset (0x2538 | 1) instead.
*
*/
struct drm_i915_reset_stats {
__u32 ctx_id;
__u32 flags;
/* All resets since boot/module reload, for all contexts */
__u32 reset_count;
/* Number of batches lost when active in GPU, for this context */
__u32 batch_active;
/* Number of batches lost pending for execution, for this context */
__u32 batch_pending;
__u32 pad;
};
struct drm_i915_gem_userptr {
__u64 user_ptr;
__u64 user_size;
__u32 flags;
#define I915_USERPTR_READ_ONLY 0x1
#define I915_USERPTR_UNSYNCHRONIZED 0x80000000
/**
* Returned handle for the object.
*
* Object handles are nonzero.
*/
__u32 handle;
};
struct drm_i915_gem_context_param {
__u32 ctx_id;
__u32 size;
__u64 param;
#define I915_CONTEXT_PARAM_BAN_PERIOD 0x1
#define I915_CONTEXT_PARAM_NO_ZEROMAP 0x2
#define I915_CONTEXT_PARAM_GTT_SIZE 0x3
#define I915_CONTEXT_PARAM_NO_ERROR_CAPTURE 0x4
#define I915_CONTEXT_PARAM_BANNABLE 0x5
__u64 value;
};
enum drm_i915_oa_format {
I915_OA_FORMAT_A13 = 1, /* HSW only */
I915_OA_FORMAT_A29, /* HSW only */
I915_OA_FORMAT_A13_B8_C8, /* HSW only */
I915_OA_FORMAT_B4_C8, /* HSW only */
I915_OA_FORMAT_A45_B8_C8, /* HSW only */
I915_OA_FORMAT_B4_C8_A16, /* HSW only */
I915_OA_FORMAT_C4_B8, /* HSW+ */
/* Gen8+ */
I915_OA_FORMAT_A12,
I915_OA_FORMAT_A12_B8_C8,
I915_OA_FORMAT_A32u40_A4u32_B8_C8,
I915_OA_FORMAT_MAX /* non-ABI */
};
enum drm_i915_perf_property_id {
/**
* Open the stream for a specific context handle (as used with
* execbuffer2). A stream opened for a specific context this way
* won't typically require root privileges.
*/
DRM_I915_PERF_PROP_CTX_HANDLE = 1,
/**
* A value of 1 requests the inclusion of raw OA unit reports as
* part of stream samples.
*/
DRM_I915_PERF_PROP_SAMPLE_OA,
/**
* The value specifies which set of OA unit metrics should be
* be configured, defining the contents of any OA unit reports.
*/
DRM_I915_PERF_PROP_OA_METRICS_SET,
/**
* The value specifies the size and layout of OA unit reports.
*/
DRM_I915_PERF_PROP_OA_FORMAT,
/**
* Specifying this property implicitly requests periodic OA unit
* sampling and (at least on Haswell) the sampling frequency is derived
* from this exponent as follows:
*
* 80ns * 2^(period_exponent + 1)
*/
DRM_I915_PERF_PROP_OA_EXPONENT,
DRM_I915_PERF_PROP_MAX /* non-ABI */
};
struct drm_i915_perf_open_param {
__u32 flags;
#define I915_PERF_FLAG_FD_CLOEXEC (1<<0)
#define I915_PERF_FLAG_FD_NONBLOCK (1<<1)
#define I915_PERF_FLAG_DISABLED (1<<2)
/** The number of u64 (id, value) pairs */
__u32 num_properties;
/**
* Pointer to array of u64 (id, value) pairs configuring the stream
* to open.
*/
__u64 properties_ptr;
};
/**
* Enable data capture for a stream that was either opened in a disabled state
* via I915_PERF_FLAG_DISABLED or was later disabled via
* I915_PERF_IOCTL_DISABLE.
*
* It is intended to be cheaper to disable and enable a stream than it may be
* to close and re-open a stream with the same configuration.
*
* It's undefined whether any pending data for the stream will be lost.
*/
#define I915_PERF_IOCTL_ENABLE _IO('i', 0x0)
/**
* Disable data capture for a stream.
*
* It is an error to try and read a stream that is disabled.
*/
#define I915_PERF_IOCTL_DISABLE _IO('i', 0x1)
/**
* Common to all i915 perf records
*/
struct drm_i915_perf_record_header {
__u32 type;
__u16 pad;
__u16 size;
};
enum drm_i915_perf_record_type {
/**
* Samples are the work horse record type whose contents are extensible
* and defined when opening an i915 perf stream based on the given
* properties.
*
* Boolean properties following the naming convention
* DRM_I915_PERF_SAMPLE_xyz_PROP request the inclusion of 'xyz' data in
* every sample.
*
* The order of these sample properties given by userspace has no
* affect on the ordering of data within a sample. The order is
* documented here.
*
* struct {
* struct drm_i915_perf_record_header header;
*
* { u32 oa_report[]; } && DRM_I915_PERF_PROP_SAMPLE_OA
* };
*/
DRM_I915_PERF_RECORD_SAMPLE = 1,
/*
* Indicates that one or more OA reports were not written by the
* hardware. This can happen for example if an MI_REPORT_PERF_COUNT
* command collides with periodic sampling - which would be more likely
* at higher sampling frequencies.
*/
DRM_I915_PERF_RECORD_OA_REPORT_LOST = 2,
/**
* An error occurred that resulted in all pending OA reports being lost.
*/
DRM_I915_PERF_RECORD_OA_BUFFER_LOST = 3,
DRM_I915_PERF_RECORD_MAX /* non-ABI */
};
/**
* Structure to upload perf dynamic configuration into the kernel.
*/
struct drm_i915_perf_oa_config {
/** String formatted like "%08x-%04x-%04x-%04x-%012x" */
char uuid[36];
__u32 n_mux_regs;
__u32 n_boolean_regs;
__u32 n_flex_regs;
__u64 mux_regs_ptr;
__u64 boolean_regs_ptr;
__u64 flex_regs_ptr;
};
#if defined(__cplusplus)
}
#endif
#endif /* _I915_DRM_H_ */
exynos_drm.h 0000644 00000021272 15272676607 0007132 0 ustar 00 /* exynos_drm.h
*
* Copyright (c) 2011 Samsung Electronics Co., Ltd.
* Authors:
* Inki Dae <inki.dae@samsung.com>
* Joonyoung Shim <jy0922.shim@samsung.com>
* Seung-Woo Kim <sw0312.kim@samsung.com>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*/
#ifndef _EXYNOS_DRM_H_
#define _EXYNOS_DRM_H_
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/**
* User-desired buffer creation information structure.
*
* @size: user-desired memory allocation size.
* - this size value would be page-aligned internally.
* @flags: user request for setting memory type or cache attributes.
* @handle: returned a handle to created gem object.
* - this handle will be set by gem module of kernel side.
*/
struct drm_exynos_gem_create {
__u64 size;
__u32 flags;
__u32 handle;
};
/**
* A structure for getting a fake-offset that can be used with mmap.
*
* @handle: handle of gem object.
* @reserved: just padding to be 64-bit aligned.
* @offset: a fake-offset of gem object.
*/
struct drm_exynos_gem_map {
__u32 handle;
__u32 reserved;
__u64 offset;
};
/**
* A structure to gem information.
*
* @handle: a handle to gem object created.
* @flags: flag value including memory type and cache attribute and
* this value would be set by driver.
* @size: size to memory region allocated by gem and this size would
* be set by driver.
*/
struct drm_exynos_gem_info {
__u32 handle;
__u32 flags;
__u64 size;
};
/**
* A structure for user connection request of virtual display.
*
* @connection: indicate whether doing connetion or not by user.
* @extensions: if this value is 1 then the vidi driver would need additional
* 128bytes edid data.
* @edid: the edid data pointer from user side.
*/
struct drm_exynos_vidi_connection {
__u32 connection;
__u32 extensions;
__u64 edid;
};
/* memory type definitions. */
enum e_drm_exynos_gem_mem_type {
/* Physically Continuous memory and used as default. */
EXYNOS_BO_CONTIG = 0 << 0,
/* Physically Non-Continuous memory. */
EXYNOS_BO_NONCONTIG = 1 << 0,
/* non-cachable mapping and used as default. */
EXYNOS_BO_NONCACHABLE = 0 << 1,
/* cachable mapping. */
EXYNOS_BO_CACHABLE = 1 << 1,
/* write-combine mapping. */
EXYNOS_BO_WC = 1 << 2,
EXYNOS_BO_MASK = EXYNOS_BO_NONCONTIG | EXYNOS_BO_CACHABLE |
EXYNOS_BO_WC
};
struct drm_exynos_g2d_get_ver {
__u32 major;
__u32 minor;
};
struct drm_exynos_g2d_cmd {
__u32 offset;
__u32 data;
};
enum drm_exynos_g2d_buf_type {
G2D_BUF_USERPTR = 1 << 31,
};
enum drm_exynos_g2d_event_type {
G2D_EVENT_NOT,
G2D_EVENT_NONSTOP,
G2D_EVENT_STOP, /* not yet */
};
struct drm_exynos_g2d_userptr {
unsigned long userptr;
unsigned long size;
};
struct drm_exynos_g2d_set_cmdlist {
__u64 cmd;
__u64 cmd_buf;
__u32 cmd_nr;
__u32 cmd_buf_nr;
/* for g2d event */
__u64 event_type;
__u64 user_data;
};
struct drm_exynos_g2d_exec {
__u64 async;
};
enum drm_exynos_ops_id {
EXYNOS_DRM_OPS_SRC,
EXYNOS_DRM_OPS_DST,
EXYNOS_DRM_OPS_MAX,
};
struct drm_exynos_sz {
__u32 hsize;
__u32 vsize;
};
struct drm_exynos_pos {
__u32 x;
__u32 y;
__u32 w;
__u32 h;
};
enum drm_exynos_flip {
EXYNOS_DRM_FLIP_NONE = (0 << 0),
EXYNOS_DRM_FLIP_VERTICAL = (1 << 0),
EXYNOS_DRM_FLIP_HORIZONTAL = (1 << 1),
EXYNOS_DRM_FLIP_BOTH = EXYNOS_DRM_FLIP_VERTICAL |
EXYNOS_DRM_FLIP_HORIZONTAL,
};
enum drm_exynos_degree {
EXYNOS_DRM_DEGREE_0,
EXYNOS_DRM_DEGREE_90,
EXYNOS_DRM_DEGREE_180,
EXYNOS_DRM_DEGREE_270,
};
enum drm_exynos_planer {
EXYNOS_DRM_PLANAR_Y,
EXYNOS_DRM_PLANAR_CB,
EXYNOS_DRM_PLANAR_CR,
EXYNOS_DRM_PLANAR_MAX,
};
/**
* A structure for ipp supported property list.
*
* @version: version of this structure.
* @ipp_id: id of ipp driver.
* @count: count of ipp driver.
* @writeback: flag of writeback supporting.
* @flip: flag of flip supporting.
* @degree: flag of degree information.
* @csc: flag of csc supporting.
* @crop: flag of crop supporting.
* @scale: flag of scale supporting.
* @refresh_min: min hz of refresh.
* @refresh_max: max hz of refresh.
* @crop_min: crop min resolution.
* @crop_max: crop max resolution.
* @scale_min: scale min resolution.
* @scale_max: scale max resolution.
*/
struct drm_exynos_ipp_prop_list {
__u32 version;
__u32 ipp_id;
__u32 count;
__u32 writeback;
__u32 flip;
__u32 degree;
__u32 csc;
__u32 crop;
__u32 scale;
__u32 refresh_min;
__u32 refresh_max;
__u32 reserved;
struct drm_exynos_sz crop_min;
struct drm_exynos_sz crop_max;
struct drm_exynos_sz scale_min;
struct drm_exynos_sz scale_max;
};
/**
* A structure for ipp config.
*
* @ops_id: property of operation directions.
* @flip: property of mirror, flip.
* @degree: property of rotation degree.
* @fmt: property of image format.
* @sz: property of image size.
* @pos: property of image position(src-cropped,dst-scaler).
*/
struct drm_exynos_ipp_config {
__u32 ops_id;
__u32 flip;
__u32 degree;
__u32 fmt;
struct drm_exynos_sz sz;
struct drm_exynos_pos pos;
};
enum drm_exynos_ipp_cmd {
IPP_CMD_NONE,
IPP_CMD_M2M,
IPP_CMD_WB,
IPP_CMD_OUTPUT,
IPP_CMD_MAX,
};
/**
* A structure for ipp property.
*
* @config: source, destination config.
* @cmd: definition of command.
* @ipp_id: id of ipp driver.
* @prop_id: id of property.
* @refresh_rate: refresh rate.
*/
struct drm_exynos_ipp_property {
struct drm_exynos_ipp_config config[EXYNOS_DRM_OPS_MAX];
__u32 cmd;
__u32 ipp_id;
__u32 prop_id;
__u32 refresh_rate;
};
enum drm_exynos_ipp_buf_type {
IPP_BUF_ENQUEUE,
IPP_BUF_DEQUEUE,
};
/**
* A structure for ipp buffer operations.
*
* @ops_id: operation directions.
* @buf_type: definition of buffer.
* @prop_id: id of property.
* @buf_id: id of buffer.
* @handle: Y, Cb, Cr each planar handle.
* @user_data: user data.
*/
struct drm_exynos_ipp_queue_buf {
__u32 ops_id;
__u32 buf_type;
__u32 prop_id;
__u32 buf_id;
__u32 handle[EXYNOS_DRM_PLANAR_MAX];
__u32 reserved;
__u64 user_data;
};
enum drm_exynos_ipp_ctrl {
IPP_CTRL_PLAY,
IPP_CTRL_STOP,
IPP_CTRL_PAUSE,
IPP_CTRL_RESUME,
IPP_CTRL_MAX,
};
/**
* A structure for ipp start/stop operations.
*
* @prop_id: id of property.
* @ctrl: definition of control.
*/
struct drm_exynos_ipp_cmd_ctrl {
__u32 prop_id;
__u32 ctrl;
};
#define DRM_EXYNOS_GEM_CREATE 0x00
#define DRM_EXYNOS_GEM_MAP 0x01
/* Reserved 0x03 ~ 0x05 for exynos specific gem ioctl */
#define DRM_EXYNOS_GEM_GET 0x04
#define DRM_EXYNOS_VIDI_CONNECTION 0x07
/* G2D */
#define DRM_EXYNOS_G2D_GET_VER 0x20
#define DRM_EXYNOS_G2D_SET_CMDLIST 0x21
#define DRM_EXYNOS_G2D_EXEC 0x22
/* IPP - Image Post Processing */
#define DRM_EXYNOS_IPP_GET_PROPERTY 0x30
#define DRM_EXYNOS_IPP_SET_PROPERTY 0x31
#define DRM_EXYNOS_IPP_QUEUE_BUF 0x32
#define DRM_EXYNOS_IPP_CMD_CTRL 0x33
#define DRM_IOCTL_EXYNOS_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_GEM_CREATE, struct drm_exynos_gem_create)
#define DRM_IOCTL_EXYNOS_GEM_MAP DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_GEM_MAP, struct drm_exynos_gem_map)
#define DRM_IOCTL_EXYNOS_GEM_GET DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_GEM_GET, struct drm_exynos_gem_info)
#define DRM_IOCTL_EXYNOS_VIDI_CONNECTION DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_VIDI_CONNECTION, struct drm_exynos_vidi_connection)
#define DRM_IOCTL_EXYNOS_G2D_GET_VER DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_G2D_GET_VER, struct drm_exynos_g2d_get_ver)
#define DRM_IOCTL_EXYNOS_G2D_SET_CMDLIST DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_G2D_SET_CMDLIST, struct drm_exynos_g2d_set_cmdlist)
#define DRM_IOCTL_EXYNOS_G2D_EXEC DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_G2D_EXEC, struct drm_exynos_g2d_exec)
#define DRM_IOCTL_EXYNOS_IPP_GET_PROPERTY DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_IPP_GET_PROPERTY, struct drm_exynos_ipp_prop_list)
#define DRM_IOCTL_EXYNOS_IPP_SET_PROPERTY DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_IPP_SET_PROPERTY, struct drm_exynos_ipp_property)
#define DRM_IOCTL_EXYNOS_IPP_QUEUE_BUF DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_IPP_QUEUE_BUF, struct drm_exynos_ipp_queue_buf)
#define DRM_IOCTL_EXYNOS_IPP_CMD_CTRL DRM_IOWR(DRM_COMMAND_BASE + \
DRM_EXYNOS_IPP_CMD_CTRL, struct drm_exynos_ipp_cmd_ctrl)
/* EXYNOS specific events */
#define DRM_EXYNOS_G2D_EVENT 0x80000000
#define DRM_EXYNOS_IPP_EVENT 0x80000001
struct drm_exynos_g2d_event {
struct drm_event base;
__u64 user_data;
__u32 tv_sec;
__u32 tv_usec;
__u32 cmdlist_no;
__u32 reserved;
};
struct drm_exynos_ipp_event {
struct drm_event base;
__u64 user_data;
__u32 tv_sec;
__u32 tv_usec;
__u32 prop_id;
__u32 reserved;
__u32 buf_id[EXYNOS_DRM_OPS_MAX];
};
#if defined(__cplusplus)
}
#endif
#endif /* _EXYNOS_DRM_H_ */
sis_drm.h 0000644 00000005115 15272676607 0006401 0 ustar 00 /* sis_drv.h -- Private header for sis driver -*- linux-c -*- */
/*
* Copyright 2005 Eric Anholt
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#ifndef __SIS_DRM_H__
#define __SIS_DRM_H__
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* SiS specific ioctls */
#define NOT_USED_0_3
#define DRM_SIS_FB_ALLOC 0x04
#define DRM_SIS_FB_FREE 0x05
#define NOT_USED_6_12
#define DRM_SIS_AGP_INIT 0x13
#define DRM_SIS_AGP_ALLOC 0x14
#define DRM_SIS_AGP_FREE 0x15
#define DRM_SIS_FB_INIT 0x16
#define DRM_IOCTL_SIS_FB_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_SIS_FB_ALLOC, drm_sis_mem_t)
#define DRM_IOCTL_SIS_FB_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_SIS_FB_FREE, drm_sis_mem_t)
#define DRM_IOCTL_SIS_AGP_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SIS_AGP_INIT, drm_sis_agp_t)
#define DRM_IOCTL_SIS_AGP_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_SIS_AGP_ALLOC, drm_sis_mem_t)
#define DRM_IOCTL_SIS_AGP_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_SIS_AGP_FREE, drm_sis_mem_t)
#define DRM_IOCTL_SIS_FB_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SIS_FB_INIT, drm_sis_fb_t)
/*
#define DRM_IOCTL_SIS_FLIP DRM_IOW( 0x48, drm_sis_flip_t)
#define DRM_IOCTL_SIS_FLIP_INIT DRM_IO( 0x49)
#define DRM_IOCTL_SIS_FLIP_FINAL DRM_IO( 0x50)
*/
typedef struct {
int context;
unsigned long offset;
unsigned long size;
unsigned long free;
} drm_sis_mem_t;
typedef struct {
unsigned long offset, size;
} drm_sis_agp_t;
typedef struct {
unsigned long offset, size;
} drm_sis_fb_t;
#if defined(__cplusplus)
}
#endif
#endif /* __SIS_DRM_H__ */
i810_drm.h 0000644 00000023416 15272676607 0006270 0 ustar 00 #ifndef _I810_DRM_H_
#define _I810_DRM_H_
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* WARNING: These defines must be the same as what the Xserver uses.
* if you change them, you must change the defines in the Xserver.
*/
#ifndef _I810_DEFINES_
#define _I810_DEFINES_
#define I810_DMA_BUF_ORDER 12
#define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER)
#define I810_DMA_BUF_NR 256
#define I810_NR_SAREA_CLIPRECTS 8
/* Each region is a minimum of 64k, and there are at most 64 of them.
*/
#define I810_NR_TEX_REGIONS 64
#define I810_LOG_MIN_TEX_REGION_SIZE 16
#endif
#define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */
#define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */
#define I810_UPLOAD_CTX 0x4
#define I810_UPLOAD_BUFFERS 0x8
#define I810_UPLOAD_TEX0 0x10
#define I810_UPLOAD_TEX1 0x20
#define I810_UPLOAD_CLIPRECTS 0x40
/* Indices into buf.Setup where various bits of state are mirrored per
* context and per buffer. These can be fired at the card as a unit,
* or in a piecewise fashion as required.
*/
/* Destbuffer state
* - backbuffer linear offset and pitch -- invarient in the current dri
* - zbuffer linear offset and pitch -- also invarient
* - drawing origin in back and depth buffers.
*
* Keep the depth/back buffer state here to accommodate private buffers
* in the future.
*/
#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
#define I810_DESTREG_DI1 1
#define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */
#define I810_DESTREG_DV1 3
#define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */
#define I810_DESTREG_DR1 5
#define I810_DESTREG_DR2 6
#define I810_DESTREG_DR3 7
#define I810_DESTREG_DR4 8
#define I810_DEST_SETUP_SIZE 10
/* Context state
*/
#define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */
#define I810_CTXREG_CF1 1
#define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */
#define I810_CTXREG_ST1 3
#define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */
#define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */
#define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */
#define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */
#define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */
#define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
#define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
#define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */
#define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */
#define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */
#define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */
#define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */
#define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */
#define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */
#define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */
#define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */
#define I810_CTX_SETUP_SIZE 20
/* Texture state (per tex unit)
*/
#define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */
#define I810_TEXREG_MI1 1
#define I810_TEXREG_MI2 2
#define I810_TEXREG_MI3 3
#define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */
#define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */
#define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */
#define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */
#define I810_TEX_SETUP_SIZE 8
/* Flags for clear ioctl
*/
#define I810_FRONT 0x1
#define I810_BACK 0x2
#define I810_DEPTH 0x4
typedef enum _drm_i810_init_func {
I810_INIT_DMA = 0x01,
I810_CLEANUP_DMA = 0x02,
I810_INIT_DMA_1_4 = 0x03
} drm_i810_init_func_t;
/* This is the init structure after v1.2 */
typedef struct _drm_i810_init {
drm_i810_init_func_t func;
unsigned int mmio_offset;
unsigned int buffers_offset;
int sarea_priv_offset;
unsigned int ring_start;
unsigned int ring_end;
unsigned int ring_size;
unsigned int front_offset;
unsigned int back_offset;
unsigned int depth_offset;
unsigned int overlay_offset;
unsigned int overlay_physical;
unsigned int w;
unsigned int h;
unsigned int pitch;
unsigned int pitch_bits;
} drm_i810_init_t;
/* This is the init structure prior to v1.2 */
typedef struct _drm_i810_pre12_init {
drm_i810_init_func_t func;
unsigned int mmio_offset;
unsigned int buffers_offset;
int sarea_priv_offset;
unsigned int ring_start;
unsigned int ring_end;
unsigned int ring_size;
unsigned int front_offset;
unsigned int back_offset;
unsigned int depth_offset;
unsigned int w;
unsigned int h;
unsigned int pitch;
unsigned int pitch_bits;
} drm_i810_pre12_init_t;
/* Warning: If you change the SAREA structure you must change the Xserver
* structure as well */
typedef struct _drm_i810_tex_region {
unsigned char next, prev; /* indices to form a circular LRU */
unsigned char in_use; /* owned by a client, or free? */
int age; /* tracked by clients to update local LRU's */
} drm_i810_tex_region_t;
typedef struct _drm_i810_sarea {
unsigned int ContextState[I810_CTX_SETUP_SIZE];
unsigned int BufferState[I810_DEST_SETUP_SIZE];
unsigned int TexState[2][I810_TEX_SETUP_SIZE];
unsigned int dirty;
unsigned int nbox;
struct drm_clip_rect boxes[I810_NR_SAREA_CLIPRECTS];
/* Maintain an LRU of contiguous regions of texture space. If
* you think you own a region of texture memory, and it has an
* age different to the one you set, then you are mistaken and
* it has been stolen by another client. If global texAge
* hasn't changed, there is no need to walk the list.
*
* These regions can be used as a proxy for the fine-grained
* texture information of other clients - by maintaining them
* in the same lru which is used to age their own textures,
* clients have an approximate lru for the whole of global
* texture space, and can make informed decisions as to which
* areas to kick out. There is no need to choose whether to
* kick out your own texture or someone else's - simply eject
* them all in LRU order.
*/
drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS + 1];
/* Last elt is sentinal */
int texAge; /* last time texture was uploaded */
int last_enqueue; /* last time a buffer was enqueued */
int last_dispatch; /* age of the most recently dispatched buffer */
int last_quiescent; /* */
int ctxOwner; /* last context to upload state */
int vertex_prim;
int pf_enabled; /* is pageflipping allowed? */
int pf_active;
int pf_current_page; /* which buffer is being displayed? */
} drm_i810_sarea_t;
/* WARNING: If you change any of these defines, make sure to change the
* defines in the Xserver file (xf86drmMga.h)
*/
/* i810 specific ioctls
* The device specific ioctl range is 0x40 to 0x79.
*/
#define DRM_I810_INIT 0x00
#define DRM_I810_VERTEX 0x01
#define DRM_I810_CLEAR 0x02
#define DRM_I810_FLUSH 0x03
#define DRM_I810_GETAGE 0x04
#define DRM_I810_GETBUF 0x05
#define DRM_I810_SWAP 0x06
#define DRM_I810_COPY 0x07
#define DRM_I810_DOCOPY 0x08
#define DRM_I810_OV0INFO 0x09
#define DRM_I810_FSTATUS 0x0a
#define DRM_I810_OV0FLIP 0x0b
#define DRM_I810_MC 0x0c
#define DRM_I810_RSTATUS 0x0d
#define DRM_I810_FLIP 0x0e
#define DRM_IOCTL_I810_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t)
#define DRM_IOCTL_I810_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t)
#define DRM_IOCTL_I810_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t)
#define DRM_IOCTL_I810_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_I810_FLUSH)
#define DRM_IOCTL_I810_GETAGE DRM_IO( DRM_COMMAND_BASE + DRM_I810_GETAGE)
#define DRM_IOCTL_I810_GETBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t)
#define DRM_IOCTL_I810_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_I810_SWAP)
#define DRM_IOCTL_I810_COPY DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t)
#define DRM_IOCTL_I810_DOCOPY DRM_IO( DRM_COMMAND_BASE + DRM_I810_DOCOPY)
#define DRM_IOCTL_I810_OV0INFO DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t)
#define DRM_IOCTL_I810_FSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS)
#define DRM_IOCTL_I810_OV0FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP)
#define DRM_IOCTL_I810_MC DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t)
#define DRM_IOCTL_I810_RSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS)
#define DRM_IOCTL_I810_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP)
typedef struct _drm_i810_clear {
int clear_color;
int clear_depth;
int flags;
} drm_i810_clear_t;
/* These may be placeholders if we have more cliprects than
* I810_NR_SAREA_CLIPRECTS. In that case, the client sets discard to
* false, indicating that the buffer will be dispatched again with a
* new set of cliprects.
*/
typedef struct _drm_i810_vertex {
int idx; /* buffer index */
int used; /* nr bytes in use */
int discard; /* client is finished with the buffer? */
} drm_i810_vertex_t;
typedef struct _drm_i810_copy_t {
int idx; /* buffer index */
int used; /* nr bytes in use */
void *address; /* Address to copy from */
} drm_i810_copy_t;
#define PR_TRIANGLES (0x0<<18)
#define PR_TRISTRIP_0 (0x1<<18)
#define PR_TRISTRIP_1 (0x2<<18)
#define PR_TRIFAN (0x3<<18)
#define PR_POLYGON (0x4<<18)
#define PR_LINES (0x5<<18)
#define PR_LINESTRIP (0x6<<18)
#define PR_RECTS (0x7<<18)
#define PR_MASK (0x7<<18)
typedef struct drm_i810_dma {
void *virtual;
int request_idx;
int request_size;
int granted;
} drm_i810_dma_t;
typedef struct _drm_i810_overlay_t {
unsigned int offset; /* Address of the Overlay Regs */
unsigned int physical;
} drm_i810_overlay_t;
typedef struct _drm_i810_mc {
int idx; /* buffer index */
int used; /* nr bytes in use */
int num_blocks; /* number of GFXBlocks */
int *length; /* List of lengths for GFXBlocks (FUTURE) */
unsigned int last_render; /* Last Render Request */
} drm_i810_mc_t;
#if defined(__cplusplus)
}
#endif
#endif /* _I810_DRM_H_ */
mga_drm.h 0000644 00000031322 15272676607 0006346 0 ustar 00 /* mga_drm.h -- Public header for the Matrox g200/g400 driver -*- linux-c -*-
* Created: Tue Jan 25 01:50:01 1999 by jhartmann@precisioninsight.com
*
* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
* Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jeff Hartmann <jhartmann@valinux.com>
* Keith Whitwell <keith@tungstengraphics.com>
*
* Rewritten by:
* Gareth Hughes <gareth@valinux.com>
*/
#ifndef __MGA_DRM_H__
#define __MGA_DRM_H__
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* WARNING: If you change any of these defines, make sure to change the
* defines in the Xserver file (mga_sarea.h)
*/
#ifndef __MGA_SAREA_DEFINES__
#define __MGA_SAREA_DEFINES__
/* WARP pipe flags
*/
#define MGA_F 0x1 /* fog */
#define MGA_A 0x2 /* alpha */
#define MGA_S 0x4 /* specular */
#define MGA_T2 0x8 /* multitexture */
#define MGA_WARP_TGZ 0
#define MGA_WARP_TGZF (MGA_F)
#define MGA_WARP_TGZA (MGA_A)
#define MGA_WARP_TGZAF (MGA_F|MGA_A)
#define MGA_WARP_TGZS (MGA_S)
#define MGA_WARP_TGZSF (MGA_S|MGA_F)
#define MGA_WARP_TGZSA (MGA_S|MGA_A)
#define MGA_WARP_TGZSAF (MGA_S|MGA_F|MGA_A)
#define MGA_WARP_T2GZ (MGA_T2)
#define MGA_WARP_T2GZF (MGA_T2|MGA_F)
#define MGA_WARP_T2GZA (MGA_T2|MGA_A)
#define MGA_WARP_T2GZAF (MGA_T2|MGA_A|MGA_F)
#define MGA_WARP_T2GZS (MGA_T2|MGA_S)
#define MGA_WARP_T2GZSF (MGA_T2|MGA_S|MGA_F)
#define MGA_WARP_T2GZSA (MGA_T2|MGA_S|MGA_A)
#define MGA_WARP_T2GZSAF (MGA_T2|MGA_S|MGA_F|MGA_A)
#define MGA_MAX_G200_PIPES 8 /* no multitex */
#define MGA_MAX_G400_PIPES 16
#define MGA_MAX_WARP_PIPES MGA_MAX_G400_PIPES
#define MGA_WARP_UCODE_SIZE 32768 /* in bytes */
#define MGA_CARD_TYPE_G200 1
#define MGA_CARD_TYPE_G400 2
#define MGA_CARD_TYPE_G450 3 /* not currently used */
#define MGA_CARD_TYPE_G550 4
#define MGA_FRONT 0x1
#define MGA_BACK 0x2
#define MGA_DEPTH 0x4
/* What needs to be changed for the current vertex dma buffer?
*/
#define MGA_UPLOAD_CONTEXT 0x1
#define MGA_UPLOAD_TEX0 0x2
#define MGA_UPLOAD_TEX1 0x4
#define MGA_UPLOAD_PIPE 0x8
#define MGA_UPLOAD_TEX0IMAGE 0x10 /* handled client-side */
#define MGA_UPLOAD_TEX1IMAGE 0x20 /* handled client-side */
#define MGA_UPLOAD_2D 0x40
#define MGA_WAIT_AGE 0x80 /* handled client-side */
#define MGA_UPLOAD_CLIPRECTS 0x100 /* handled client-side */
#if 0
#define MGA_DMA_FLUSH 0x200 /* set when someone gets the lock
quiescent */
#endif
/* 32 buffers of 64k each, total 2 meg.
*/
#define MGA_BUFFER_SIZE (1 << 16)
#define MGA_NUM_BUFFERS 128
/* Keep these small for testing.
*/
#define MGA_NR_SAREA_CLIPRECTS 8
/* 2 heaps (1 for card, 1 for agp), each divided into up to 128
* regions, subject to a minimum region size of (1<<16) == 64k.
*
* Clients may subdivide regions internally, but when sharing between
* clients, the region size is the minimum granularity.
*/
#define MGA_CARD_HEAP 0
#define MGA_AGP_HEAP 1
#define MGA_NR_TEX_HEAPS 2
#define MGA_NR_TEX_REGIONS 16
#define MGA_LOG_MIN_TEX_REGION_SIZE 16
#define DRM_MGA_IDLE_RETRY 2048
#endif /* __MGA_SAREA_DEFINES__ */
/* Setup registers for 3D context
*/
typedef struct {
unsigned int dstorg;
unsigned int maccess;
unsigned int plnwt;
unsigned int dwgctl;
unsigned int alphactrl;
unsigned int fogcolor;
unsigned int wflag;
unsigned int tdualstage0;
unsigned int tdualstage1;
unsigned int fcol;
unsigned int stencil;
unsigned int stencilctl;
} drm_mga_context_regs_t;
/* Setup registers for 2D, X server
*/
typedef struct {
unsigned int pitch;
} drm_mga_server_regs_t;
/* Setup registers for each texture unit
*/
typedef struct {
unsigned int texctl;
unsigned int texctl2;
unsigned int texfilter;
unsigned int texbordercol;
unsigned int texorg;
unsigned int texwidth;
unsigned int texheight;
unsigned int texorg1;
unsigned int texorg2;
unsigned int texorg3;
unsigned int texorg4;
} drm_mga_texture_regs_t;
/* General aging mechanism
*/
typedef struct {
unsigned int head; /* Position of head pointer */
unsigned int wrap; /* Primary DMA wrap count */
} drm_mga_age_t;
typedef struct _drm_mga_sarea {
/* The channel for communication of state information to the kernel
* on firing a vertex dma buffer.
*/
drm_mga_context_regs_t context_state;
drm_mga_server_regs_t server_state;
drm_mga_texture_regs_t tex_state[2];
unsigned int warp_pipe;
unsigned int dirty;
unsigned int vertsize;
/* The current cliprects, or a subset thereof.
*/
struct drm_clip_rect boxes[MGA_NR_SAREA_CLIPRECTS];
unsigned int nbox;
/* Information about the most recently used 3d drawable. The
* client fills in the req_* fields, the server fills in the
* exported_ fields and puts the cliprects into boxes, above.
*
* The client clears the exported_drawable field before
* clobbering the boxes data.
*/
unsigned int req_drawable; /* the X drawable id */
unsigned int req_draw_buffer; /* MGA_FRONT or MGA_BACK */
unsigned int exported_drawable;
unsigned int exported_index;
unsigned int exported_stamp;
unsigned int exported_buffers;
unsigned int exported_nfront;
unsigned int exported_nback;
int exported_back_x, exported_front_x, exported_w;
int exported_back_y, exported_front_y, exported_h;
struct drm_clip_rect exported_boxes[MGA_NR_SAREA_CLIPRECTS];
/* Counters for aging textures and for client-side throttling.
*/
unsigned int status[4];
unsigned int last_wrap;
drm_mga_age_t last_frame;
unsigned int last_enqueue; /* last time a buffer was enqueued */
unsigned int last_dispatch; /* age of the most recently dispatched buffer */
unsigned int last_quiescent; /* */
/* LRU lists for texture memory in agp space and on the card.
*/
struct drm_tex_region texList[MGA_NR_TEX_HEAPS][MGA_NR_TEX_REGIONS + 1];
unsigned int texAge[MGA_NR_TEX_HEAPS];
/* Mechanism to validate card state.
*/
int ctxOwner;
} drm_mga_sarea_t;
/* MGA specific ioctls
* The device specific ioctl range is 0x40 to 0x79.
*/
#define DRM_MGA_INIT 0x00
#define DRM_MGA_FLUSH 0x01
#define DRM_MGA_RESET 0x02
#define DRM_MGA_SWAP 0x03
#define DRM_MGA_CLEAR 0x04
#define DRM_MGA_VERTEX 0x05
#define DRM_MGA_INDICES 0x06
#define DRM_MGA_ILOAD 0x07
#define DRM_MGA_BLIT 0x08
#define DRM_MGA_GETPARAM 0x09
/* 3.2:
* ioctls for operating on fences.
*/
#define DRM_MGA_SET_FENCE 0x0a
#define DRM_MGA_WAIT_FENCE 0x0b
#define DRM_MGA_DMA_BOOTSTRAP 0x0c
#define DRM_IOCTL_MGA_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INIT, drm_mga_init_t)
#define DRM_IOCTL_MGA_FLUSH DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_FLUSH, struct drm_lock)
#define DRM_IOCTL_MGA_RESET DRM_IO( DRM_COMMAND_BASE + DRM_MGA_RESET)
#define DRM_IOCTL_MGA_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_MGA_SWAP)
#define DRM_IOCTL_MGA_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_CLEAR, drm_mga_clear_t)
#define DRM_IOCTL_MGA_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_VERTEX, drm_mga_vertex_t)
#define DRM_IOCTL_MGA_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_INDICES, drm_mga_indices_t)
#define DRM_IOCTL_MGA_ILOAD DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_ILOAD, drm_mga_iload_t)
#define DRM_IOCTL_MGA_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_BLIT, drm_mga_blit_t)
#define DRM_IOCTL_MGA_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_GETPARAM, drm_mga_getparam_t)
#define DRM_IOCTL_MGA_SET_FENCE DRM_IOW( DRM_COMMAND_BASE + DRM_MGA_SET_FENCE, __u32)
#define DRM_IOCTL_MGA_WAIT_FENCE DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_WAIT_FENCE, __u32)
#define DRM_IOCTL_MGA_DMA_BOOTSTRAP DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_DMA_BOOTSTRAP, drm_mga_dma_bootstrap_t)
typedef struct _drm_mga_warp_index {
int installed;
unsigned long phys_addr;
int size;
} drm_mga_warp_index_t;
typedef struct drm_mga_init {
enum {
MGA_INIT_DMA = 0x01,
MGA_CLEANUP_DMA = 0x02
} func;
unsigned long sarea_priv_offset;
int chipset;
int sgram;
unsigned int maccess;
unsigned int fb_cpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_cpp;
unsigned int depth_offset, depth_pitch;
unsigned int texture_offset[MGA_NR_TEX_HEAPS];
unsigned int texture_size[MGA_NR_TEX_HEAPS];
unsigned long fb_offset;
unsigned long mmio_offset;
unsigned long status_offset;
unsigned long warp_offset;
unsigned long primary_offset;
unsigned long buffers_offset;
} drm_mga_init_t;
typedef struct drm_mga_dma_bootstrap {
/**
* \name AGP texture region
*
* On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, these fields will
* be filled in with the actual AGP texture settings.
*
* \warning
* If these fields are non-zero, but dma_mga_dma_bootstrap::agp_mode
* is zero, it means that PCI memory (most likely through the use of
* an IOMMU) is being used for "AGP" textures.
*/
/*@{ */
unsigned long texture_handle; /**< Handle used to map AGP textures. */
__u32 texture_size; /**< Size of the AGP texture region. */
/*@} */
/**
* Requested size of the primary DMA region.
*
* On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
* filled in with the actual AGP mode. If AGP was not available
*/
__u32 primary_size;
/**
* Requested number of secondary DMA buffers.
*
* On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
* filled in with the actual number of secondary DMA buffers
* allocated. Particularly when PCI DMA is used, this may be
* (subtantially) less than the number requested.
*/
__u32 secondary_bin_count;
/**
* Requested size of each secondary DMA buffer.
*
* While the kernel \b is free to reduce
* dma_mga_dma_bootstrap::secondary_bin_count, it is \b not allowed
* to reduce dma_mga_dma_bootstrap::secondary_bin_size.
*/
__u32 secondary_bin_size;
/**
* Bit-wise mask of AGPSTAT2_* values. Currently only \c AGPSTAT2_1X,
* \c AGPSTAT2_2X, and \c AGPSTAT2_4X are supported. If this value is
* zero, it means that PCI DMA should be used, even if AGP is
* possible.
*
* On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
* filled in with the actual AGP mode. If AGP was not available
* (i.e., PCI DMA was used), this value will be zero.
*/
__u32 agp_mode;
/**
* Desired AGP GART size, measured in megabytes.
*/
__u8 agp_size;
} drm_mga_dma_bootstrap_t;
typedef struct drm_mga_clear {
unsigned int flags;
unsigned int clear_color;
unsigned int clear_depth;
unsigned int color_mask;
unsigned int depth_mask;
} drm_mga_clear_t;
typedef struct drm_mga_vertex {
int idx; /* buffer to queue */
int used; /* bytes in use */
int discard; /* client finished with buffer? */
} drm_mga_vertex_t;
typedef struct drm_mga_indices {
int idx; /* buffer to queue */
unsigned int start;
unsigned int end;
int discard; /* client finished with buffer? */
} drm_mga_indices_t;
typedef struct drm_mga_iload {
int idx;
unsigned int dstorg;
unsigned int length;
} drm_mga_iload_t;
typedef struct _drm_mga_blit {
unsigned int planemask;
unsigned int srcorg;
unsigned int dstorg;
int src_pitch, dst_pitch;
int delta_sx, delta_sy;
int delta_dx, delta_dy;
int height, ydir; /* flip image vertically */
int source_pitch, dest_pitch;
} drm_mga_blit_t;
/* 3.1: An ioctl to get parameters that aren't available to the 3d
* client any other way.
*/
#define MGA_PARAM_IRQ_NR 1
/* 3.2: Query the actual card type. The DDX only distinguishes between
* G200 chips and non-G200 chips, which it calls G400. It turns out that
* there are some very sublte differences between the G4x0 chips and the G550
* chips. Using this parameter query, a client-side driver can detect the
* difference between a G4x0 and a G550.
*/
#define MGA_PARAM_CARD_TYPE 2
typedef struct drm_mga_getparam {
int param;
void *value;
} drm_mga_getparam_t;
#if defined(__cplusplus)
}
#endif
#endif
via_drm.h 0000644 00000020231 15272676607 0006356 0 ustar 00 /*
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef _VIA_DRM_H_
#define _VIA_DRM_H_
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* WARNING: These defines must be the same as what the Xserver uses.
* if you change them, you must change the defines in the Xserver.
*/
#ifndef _VIA_DEFINES_
#define _VIA_DEFINES_
#define VIA_NR_SAREA_CLIPRECTS 8
#define VIA_NR_XVMC_PORTS 10
#define VIA_NR_XVMC_LOCKS 5
#define VIA_MAX_CACHELINE_SIZE 64
#define XVMCLOCKPTR(saPriv,lockNo) \
((__volatile__ struct drm_hw_lock *)(((((unsigned long) (saPriv)->XvMCLockArea) + \
(VIA_MAX_CACHELINE_SIZE - 1)) & \
~(VIA_MAX_CACHELINE_SIZE - 1)) + \
VIA_MAX_CACHELINE_SIZE*(lockNo)))
/* Each region is a minimum of 64k, and there are at most 64 of them.
*/
#define VIA_NR_TEX_REGIONS 64
#define VIA_LOG_MIN_TEX_REGION_SIZE 16
#endif
#define VIA_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */
#define VIA_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */
#define VIA_UPLOAD_CTX 0x4
#define VIA_UPLOAD_BUFFERS 0x8
#define VIA_UPLOAD_TEX0 0x10
#define VIA_UPLOAD_TEX1 0x20
#define VIA_UPLOAD_CLIPRECTS 0x40
#define VIA_UPLOAD_ALL 0xff
/* VIA specific ioctls */
#define DRM_VIA_ALLOCMEM 0x00
#define DRM_VIA_FREEMEM 0x01
#define DRM_VIA_AGP_INIT 0x02
#define DRM_VIA_FB_INIT 0x03
#define DRM_VIA_MAP_INIT 0x04
#define DRM_VIA_DEC_FUTEX 0x05
#define NOT_USED
#define DRM_VIA_DMA_INIT 0x07
#define DRM_VIA_CMDBUFFER 0x08
#define DRM_VIA_FLUSH 0x09
#define DRM_VIA_PCICMD 0x0a
#define DRM_VIA_CMDBUF_SIZE 0x0b
#define NOT_USED
#define DRM_VIA_WAIT_IRQ 0x0d
#define DRM_VIA_DMA_BLIT 0x0e
#define DRM_VIA_BLIT_SYNC 0x0f
#define DRM_IOCTL_VIA_ALLOCMEM DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_ALLOCMEM, drm_via_mem_t)
#define DRM_IOCTL_VIA_FREEMEM DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_FREEMEM, drm_via_mem_t)
#define DRM_IOCTL_VIA_AGP_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_AGP_INIT, drm_via_agp_t)
#define DRM_IOCTL_VIA_FB_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_FB_INIT, drm_via_fb_t)
#define DRM_IOCTL_VIA_MAP_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_MAP_INIT, drm_via_init_t)
#define DRM_IOCTL_VIA_DEC_FUTEX DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_DEC_FUTEX, drm_via_futex_t)
#define DRM_IOCTL_VIA_DMA_INIT DRM_IOWR(DRM_COMMAND_BASE + DRM_VIA_DMA_INIT, drm_via_dma_init_t)
#define DRM_IOCTL_VIA_CMDBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_CMDBUFFER, drm_via_cmdbuffer_t)
#define DRM_IOCTL_VIA_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_VIA_FLUSH)
#define DRM_IOCTL_VIA_PCICMD DRM_IOW( DRM_COMMAND_BASE + DRM_VIA_PCICMD, drm_via_cmdbuffer_t)
#define DRM_IOCTL_VIA_CMDBUF_SIZE DRM_IOWR( DRM_COMMAND_BASE + DRM_VIA_CMDBUF_SIZE, \
drm_via_cmdbuf_size_t)
#define DRM_IOCTL_VIA_WAIT_IRQ DRM_IOWR( DRM_COMMAND_BASE + DRM_VIA_WAIT_IRQ, drm_via_irqwait_t)
#define DRM_IOCTL_VIA_DMA_BLIT DRM_IOW(DRM_COMMAND_BASE + DRM_VIA_DMA_BLIT, drm_via_dmablit_t)
#define DRM_IOCTL_VIA_BLIT_SYNC DRM_IOW(DRM_COMMAND_BASE + DRM_VIA_BLIT_SYNC, drm_via_blitsync_t)
/* Indices into buf.Setup where various bits of state are mirrored per
* context and per buffer. These can be fired at the card as a unit,
* or in a piecewise fashion as required.
*/
#define VIA_TEX_SETUP_SIZE 8
/* Flags for clear ioctl
*/
#define VIA_FRONT 0x1
#define VIA_BACK 0x2
#define VIA_DEPTH 0x4
#define VIA_STENCIL 0x8
#define VIA_MEM_VIDEO 0 /* matches drm constant */
#define VIA_MEM_AGP 1 /* matches drm constant */
#define VIA_MEM_SYSTEM 2
#define VIA_MEM_MIXED 3
#define VIA_MEM_UNKNOWN 4
typedef struct {
__u32 offset;
__u32 size;
} drm_via_agp_t;
typedef struct {
__u32 offset;
__u32 size;
} drm_via_fb_t;
typedef struct {
__u32 context;
__u32 type;
__u32 size;
unsigned long index;
unsigned long offset;
} drm_via_mem_t;
typedef struct _drm_via_init {
enum {
VIA_INIT_MAP = 0x01,
VIA_CLEANUP_MAP = 0x02
} func;
unsigned long sarea_priv_offset;
unsigned long fb_offset;
unsigned long mmio_offset;
unsigned long agpAddr;
} drm_via_init_t;
typedef struct _drm_via_futex {
enum {
VIA_FUTEX_WAIT = 0x00,
VIA_FUTEX_WAKE = 0X01
} func;
__u32 ms;
__u32 lock;
__u32 val;
} drm_via_futex_t;
typedef struct _drm_via_dma_init {
enum {
VIA_INIT_DMA = 0x01,
VIA_CLEANUP_DMA = 0x02,
VIA_DMA_INITIALIZED = 0x03
} func;
unsigned long offset;
unsigned long size;
unsigned long reg_pause_addr;
} drm_via_dma_init_t;
typedef struct _drm_via_cmdbuffer {
char *buf;
unsigned long size;
} drm_via_cmdbuffer_t;
/* Warning: If you change the SAREA structure you must change the Xserver
* structure as well */
typedef struct _drm_via_tex_region {
unsigned char next, prev; /* indices to form a circular LRU */
unsigned char inUse; /* owned by a client, or free? */
int age; /* tracked by clients to update local LRU's */
} drm_via_tex_region_t;
typedef struct _drm_via_sarea {
unsigned int dirty;
unsigned int nbox;
struct drm_clip_rect boxes[VIA_NR_SAREA_CLIPRECTS];
drm_via_tex_region_t texList[VIA_NR_TEX_REGIONS + 1];
int texAge; /* last time texture was uploaded */
int ctxOwner; /* last context to upload state */
int vertexPrim;
/*
* Below is for XvMC.
* We want the lock integers alone on, and aligned to, a cache line.
* Therefore this somewhat strange construct.
*/
char XvMCLockArea[VIA_MAX_CACHELINE_SIZE * (VIA_NR_XVMC_LOCKS + 1)];
unsigned int XvMCDisplaying[VIA_NR_XVMC_PORTS];
unsigned int XvMCSubPicOn[VIA_NR_XVMC_PORTS];
unsigned int XvMCCtxNoGrabbed; /* Last context to hold decoder */
/* Used by the 3d driver only at this point, for pageflipping:
*/
unsigned int pfCurrentOffset;
} drm_via_sarea_t;
typedef struct _drm_via_cmdbuf_size {
enum {
VIA_CMDBUF_SPACE = 0x01,
VIA_CMDBUF_LAG = 0x02
} func;
int wait;
__u32 size;
} drm_via_cmdbuf_size_t;
typedef enum {
VIA_IRQ_ABSOLUTE = 0x0,
VIA_IRQ_RELATIVE = 0x1,
VIA_IRQ_SIGNAL = 0x10000000,
VIA_IRQ_FORCE_SEQUENCE = 0x20000000
} via_irq_seq_type_t;
#define VIA_IRQ_FLAGS_MASK 0xF0000000
enum drm_via_irqs {
drm_via_irq_hqv0 = 0,
drm_via_irq_hqv1,
drm_via_irq_dma0_dd,
drm_via_irq_dma0_td,
drm_via_irq_dma1_dd,
drm_via_irq_dma1_td,
drm_via_irq_num
};
struct drm_via_wait_irq_request {
unsigned irq;
via_irq_seq_type_t type;
__u32 sequence;
__u32 signal;
};
typedef union drm_via_irqwait {
struct drm_via_wait_irq_request request;
struct drm_wait_vblank_reply reply;
} drm_via_irqwait_t;
typedef struct drm_via_blitsync {
__u32 sync_handle;
unsigned engine;
} drm_via_blitsync_t;
/* - * Below,"flags" is currently unused but will be used for possible future
* extensions like kernel space bounce buffers for bad alignments and
* blit engine busy-wait polling for better latency in the absence of
* interrupts.
*/
typedef struct drm_via_dmablit {
__u32 num_lines;
__u32 line_length;
__u32 fb_addr;
__u32 fb_stride;
unsigned char *mem_addr;
__u32 mem_stride;
__u32 flags;
int to_fb;
drm_via_blitsync_t sync;
} drm_via_dmablit_t;
#if defined(__cplusplus)
}
#endif
#endif /* _VIA_DRM_H_ */
vmwgfx_drm.h 0000644 00000076524 15272676607 0007135 0 ustar 00 /**************************************************************************
*
* Copyright © 2009-2015 VMware, Inc., Palo Alto, CA., USA
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef __VMWGFX_DRM_H__
#define __VMWGFX_DRM_H__
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
#define DRM_VMW_MAX_SURFACE_FACES 6
#define DRM_VMW_MAX_MIP_LEVELS 24
#define DRM_VMW_GET_PARAM 0
#define DRM_VMW_ALLOC_DMABUF 1
#define DRM_VMW_UNREF_DMABUF 2
#define DRM_VMW_HANDLE_CLOSE 2
#define DRM_VMW_CURSOR_BYPASS 3
/* guarded by DRM_VMW_PARAM_NUM_STREAMS != 0*/
#define DRM_VMW_CONTROL_STREAM 4
#define DRM_VMW_CLAIM_STREAM 5
#define DRM_VMW_UNREF_STREAM 6
/* guarded by DRM_VMW_PARAM_3D == 1 */
#define DRM_VMW_CREATE_CONTEXT 7
#define DRM_VMW_UNREF_CONTEXT 8
#define DRM_VMW_CREATE_SURFACE 9
#define DRM_VMW_UNREF_SURFACE 10
#define DRM_VMW_REF_SURFACE 11
#define DRM_VMW_EXECBUF 12
#define DRM_VMW_GET_3D_CAP 13
#define DRM_VMW_FENCE_WAIT 14
#define DRM_VMW_FENCE_SIGNALED 15
#define DRM_VMW_FENCE_UNREF 16
#define DRM_VMW_FENCE_EVENT 17
#define DRM_VMW_PRESENT 18
#define DRM_VMW_PRESENT_READBACK 19
#define DRM_VMW_UPDATE_LAYOUT 20
#define DRM_VMW_CREATE_SHADER 21
#define DRM_VMW_UNREF_SHADER 22
#define DRM_VMW_GB_SURFACE_CREATE 23
#define DRM_VMW_GB_SURFACE_REF 24
#define DRM_VMW_SYNCCPU 25
#define DRM_VMW_CREATE_EXTENDED_CONTEXT 26
/*************************************************************************/
/**
* DRM_VMW_GET_PARAM - get device information.
*
* DRM_VMW_PARAM_FIFO_OFFSET:
* Offset to use to map the first page of the FIFO read-only.
* The fifo is mapped using the mmap() system call on the drm device.
*
* DRM_VMW_PARAM_OVERLAY_IOCTL:
* Does the driver support the overlay ioctl.
*/
#define DRM_VMW_PARAM_NUM_STREAMS 0
#define DRM_VMW_PARAM_NUM_FREE_STREAMS 1
#define DRM_VMW_PARAM_3D 2
#define DRM_VMW_PARAM_HW_CAPS 3
#define DRM_VMW_PARAM_FIFO_CAPS 4
#define DRM_VMW_PARAM_MAX_FB_SIZE 5
#define DRM_VMW_PARAM_FIFO_HW_VERSION 6
#define DRM_VMW_PARAM_MAX_SURF_MEMORY 7
#define DRM_VMW_PARAM_3D_CAPS_SIZE 8
#define DRM_VMW_PARAM_MAX_MOB_MEMORY 9
#define DRM_VMW_PARAM_MAX_MOB_SIZE 10
#define DRM_VMW_PARAM_SCREEN_TARGET 11
#define DRM_VMW_PARAM_DX 12
/**
* enum drm_vmw_handle_type - handle type for ref ioctls
*
*/
enum drm_vmw_handle_type {
DRM_VMW_HANDLE_LEGACY = 0,
DRM_VMW_HANDLE_PRIME = 1
};
/**
* struct drm_vmw_getparam_arg
*
* @value: Returned value. //Out
* @param: Parameter to query. //In.
*
* Argument to the DRM_VMW_GET_PARAM Ioctl.
*/
struct drm_vmw_getparam_arg {
__u64 value;
__u32 param;
__u32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_CREATE_CONTEXT - Create a host context.
*
* Allocates a device unique context id, and queues a create context command
* for the host. Does not wait for host completion.
*/
/**
* struct drm_vmw_context_arg
*
* @cid: Device unique context ID.
*
* Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
* Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
*/
struct drm_vmw_context_arg {
__s32 cid;
__u32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_UNREF_CONTEXT - Create a host context.
*
* Frees a global context id, and queues a destroy host command for the host.
* Does not wait for host completion. The context ID can be used directly
* in the command stream and shows up as the same context ID on the host.
*/
/*************************************************************************/
/**
* DRM_VMW_CREATE_SURFACE - Create a host suface.
*
* Allocates a device unique surface id, and queues a create surface command
* for the host. Does not wait for host completion. The surface ID can be
* used directly in the command stream and shows up as the same surface
* ID on the host.
*/
/**
* struct drm_wmv_surface_create_req
*
* @flags: Surface flags as understood by the host.
* @format: Surface format as understood by the host.
* @mip_levels: Number of mip levels for each face.
* An unused face should have 0 encoded.
* @size_addr: Address of a user-space array of sruct drm_vmw_size
* cast to an __u64 for 32-64 bit compatibility.
* The size of the array should equal the total number of mipmap levels.
* @shareable: Boolean whether other clients (as identified by file descriptors)
* may reference this surface.
* @scanout: Boolean whether the surface is intended to be used as a
* scanout.
*
* Input data to the DRM_VMW_CREATE_SURFACE Ioctl.
* Output data from the DRM_VMW_REF_SURFACE Ioctl.
*/
struct drm_vmw_surface_create_req {
__u32 flags;
__u32 format;
__u32 mip_levels[DRM_VMW_MAX_SURFACE_FACES];
__u64 size_addr;
__s32 shareable;
__s32 scanout;
};
/**
* struct drm_wmv_surface_arg
*
* @sid: Surface id of created surface or surface to destroy or reference.
* @handle_type: Handle type for DRM_VMW_REF_SURFACE Ioctl.
*
* Output data from the DRM_VMW_CREATE_SURFACE Ioctl.
* Input argument to the DRM_VMW_UNREF_SURFACE Ioctl.
* Input argument to the DRM_VMW_REF_SURFACE Ioctl.
*/
struct drm_vmw_surface_arg {
__s32 sid;
enum drm_vmw_handle_type handle_type;
};
/**
* struct drm_vmw_size ioctl.
*
* @width - mip level width
* @height - mip level height
* @depth - mip level depth
*
* Description of a mip level.
* Input data to the DRM_WMW_CREATE_SURFACE Ioctl.
*/
struct drm_vmw_size {
__u32 width;
__u32 height;
__u32 depth;
__u32 pad64;
};
/**
* union drm_vmw_surface_create_arg
*
* @rep: Output data as described above.
* @req: Input data as described above.
*
* Argument to the DRM_VMW_CREATE_SURFACE Ioctl.
*/
union drm_vmw_surface_create_arg {
struct drm_vmw_surface_arg rep;
struct drm_vmw_surface_create_req req;
};
/*************************************************************************/
/**
* DRM_VMW_REF_SURFACE - Reference a host surface.
*
* Puts a reference on a host surface with a give sid, as previously
* returned by the DRM_VMW_CREATE_SURFACE ioctl.
* A reference will make sure the surface isn't destroyed while we hold
* it and will allow the calling client to use the surface ID in the command
* stream.
*
* On successful return, the Ioctl returns the surface information given
* in the DRM_VMW_CREATE_SURFACE ioctl.
*/
/**
* union drm_vmw_surface_reference_arg
*
* @rep: Output data as described above.
* @req: Input data as described above.
*
* Argument to the DRM_VMW_REF_SURFACE Ioctl.
*/
union drm_vmw_surface_reference_arg {
struct drm_vmw_surface_create_req rep;
struct drm_vmw_surface_arg req;
};
/*************************************************************************/
/**
* DRM_VMW_UNREF_SURFACE - Unreference a host surface.
*
* Clear a reference previously put on a host surface.
* When all references are gone, including the one implicitly placed
* on creation,
* a destroy surface command will be queued for the host.
* Does not wait for completion.
*/
/*************************************************************************/
/**
* DRM_VMW_EXECBUF
*
* Submit a command buffer for execution on the host, and return a
* fence seqno that when signaled, indicates that the command buffer has
* executed.
*/
/**
* struct drm_vmw_execbuf_arg
*
* @commands: User-space address of a command buffer cast to an __u64.
* @command-size: Size in bytes of the command buffer.
* @throttle-us: Sleep until software is less than @throttle_us
* microseconds ahead of hardware. The driver may round this value
* to the nearest kernel tick.
* @fence_rep: User-space address of a struct drm_vmw_fence_rep cast to an
* __u64.
* @version: Allows expanding the execbuf ioctl parameters without breaking
* backwards compatibility, since user-space will always tell the kernel
* which version it uses.
* @flags: Execbuf flags.
* @imported_fence_fd: FD for a fence imported from another device
*
* Argument to the DRM_VMW_EXECBUF Ioctl.
*/
#define DRM_VMW_EXECBUF_VERSION 2
#define DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD (1 << 0)
#define DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD (1 << 1)
struct drm_vmw_execbuf_arg {
__u64 commands;
__u32 command_size;
__u32 throttle_us;
__u64 fence_rep;
__u32 version;
__u32 flags;
__u32 context_handle;
__s32 imported_fence_fd;
};
/**
* struct drm_vmw_fence_rep
*
* @handle: Fence object handle for fence associated with a command submission.
* @mask: Fence flags relevant for this fence object.
* @seqno: Fence sequence number in fifo. A fence object with a lower
* seqno will signal the EXEC flag before a fence object with a higher
* seqno. This can be used by user-space to avoid kernel calls to determine
* whether a fence has signaled the EXEC flag. Note that @seqno will
* wrap at 32-bit.
* @passed_seqno: The highest seqno number processed by the hardware
* so far. This can be used to mark user-space fence objects as signaled, and
* to determine whether a fence seqno might be stale.
* @fd: FD associated with the fence, -1 if not exported
* @error: This member should've been set to -EFAULT on submission.
* The following actions should be take on completion:
* error == -EFAULT: Fence communication failed. The host is synchronized.
* Use the last fence id read from the FIFO fence register.
* error != 0 && error != -EFAULT:
* Fence submission failed. The host is synchronized. Use the fence_seq member.
* error == 0: All is OK, The host may not be synchronized.
* Use the fence_seq member.
*
* Input / Output data to the DRM_VMW_EXECBUF Ioctl.
*/
struct drm_vmw_fence_rep {
__u32 handle;
__u32 mask;
__u32 seqno;
__u32 passed_seqno;
__s32 fd;
__s32 error;
};
/*************************************************************************/
/**
* DRM_VMW_ALLOC_DMABUF
*
* Allocate a DMA buffer that is visible also to the host.
* NOTE: The buffer is
* identified by a handle and an offset, which are private to the guest, but
* useable in the command stream. The guest kernel may translate these
* and patch up the command stream accordingly. In the future, the offset may
* be zero at all times, or it may disappear from the interface before it is
* fixed.
*
* The DMA buffer may stay user-space mapped in the guest at all times,
* and is thus suitable for sub-allocation.
*
* DMA buffers are mapped using the mmap() syscall on the drm device.
*/
/**
* struct drm_vmw_alloc_dmabuf_req
*
* @size: Required minimum size of the buffer.
*
* Input data to the DRM_VMW_ALLOC_DMABUF Ioctl.
*/
struct drm_vmw_alloc_dmabuf_req {
__u32 size;
__u32 pad64;
};
/**
* struct drm_vmw_dmabuf_rep
*
* @map_handle: Offset to use in the mmap() call used to map the buffer.
* @handle: Handle unique to this buffer. Used for unreferencing.
* @cur_gmr_id: GMR id to use in the command stream when this buffer is
* referenced. See not above.
* @cur_gmr_offset: Offset to use in the command stream when this buffer is
* referenced. See note above.
*
* Output data from the DRM_VMW_ALLOC_DMABUF Ioctl.
*/
struct drm_vmw_dmabuf_rep {
__u64 map_handle;
__u32 handle;
__u32 cur_gmr_id;
__u32 cur_gmr_offset;
__u32 pad64;
};
/**
* union drm_vmw_dmabuf_arg
*
* @req: Input data as described above.
* @rep: Output data as described above.
*
* Argument to the DRM_VMW_ALLOC_DMABUF Ioctl.
*/
union drm_vmw_alloc_dmabuf_arg {
struct drm_vmw_alloc_dmabuf_req req;
struct drm_vmw_dmabuf_rep rep;
};
/*************************************************************************/
/**
* DRM_VMW_UNREF_DMABUF - Free a DMA buffer.
*
*/
/**
* struct drm_vmw_unref_dmabuf_arg
*
* @handle: Handle indicating what buffer to free. Obtained from the
* DRM_VMW_ALLOC_DMABUF Ioctl.
*
* Argument to the DRM_VMW_UNREF_DMABUF Ioctl.
*/
struct drm_vmw_unref_dmabuf_arg {
__u32 handle;
__u32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_CONTROL_STREAM - Control overlays, aka streams.
*
* This IOCTL controls the overlay units of the svga device.
* The SVGA overlay units does not work like regular hardware units in
* that they do not automaticaly read back the contents of the given dma
* buffer. But instead only read back for each call to this ioctl, and
* at any point between this call being made and a following call that
* either changes the buffer or disables the stream.
*/
/**
* struct drm_vmw_rect
*
* Defines a rectangle. Used in the overlay ioctl to define
* source and destination rectangle.
*/
struct drm_vmw_rect {
__s32 x;
__s32 y;
__u32 w;
__u32 h;
};
/**
* struct drm_vmw_control_stream_arg
*
* @stream_id: Stearm to control
* @enabled: If false all following arguments are ignored.
* @handle: Handle to buffer for getting data from.
* @format: Format of the overlay as understood by the host.
* @width: Width of the overlay.
* @height: Height of the overlay.
* @size: Size of the overlay in bytes.
* @pitch: Array of pitches, the two last are only used for YUV12 formats.
* @offset: Offset from start of dma buffer to overlay.
* @src: Source rect, must be within the defined area above.
* @dst: Destination rect, x and y may be negative.
*
* Argument to the DRM_VMW_CONTROL_STREAM Ioctl.
*/
struct drm_vmw_control_stream_arg {
__u32 stream_id;
__u32 enabled;
__u32 flags;
__u32 color_key;
__u32 handle;
__u32 offset;
__s32 format;
__u32 size;
__u32 width;
__u32 height;
__u32 pitch[3];
__u32 pad64;
struct drm_vmw_rect src;
struct drm_vmw_rect dst;
};
/*************************************************************************/
/**
* DRM_VMW_CURSOR_BYPASS - Give extra information about cursor bypass.
*
*/
#define DRM_VMW_CURSOR_BYPASS_ALL (1 << 0)
#define DRM_VMW_CURSOR_BYPASS_FLAGS (1)
/**
* struct drm_vmw_cursor_bypass_arg
*
* @flags: Flags.
* @crtc_id: Crtc id, only used if DMR_CURSOR_BYPASS_ALL isn't passed.
* @xpos: X position of cursor.
* @ypos: Y position of cursor.
* @xhot: X hotspot.
* @yhot: Y hotspot.
*
* Argument to the DRM_VMW_CURSOR_BYPASS Ioctl.
*/
struct drm_vmw_cursor_bypass_arg {
__u32 flags;
__u32 crtc_id;
__s32 xpos;
__s32 ypos;
__s32 xhot;
__s32 yhot;
};
/*************************************************************************/
/**
* DRM_VMW_CLAIM_STREAM - Claim a single stream.
*/
/**
* struct drm_vmw_context_arg
*
* @stream_id: Device unique context ID.
*
* Output argument to the DRM_VMW_CREATE_CONTEXT Ioctl.
* Input argument to the DRM_VMW_UNREF_CONTEXT Ioctl.
*/
struct drm_vmw_stream_arg {
__u32 stream_id;
__u32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_UNREF_STREAM - Unclaim a stream.
*
* Return a single stream that was claimed by this process. Also makes
* sure that the stream has been stopped.
*/
/*************************************************************************/
/**
* DRM_VMW_GET_3D_CAP
*
* Read 3D capabilities from the FIFO
*
*/
/**
* struct drm_vmw_get_3d_cap_arg
*
* @buffer: Pointer to a buffer for capability data, cast to an __u64
* @size: Max size to copy
*
* Input argument to the DRM_VMW_GET_3D_CAP_IOCTL
* ioctls.
*/
struct drm_vmw_get_3d_cap_arg {
__u64 buffer;
__u32 max_size;
__u32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_FENCE_WAIT
*
* Waits for a fence object to signal. The wait is interruptible, so that
* signals may be delivered during the interrupt. The wait may timeout,
* in which case the calls returns -EBUSY. If the wait is restarted,
* that is restarting without resetting @cookie_valid to zero,
* the timeout is computed from the first call.
*
* The flags argument to the DRM_VMW_FENCE_WAIT ioctl indicates what to wait
* on:
* DRM_VMW_FENCE_FLAG_EXEC: All commands ahead of the fence in the command
* stream
* have executed.
* DRM_VMW_FENCE_FLAG_QUERY: All query results resulting from query finish
* commands
* in the buffer given to the EXECBUF ioctl returning the fence object handle
* are available to user-space.
*
* DRM_VMW_WAIT_OPTION_UNREF: If this wait option is given, and the
* fenc wait ioctl returns 0, the fence object has been unreferenced after
* the wait.
*/
#define DRM_VMW_FENCE_FLAG_EXEC (1 << 0)
#define DRM_VMW_FENCE_FLAG_QUERY (1 << 1)
#define DRM_VMW_WAIT_OPTION_UNREF (1 << 0)
/**
* struct drm_vmw_fence_wait_arg
*
* @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
* @cookie_valid: Must be reset to 0 on first call. Left alone on restart.
* @kernel_cookie: Set to 0 on first call. Left alone on restart.
* @timeout_us: Wait timeout in microseconds. 0 for indefinite timeout.
* @lazy: Set to 1 if timing is not critical. Allow more than a kernel tick
* before returning.
* @flags: Fence flags to wait on.
* @wait_options: Options that control the behaviour of the wait ioctl.
*
* Input argument to the DRM_VMW_FENCE_WAIT ioctl.
*/
struct drm_vmw_fence_wait_arg {
__u32 handle;
__s32 cookie_valid;
__u64 kernel_cookie;
__u64 timeout_us;
__s32 lazy;
__s32 flags;
__s32 wait_options;
__s32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_FENCE_SIGNALED
*
* Checks if a fence object is signaled..
*/
/**
* struct drm_vmw_fence_signaled_arg
*
* @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
* @flags: Fence object flags input to DRM_VMW_FENCE_SIGNALED ioctl
* @signaled: Out: Flags signaled.
* @sequence: Out: Highest sequence passed so far. Can be used to signal the
* EXEC flag of user-space fence objects.
*
* Input/Output argument to the DRM_VMW_FENCE_SIGNALED and DRM_VMW_FENCE_UNREF
* ioctls.
*/
struct drm_vmw_fence_signaled_arg {
__u32 handle;
__u32 flags;
__s32 signaled;
__u32 passed_seqno;
__u32 signaled_flags;
__u32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_FENCE_UNREF
*
* Unreferences a fence object, and causes it to be destroyed if there are no
* other references to it.
*
*/
/**
* struct drm_vmw_fence_arg
*
* @handle: Fence object handle as returned by the DRM_VMW_EXECBUF ioctl.
*
* Input/Output argument to the DRM_VMW_FENCE_UNREF ioctl..
*/
struct drm_vmw_fence_arg {
__u32 handle;
__u32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_FENCE_EVENT
*
* Queues an event on a fence to be delivered on the drm character device
* when the fence has signaled the DRM_VMW_FENCE_FLAG_EXEC flag.
* Optionally the approximate time when the fence signaled is
* given by the event.
*/
/*
* The event type
*/
#define DRM_VMW_EVENT_FENCE_SIGNALED 0x80000000
struct drm_vmw_event_fence {
struct drm_event base;
__u64 user_data;
__u32 tv_sec;
__u32 tv_usec;
};
/*
* Flags that may be given to the command.
*/
/* Request fence signaled time on the event. */
#define DRM_VMW_FE_FLAG_REQ_TIME (1 << 0)
/**
* struct drm_vmw_fence_event_arg
*
* @fence_rep: Pointer to fence_rep structure cast to __u64 or 0 if
* the fence is not supposed to be referenced by user-space.
* @user_info: Info to be delivered with the event.
* @handle: Attach the event to this fence only.
* @flags: A set of flags as defined above.
*/
struct drm_vmw_fence_event_arg {
__u64 fence_rep;
__u64 user_data;
__u32 handle;
__u32 flags;
};
/*************************************************************************/
/**
* DRM_VMW_PRESENT
*
* Executes an SVGA present on a given fb for a given surface. The surface
* is placed on the framebuffer. Cliprects are given relative to the given
* point (the point disignated by dest_{x|y}).
*
*/
/**
* struct drm_vmw_present_arg
* @fb_id: framebuffer id to present / read back from.
* @sid: Surface id to present from.
* @dest_x: X placement coordinate for surface.
* @dest_y: Y placement coordinate for surface.
* @clips_ptr: Pointer to an array of clip rects cast to an __u64.
* @num_clips: Number of cliprects given relative to the framebuffer origin,
* in the same coordinate space as the frame buffer.
* @pad64: Unused 64-bit padding.
*
* Input argument to the DRM_VMW_PRESENT ioctl.
*/
struct drm_vmw_present_arg {
__u32 fb_id;
__u32 sid;
__s32 dest_x;
__s32 dest_y;
__u64 clips_ptr;
__u32 num_clips;
__u32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_PRESENT_READBACK
*
* Executes an SVGA present readback from a given fb to the dma buffer
* currently bound as the fb. If there is no dma buffer bound to the fb,
* an error will be returned.
*
*/
/**
* struct drm_vmw_present_arg
* @fb_id: fb_id to present / read back from.
* @num_clips: Number of cliprects.
* @clips_ptr: Pointer to an array of clip rects cast to an __u64.
* @fence_rep: Pointer to a struct drm_vmw_fence_rep, cast to an __u64.
* If this member is NULL, then the ioctl should not return a fence.
*/
struct drm_vmw_present_readback_arg {
__u32 fb_id;
__u32 num_clips;
__u64 clips_ptr;
__u64 fence_rep;
};
/*************************************************************************/
/**
* DRM_VMW_UPDATE_LAYOUT - Update layout
*
* Updates the preferred modes and connection status for connectors. The
* command consists of one drm_vmw_update_layout_arg pointing to an array
* of num_outputs drm_vmw_rect's.
*/
/**
* struct drm_vmw_update_layout_arg
*
* @num_outputs: number of active connectors
* @rects: pointer to array of drm_vmw_rect cast to an __u64
*
* Input argument to the DRM_VMW_UPDATE_LAYOUT Ioctl.
*/
struct drm_vmw_update_layout_arg {
__u32 num_outputs;
__u32 pad64;
__u64 rects;
};
/*************************************************************************/
/**
* DRM_VMW_CREATE_SHADER - Create shader
*
* Creates a shader and optionally binds it to a dma buffer containing
* the shader byte-code.
*/
/**
* enum drm_vmw_shader_type - Shader types
*/
enum drm_vmw_shader_type {
drm_vmw_shader_type_vs = 0,
drm_vmw_shader_type_ps,
};
/**
* struct drm_vmw_shader_create_arg
*
* @shader_type: Shader type of the shader to create.
* @size: Size of the byte-code in bytes.
* where the shader byte-code starts
* @buffer_handle: Buffer handle identifying the buffer containing the
* shader byte-code
* @shader_handle: On successful completion contains a handle that
* can be used to subsequently identify the shader.
* @offset: Offset in bytes into the buffer given by @buffer_handle,
*
* Input / Output argument to the DRM_VMW_CREATE_SHADER Ioctl.
*/
struct drm_vmw_shader_create_arg {
enum drm_vmw_shader_type shader_type;
__u32 size;
__u32 buffer_handle;
__u32 shader_handle;
__u64 offset;
};
/*************************************************************************/
/**
* DRM_VMW_UNREF_SHADER - Unreferences a shader
*
* Destroys a user-space reference to a shader, optionally destroying
* it.
*/
/**
* struct drm_vmw_shader_arg
*
* @handle: Handle identifying the shader to destroy.
*
* Input argument to the DRM_VMW_UNREF_SHADER ioctl.
*/
struct drm_vmw_shader_arg {
__u32 handle;
__u32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_GB_SURFACE_CREATE - Create a host guest-backed surface.
*
* Allocates a surface handle and queues a create surface command
* for the host on the first use of the surface. The surface ID can
* be used as the surface ID in commands referencing the surface.
*/
/**
* enum drm_vmw_surface_flags
*
* @drm_vmw_surface_flag_shareable: Whether the surface is shareable
* @drm_vmw_surface_flag_scanout: Whether the surface is a scanout
* surface.
* @drm_vmw_surface_flag_create_buffer: Create a backup buffer if none is
* given.
*/
enum drm_vmw_surface_flags {
drm_vmw_surface_flag_shareable = (1 << 0),
drm_vmw_surface_flag_scanout = (1 << 1),
drm_vmw_surface_flag_create_buffer = (1 << 2)
};
/**
* struct drm_vmw_gb_surface_create_req
*
* @svga3d_flags: SVGA3d surface flags for the device.
* @format: SVGA3d format.
* @mip_level: Number of mip levels for all faces.
* @drm_surface_flags Flags as described above.
* @multisample_count Future use. Set to 0.
* @autogen_filter Future use. Set to 0.
* @buffer_handle Buffer handle of backup buffer. SVGA3D_INVALID_ID
* if none.
* @base_size Size of the base mip level for all faces.
* @array_size Must be zero for non-DX hardware, and if non-zero
* svga3d_flags must have proper bind flags setup.
*
* Input argument to the DRM_VMW_GB_SURFACE_CREATE Ioctl.
* Part of output argument for the DRM_VMW_GB_SURFACE_REF Ioctl.
*/
struct drm_vmw_gb_surface_create_req {
__u32 svga3d_flags;
__u32 format;
__u32 mip_levels;
enum drm_vmw_surface_flags drm_surface_flags;
__u32 multisample_count;
__u32 autogen_filter;
__u32 buffer_handle;
__u32 array_size;
struct drm_vmw_size base_size;
};
/**
* struct drm_vmw_gb_surface_create_rep
*
* @handle: Surface handle.
* @backup_size: Size of backup buffers for this surface.
* @buffer_handle: Handle of backup buffer. SVGA3D_INVALID_ID if none.
* @buffer_size: Actual size of the buffer identified by
* @buffer_handle
* @buffer_map_handle: Offset into device address space for the buffer
* identified by @buffer_handle.
*
* Part of output argument for the DRM_VMW_GB_SURFACE_REF ioctl.
* Output argument for the DRM_VMW_GB_SURFACE_CREATE ioctl.
*/
struct drm_vmw_gb_surface_create_rep {
__u32 handle;
__u32 backup_size;
__u32 buffer_handle;
__u32 buffer_size;
__u64 buffer_map_handle;
};
/**
* union drm_vmw_gb_surface_create_arg
*
* @req: Input argument as described above.
* @rep: Output argument as described above.
*
* Argument to the DRM_VMW_GB_SURFACE_CREATE ioctl.
*/
union drm_vmw_gb_surface_create_arg {
struct drm_vmw_gb_surface_create_rep rep;
struct drm_vmw_gb_surface_create_req req;
};
/*************************************************************************/
/**
* DRM_VMW_GB_SURFACE_REF - Reference a host surface.
*
* Puts a reference on a host surface with a given handle, as previously
* returned by the DRM_VMW_GB_SURFACE_CREATE ioctl.
* A reference will make sure the surface isn't destroyed while we hold
* it and will allow the calling client to use the surface handle in
* the command stream.
*
* On successful return, the Ioctl returns the surface information given
* to and returned from the DRM_VMW_GB_SURFACE_CREATE ioctl.
*/
/**
* struct drm_vmw_gb_surface_reference_arg
*
* @creq: The data used as input when the surface was created, as described
* above at "struct drm_vmw_gb_surface_create_req"
* @crep: Additional data output when the surface was created, as described
* above at "struct drm_vmw_gb_surface_create_rep"
*
* Output Argument to the DRM_VMW_GB_SURFACE_REF ioctl.
*/
struct drm_vmw_gb_surface_ref_rep {
struct drm_vmw_gb_surface_create_req creq;
struct drm_vmw_gb_surface_create_rep crep;
};
/**
* union drm_vmw_gb_surface_reference_arg
*
* @req: Input data as described above at "struct drm_vmw_surface_arg"
* @rep: Output data as described above at "struct drm_vmw_gb_surface_ref_rep"
*
* Argument to the DRM_VMW_GB_SURFACE_REF Ioctl.
*/
union drm_vmw_gb_surface_reference_arg {
struct drm_vmw_gb_surface_ref_rep rep;
struct drm_vmw_surface_arg req;
};
/*************************************************************************/
/**
* DRM_VMW_SYNCCPU - Sync a DMA buffer / MOB for CPU access.
*
* Idles any previously submitted GPU operations on the buffer and
* by default blocks command submissions that reference the buffer.
* If the file descriptor used to grab a blocking CPU sync is closed, the
* cpu sync is released.
* The flags argument indicates how the grab / release operation should be
* performed:
*/
/**
* enum drm_vmw_synccpu_flags - Synccpu flags:
*
* @drm_vmw_synccpu_read: Sync for read. If sync is done for read only, it's a
* hint to the kernel to allow command submissions that references the buffer
* for read-only.
* @drm_vmw_synccpu_write: Sync for write. Block all command submissions
* referencing this buffer.
* @drm_vmw_synccpu_dontblock: Dont wait for GPU idle, but rather return
* -EBUSY should the buffer be busy.
* @drm_vmw_synccpu_allow_cs: Allow command submission that touches the buffer
* while the buffer is synced for CPU. This is similar to the GEM bo idle
* behavior.
*/
enum drm_vmw_synccpu_flags {
drm_vmw_synccpu_read = (1 << 0),
drm_vmw_synccpu_write = (1 << 1),
drm_vmw_synccpu_dontblock = (1 << 2),
drm_vmw_synccpu_allow_cs = (1 << 3)
};
/**
* enum drm_vmw_synccpu_op - Synccpu operations:
*
* @drm_vmw_synccpu_grab: Grab the buffer for CPU operations
* @drm_vmw_synccpu_release: Release a previous grab.
*/
enum drm_vmw_synccpu_op {
drm_vmw_synccpu_grab,
drm_vmw_synccpu_release
};
/**
* struct drm_vmw_synccpu_arg
*
* @op: The synccpu operation as described above.
* @handle: Handle identifying the buffer object.
* @flags: Flags as described above.
*/
struct drm_vmw_synccpu_arg {
enum drm_vmw_synccpu_op op;
enum drm_vmw_synccpu_flags flags;
__u32 handle;
__u32 pad64;
};
/*************************************************************************/
/**
* DRM_VMW_CREATE_EXTENDED_CONTEXT - Create a host context.
*
* Allocates a device unique context id, and queues a create context command
* for the host. Does not wait for host completion.
*/
enum drm_vmw_extended_context {
drm_vmw_context_legacy,
drm_vmw_context_dx
};
/**
* union drm_vmw_extended_context_arg
*
* @req: Context type.
* @rep: Context identifier.
*
* Argument to the DRM_VMW_CREATE_EXTENDED_CONTEXT Ioctl.
*/
union drm_vmw_extended_context_arg {
enum drm_vmw_extended_context req;
struct drm_vmw_context_arg rep;
};
/*************************************************************************/
/*
* DRM_VMW_HANDLE_CLOSE - Close a user-space handle and release its
* underlying resource.
*
* Note that this ioctl is overlaid on the DRM_VMW_UNREF_DMABUF Ioctl.
* The ioctl arguments therefore need to be identical in layout.
*
*/
/**
* struct drm_vmw_handle_close_arg
*
* @handle: Handle to close.
*
* Argument to the DRM_VMW_HANDLE_CLOSE Ioctl.
*/
struct drm_vmw_handle_close_arg {
__u32 handle;
__u32 pad64;
};
#if defined(__cplusplus)
}
#endif
#endif
r128_drm.h 0000644 00000023420 15272676607 0006276 0 ustar 00 /* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
* Created: Wed Apr 5 19:24:19 2000 by kevin@precisioninsight.com
*/
/*
* Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
* Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Gareth Hughes <gareth@valinux.com>
* Kevin E. Martin <martin@valinux.com>
*/
#ifndef __R128_DRM_H__
#define __R128_DRM_H__
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* WARNING: If you change any of these defines, make sure to change the
* defines in the X server file (r128_sarea.h)
*/
#ifndef __R128_SAREA_DEFINES__
#define __R128_SAREA_DEFINES__
/* What needs to be changed for the current vertex buffer?
*/
#define R128_UPLOAD_CONTEXT 0x001
#define R128_UPLOAD_SETUP 0x002
#define R128_UPLOAD_TEX0 0x004
#define R128_UPLOAD_TEX1 0x008
#define R128_UPLOAD_TEX0IMAGES 0x010
#define R128_UPLOAD_TEX1IMAGES 0x020
#define R128_UPLOAD_CORE 0x040
#define R128_UPLOAD_MASKS 0x080
#define R128_UPLOAD_WINDOW 0x100
#define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */
#define R128_REQUIRE_QUIESCENCE 0x400
#define R128_UPLOAD_ALL 0x7ff
#define R128_FRONT 0x1
#define R128_BACK 0x2
#define R128_DEPTH 0x4
/* Primitive types
*/
#define R128_POINTS 0x1
#define R128_LINES 0x2
#define R128_LINE_STRIP 0x3
#define R128_TRIANGLES 0x4
#define R128_TRIANGLE_FAN 0x5
#define R128_TRIANGLE_STRIP 0x6
/* Vertex/indirect buffer size
*/
#define R128_BUFFER_SIZE 16384
/* Byte offsets for indirect buffer data
*/
#define R128_INDEX_PRIM_OFFSET 20
#define R128_HOSTDATA_BLIT_OFFSET 32
/* Keep these small for testing.
*/
#define R128_NR_SAREA_CLIPRECTS 12
/* There are 2 heaps (local/AGP). Each region within a heap is a
* minimum of 64k, and there are at most 64 of them per heap.
*/
#define R128_LOCAL_TEX_HEAP 0
#define R128_AGP_TEX_HEAP 1
#define R128_NR_TEX_HEAPS 2
#define R128_NR_TEX_REGIONS 64
#define R128_LOG_TEX_GRANULARITY 16
#define R128_NR_CONTEXT_REGS 12
#define R128_MAX_TEXTURE_LEVELS 11
#define R128_MAX_TEXTURE_UNITS 2
#endif /* __R128_SAREA_DEFINES__ */
typedef struct {
/* Context state - can be written in one large chunk */
unsigned int dst_pitch_offset_c;
unsigned int dp_gui_master_cntl_c;
unsigned int sc_top_left_c;
unsigned int sc_bottom_right_c;
unsigned int z_offset_c;
unsigned int z_pitch_c;
unsigned int z_sten_cntl_c;
unsigned int tex_cntl_c;
unsigned int misc_3d_state_cntl_reg;
unsigned int texture_clr_cmp_clr_c;
unsigned int texture_clr_cmp_msk_c;
unsigned int fog_color_c;
/* Texture state */
unsigned int tex_size_pitch_c;
unsigned int constant_color_c;
/* Setup state */
unsigned int pm4_vc_fpu_setup;
unsigned int setup_cntl;
/* Mask state */
unsigned int dp_write_mask;
unsigned int sten_ref_mask_c;
unsigned int plane_3d_mask_c;
/* Window state */
unsigned int window_xy_offset;
/* Core state */
unsigned int scale_3d_cntl;
} drm_r128_context_regs_t;
/* Setup registers for each texture unit
*/
typedef struct {
unsigned int tex_cntl;
unsigned int tex_combine_cntl;
unsigned int tex_size_pitch;
unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
unsigned int tex_border_color;
} drm_r128_texture_regs_t;
typedef struct drm_r128_sarea {
/* The channel for communication of state information to the kernel
* on firing a vertex buffer.
*/
drm_r128_context_regs_t context_state;
drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
unsigned int dirty;
unsigned int vertsize;
unsigned int vc_format;
/* The current cliprects, or a subset thereof.
*/
struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
unsigned int nbox;
/* Counters for client-side throttling of rendering clients.
*/
unsigned int last_frame;
unsigned int last_dispatch;
struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
unsigned int tex_age[R128_NR_TEX_HEAPS];
int ctx_owner;
int pfAllowPageFlip; /* number of 3d windows (0,1,2 or more) */
int pfCurrentPage; /* which buffer is being displayed? */
} drm_r128_sarea_t;
/* WARNING: If you change any of these defines, make sure to change the
* defines in the Xserver file (xf86drmR128.h)
*/
/* Rage 128 specific ioctls
* The device specific ioctl range is 0x40 to 0x79.
*/
#define DRM_R128_INIT 0x00
#define DRM_R128_CCE_START 0x01
#define DRM_R128_CCE_STOP 0x02
#define DRM_R128_CCE_RESET 0x03
#define DRM_R128_CCE_IDLE 0x04
/* 0x05 not used */
#define DRM_R128_RESET 0x06
#define DRM_R128_SWAP 0x07
#define DRM_R128_CLEAR 0x08
#define DRM_R128_VERTEX 0x09
#define DRM_R128_INDICES 0x0a
#define DRM_R128_BLIT 0x0b
#define DRM_R128_DEPTH 0x0c
#define DRM_R128_STIPPLE 0x0d
/* 0x0e not used */
#define DRM_R128_INDIRECT 0x0f
#define DRM_R128_FULLSCREEN 0x10
#define DRM_R128_CLEAR2 0x11
#define DRM_R128_GETPARAM 0x12
#define DRM_R128_FLIP 0x13
#define DRM_IOCTL_R128_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
#define DRM_IOCTL_R128_CCE_START DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_START)
#define DRM_IOCTL_R128_CCE_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
#define DRM_IOCTL_R128_CCE_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
#define DRM_IOCTL_R128_CCE_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
/* 0x05 not used */
#define DRM_IOCTL_R128_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_RESET)
#define DRM_IOCTL_R128_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_R128_SWAP)
#define DRM_IOCTL_R128_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
#define DRM_IOCTL_R128_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
#define DRM_IOCTL_R128_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
#define DRM_IOCTL_R128_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
#define DRM_IOCTL_R128_DEPTH DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
#define DRM_IOCTL_R128_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
/* 0x0e not used */
#define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
#define DRM_IOCTL_R128_CLEAR2 DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
#define DRM_IOCTL_R128_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
#define DRM_IOCTL_R128_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_R128_FLIP)
typedef struct drm_r128_init {
enum {
R128_INIT_CCE = 0x01,
R128_CLEANUP_CCE = 0x02
} func;
unsigned long sarea_priv_offset;
int is_pci;
int cce_mode;
int cce_secure;
int ring_size;
int usec_timeout;
unsigned int fb_bpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_bpp;
unsigned int depth_offset, depth_pitch;
unsigned int span_offset;
unsigned long fb_offset;
unsigned long mmio_offset;
unsigned long ring_offset;
unsigned long ring_rptr_offset;
unsigned long buffers_offset;
unsigned long agp_textures_offset;
} drm_r128_init_t;
typedef struct drm_r128_cce_stop {
int flush;
int idle;
} drm_r128_cce_stop_t;
typedef struct drm_r128_clear {
unsigned int flags;
unsigned int clear_color;
unsigned int clear_depth;
unsigned int color_mask;
unsigned int depth_mask;
} drm_r128_clear_t;
typedef struct drm_r128_vertex {
int prim;
int idx; /* Index of vertex buffer */
int count; /* Number of vertices in buffer */
int discard; /* Client finished with buffer? */
} drm_r128_vertex_t;
typedef struct drm_r128_indices {
int prim;
int idx;
int start;
int end;
int discard; /* Client finished with buffer? */
} drm_r128_indices_t;
typedef struct drm_r128_blit {
int idx;
int pitch;
int offset;
int format;
unsigned short x, y;
unsigned short width, height;
} drm_r128_blit_t;
typedef struct drm_r128_depth {
enum {
R128_WRITE_SPAN = 0x01,
R128_WRITE_PIXELS = 0x02,
R128_READ_SPAN = 0x03,
R128_READ_PIXELS = 0x04
} func;
int n;
int *x;
int *y;
unsigned int *buffer;
unsigned char *mask;
} drm_r128_depth_t;
typedef struct drm_r128_stipple {
unsigned int *mask;
} drm_r128_stipple_t;
typedef struct drm_r128_indirect {
int idx;
int start;
int end;
int discard;
} drm_r128_indirect_t;
typedef struct drm_r128_fullscreen {
enum {
R128_INIT_FULLSCREEN = 0x01,
R128_CLEANUP_FULLSCREEN = 0x02
} func;
} drm_r128_fullscreen_t;
/* 2.3: An ioctl to get parameters that aren't available to the 3d
* client any other way.
*/
#define R128_PARAM_IRQ_NR 1
typedef struct drm_r128_getparam {
int param;
void *value;
} drm_r128_getparam_t;
#if defined(__cplusplus)
}
#endif
#endif
drm_sarea.h 0000644 00000005336 15272676607 0006703 0 ustar 00 /**
* \file drm_sarea.h
* \brief SAREA definitions
*
* \author Michel Dänzer <michel@daenzer.net>
*/
/*
* Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _DRM_SAREA_H_
#define _DRM_SAREA_H_
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
/* SAREA area needs to be at least a page */
#if defined(__alpha__)
#define SAREA_MAX 0x2000U
#elif defined(__mips__)
#define SAREA_MAX 0x4000U
#elif defined(__ia64__)
#define SAREA_MAX 0x10000U /* 64kB */
#else
/* Intel 830M driver needs at least 8k SAREA */
#define SAREA_MAX 0x2000U
#endif
/** Maximum number of drawables in the SAREA */
#define SAREA_MAX_DRAWABLES 256
#define SAREA_DRAWABLE_CLAIMED_ENTRY 0x80000000
/** SAREA drawable */
struct drm_sarea_drawable {
unsigned int stamp;
unsigned int flags;
};
/** SAREA frame */
struct drm_sarea_frame {
unsigned int x;
unsigned int y;
unsigned int width;
unsigned int height;
unsigned int fullscreen;
};
/** SAREA */
struct drm_sarea {
/** first thing is always the DRM locking structure */
struct drm_hw_lock lock;
/** \todo Use readers/writer lock for drm_sarea::drawable_lock */
struct drm_hw_lock drawable_lock;
struct drm_sarea_drawable drawableTable[SAREA_MAX_DRAWABLES]; /**< drawables */
struct drm_sarea_frame frame; /**< frame */
drm_context_t dummy_context;
};
typedef struct drm_sarea_drawable drm_sarea_drawable_t;
typedef struct drm_sarea_frame drm_sarea_frame_t;
typedef struct drm_sarea drm_sarea_t;
#if defined(__cplusplus)
}
#endif
#endif /* _DRM_SAREA_H_ */
drm_mode.h 0000644 00000052033 15272676607 0006530 0 ustar 00 /*
* Copyright (c) 2007 Dave Airlie <airlied@linux.ie>
* Copyright (c) 2007 Jakob Bornecrantz <wallbraker@gmail.com>
* Copyright (c) 2008 Red Hat Inc.
* Copyright (c) 2007-2008 Tungsten Graphics, Inc., Cedar Park, TX., USA
* Copyright (c) 2007-2008 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef _DRM_MODE_H
#define _DRM_MODE_H
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
#define DRM_DISPLAY_INFO_LEN 32
#define DRM_CONNECTOR_NAME_LEN 32
#define DRM_DISPLAY_MODE_LEN 32
#define DRM_PROP_NAME_LEN 32
#define DRM_MODE_TYPE_BUILTIN (1<<0)
#define DRM_MODE_TYPE_CLOCK_C ((1<<1) | DRM_MODE_TYPE_BUILTIN)
#define DRM_MODE_TYPE_CRTC_C ((1<<2) | DRM_MODE_TYPE_BUILTIN)
#define DRM_MODE_TYPE_PREFERRED (1<<3)
#define DRM_MODE_TYPE_DEFAULT (1<<4)
#define DRM_MODE_TYPE_USERDEF (1<<5)
#define DRM_MODE_TYPE_DRIVER (1<<6)
/* Video mode flags */
/* bit compatible with the xrandr RR_ definitions (bits 0-13)
*
* ABI warning: Existing userspace really expects
* the mode flags to match the xrandr definitions. Any
* changes that don't match the xrandr definitions will
* likely need a new client cap or some other mechanism
* to avoid breaking existing userspace. This includes
* allocating new flags in the previously unused bits!
*/
#define DRM_MODE_FLAG_PHSYNC (1<<0)
#define DRM_MODE_FLAG_NHSYNC (1<<1)
#define DRM_MODE_FLAG_PVSYNC (1<<2)
#define DRM_MODE_FLAG_NVSYNC (1<<3)
#define DRM_MODE_FLAG_INTERLACE (1<<4)
#define DRM_MODE_FLAG_DBLSCAN (1<<5)
#define DRM_MODE_FLAG_CSYNC (1<<6)
#define DRM_MODE_FLAG_PCSYNC (1<<7)
#define DRM_MODE_FLAG_NCSYNC (1<<8)
#define DRM_MODE_FLAG_HSKEW (1<<9) /* hskew provided */
#define DRM_MODE_FLAG_BCAST (1<<10)
#define DRM_MODE_FLAG_PIXMUX (1<<11)
#define DRM_MODE_FLAG_DBLCLK (1<<12)
#define DRM_MODE_FLAG_CLKDIV2 (1<<13)
/*
* When adding a new stereo mode don't forget to adjust DRM_MODE_FLAGS_3D_MAX
* (define not exposed to user space).
*/
#define DRM_MODE_FLAG_3D_MASK (0x1f<<14)
#define DRM_MODE_FLAG_3D_NONE (0<<14)
#define DRM_MODE_FLAG_3D_FRAME_PACKING (1<<14)
#define DRM_MODE_FLAG_3D_FIELD_ALTERNATIVE (2<<14)
#define DRM_MODE_FLAG_3D_LINE_ALTERNATIVE (3<<14)
#define DRM_MODE_FLAG_3D_SIDE_BY_SIDE_FULL (4<<14)
#define DRM_MODE_FLAG_3D_L_DEPTH (5<<14)
#define DRM_MODE_FLAG_3D_L_DEPTH_GFX_GFX_DEPTH (6<<14)
#define DRM_MODE_FLAG_3D_TOP_AND_BOTTOM (7<<14)
#define DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF (8<<14)
/* Picture aspect ratio options */
#define DRM_MODE_PICTURE_ASPECT_NONE 0
#define DRM_MODE_PICTURE_ASPECT_4_3 1
#define DRM_MODE_PICTURE_ASPECT_16_9 2
/* Aspect ratio flag bitmask (4 bits 22:19) */
#define DRM_MODE_FLAG_PIC_AR_MASK (0x0F<<19)
#define DRM_MODE_FLAG_PIC_AR_NONE \
(DRM_MODE_PICTURE_ASPECT_NONE<<19)
#define DRM_MODE_FLAG_PIC_AR_4_3 \
(DRM_MODE_PICTURE_ASPECT_4_3<<19)
#define DRM_MODE_FLAG_PIC_AR_16_9 \
(DRM_MODE_PICTURE_ASPECT_16_9<<19)
/* DPMS flags */
/* bit compatible with the xorg definitions. */
#define DRM_MODE_DPMS_ON 0
#define DRM_MODE_DPMS_STANDBY 1
#define DRM_MODE_DPMS_SUSPEND 2
#define DRM_MODE_DPMS_OFF 3
/* Scaling mode options */
#define DRM_MODE_SCALE_NONE 0 /* Unmodified timing (display or
software can still scale) */
#define DRM_MODE_SCALE_FULLSCREEN 1 /* Full screen, ignore aspect */
#define DRM_MODE_SCALE_CENTER 2 /* Centered, no scaling */
#define DRM_MODE_SCALE_ASPECT 3 /* Full screen, preserve aspect */
/* Dithering mode options */
#define DRM_MODE_DITHERING_OFF 0
#define DRM_MODE_DITHERING_ON 1
#define DRM_MODE_DITHERING_AUTO 2
/* Dirty info options */
#define DRM_MODE_DIRTY_OFF 0
#define DRM_MODE_DIRTY_ON 1
#define DRM_MODE_DIRTY_ANNOTATE 2
/* Link Status options */
#define DRM_MODE_LINK_STATUS_GOOD 0
#define DRM_MODE_LINK_STATUS_BAD 1
/*
* DRM_MODE_ROTATE_<degrees>
*
* Signals that a drm plane is been rotated <degrees> degrees in counter
* clockwise direction.
*
* This define is provided as a convenience, looking up the property id
* using the name->prop id lookup is the preferred method.
*/
#define DRM_MODE_ROTATE_0 (1<<0)
#define DRM_MODE_ROTATE_90 (1<<1)
#define DRM_MODE_ROTATE_180 (1<<2)
#define DRM_MODE_ROTATE_270 (1<<3)
/*
* DRM_MODE_ROTATE_MASK
*
* Bitmask used to look for drm plane rotations.
*/
#define DRM_MODE_ROTATE_MASK (\
DRM_MODE_ROTATE_0 | \
DRM_MODE_ROTATE_90 | \
DRM_MODE_ROTATE_180 | \
DRM_MODE_ROTATE_270)
/*
* DRM_MODE_REFLECT_<axis>
*
* Signals that the contents of a drm plane is reflected in the <axis> axis,
* in the same way as mirroring.
*
* This define is provided as a convenience, looking up the property id
* using the name->prop id lookup is the preferred method.
*/
#define DRM_MODE_REFLECT_X (1<<4)
#define DRM_MODE_REFLECT_Y (1<<5)
/*
* DRM_MODE_REFLECT_MASK
*
* Bitmask used to look for drm plane reflections.
*/
#define DRM_MODE_REFLECT_MASK (\
DRM_MODE_REFLECT_X | \
DRM_MODE_REFLECT_Y)
struct drm_mode_modeinfo {
__u32 clock;
__u16 hdisplay;
__u16 hsync_start;
__u16 hsync_end;
__u16 htotal;
__u16 hskew;
__u16 vdisplay;
__u16 vsync_start;
__u16 vsync_end;
__u16 vtotal;
__u16 vscan;
__u32 vrefresh;
__u32 flags;
__u32 type;
char name[DRM_DISPLAY_MODE_LEN];
};
struct drm_mode_card_res {
__u64 fb_id_ptr;
__u64 crtc_id_ptr;
__u64 connector_id_ptr;
__u64 encoder_id_ptr;
__u32 count_fbs;
__u32 count_crtcs;
__u32 count_connectors;
__u32 count_encoders;
__u32 min_width;
__u32 max_width;
__u32 min_height;
__u32 max_height;
};
struct drm_mode_crtc {
__u64 set_connectors_ptr;
__u32 count_connectors;
__u32 crtc_id; /**< Id */
__u32 fb_id; /**< Id of framebuffer */
__u32 x; /**< x Position on the framebuffer */
__u32 y; /**< y Position on the framebuffer */
__u32 gamma_size;
__u32 mode_valid;
struct drm_mode_modeinfo mode;
};
#define DRM_MODE_PRESENT_TOP_FIELD (1<<0)
#define DRM_MODE_PRESENT_BOTTOM_FIELD (1<<1)
/* Planes blend with or override other bits on the CRTC */
struct drm_mode_set_plane {
__u32 plane_id;
__u32 crtc_id;
__u32 fb_id; /* fb object contains surface format type */
__u32 flags; /* see above flags */
/* Signed dest location allows it to be partially off screen */
__s32 crtc_x;
__s32 crtc_y;
__u32 crtc_w;
__u32 crtc_h;
/* Source values are 16.16 fixed point */
__u32 src_x;
__u32 src_y;
__u32 src_h;
__u32 src_w;
};
struct drm_mode_get_plane {
__u32 plane_id;
__u32 crtc_id;
__u32 fb_id;
__u32 possible_crtcs;
__u32 gamma_size;
__u32 count_format_types;
__u64 format_type_ptr;
};
struct drm_mode_get_plane_res {
__u64 plane_id_ptr;
__u32 count_planes;
};
#define DRM_MODE_ENCODER_NONE 0
#define DRM_MODE_ENCODER_DAC 1
#define DRM_MODE_ENCODER_TMDS 2
#define DRM_MODE_ENCODER_LVDS 3
#define DRM_MODE_ENCODER_TVDAC 4
#define DRM_MODE_ENCODER_VIRTUAL 5
#define DRM_MODE_ENCODER_DSI 6
#define DRM_MODE_ENCODER_DPMST 7
#define DRM_MODE_ENCODER_DPI 8
struct drm_mode_get_encoder {
__u32 encoder_id;
__u32 encoder_type;
__u32 crtc_id; /**< Id of crtc */
__u32 possible_crtcs;
__u32 possible_clones;
};
/* This is for connectors with multiple signal types. */
/* Try to match DRM_MODE_CONNECTOR_X as closely as possible. */
enum drm_mode_subconnector {
DRM_MODE_SUBCONNECTOR_Automatic = 0,
DRM_MODE_SUBCONNECTOR_Unknown = 0,
DRM_MODE_SUBCONNECTOR_DVID = 3,
DRM_MODE_SUBCONNECTOR_DVIA = 4,
DRM_MODE_SUBCONNECTOR_Composite = 5,
DRM_MODE_SUBCONNECTOR_SVIDEO = 6,
DRM_MODE_SUBCONNECTOR_Component = 8,
DRM_MODE_SUBCONNECTOR_SCART = 9,
};
#define DRM_MODE_CONNECTOR_Unknown 0
#define DRM_MODE_CONNECTOR_VGA 1
#define DRM_MODE_CONNECTOR_DVII 2
#define DRM_MODE_CONNECTOR_DVID 3
#define DRM_MODE_CONNECTOR_DVIA 4
#define DRM_MODE_CONNECTOR_Composite 5
#define DRM_MODE_CONNECTOR_SVIDEO 6
#define DRM_MODE_CONNECTOR_LVDS 7
#define DRM_MODE_CONNECTOR_Component 8
#define DRM_MODE_CONNECTOR_9PinDIN 9
#define DRM_MODE_CONNECTOR_DisplayPort 10
#define DRM_MODE_CONNECTOR_HDMIA 11
#define DRM_MODE_CONNECTOR_HDMIB 12
#define DRM_MODE_CONNECTOR_TV 13
#define DRM_MODE_CONNECTOR_eDP 14
#define DRM_MODE_CONNECTOR_VIRTUAL 15
#define DRM_MODE_CONNECTOR_DSI 16
#define DRM_MODE_CONNECTOR_DPI 17
struct drm_mode_get_connector {
__u64 encoders_ptr;
__u64 modes_ptr;
__u64 props_ptr;
__u64 prop_values_ptr;
__u32 count_modes;
__u32 count_props;
__u32 count_encoders;
__u32 encoder_id; /**< Current Encoder */
__u32 connector_id; /**< Id */
__u32 connector_type;
__u32 connector_type_id;
__u32 connection;
__u32 mm_width; /**< width in millimeters */
__u32 mm_height; /**< height in millimeters */
__u32 subpixel;
__u32 pad;
};
#define DRM_MODE_PROP_PENDING (1<<0)
#define DRM_MODE_PROP_RANGE (1<<1)
#define DRM_MODE_PROP_IMMUTABLE (1<<2)
#define DRM_MODE_PROP_ENUM (1<<3) /* enumerated type with text strings */
#define DRM_MODE_PROP_BLOB (1<<4)
#define DRM_MODE_PROP_BITMASK (1<<5) /* bitmask of enumerated types */
/* non-extended types: legacy bitmask, one bit per type: */
#define DRM_MODE_PROP_LEGACY_TYPE ( \
DRM_MODE_PROP_RANGE | \
DRM_MODE_PROP_ENUM | \
DRM_MODE_PROP_BLOB | \
DRM_MODE_PROP_BITMASK)
/* extended-types: rather than continue to consume a bit per type,
* grab a chunk of the bits to use as integer type id.
*/
#define DRM_MODE_PROP_EXTENDED_TYPE 0x0000ffc0
#define DRM_MODE_PROP_TYPE(n) ((n) << 6)
#define DRM_MODE_PROP_OBJECT DRM_MODE_PROP_TYPE(1)
#define DRM_MODE_PROP_SIGNED_RANGE DRM_MODE_PROP_TYPE(2)
/* the PROP_ATOMIC flag is used to hide properties from userspace that
* is not aware of atomic properties. This is mostly to work around
* older userspace (DDX drivers) that read/write each prop they find,
* witout being aware that this could be triggering a lengthy modeset.
*/
#define DRM_MODE_PROP_ATOMIC 0x80000000
struct drm_mode_property_enum {
__u64 value;
char name[DRM_PROP_NAME_LEN];
};
struct drm_mode_get_property {
__u64 values_ptr; /* values and blob lengths */
__u64 enum_blob_ptr; /* enum and blob id ptrs */
__u32 prop_id;
__u32 flags;
char name[DRM_PROP_NAME_LEN];
__u32 count_values;
/* This is only used to count enum values, not blobs. The _blobs is
* simply because of a historical reason, i.e. backwards compat. */
__u32 count_enum_blobs;
};
struct drm_mode_connector_set_property {
__u64 value;
__u32 prop_id;
__u32 connector_id;
};
#define DRM_MODE_OBJECT_CRTC 0xcccccccc
#define DRM_MODE_OBJECT_CONNECTOR 0xc0c0c0c0
#define DRM_MODE_OBJECT_ENCODER 0xe0e0e0e0
#define DRM_MODE_OBJECT_MODE 0xdededede
#define DRM_MODE_OBJECT_PROPERTY 0xb0b0b0b0
#define DRM_MODE_OBJECT_FB 0xfbfbfbfb
#define DRM_MODE_OBJECT_BLOB 0xbbbbbbbb
#define DRM_MODE_OBJECT_PLANE 0xeeeeeeee
#define DRM_MODE_OBJECT_ANY 0
struct drm_mode_obj_get_properties {
__u64 props_ptr;
__u64 prop_values_ptr;
__u32 count_props;
__u32 obj_id;
__u32 obj_type;
};
struct drm_mode_obj_set_property {
__u64 value;
__u32 prop_id;
__u32 obj_id;
__u32 obj_type;
};
struct drm_mode_get_blob {
__u32 blob_id;
__u32 length;
__u64 data;
};
struct drm_mode_fb_cmd {
__u32 fb_id;
__u32 width;
__u32 height;
__u32 pitch;
__u32 bpp;
__u32 depth;
/* driver specific handle */
__u32 handle;
};
#define DRM_MODE_FB_INTERLACED (1<<0) /* for interlaced framebuffers */
#define DRM_MODE_FB_MODIFIERS (1<<1) /* enables ->modifer[] */
struct drm_mode_fb_cmd2 {
__u32 fb_id;
__u32 width;
__u32 height;
__u32 pixel_format; /* fourcc code from drm_fourcc.h */
__u32 flags; /* see above flags */
/*
* In case of planar formats, this ioctl allows up to 4
* buffer objects with offsets and pitches per plane.
* The pitch and offset order is dictated by the fourcc,
* e.g. NV12 (http://fourcc.org/yuv.php#NV12) is described as:
*
* YUV 4:2:0 image with a plane of 8 bit Y samples
* followed by an interleaved U/V plane containing
* 8 bit 2x2 subsampled colour difference samples.
*
* So it would consist of Y as offsets[0] and UV as
* offsets[1]. Note that offsets[0] will generally
* be 0 (but this is not required).
*
* To accommodate tiled, compressed, etc formats, a
* modifier can be specified. The default value of zero
* indicates "native" format as specified by the fourcc.
* Vendor specific modifier token. Note that even though
* it looks like we have a modifier per-plane, we in fact
* do not. The modifier for each plane must be identical.
* Thus all combinations of different data layouts for
* multi plane formats must be enumerated as separate
* modifiers.
*/
__u32 handles[4];
__u32 pitches[4]; /* pitch for each plane */
__u32 offsets[4]; /* offset of each plane */
__u64 modifier[4]; /* ie, tiling, compress */
};
#define DRM_MODE_FB_DIRTY_ANNOTATE_COPY 0x01
#define DRM_MODE_FB_DIRTY_ANNOTATE_FILL 0x02
#define DRM_MODE_FB_DIRTY_FLAGS 0x03
#define DRM_MODE_FB_DIRTY_MAX_CLIPS 256
/*
* Mark a region of a framebuffer as dirty.
*
* Some hardware does not automatically update display contents
* as a hardware or software draw to a framebuffer. This ioctl
* allows userspace to tell the kernel and the hardware what
* regions of the framebuffer have changed.
*
* The kernel or hardware is free to update more then just the
* region specified by the clip rects. The kernel or hardware
* may also delay and/or coalesce several calls to dirty into a
* single update.
*
* Userspace may annotate the updates, the annotates are a
* promise made by the caller that the change is either a copy
* of pixels or a fill of a single color in the region specified.
*
* If the DRM_MODE_FB_DIRTY_ANNOTATE_COPY flag is given then
* the number of updated regions are half of num_clips given,
* where the clip rects are paired in src and dst. The width and
* height of each one of the pairs must match.
*
* If the DRM_MODE_FB_DIRTY_ANNOTATE_FILL flag is given the caller
* promises that the region specified of the clip rects is filled
* completely with a single color as given in the color argument.
*/
struct drm_mode_fb_dirty_cmd {
__u32 fb_id;
__u32 flags;
__u32 color;
__u32 num_clips;
__u64 clips_ptr;
};
struct drm_mode_mode_cmd {
__u32 connector_id;
struct drm_mode_modeinfo mode;
};
#define DRM_MODE_CURSOR_BO 0x01
#define DRM_MODE_CURSOR_MOVE 0x02
#define DRM_MODE_CURSOR_FLAGS 0x03
/*
* depending on the value in flags different members are used.
*
* CURSOR_BO uses
* crtc_id
* width
* height
* handle - if 0 turns the cursor off
*
* CURSOR_MOVE uses
* crtc_id
* x
* y
*/
struct drm_mode_cursor {
__u32 flags;
__u32 crtc_id;
__s32 x;
__s32 y;
__u32 width;
__u32 height;
/* driver specific handle */
__u32 handle;
};
struct drm_mode_cursor2 {
__u32 flags;
__u32 crtc_id;
__s32 x;
__s32 y;
__u32 width;
__u32 height;
/* driver specific handle */
__u32 handle;
__s32 hot_x;
__s32 hot_y;
};
struct drm_mode_crtc_lut {
__u32 crtc_id;
__u32 gamma_size;
/* pointers to arrays */
__u64 red;
__u64 green;
__u64 blue;
};
struct drm_color_ctm {
/* Conversion matrix in S31.32 format. */
__s64 matrix[9];
};
struct drm_color_lut {
/*
* Data is U0.16 fixed point format.
*/
__u16 red;
__u16 green;
__u16 blue;
__u16 reserved;
};
#define DRM_MODE_PAGE_FLIP_EVENT 0x01
#define DRM_MODE_PAGE_FLIP_ASYNC 0x02
#define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4
#define DRM_MODE_PAGE_FLIP_TARGET_RELATIVE 0x8
#define DRM_MODE_PAGE_FLIP_TARGET (DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE | \
DRM_MODE_PAGE_FLIP_TARGET_RELATIVE)
#define DRM_MODE_PAGE_FLIP_FLAGS (DRM_MODE_PAGE_FLIP_EVENT | \
DRM_MODE_PAGE_FLIP_ASYNC | \
DRM_MODE_PAGE_FLIP_TARGET)
/*
* Request a page flip on the specified crtc.
*
* This ioctl will ask KMS to schedule a page flip for the specified
* crtc. Once any pending rendering targeting the specified fb (as of
* ioctl time) has completed, the crtc will be reprogrammed to display
* that fb after the next vertical refresh. The ioctl returns
* immediately, but subsequent rendering to the current fb will block
* in the execbuffer ioctl until the page flip happens. If a page
* flip is already pending as the ioctl is called, EBUSY will be
* returned.
*
* Flag DRM_MODE_PAGE_FLIP_EVENT requests that drm sends back a vblank
* event (see drm.h: struct drm_event_vblank) when the page flip is
* done. The user_data field passed in with this ioctl will be
* returned as the user_data field in the vblank event struct.
*
* Flag DRM_MODE_PAGE_FLIP_ASYNC requests that the flip happen
* 'as soon as possible', meaning that it not delay waiting for vblank.
* This may cause tearing on the screen.
*
* The reserved field must be zero.
*/
struct drm_mode_crtc_page_flip {
__u32 crtc_id;
__u32 fb_id;
__u32 flags;
__u32 reserved;
__u64 user_data;
};
/*
* Request a page flip on the specified crtc.
*
* Same as struct drm_mode_crtc_page_flip, but supports new flags and
* re-purposes the reserved field:
*
* The sequence field must be zero unless either of the
* DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE/RELATIVE flags is specified. When
* the ABSOLUTE flag is specified, the sequence field denotes the absolute
* vblank sequence when the flip should take effect. When the RELATIVE
* flag is specified, the sequence field denotes the relative (to the
* current one when the ioctl is called) vblank sequence when the flip
* should take effect. NOTE: DRM_IOCTL_WAIT_VBLANK must still be used to
* make sure the vblank sequence before the target one has passed before
* calling this ioctl. The purpose of the
* DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE/RELATIVE flags is merely to clarify
* the target for when code dealing with a page flip runs during a
* vertical blank period.
*/
struct drm_mode_crtc_page_flip_target {
__u32 crtc_id;
__u32 fb_id;
__u32 flags;
__u32 sequence;
__u64 user_data;
};
/* create a dumb scanout buffer */
struct drm_mode_create_dumb {
__u32 height;
__u32 width;
__u32 bpp;
__u32 flags;
/* handle, pitch, size will be returned */
__u32 handle;
__u32 pitch;
__u64 size;
};
/* set up for mmap of a dumb scanout buffer */
struct drm_mode_map_dumb {
/** Handle for the object being mapped. */
__u32 handle;
__u32 pad;
/**
* Fake offset to use for subsequent mmap call
*
* This is a fixed-size type for 32/64 compatibility.
*/
__u64 offset;
};
struct drm_mode_destroy_dumb {
__u32 handle;
};
/* page-flip flags are valid, plus: */
#define DRM_MODE_ATOMIC_TEST_ONLY 0x0100
#define DRM_MODE_ATOMIC_NONBLOCK 0x0200
#define DRM_MODE_ATOMIC_ALLOW_MODESET 0x0400
#define DRM_MODE_ATOMIC_FLAGS (\
DRM_MODE_PAGE_FLIP_EVENT |\
DRM_MODE_PAGE_FLIP_ASYNC |\
DRM_MODE_ATOMIC_TEST_ONLY |\
DRM_MODE_ATOMIC_NONBLOCK |\
DRM_MODE_ATOMIC_ALLOW_MODESET)
struct drm_mode_atomic {
__u32 flags;
__u32 count_objs;
__u64 objs_ptr;
__u64 count_props_ptr;
__u64 props_ptr;
__u64 prop_values_ptr;
__u64 reserved;
__u64 user_data;
};
struct drm_format_modifier_blob {
#define FORMAT_BLOB_CURRENT 1
/* Version of this blob format */
__u32 version;
/* Flags */
__u32 flags;
/* Number of fourcc formats supported */
__u32 count_formats;
/* Where in this blob the formats exist (in bytes) */
__u32 formats_offset;
/* Number of drm_format_modifiers */
__u32 count_modifiers;
/* Where in this blob the modifiers exist (in bytes) */
__u32 modifiers_offset;
/* __u32 formats[] */
/* struct drm_format_modifier modifiers[] */
};
struct drm_format_modifier {
/* Bitmask of formats in get_plane format list this info applies to. The
* offset allows a sliding window of which 64 formats (bits).
*
* Some examples:
* In today's world with < 65 formats, and formats 0, and 2 are
* supported
* 0x0000000000000005
* ^-offset = 0, formats = 5
*
* If the number formats grew to 128, and formats 98-102 are
* supported with the modifier:
*
* 0x0000003c00000000 0000000000000000
* ^
* |__offset = 64, formats = 0x3c00000000
*
*/
__u64 formats;
__u32 offset;
__u32 pad;
/* The modifier that applies to the >get_plane format list bitmask. */
__u64 modifier;
};
/**
* Create a new 'blob' data property, copying length bytes from data pointer,
* and returning new blob ID.
*/
struct drm_mode_create_blob {
/** Pointer to data to copy. */
__u64 data;
/** Length of data to copy. */
__u32 length;
/** Return: new property ID. */
__u32 blob_id;
};
/**
* Destroy a user-created blob property.
*/
struct drm_mode_destroy_blob {
__u32 blob_id;
};
#if defined(__cplusplus)
}
#endif
#endif
tegra_drm.h 0000644 00000012735 15272676607 0006713 0 ustar 00 /*
* Copyright (c) 2012-2013, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _TEGRA_DRM_H_
#define _TEGRA_DRM_H_
#include "drm.h"
#if defined(__cplusplus)
extern "C" {
#endif
#define DRM_TEGRA_GEM_CREATE_TILED (1 << 0)
#define DRM_TEGRA_GEM_CREATE_BOTTOM_UP (1 << 1)
struct drm_tegra_gem_create {
__u64 size;
__u32 flags;
__u32 handle;
};
struct drm_tegra_gem_mmap {
__u32 handle;
__u32 pad;
__u64 offset;
};
struct drm_tegra_syncpt_read {
__u32 id;
__u32 value;
};
struct drm_tegra_syncpt_incr {
__u32 id;
__u32 pad;
};
struct drm_tegra_syncpt_wait {
__u32 id;
__u32 thresh;
__u32 timeout;
__u32 value;
};
#define DRM_TEGRA_NO_TIMEOUT (0xffffffff)
struct drm_tegra_open_channel {
__u32 client;
__u32 pad;
__u64 context;
};
struct drm_tegra_close_channel {
__u64 context;
};
struct drm_tegra_get_syncpt {
__u64 context;
__u32 index;
__u32 id;
};
struct drm_tegra_get_syncpt_base {
__u64 context;
__u32 syncpt;
__u32 id;
};
struct drm_tegra_syncpt {
__u32 id;
__u32 incrs;
};
struct drm_tegra_cmdbuf {
__u32 handle;
__u32 offset;
__u32 words;
__u32 pad;
};
struct drm_tegra_reloc {
struct {
__u32 handle;
__u32 offset;
} cmdbuf;
struct {
__u32 handle;
__u32 offset;
} target;
__u32 shift;
__u32 pad;
};
struct drm_tegra_waitchk {
__u32 handle;
__u32 offset;
__u32 syncpt;
__u32 thresh;
};
struct drm_tegra_submit {
__u64 context;
__u32 num_syncpts;
__u32 num_cmdbufs;
__u32 num_relocs;
__u32 num_waitchks;
__u32 waitchk_mask;
__u32 timeout;
__u64 syncpts;
__u64 cmdbufs;
__u64 relocs;
__u64 waitchks;
__u32 fence; /* Return value */
__u32 reserved[5]; /* future expansion */
};
#define DRM_TEGRA_GEM_TILING_MODE_PITCH 0
#define DRM_TEGRA_GEM_TILING_MODE_TILED 1
#define DRM_TEGRA_GEM_TILING_MODE_BLOCK 2
struct drm_tegra_gem_set_tiling {
/* input */
__u32 handle;
__u32 mode;
__u32 value;
__u32 pad;
};
struct drm_tegra_gem_get_tiling {
/* input */
__u32 handle;
/* output */
__u32 mode;
__u32 value;
__u32 pad;
};
#define DRM_TEGRA_GEM_BOTTOM_UP (1 << 0)
#define DRM_TEGRA_GEM_FLAGS (DRM_TEGRA_GEM_BOTTOM_UP)
struct drm_tegra_gem_set_flags {
/* input */
__u32 handle;
/* output */
__u32 flags;
};
struct drm_tegra_gem_get_flags {
/* input */
__u32 handle;
/* output */
__u32 flags;
};
#define DRM_TEGRA_GEM_CREATE 0x00
#define DRM_TEGRA_GEM_MMAP 0x01
#define DRM_TEGRA_SYNCPT_READ 0x02
#define DRM_TEGRA_SYNCPT_INCR 0x03
#define DRM_TEGRA_SYNCPT_WAIT 0x04
#define DRM_TEGRA_OPEN_CHANNEL 0x05
#define DRM_TEGRA_CLOSE_CHANNEL 0x06
#define DRM_TEGRA_GET_SYNCPT 0x07
#define DRM_TEGRA_SUBMIT 0x08
#define DRM_TEGRA_GET_SYNCPT_BASE 0x09
#define DRM_TEGRA_GEM_SET_TILING 0x0a
#define DRM_TEGRA_GEM_GET_TILING 0x0b
#define DRM_TEGRA_GEM_SET_FLAGS 0x0c
#define DRM_TEGRA_GEM_GET_FLAGS 0x0d
#define DRM_IOCTL_TEGRA_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_CREATE, struct drm_tegra_gem_create)
#define DRM_IOCTL_TEGRA_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_MMAP, struct drm_tegra_gem_mmap)
#define DRM_IOCTL_TEGRA_SYNCPT_READ DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_READ, struct drm_tegra_syncpt_read)
#define DRM_IOCTL_TEGRA_SYNCPT_INCR DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_INCR, struct drm_tegra_syncpt_incr)
#define DRM_IOCTL_TEGRA_SYNCPT_WAIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SYNCPT_WAIT, struct drm_tegra_syncpt_wait)
#define DRM_IOCTL_TEGRA_OPEN_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_OPEN_CHANNEL, struct drm_tegra_open_channel)
#define DRM_IOCTL_TEGRA_CLOSE_CHANNEL DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_CLOSE_CHANNEL, struct drm_tegra_open_channel)
#define DRM_IOCTL_TEGRA_GET_SYNCPT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT, struct drm_tegra_get_syncpt)
#define DRM_IOCTL_TEGRA_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_SUBMIT, struct drm_tegra_submit)
#define DRM_IOCTL_TEGRA_GET_SYNCPT_BASE DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GET_SYNCPT_BASE, struct drm_tegra_get_syncpt_base)
#define DRM_IOCTL_TEGRA_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_SET_TILING, struct drm_tegra_gem_set_tiling)
#define DRM_IOCTL_TEGRA_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_GET_TILING, struct drm_tegra_gem_get_tiling)
#define DRM_IOCTL_TEGRA_GEM_SET_FLAGS DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_SET_FLAGS, struct drm_tegra_gem_set_flags)
#define DRM_IOCTL_TEGRA_GEM_GET_FLAGS DRM_IOWR(DRM_COMMAND_BASE + DRM_TEGRA_GEM_GET_FLAGS, struct drm_tegra_gem_get_flags)
#if defined(__cplusplus)
}
#endif
#endif
drm.h 0000644 00000070554 15272676607 0005534 0 ustar 00 /**
* \file drm.h
* Header for the Direct Rendering Manager
*
* \author Rickard E. (Rik) Faith <faith@valinux.com>
*
* \par Acknowledgments:
* Dec 1999, Richard Henderson <rth@twiddle.net>, move to generic \c cmpxchg.
*/
/*
* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
* Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _DRM_H_
#define _DRM_H_
#if defined(__linux__)
#include <linux/types.h>
#include <asm/ioctl.h>
typedef unsigned int drm_handle_t;
#else /* One of the BSDs */
#include <sys/ioccom.h>
#include <sys/types.h>
typedef int8_t __s8;
typedef uint8_t __u8;
typedef int16_t __s16;
typedef uint16_t __u16;
typedef int32_t __s32;
typedef uint32_t __u32;
typedef int64_t __s64;
typedef uint64_t __u64;
typedef size_t __kernel_size_t;
typedef unsigned long drm_handle_t;
#endif
#if defined(__cplusplus)
extern "C" {
#endif
#define DRM_NAME "drm" /**< Name in kernel, /dev, and /proc */
#define DRM_MIN_ORDER 5 /**< At least 2^5 bytes = 32 bytes */
#define DRM_MAX_ORDER 22 /**< Up to 2^22 bytes = 4MB */
#define DRM_RAM_PERCENT 10 /**< How much system ram can we lock? */
#define _DRM_LOCK_HELD 0x80000000U /**< Hardware lock is held */
#define _DRM_LOCK_CONT 0x40000000U /**< Hardware lock is contended */
#define _DRM_LOCK_IS_HELD(lock) ((lock) & _DRM_LOCK_HELD)
#define _DRM_LOCK_IS_CONT(lock) ((lock) & _DRM_LOCK_CONT)
#define _DRM_LOCKING_CONTEXT(lock) ((lock) & ~(_DRM_LOCK_HELD|_DRM_LOCK_CONT))
typedef unsigned int drm_context_t;
typedef unsigned int drm_drawable_t;
typedef unsigned int drm_magic_t;
/**
* Cliprect.
*
* \warning: If you change this structure, make sure you change
* XF86DRIClipRectRec in the server as well
*
* \note KW: Actually it's illegal to change either for
* backwards-compatibility reasons.
*/
struct drm_clip_rect {
unsigned short x1;
unsigned short y1;
unsigned short x2;
unsigned short y2;
};
/**
* Drawable information.
*/
struct drm_drawable_info {
unsigned int num_rects;
struct drm_clip_rect *rects;
};
/**
* Texture region,
*/
struct drm_tex_region {
unsigned char next;
unsigned char prev;
unsigned char in_use;
unsigned char padding;
unsigned int age;
};
/**
* Hardware lock.
*
* The lock structure is a simple cache-line aligned integer. To avoid
* processor bus contention on a multiprocessor system, there should not be any
* other data stored in the same cache line.
*/
struct drm_hw_lock {
__volatile__ unsigned int lock; /**< lock variable */
char padding[60]; /**< Pad to cache line */
};
/**
* DRM_IOCTL_VERSION ioctl argument type.
*
* \sa drmGetVersion().
*/
struct drm_version {
int version_major; /**< Major version */
int version_minor; /**< Minor version */
int version_patchlevel; /**< Patch level */
__kernel_size_t name_len; /**< Length of name buffer */
char *name; /**< Name of driver */
__kernel_size_t date_len; /**< Length of date buffer */
char *date; /**< User-space buffer to hold date */
__kernel_size_t desc_len; /**< Length of desc buffer */
char *desc; /**< User-space buffer to hold desc */
};
/**
* DRM_IOCTL_GET_UNIQUE ioctl argument type.
*
* \sa drmGetBusid() and drmSetBusId().
*/
struct drm_unique {
__kernel_size_t unique_len; /**< Length of unique */
char *unique; /**< Unique name for driver instantiation */
};
struct drm_list {
int count; /**< Length of user-space structures */
struct drm_version *version;
};
struct drm_block {
int unused;
};
/**
* DRM_IOCTL_CONTROL ioctl argument type.
*
* \sa drmCtlInstHandler() and drmCtlUninstHandler().
*/
struct drm_control {
enum {
DRM_ADD_COMMAND,
DRM_RM_COMMAND,
DRM_INST_HANDLER,
DRM_UNINST_HANDLER
} func;
int irq;
};
/**
* Type of memory to map.
*/
enum drm_map_type {
_DRM_FRAME_BUFFER = 0, /**< WC (no caching), no core dump */
_DRM_REGISTERS = 1, /**< no caching, no core dump */
_DRM_SHM = 2, /**< shared, cached */
_DRM_AGP = 3, /**< AGP/GART */
_DRM_SCATTER_GATHER = 4, /**< Scatter/gather memory for PCI DMA */
_DRM_CONSISTENT = 5 /**< Consistent memory for PCI DMA */
};
/**
* Memory mapping flags.
*/
enum drm_map_flags {
_DRM_RESTRICTED = 0x01, /**< Cannot be mapped to user-virtual */
_DRM_READ_ONLY = 0x02,
_DRM_LOCKED = 0x04, /**< shared, cached, locked */
_DRM_KERNEL = 0x08, /**< kernel requires access */
_DRM_WRITE_COMBINING = 0x10, /**< use write-combining if available */
_DRM_CONTAINS_LOCK = 0x20, /**< SHM page that contains lock */
_DRM_REMOVABLE = 0x40, /**< Removable mapping */
_DRM_DRIVER = 0x80 /**< Managed by driver */
};
struct drm_ctx_priv_map {
unsigned int ctx_id; /**< Context requesting private mapping */
void *handle; /**< Handle of map */
};
/**
* DRM_IOCTL_GET_MAP, DRM_IOCTL_ADD_MAP and DRM_IOCTL_RM_MAP ioctls
* argument type.
*
* \sa drmAddMap().
*/
struct drm_map {
unsigned long offset; /**< Requested physical address (0 for SAREA)*/
unsigned long size; /**< Requested physical size (bytes) */
enum drm_map_type type; /**< Type of memory to map */
enum drm_map_flags flags; /**< Flags */
void *handle; /**< User-space: "Handle" to pass to mmap() */
/**< Kernel-space: kernel-virtual address */
int mtrr; /**< MTRR slot used */
/* Private data */
};
/**
* DRM_IOCTL_GET_CLIENT ioctl argument type.
*/
struct drm_client {
int idx; /**< Which client desired? */
int auth; /**< Is client authenticated? */
unsigned long pid; /**< Process ID */
unsigned long uid; /**< User ID */
unsigned long magic; /**< Magic */
unsigned long iocs; /**< Ioctl count */
};
enum drm_stat_type {
_DRM_STAT_LOCK,
_DRM_STAT_OPENS,
_DRM_STAT_CLOSES,
_DRM_STAT_IOCTLS,
_DRM_STAT_LOCKS,
_DRM_STAT_UNLOCKS,
_DRM_STAT_VALUE, /**< Generic value */
_DRM_STAT_BYTE, /**< Generic byte counter (1024bytes/K) */
_DRM_STAT_COUNT, /**< Generic non-byte counter (1000/k) */
_DRM_STAT_IRQ, /**< IRQ */
_DRM_STAT_PRIMARY, /**< Primary DMA bytes */
_DRM_STAT_SECONDARY, /**< Secondary DMA bytes */
_DRM_STAT_DMA, /**< DMA */
_DRM_STAT_SPECIAL, /**< Special DMA (e.g., priority or polled) */
_DRM_STAT_MISSED /**< Missed DMA opportunity */
/* Add to the *END* of the list */
};
/**
* DRM_IOCTL_GET_STATS ioctl argument type.
*/
struct drm_stats {
unsigned long count;
struct {
unsigned long value;
enum drm_stat_type type;
} data[15];
};
/**
* Hardware locking flags.
*/
enum drm_lock_flags {
_DRM_LOCK_READY = 0x01, /**< Wait until hardware is ready for DMA */
_DRM_LOCK_QUIESCENT = 0x02, /**< Wait until hardware quiescent */
_DRM_LOCK_FLUSH = 0x04, /**< Flush this context's DMA queue first */
_DRM_LOCK_FLUSH_ALL = 0x08, /**< Flush all DMA queues first */
/* These *HALT* flags aren't supported yet
-- they will be used to support the
full-screen DGA-like mode. */
_DRM_HALT_ALL_QUEUES = 0x10, /**< Halt all current and future queues */
_DRM_HALT_CUR_QUEUES = 0x20 /**< Halt all current queues */
};
/**
* DRM_IOCTL_LOCK, DRM_IOCTL_UNLOCK and DRM_IOCTL_FINISH ioctl argument type.
*
* \sa drmGetLock() and drmUnlock().
*/
struct drm_lock {
int context;
enum drm_lock_flags flags;
};
/**
* DMA flags
*
* \warning
* These values \e must match xf86drm.h.
*
* \sa drm_dma.
*/
enum drm_dma_flags {
/* Flags for DMA buffer dispatch */
_DRM_DMA_BLOCK = 0x01, /**<
* Block until buffer dispatched.
*
* \note The buffer may not yet have
* been processed by the hardware --
* getting a hardware lock with the
* hardware quiescent will ensure
* that the buffer has been
* processed.
*/
_DRM_DMA_WHILE_LOCKED = 0x02, /**< Dispatch while lock held */
_DRM_DMA_PRIORITY = 0x04, /**< High priority dispatch */
/* Flags for DMA buffer request */
_DRM_DMA_WAIT = 0x10, /**< Wait for free buffers */
_DRM_DMA_SMALLER_OK = 0x20, /**< Smaller-than-requested buffers OK */
_DRM_DMA_LARGER_OK = 0x40 /**< Larger-than-requested buffers OK */
};
/**
* DRM_IOCTL_ADD_BUFS and DRM_IOCTL_MARK_BUFS ioctl argument type.
*
* \sa drmAddBufs().
*/
struct drm_buf_desc {
int count; /**< Number of buffers of this size */
int size; /**< Size in bytes */
int low_mark; /**< Low water mark */
int high_mark; /**< High water mark */
enum {
_DRM_PAGE_ALIGN = 0x01, /**< Align on page boundaries for DMA */
_DRM_AGP_BUFFER = 0x02, /**< Buffer is in AGP space */
_DRM_SG_BUFFER = 0x04, /**< Scatter/gather memory buffer */
_DRM_FB_BUFFER = 0x08, /**< Buffer is in frame buffer */
_DRM_PCI_BUFFER_RO = 0x10 /**< Map PCI DMA buffer read-only */
} flags;
unsigned long agp_start; /**<
* Start address of where the AGP buffers are
* in the AGP aperture
*/
};
/**
* DRM_IOCTL_INFO_BUFS ioctl argument type.
*/
struct drm_buf_info {
int count; /**< Entries in list */
struct drm_buf_desc *list;
};
/**
* DRM_IOCTL_FREE_BUFS ioctl argument type.
*/
struct drm_buf_free {
int count;
int *list;
};
/**
* Buffer information
*
* \sa drm_buf_map.
*/
struct drm_buf_pub {
int idx; /**< Index into the master buffer list */
int total; /**< Buffer size */
int used; /**< Amount of buffer in use (for DMA) */
void *address; /**< Address of buffer */
};
/**
* DRM_IOCTL_MAP_BUFS ioctl argument type.
*/
struct drm_buf_map {
int count; /**< Length of the buffer list */
#ifdef __cplusplus
void *virt;
#else
void *virtual; /**< Mmap'd area in user-virtual */
#endif
struct drm_buf_pub *list; /**< Buffer information */
};
/**
* DRM_IOCTL_DMA ioctl argument type.
*
* Indices here refer to the offset into the buffer list in drm_buf_get.
*
* \sa drmDMA().
*/
struct drm_dma {
int context; /**< Context handle */
int send_count; /**< Number of buffers to send */
int *send_indices; /**< List of handles to buffers */
int *send_sizes; /**< Lengths of data to send */
enum drm_dma_flags flags; /**< Flags */
int request_count; /**< Number of buffers requested */
int request_size; /**< Desired size for buffers */
int *request_indices; /**< Buffer information */
int *request_sizes;
int granted_count; /**< Number of buffers granted */
};
enum drm_ctx_flags {
_DRM_CONTEXT_PRESERVED = 0x01,
_DRM_CONTEXT_2DONLY = 0x02
};
/**
* DRM_IOCTL_ADD_CTX ioctl argument type.
*
* \sa drmCreateContext() and drmDestroyContext().
*/
struct drm_ctx {
drm_context_t handle;
enum drm_ctx_flags flags;
};
/**
* DRM_IOCTL_RES_CTX ioctl argument type.
*/
struct drm_ctx_res {
int count;
struct drm_ctx *contexts;
};
/**
* DRM_IOCTL_ADD_DRAW and DRM_IOCTL_RM_DRAW ioctl argument type.
*/
struct drm_draw {
drm_drawable_t handle;
};
/**
* DRM_IOCTL_UPDATE_DRAW ioctl argument type.
*/
typedef enum {
DRM_DRAWABLE_CLIPRECTS
} drm_drawable_info_type_t;
struct drm_update_draw {
drm_drawable_t handle;
unsigned int type;
unsigned int num;
unsigned long long data;
};
/**
* DRM_IOCTL_GET_MAGIC and DRM_IOCTL_AUTH_MAGIC ioctl argument type.
*/
struct drm_auth {
drm_magic_t magic;
};
/**
* DRM_IOCTL_IRQ_BUSID ioctl argument type.
*
* \sa drmGetInterruptFromBusID().
*/
struct drm_irq_busid {
int irq; /**< IRQ number */
int busnum; /**< bus number */
int devnum; /**< device number */
int funcnum; /**< function number */
};
enum drm_vblank_seq_type {
_DRM_VBLANK_ABSOLUTE = 0x0, /**< Wait for specific vblank sequence number */
_DRM_VBLANK_RELATIVE = 0x1, /**< Wait for given number of vblanks */
/* bits 1-6 are reserved for high crtcs */
_DRM_VBLANK_HIGH_CRTC_MASK = 0x0000003e,
_DRM_VBLANK_EVENT = 0x4000000, /**< Send event instead of blocking */
_DRM_VBLANK_FLIP = 0x8000000, /**< Scheduled buffer swap should flip */
_DRM_VBLANK_NEXTONMISS = 0x10000000, /**< If missed, wait for next vblank */
_DRM_VBLANK_SECONDARY = 0x20000000, /**< Secondary display controller */
_DRM_VBLANK_SIGNAL = 0x40000000 /**< Send signal instead of blocking, unsupported */
};
#define _DRM_VBLANK_HIGH_CRTC_SHIFT 1
#define _DRM_VBLANK_TYPES_MASK (_DRM_VBLANK_ABSOLUTE | _DRM_VBLANK_RELATIVE)
#define _DRM_VBLANK_FLAGS_MASK (_DRM_VBLANK_EVENT | _DRM_VBLANK_SIGNAL | \
_DRM_VBLANK_SECONDARY | _DRM_VBLANK_NEXTONMISS)
struct drm_wait_vblank_request {
enum drm_vblank_seq_type type;
unsigned int sequence;
unsigned long signal;
};
struct drm_wait_vblank_reply {
enum drm_vblank_seq_type type;
unsigned int sequence;
long tval_sec;
long tval_usec;
};
/**
* DRM_IOCTL_WAIT_VBLANK ioctl argument type.
*
* \sa drmWaitVBlank().
*/
union drm_wait_vblank {
struct drm_wait_vblank_request request;
struct drm_wait_vblank_reply reply;
};
#define _DRM_PRE_MODESET 1
#define _DRM_POST_MODESET 2
/**
* DRM_IOCTL_MODESET_CTL ioctl argument type
*
* \sa drmModesetCtl().
*/
struct drm_modeset_ctl {
__u32 crtc;
__u32 cmd;
};
/**
* DRM_IOCTL_AGP_ENABLE ioctl argument type.
*
* \sa drmAgpEnable().
*/
struct drm_agp_mode {
unsigned long mode; /**< AGP mode */
};
/**
* DRM_IOCTL_AGP_ALLOC and DRM_IOCTL_AGP_FREE ioctls argument type.
*
* \sa drmAgpAlloc() and drmAgpFree().
*/
struct drm_agp_buffer {
unsigned long size; /**< In bytes -- will round to page boundary */
unsigned long handle; /**< Used for binding / unbinding */
unsigned long type; /**< Type of memory to allocate */
unsigned long physical; /**< Physical used by i810 */
};
/**
* DRM_IOCTL_AGP_BIND and DRM_IOCTL_AGP_UNBIND ioctls argument type.
*
* \sa drmAgpBind() and drmAgpUnbind().
*/
struct drm_agp_binding {
unsigned long handle; /**< From drm_agp_buffer */
unsigned long offset; /**< In bytes -- will round to page boundary */
};
/**
* DRM_IOCTL_AGP_INFO ioctl argument type.
*
* \sa drmAgpVersionMajor(), drmAgpVersionMinor(), drmAgpGetMode(),
* drmAgpBase(), drmAgpSize(), drmAgpMemoryUsed(), drmAgpMemoryAvail(),
* drmAgpVendorId() and drmAgpDeviceId().
*/
struct drm_agp_info {
int agp_version_major;
int agp_version_minor;
unsigned long mode;
unsigned long aperture_base; /* physical address */
unsigned long aperture_size; /* bytes */
unsigned long memory_allowed; /* bytes */
unsigned long memory_used;
/* PCI information */
unsigned short id_vendor;
unsigned short id_device;
};
/**
* DRM_IOCTL_SG_ALLOC ioctl argument type.
*/
struct drm_scatter_gather {
unsigned long size; /**< In bytes -- will round to page boundary */
unsigned long handle; /**< Used for mapping / unmapping */
};
/**
* DRM_IOCTL_SET_VERSION ioctl argument type.
*/
struct drm_set_version {
int drm_di_major;
int drm_di_minor;
int drm_dd_major;
int drm_dd_minor;
};
/** DRM_IOCTL_GEM_CLOSE ioctl argument type */
struct drm_gem_close {
/** Handle of the object to be closed. */
__u32 handle;
__u32 pad;
};
/** DRM_IOCTL_GEM_FLINK ioctl argument type */
struct drm_gem_flink {
/** Handle for the object being named */
__u32 handle;
/** Returned global name */
__u32 name;
};
/** DRM_IOCTL_GEM_OPEN ioctl argument type */
struct drm_gem_open {
/** Name of object being opened */
__u32 name;
/** Returned handle for the object */
__u32 handle;
/** Returned size of the object */
__u64 size;
};
#define DRM_CAP_DUMB_BUFFER 0x1
#define DRM_CAP_VBLANK_HIGH_CRTC 0x2
#define DRM_CAP_DUMB_PREFERRED_DEPTH 0x3
#define DRM_CAP_DUMB_PREFER_SHADOW 0x4
#define DRM_CAP_PRIME 0x5
#define DRM_PRIME_CAP_IMPORT 0x1
#define DRM_PRIME_CAP_EXPORT 0x2
#define DRM_CAP_TIMESTAMP_MONOTONIC 0x6
#define DRM_CAP_ASYNC_PAGE_FLIP 0x7
/*
* The CURSOR_WIDTH and CURSOR_HEIGHT capabilities return a valid widthxheight
* combination for the hardware cursor. The intention is that a hardware
* agnostic userspace can query a cursor plane size to use.
*
* Note that the cross-driver contract is to merely return a valid size;
* drivers are free to attach another meaning on top, eg. i915 returns the
* maximum plane size.
*/
#define DRM_CAP_CURSOR_WIDTH 0x8
#define DRM_CAP_CURSOR_HEIGHT 0x9
#define DRM_CAP_ADDFB2_MODIFIERS 0x10
#define DRM_CAP_PAGE_FLIP_TARGET 0x11
#define DRM_CAP_CRTC_IN_VBLANK_EVENT 0x12
#define DRM_CAP_SYNCOBJ 0x13
/** DRM_IOCTL_GET_CAP ioctl argument type */
struct drm_get_cap {
__u64 capability;
__u64 value;
};
/**
* DRM_CLIENT_CAP_STEREO_3D
*
* if set to 1, the DRM core will expose the stereo 3D capabilities of the
* monitor by advertising the supported 3D layouts in the flags of struct
* drm_mode_modeinfo.
*/
#define DRM_CLIENT_CAP_STEREO_3D 1
/**
* DRM_CLIENT_CAP_UNIVERSAL_PLANES
*
* If set to 1, the DRM core will expose all planes (overlay, primary, and
* cursor) to userspace.
*/
#define DRM_CLIENT_CAP_UNIVERSAL_PLANES 2
/**
* DRM_CLIENT_CAP_ATOMIC
*
* If set to 1, the DRM core will expose atomic properties to userspace
*/
#define DRM_CLIENT_CAP_ATOMIC 3
/** DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */
struct drm_set_client_cap {
__u64 capability;
__u64 value;
};
#define DRM_RDWR O_RDWR
#define DRM_CLOEXEC O_CLOEXEC
struct drm_prime_handle {
__u32 handle;
/** Flags.. only applicable for handle->fd */
__u32 flags;
/** Returned dmabuf file descriptor */
__s32 fd;
};
struct drm_syncobj_create {
__u32 handle;
#define DRM_SYNCOBJ_CREATE_SIGNALED (1 << 0)
__u32 flags;
};
struct drm_syncobj_destroy {
__u32 handle;
__u32 pad;
};
#define DRM_SYNCOBJ_FD_TO_HANDLE_FLAGS_IMPORT_SYNC_FILE (1 << 0)
#define DRM_SYNCOBJ_HANDLE_TO_FD_FLAGS_EXPORT_SYNC_FILE (1 << 0)
struct drm_syncobj_handle {
__u32 handle;
__u32 flags;
__s32 fd;
__u32 pad;
};
#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_ALL (1 << 0)
#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT (1 << 1)
struct drm_syncobj_wait {
__u64 handles;
/* absolute timeout */
__s64 timeout_nsec;
__u32 count_handles;
__u32 flags;
__u32 first_signaled; /* only valid when not waiting all */
__u32 pad;
};
struct drm_syncobj_array {
__u64 handles;
__u32 count_handles;
__u32 pad;
};
#if defined(__cplusplus)
}
#endif
#include "drm_mode.h"
#if defined(__cplusplus)
extern "C" {
#endif
#define DRM_IOCTL_BASE 'd'
#define DRM_IO(nr) _IO(DRM_IOCTL_BASE,nr)
#define DRM_IOR(nr,type) _IOR(DRM_IOCTL_BASE,nr,type)
#define DRM_IOW(nr,type) _IOW(DRM_IOCTL_BASE,nr,type)
#define DRM_IOWR(nr,type) _IOWR(DRM_IOCTL_BASE,nr,type)
#define DRM_IOCTL_VERSION DRM_IOWR(0x00, struct drm_version)
#define DRM_IOCTL_GET_UNIQUE DRM_IOWR(0x01, struct drm_unique)
#define DRM_IOCTL_GET_MAGIC DRM_IOR( 0x02, struct drm_auth)
#define DRM_IOCTL_IRQ_BUSID DRM_IOWR(0x03, struct drm_irq_busid)
#define DRM_IOCTL_GET_MAP DRM_IOWR(0x04, struct drm_map)
#define DRM_IOCTL_GET_CLIENT DRM_IOWR(0x05, struct drm_client)
#define DRM_IOCTL_GET_STATS DRM_IOR( 0x06, struct drm_stats)
#define DRM_IOCTL_SET_VERSION DRM_IOWR(0x07, struct drm_set_version)
#define DRM_IOCTL_MODESET_CTL DRM_IOW(0x08, struct drm_modeset_ctl)
#define DRM_IOCTL_GEM_CLOSE DRM_IOW (0x09, struct drm_gem_close)
#define DRM_IOCTL_GEM_FLINK DRM_IOWR(0x0a, struct drm_gem_flink)
#define DRM_IOCTL_GEM_OPEN DRM_IOWR(0x0b, struct drm_gem_open)
#define DRM_IOCTL_GET_CAP DRM_IOWR(0x0c, struct drm_get_cap)
#define DRM_IOCTL_SET_CLIENT_CAP DRM_IOW( 0x0d, struct drm_set_client_cap)
#define DRM_IOCTL_SET_UNIQUE DRM_IOW( 0x10, struct drm_unique)
#define DRM_IOCTL_AUTH_MAGIC DRM_IOW( 0x11, struct drm_auth)
#define DRM_IOCTL_BLOCK DRM_IOWR(0x12, struct drm_block)
#define DRM_IOCTL_UNBLOCK DRM_IOWR(0x13, struct drm_block)
#define DRM_IOCTL_CONTROL DRM_IOW( 0x14, struct drm_control)
#define DRM_IOCTL_ADD_MAP DRM_IOWR(0x15, struct drm_map)
#define DRM_IOCTL_ADD_BUFS DRM_IOWR(0x16, struct drm_buf_desc)
#define DRM_IOCTL_MARK_BUFS DRM_IOW( 0x17, struct drm_buf_desc)
#define DRM_IOCTL_INFO_BUFS DRM_IOWR(0x18, struct drm_buf_info)
#define DRM_IOCTL_MAP_BUFS DRM_IOWR(0x19, struct drm_buf_map)
#define DRM_IOCTL_FREE_BUFS DRM_IOW( 0x1a, struct drm_buf_free)
#define DRM_IOCTL_RM_MAP DRM_IOW( 0x1b, struct drm_map)
#define DRM_IOCTL_SET_SAREA_CTX DRM_IOW( 0x1c, struct drm_ctx_priv_map)
#define DRM_IOCTL_GET_SAREA_CTX DRM_IOWR(0x1d, struct drm_ctx_priv_map)
#define DRM_IOCTL_SET_MASTER DRM_IO(0x1e)
#define DRM_IOCTL_DROP_MASTER DRM_IO(0x1f)
#define DRM_IOCTL_ADD_CTX DRM_IOWR(0x20, struct drm_ctx)
#define DRM_IOCTL_RM_CTX DRM_IOWR(0x21, struct drm_ctx)
#define DRM_IOCTL_MOD_CTX DRM_IOW( 0x22, struct drm_ctx)
#define DRM_IOCTL_GET_CTX DRM_IOWR(0x23, struct drm_ctx)
#define DRM_IOCTL_SWITCH_CTX DRM_IOW( 0x24, struct drm_ctx)
#define DRM_IOCTL_NEW_CTX DRM_IOW( 0x25, struct drm_ctx)
#define DRM_IOCTL_RES_CTX DRM_IOWR(0x26, struct drm_ctx_res)
#define DRM_IOCTL_ADD_DRAW DRM_IOWR(0x27, struct drm_draw)
#define DRM_IOCTL_RM_DRAW DRM_IOWR(0x28, struct drm_draw)
#define DRM_IOCTL_DMA DRM_IOWR(0x29, struct drm_dma)
#define DRM_IOCTL_LOCK DRM_IOW( 0x2a, struct drm_lock)
#define DRM_IOCTL_UNLOCK DRM_IOW( 0x2b, struct drm_lock)
#define DRM_IOCTL_FINISH DRM_IOW( 0x2c, struct drm_lock)
#define DRM_IOCTL_PRIME_HANDLE_TO_FD DRM_IOWR(0x2d, struct drm_prime_handle)
#define DRM_IOCTL_PRIME_FD_TO_HANDLE DRM_IOWR(0x2e, struct drm_prime_handle)
#define DRM_IOCTL_AGP_ACQUIRE DRM_IO( 0x30)
#define DRM_IOCTL_AGP_RELEASE DRM_IO( 0x31)
#define DRM_IOCTL_AGP_ENABLE DRM_IOW( 0x32, struct drm_agp_mode)
#define DRM_IOCTL_AGP_INFO DRM_IOR( 0x33, struct drm_agp_info)
#define DRM_IOCTL_AGP_ALLOC DRM_IOWR(0x34, struct drm_agp_buffer)
#define DRM_IOCTL_AGP_FREE DRM_IOW( 0x35, struct drm_agp_buffer)
#define DRM_IOCTL_AGP_BIND DRM_IOW( 0x36, struct drm_agp_binding)
#define DRM_IOCTL_AGP_UNBIND DRM_IOW( 0x37, struct drm_agp_binding)
#define DRM_IOCTL_SG_ALLOC DRM_IOWR(0x38, struct drm_scatter_gather)
#define DRM_IOCTL_SG_FREE DRM_IOW( 0x39, struct drm_scatter_gather)
#define DRM_IOCTL_WAIT_VBLANK DRM_IOWR(0x3a, union drm_wait_vblank)
#define DRM_IOCTL_UPDATE_DRAW DRM_IOW(0x3f, struct drm_update_draw)
#define DRM_IOCTL_MODE_GETRESOURCES DRM_IOWR(0xA0, struct drm_mode_card_res)
#define DRM_IOCTL_MODE_GETCRTC DRM_IOWR(0xA1, struct drm_mode_crtc)
#define DRM_IOCTL_MODE_SETCRTC DRM_IOWR(0xA2, struct drm_mode_crtc)
#define DRM_IOCTL_MODE_CURSOR DRM_IOWR(0xA3, struct drm_mode_cursor)
#define DRM_IOCTL_MODE_GETGAMMA DRM_IOWR(0xA4, struct drm_mode_crtc_lut)
#define DRM_IOCTL_MODE_SETGAMMA DRM_IOWR(0xA5, struct drm_mode_crtc_lut)
#define DRM_IOCTL_MODE_GETENCODER DRM_IOWR(0xA6, struct drm_mode_get_encoder)
#define DRM_IOCTL_MODE_GETCONNECTOR DRM_IOWR(0xA7, struct drm_mode_get_connector)
#define DRM_IOCTL_MODE_ATTACHMODE DRM_IOWR(0xA8, struct drm_mode_mode_cmd) /* deprecated (never worked) */
#define DRM_IOCTL_MODE_DETACHMODE DRM_IOWR(0xA9, struct drm_mode_mode_cmd) /* deprecated (never worked) */
#define DRM_IOCTL_MODE_GETPROPERTY DRM_IOWR(0xAA, struct drm_mode_get_property)
#define DRM_IOCTL_MODE_SETPROPERTY DRM_IOWR(0xAB, struct drm_mode_connector_set_property)
#define DRM_IOCTL_MODE_GETPROPBLOB DRM_IOWR(0xAC, struct drm_mode_get_blob)
#define DRM_IOCTL_MODE_GETFB DRM_IOWR(0xAD, struct drm_mode_fb_cmd)
#define DRM_IOCTL_MODE_ADDFB DRM_IOWR(0xAE, struct drm_mode_fb_cmd)
#define DRM_IOCTL_MODE_RMFB DRM_IOWR(0xAF, unsigned int)
#define DRM_IOCTL_MODE_PAGE_FLIP DRM_IOWR(0xB0, struct drm_mode_crtc_page_flip)
#define DRM_IOCTL_MODE_DIRTYFB DRM_IOWR(0xB1, struct drm_mode_fb_dirty_cmd)
#define DRM_IOCTL_MODE_CREATE_DUMB DRM_IOWR(0xB2, struct drm_mode_create_dumb)
#define DRM_IOCTL_MODE_MAP_DUMB DRM_IOWR(0xB3, struct drm_mode_map_dumb)
#define DRM_IOCTL_MODE_DESTROY_DUMB DRM_IOWR(0xB4, struct drm_mode_destroy_dumb)
#define DRM_IOCTL_MODE_GETPLANERESOURCES DRM_IOWR(0xB5, struct drm_mode_get_plane_res)
#define DRM_IOCTL_MODE_GETPLANE DRM_IOWR(0xB6, struct drm_mode_get_plane)
#define DRM_IOCTL_MODE_SETPLANE DRM_IOWR(0xB7, struct drm_mode_set_plane)
#define DRM_IOCTL_MODE_ADDFB2 DRM_IOWR(0xB8, struct drm_mode_fb_cmd2)
#define DRM_IOCTL_MODE_OBJ_GETPROPERTIES DRM_IOWR(0xB9, struct drm_mode_obj_get_properties)
#define DRM_IOCTL_MODE_OBJ_SETPROPERTY DRM_IOWR(0xBA, struct drm_mode_obj_set_property)
#define DRM_IOCTL_MODE_CURSOR2 DRM_IOWR(0xBB, struct drm_mode_cursor2)
#define DRM_IOCTL_MODE_ATOMIC DRM_IOWR(0xBC, struct drm_mode_atomic)
#define DRM_IOCTL_MODE_CREATEPROPBLOB DRM_IOWR(0xBD, struct drm_mode_create_blob)
#define DRM_IOCTL_MODE_DESTROYPROPBLOB DRM_IOWR(0xBE, struct drm_mode_destroy_blob)
#define DRM_IOCTL_SYNCOBJ_CREATE DRM_IOWR(0xBF, struct drm_syncobj_create)
#define DRM_IOCTL_SYNCOBJ_DESTROY DRM_IOWR(0xC0, struct drm_syncobj_destroy)
#define DRM_IOCTL_SYNCOBJ_HANDLE_TO_FD DRM_IOWR(0xC1, struct drm_syncobj_handle)
#define DRM_IOCTL_SYNCOBJ_FD_TO_HANDLE DRM_IOWR(0xC2, struct drm_syncobj_handle)
#define DRM_IOCTL_SYNCOBJ_WAIT DRM_IOWR(0xC3, struct drm_syncobj_wait)
#define DRM_IOCTL_SYNCOBJ_RESET DRM_IOWR(0xC4, struct drm_syncobj_array)
#define DRM_IOCTL_SYNCOBJ_SIGNAL DRM_IOWR(0xC5, struct drm_syncobj_array)
/**
* Device specific ioctls should only be in their respective headers
* The device specific ioctl range is from 0x40 to 0x9f.
* Generic IOCTLS restart at 0xA0.
*
* \sa drmCommandNone(), drmCommandRead(), drmCommandWrite(), and
* drmCommandReadWrite().
*/
#define DRM_COMMAND_BASE 0x40
#define DRM_COMMAND_END 0xA0
/**
* Header for events written back to userspace on the drm fd. The
* type defines the type of event, the length specifies the total
* length of the event (including the header), and user_data is
* typically a 64 bit value passed with the ioctl that triggered the
* event. A read on the drm fd will always only return complete
* events, that is, if for example the read buffer is 100 bytes, and
* there are two 64 byte events pending, only one will be returned.
*
* Event types 0 - 0x7fffffff are generic drm events, 0x80000000 and
* up are chipset specific.
*/
struct drm_event {
__u32 type;
__u32 length;
};
#define DRM_EVENT_VBLANK 0x01
#define DRM_EVENT_FLIP_COMPLETE 0x02
struct drm_event_vblank {
struct drm_event base;
__u64 user_data;
__u32 tv_sec;
__u32 tv_usec;
__u32 sequence;
__u32 crtc_id; /* 0 on older kernels that do not support this */
};
/* typedef area */
typedef struct drm_clip_rect drm_clip_rect_t;
typedef struct drm_drawable_info drm_drawable_info_t;
typedef struct drm_tex_region drm_tex_region_t;
typedef struct drm_hw_lock drm_hw_lock_t;
typedef struct drm_version drm_version_t;
typedef struct drm_unique drm_unique_t;
typedef struct drm_list drm_list_t;
typedef struct drm_block drm_block_t;
typedef struct drm_control drm_control_t;
typedef enum drm_map_type drm_map_type_t;
typedef enum drm_map_flags drm_map_flags_t;
typedef struct drm_ctx_priv_map drm_ctx_priv_map_t;
typedef struct drm_map drm_map_t;
typedef struct drm_client drm_client_t;
typedef enum drm_stat_type drm_stat_type_t;
typedef struct drm_stats drm_stats_t;
typedef enum drm_lock_flags drm_lock_flags_t;
typedef struct drm_lock drm_lock_t;
typedef enum drm_dma_flags drm_dma_flags_t;
typedef struct drm_buf_desc drm_buf_desc_t;
typedef struct drm_buf_info drm_buf_info_t;
typedef struct drm_buf_free drm_buf_free_t;
typedef struct drm_buf_pub drm_buf_pub_t;
typedef struct drm_buf_map drm_buf_map_t;
typedef struct drm_dma drm_dma_t;
typedef union drm_wait_vblank drm_wait_vblank_t;
typedef struct drm_agp_mode drm_agp_mode_t;
typedef enum drm_ctx_flags drm_ctx_flags_t;
typedef struct drm_ctx drm_ctx_t;
typedef struct drm_ctx_res drm_ctx_res_t;
typedef struct drm_draw drm_draw_t;
typedef struct drm_update_draw drm_update_draw_t;
typedef struct drm_auth drm_auth_t;
typedef struct drm_irq_busid drm_irq_busid_t;
typedef enum drm_vblank_seq_type drm_vblank_seq_type_t;
typedef struct drm_agp_buffer drm_agp_buffer_t;
typedef struct drm_agp_binding drm_agp_binding_t;
typedef struct drm_agp_info drm_agp_info_t;
typedef struct drm_scatter_gather drm_scatter_gather_t;
typedef struct drm_set_version drm_set_version_t;
#if defined(__cplusplus)
}
#endif
#endif